Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: JB73 on June 15, 2004, 09:50:46 PM
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here is a pic near A17 on the SFMA map.
looks like a road should be there with a bridge over the gap.
(http://www.onpoi.net/ah/pics/users/180_1087353908_ahss0.jpg)
another of the same from the air:
actually found a few more like this on the map... by A11 and i forgot where else
(http://www.onpoi.net/ah/pics/users/180_1087353945_ahss2.jpg)
while flying a p38:
(http://www.onpoi.net/ah/pics/users/180_1087353953_untitled.jpg)
and last .. looking at the clipboard:
see the text not lined up properly in the text spaces.
(http://www.onpoi.net/ah/pics/users/180_1087353960_untitled2.jpg)
the post shane is mentioning on CH1 ... pilot wound in p38 has no blood splatters.
dxdiag:
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System Information
------------------
Time of this report: 5/29/2004, 01:35:00
Machine name: *****
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.030422-1633)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-6380
BIOS: Version 1.00
Processor: AMD Athlon(tm) XP 1800+, MMX, 3DNow, ~1.5GHz
Memory: 768MB RAM
Page File: 119MB used, 1759MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0902 32bit Unicode
------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
Sound Tab 1: No problems found.
Music Tab: DirectMusic test results: All tests were successful.
Input Tab: No problems found.
Network Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce4 Ti 4800
Manufacturer: NVIDIA
Chip type: GeForce4 Ti 4800
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0280&SUBSYS_90001462&REV_A1
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (72Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.5672 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/24/2004 10:04:00, 4274560 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/24/2004 10:04:00, 1895648 bytes
Device Identifier: {D7B71E3E-41C0-11CF-FA61-0AB000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0280
SubSys ID: 0x90001462
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps:
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.
-------------
Sound Devices
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Description: SB Live! Audio [E800]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0002&SUBSYS_80611102&REV_07
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0252 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 7/19/2002 11:47:52, 837548 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: The tests were cancelled before completing.
-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: CH Pro Pedals USB
Attached: 1
Controller ID: 0x1
Vendor/Product ID: 0x068E, 0xC501
FF Driver: n/a
Device Name: Saitek X45 Flight Controller USB
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x06A3, 0x053C
FF Driver: n/a
Poll w/ Interrupt: No
Registry: OK
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Also when you spawn a GV at a base, the GV spawns on TOP of the VH, instead of inside of it. This dont affect the gv, you can just drive right off of the vh.