Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: peregrin on June 16, 2004, 03:09:06 PM
-
Airbases & coastlines continually have a dead zone moving through them.
I'm running a Radeon 9200.
Any chance this'll get fixed before AH2 goes live?
--Peregrine.
-
Is this a bug or just my setup? No one's commented on it. It's kinda hard to land a wounded plane when the runway keeps going away.
-
Don't take it personally. MANY reports go uncommented, but I suspect they're all looked at by HTC.
-
Hello. I have the same problem with mi Ati Radeon 9200 :(
Can anyone say that happend with other Radeon cards?
-
Same issue here.
Ati Radeon 9200
latest drivers
WinXP
-
do you have your graphic detail sliders at a low setting? That could be the problem.
-
I pretty sure I don't. I'll have to double check when I get home this afternoon.
I can say that the issue does occur at varying ranges. Often times at hardly at 1k of alt.
-
I have a 9700 Pro 128.
I have seen a little of this when I'm between ground level and up about 5k from the ground. But its like a local rolling screen set. I can watch a point on a road dissapereing behind me at about 2 or 3 miles back. It looks like I'm in a 2 or 3 mile visual circle where my terrain is changing in palce below me rather than my plane is actually flying in 3D space from point to point.
This was more pronounced in the last 4 betas. With the release last night it has become so smooth I have to work at seeing it.
Have you tried the latest Omega drivers for ATI? I'm not sure which cards they cover, but when I change to them the video in the betas improved a lot.
-
I see this at all altitudes. Anything overlayed on the ground, keeps appearing/disappearing:
roads,
airbases,
cities,
coastlines,
etc.
I have to remember what the orientation of runways is, as they are generally not visible untill I'm on short final. When trying to bomb the cities, I just have to guess where buildings are, and hope they're still up. I can handle the other bugs I've seen, but this is a real playability problem for those using ATI cards. If video drivers or settings, or system configuration will help, let me know. This really detracts from the game experience and is a genuine bug.
--Peregrine.
-
Have you tried the Omega ATI drivers?
http://www.omegacorner.com/
Its a thought. The guy is acknowleged by ATI for his drivers ability to tune ATI Radeon cards for game play.
-
i am having same issues with a ATI RADEON 9000 64MB
I have posted twice on this, and been told that hitech of aware of problem and are looking into it. Apparently it is a Z buffer problem.
-
Originally posted by Duel1
been told that hitech of aware of problem and are looking into it. Apparently it is a Z buffer problem.
I'd like to hear from someone at hitech that they are aware of the problem.
I'm one of the players who is having quite a tough time adapting to the new game. I'm not complaining about the gunnery or stalling spinning out of dogfights. I'm not complaining about how quick this or that model of plane is. But the fact that half the time airbases and cities and trees etc are invisible is something I'll complain about. It is definitely something wrong, and it's extremely distracting and annoying; and it gets in the way of the game for those of us unlucky enough to choose the wrong video card manufacturer.
Please someone at HiTech, say something to let me know that you're going to fix this sometime.
--Peregrine.
-
Honestlty I don't think it's a Bug...... you have a slider for how much is visable at what distance..... and it setable from .5 to 3+ miles, . Set yours all the way out if you need it, especally if your vid card is up to the task. I find that at 1.5 I have plenty of detail for landing and ground attack.
Gunns
-
Honestly you're dead wrong. It has absolutely nothing to do with the distance slider. First off, it doesn't matter a wit what distance I am from the invisible object. Secondly it comes and goes. So as I'm flying towards a base, it will appear and then later (when I'm closer) it will dissappear. Parts of the base are often visible while other parts aren't, then the visible and invisible parts switch. Thirdly I highly doubt that the coastline changing from that stupid fractal shape to straight lines and back again is even controllable by the distance slider.
It is a bug.
-
Hmm, never seen that, post your system specs as HTC will need to know your exact system setup to help.
Gunns
-
Same here MOBILITY RADEON 9000 32Mb latest drivers/Dx9
It is defenatly not the ground object details.
It is bug.....
When I on final approach and can't see runway or when I fly over enemy base and AAA guns all time disappear and I can see only traces.....
it is bug
It must be fixed
EDIT: Looks like it is problem with cards that do not support Dx9 and were build of older.....
HTC fix it or return to Dx8
-
I also have an ATI 9200 and I notice the fading on runways more than anything. I don't think this is just an ATI problem though I have talked with several that run other cards and they experience the same thing.
I did try the Omega drivers but they would not run. I dont remember what the error message was now.
-
I'm running an nVidia FX5200 and have not seen what you are talking about, but I have seen trees on the edge of the forest appear and dissappear 3-4 feet in front of me in a GV.
-
As previously reported
My sons system has his base (field grass, runway, strat dirt etc) constantly "redrawing".
Ie the floor rendering divides its self into 3 or 4 parts and then wipes and redraws those parts constantly............
This occurs even when all sliders are to "performance"...........
Yet this does not occur on my lap top which (apart from CPU) is considerably more challenged..............
Seems strange that a vid card of 16MB should outperform one of 128MB so I am wondering if this effect is a bug related to the radeon card.
His core dxdiag is below
Operating System: Windows 98 (4.10, Build 2222) A
Language: English (Regional Setting: English)
System Manufacturer: n/a
System Model: n/a
BIOS: n/a
Processor: AMD Athlon(tm) Processor, MMX, 3DNow, ~1.3GHz
Memory: 256MB RAM
Page File: 50MB used, 1742MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0b (4.09.0000.0902)
Card name: RADEON 9200 SERIES
Manufacturer: ATI Tech. - Enhanced
Chip type: RADEON 9200 SE (5964) Rev 1
DAC type: Internal
Device Key: Enum\PCI\VEN_1002&DEV_5964&SUBSYS_7CA60000&REV_01\000800
Display Memory: 127.0 MB
Current Mode: 1024 x 768 (32 bit)(default refresh rate)
Monitor: PHILIPS 107E5
My lap top core dxdiag is below
perating System: Windows XP Professional (5.1, Build 2600) (2600.xpclnt_qfe.021108-2107)
Language: English (Regional Setting: English)
System Manufacturer: TOSHIBA
System Model: Satellite Pro 2100
BIOS: v1.40
Processor: Mobile Intel(R) Celeron(R) CPU 2.00GHz
Memory: 256MB RAM
Page File: 157MB used, 461MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0b (4.09.0000.0902)
Card name: NVIDIA GeForce4 420 Go (Toshiba)
Manufacturer: NVIDIA
Chip type: GeForce4 420 Go
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0175&SUBSYS_00011179&REV_A3
Display Memory: 16.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
-
From all the roports it seems to happen only with Radeon Cards.
All who reported on similar - disapperring textures in these thread has RADEON cards................
HTC? Have you tested it with some Radeon Cards?
BTW the problem started after Dx9 start to be used........
As I remember there were no such problem for Dx8 version
-
I have this same problem.I have only been experiencing it since Sunday,but can not rectify it using any of the stated remedies.
I never had this problem in any of the beta,that were tested,I have an nvidia card Ge force FX 200,which until yesterday worked perfectly.
I can't use the game in this state,so if their is a solution I would be grateful for the advice.
Until this happened Aces High was the best flight sim on the net IMO. thx. :(
-
I have a Intel 2.4GHz CPU with 512DDR and a Radeon 9200 128mb DDR.
I'm also having the same problem. things appearing and disappearing.. coastlines, airfields etc.. its starting to get annoying.
I have just downloaded the latest drivers from ATI and those Omega Drivers.. yet to try them.. but i cant think of anything else to solve this problem.
-
Can we please get an official response from someone? I'd love to know you were going to fix this, then I could just be patient and quiet. I've done a couple of searches, and I can't find any post for any beta that shows HiTech knows about this bug. Very frustrating to try to land and not be able to see the runways at all.
--Peregrine.
-
peregrin.
I fixed my problem. I downloaded the new drivers from ati. some catalyst stuff. worked like a dream.
ATI Radeon 9x00 Series Driver Download v4.6 (http://www.ati.com/support/drivers/winxp/radeonwdm-xp.html?type=xp&prodType=graphic&prod=productsXPdriver&submit.x=12&submit.y=8)
The above link is for winxp.
-
After reading a post about the new catalyst driver fixing the disappearing base features I decided to give it a try. The catalyst driver did correct the problem I was having with portions of the base fading in and out. :aok
-
Doh!My prob was simply that I had somehow managed to bring up ground vis,a feature that helps you hunt GV',wich cuts away the long view to give you a better ground view.
Simply pressing shift F1 solved my problem- shift F1 full vis- all the F,1, 2, 3, 4 keys alter the view if combined with shift...although I had to map F4 after I discovered what I had done,so how I got that view in the first place is a mystery.
Feel very stupid.Apoligies to HTC team.:)
-
That's different........ Shift F1 is not problem.
I did installed latest drives few days ago.......
there is good image
(http://www.onpoi.net/ah/pics/users/227_1087846350_bug.jpg)
-
I installed the latest drivers about two days ago with no change.
Hmm, who's not using XP? I'm running ME, and drivers didn't help. A couple of you said drivers did help and are using XP. Anyone have a contradictory experience? (ie. drivers work under ME, or drivers don't help under XP)
--Peregrine.
-
artik, what drivers did you install.
HiTech
-
I am getting exactly the same as artik (tilts son)
I have just cleaned then re loaded Catalyst drivers 4.3 for Win98 to no effect.
dxdiag below please note vid driver..........
------------------
System Information
------------------
Time of this report: 6/22/2004, 18:45:32
Machine name: Chris
Operating System: Windows 98 (4.10, Build 2222) A
Language: English (Regional Setting: English)
System Manufacturer: n/a
System Model: n/a
BIOS: n/a
Processor: AMD Athlon(tm) Processor, MMX, 3DNow, ~1.3GHz
Memory: 256MB RAM
Page File: 60MB used, 1732MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
DxDiag Version: 4.09.0000.0902 32bit
---------------
Display Devices
---------------
Card name: RADEON 9200 SERIES
Manufacturer: ATI Tech. - Enhanced
Chip type: RADEON 9200 SE (5964) Rev 1
DAC type: Internal
Device Key: Enum\PCI\VEN_1002&DEV_5964&SUBSYS_7CA60000&REV_01\000800
Display Memory: 127.0 MB
Current Mode: 1024 x 768 (32 bit)(default refresh rate)
Monitor: PHILIPS 107E5
Monitor Max Res: 1600,1200
Driver Name: ATI2DRAG.DRV
Driver Version: 4.14.0001.9138 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 2/3/2004 23:10:58, 95456 bytes
-
Originally posted by hitech
artik, what drivers did you install.
HiTech
Downloaded two weeks ago from offisial site - so I assume they up to date:
Card: MOBILITY RADEON 9000 32MB
Driver: 6.14.10.6371
Dx 9.0b 4.09.0000.0902
System: Win XP
Intel Pentium 1.29MHz 256MB
EDIT: BTW installing new drivers two weeks ago solved the problem with AH2 I had when it wasn't playable at all
-
You are running older drivers.
Your driver number should be
6.14.10.6430 or above
infact just looked they have a newer set
6.14.10.6451
go to http://www.ati.com
HiTech
-
Did a little checking. Drivers for ME are from March, and drivers for XP are from June. Maybe our (ME users) fix is coming soon?
--Peregrine.
-
Originally posted by peregrin
Did a little checking. Drivers for ME are from March, and drivers for XP are from June. Maybe our (ME users) fix is coming soon?
--Peregrine.
doubt it, i know nvidia isnt spending much time or effort on developing drivers for old OS's
you should really look into XP home (OEM version) for $92 on newegg. add the little audio cable to satisify you purchase of hardware and you get it for free (the cable). full version of XP home for $92.... one of the best deals you'll find.
-
Originally posted by peregrin
Did a little checking. Drivers for ME are from March, and drivers for XP are from June. Maybe our (ME users) fix is coming soon?
--Peregrine.
I wouldnt be using ME is i was you. it is one of the most unstable OS' that i know of. I would think about atleast upgradring to Windows 2K as XP is 2K with more cosmetics. also the drivers for 2K and XP a generally the same.
-
Win98Se is still the preffered platform for many "gamers". I would have thought ignoring it would be very short sighted.
-
I won't be changing the OS on my machine. ME has been one of the most stable platforms for me, despite its common reputation.
In any case, HiTech, will you be bugging ATI for a driver release for us lowly 98/ME users, or will we have to do it? Or is there some possibility that the problem isn't in ATI's code?
--Peregrine.
-
Originally posted by Tilt
Win98Se is still the preffered platform for many "gamers". I would have thought ignoring it would be very short sighted.
If i was a 'hardcore' gamer.. i would be using 2K.. any nothing less. i have never been a fan a win 98 and its 'blue screen of death'
But.. im not a huge gamer so i run XP on my machine..and it does me fine :)
-
So are we to understand that Radeon 9200 or less with cat 4.3 drivers will always leave this undesirable effect?
Anyone with that setup not getting this?
Solutions?
Wait on HTC?
Update OS so we can use cat 4.6? (it would be cheaper to upgrade the card!)
Upgrade the vid card?
Try omega drivers?
-
Can someone from HTC please comment on this? HiTech, you've read these posts enough to comment that artik had the wrong drivers, why not post a comment for the rest of us.
Is the issue with Win95/98/ME ver 4.3 ATI drivers? Is it a problem with AH2 code? You must have contacts at ATI, do they plan to fix the 95/98/ME drivers?
--Peregrine.
-
peregin: No I don't have contacts at ati.
2nd I have no idea if changing the drivers fixed artik.
If it did, it obviously it is a driver issue.
No idea if ATI is still supporting W98.
HiTEch
-
Thank you for responding so quickly. I'm happier.
--Peregrine.
-
No change with patch 3
fwiw
-
Originally posted by peregrin
I won't be changing the OS on my machine. ME has been one of the most stable platforms for me, despite its common reputation
It was for me too. Built my old box with ME. Built a new box and couldn't justify using ME. Went with XP home.
Now I keep asking myself, why did I wait so long..
It's soooooo much better.
In EVERY way.
What was that blue screen of death thingy ??? :)
-
I have XP on my laptop and while I do find it to be more stable than ME, XP and ME for me are the most stable microsoft OS's I've used since DOS. I'm not going to upgrade this machine, because of the expense and the fact that the manufacturer warns of potential compatability issues with XP. I'm going to replace this machine, I just want to do it on my schedule and not rush due to the release of AH2.
--Peregrine.
-
Originally posted by hitech
peregin: No I don't have contacts at ati.
2nd I have no idea if changing the drivers fixed artik.
If it did, it obviously it is a driver issue.
No idea if ATI is still supporting W98.
HiTEch
Actually I hadn't updated drivers still.... but looks like it not only mine problem.....
at ATI site I can't get drivers for MOBILITY RADEON 9000......
they directed me to Dell site and I've downloaded latest......
I do not know where can I get better drivers........
But it looks like these are defenetly problems with ATI cards+AH code.... don't get any problems with other games
EDIT: Actually that is driver related issue at ATI site (http://www.ati.com/support/infobase/3505.html)
-
And one more........
The driver I've installed latest I've get for official Dell site.......
The drivers at ATI site (the number of driver you have shown) is not for MOBILITY RADEON card......
And I don't think I'll get better drivers soon..........
-
Im having this problem also. HiTech said ingame a few days ago that it was because of Win98SE and Z buffer biasing. And M$ arent going to provide a fix apparently.
I am also using a Ati Radeon 9200SE 128MB. It is a complete pain in the hole and should be fixed, although it wont stop me playing, even though landing your flight is like a game of Russian roulette.
I was going to install XP ( I prefer win98 to XP ) but dont see the point if people are having the same problem under winXP.
Hmmmph.
Glas
JG13 Lokis Kinder
-
If someone understands this bug, can they explain it? If the cause is known, what is it, whose code is responsible and who should fix it?
--Peregrine.
By the way who is "M$" who wont fix the bug?
-
Originally posted by peregrin
By the way who is "M$" who wont fix the bug?
Micro$oft. HT said it was their problem, as I said something to do with Win98SE and Z Buffer Biasing, and they have no intention of releasing a fix.
But other people have same problems with other OSs, so im not sure all the hassle of formatting and installing XP would be worth it.
Glas
JG13 Lokis Kinder
-
I am seeing the same problem ATI Mobility Raedeon drivers. According to Dell.com (Dell makes my laptop) I have the latest driver for XP.
-
I have an Ati 9000 Radeon 64 ddr card with win98se....I too have had these disappearing views for sometime. I took it as something I will have to live with.
I have the most up to date drivers 4.3 for win98,me os's.
Game is almost rock solid outside of this lil pain and the fact that at far off distances ( way off) you get the glassy see thru mountian look ( looks like a clear pane)
I can't upgrade, been out of work with injury since last October.......am on fixed income....so I will make do til it gets better for me if it does........
-
I had the same problem with my ATI 9000 128mb. New drivers from http://www.omegadrivers.net fixed the disappearing field pieces!! :D
-
The Omega drivers didnt even install correctly for me. In fact, they've buggered my machine a bit. I guess I'll just have to live with the dissapearing runways, etc.
Glas
JG13 Lokis Kinder
-
Originally posted by Alpo
I had the same problem with my ATI 9000 128mb. New drivers from http://www.omegadrivers.net fixed the disappearing field pieces!! :D
That is all well and good if you are using WinXP or Win2000
doesn't help Win 98 or WinME users.....for there is no up to date drivers from ATI or OMEGA available!
If you install drivers that don't work for your operating system, you may experience some funny stuff!
-
Originally posted by Glas
The Omega drivers didnt even install correctly for me. In fact, they've buggered my machine a bit. I guess I'll just have to live with the dissapearing runways, etc.
Glas
JG13 Lokis Kinder
Glas,
get the uninstaller program if you don't have it........then download some older version of drivers. each time you install a driver, make sure you completely uninstall the previous vid driver first then reboot then install new driver. I have found a different times reverting back to a previous driver solves some problems.
In your case, I never trusted the Omega drivers before when they updated regularly for my vid card, although they are not supporting my OS now, I still wouldn't use Omega drivers if they did, for they tweak the driver over what ATI puts out as a finished product/driver when it is released.
-
I was having the same problem using a Raedon 9200, WinXP. I just updated the drivers and no more problem.
-
Originally posted by Glas
Micro$oft. HT said it was their problem, as I said something to do with Win98SE and Z Buffer Biasing, and they have no intention of releasing a fix.
But other people have same problems with other OSs, so im not sure all the hassle of formatting and installing XP would be worth it.
Glas
JG13 Lokis Kinder
If this is a microsoft problem with 98/me, why does it appear on xp systems with old ati drivers? It seems like an ati problem to me.
Also as I understand it, omega drivers won't fix anything as they are only tweaked versions of the lastest ati drivers, so if the ati driver has a bug so does omega. Anyone have better info?
--Peregrine.
-
HTC.......
I know that most of chances there is bug in ATI drivers........
but lots of users just can not update/get fixed the drivers because of some problems
Me for example because I use Mobility Radeon
Can you please find what is the source of the bug........ and override it.....
The latest drivers do not fix the problem to all...
thanks,
-
:rolleyes: well,,it seems there r alot of us ATI users,i'm sure they will get this fingered out,hehe,i have a 512sdram/64mb 8500ATI myself/dx9.0 with the new 9138 driver,
i get the same dissapearin field renderin,,Skuzzy and PYRO and yes ,u too HT,hehe will get it workin
have a lil patience,, also,why did everyone change they're names from AH1?
I take it that puck is puckhead?
ok i'll see u soon,hehe .Sawman
-
Try These (http://www.ati.com/support/drivers/winme/radeonwdm-me.html?type=98&prodType=graphic&prod=productsME98driver&submit.x=6&submit.y=11) Drivers.. not sure if they will help. but its worth a try.
-
One more.......
you can live with disapperring runways when you know where are they........
So you can live with this bug untill......
you want to do some air-to-ground sorties........
when you can't see AAA guns or parts of objects that you want to bomb are disapperring - it is really problem......
[size=10]HTC - HELP!!![/size]
-
I have tried the Omega drivers on Shifts PC without any improvement on this problem.
Omega latest win98/ME drivers stop at catalyst 4.1 and he will not make any further updates for those OS. (Given he is a beta tester for ATI this is ominous).
Hence ATI's 4.3 catalyst are more up to date than Omega.
Omega does allow some Z buffer adjustment but I just do not know what to do with it!
-
Originally posted by Glas
Im having this problem also. HiTech said ingame a few days ago that it was because of Win98SE and Z buffer biasing. And M$ arent going to provide a fix apparently.
It seems that all users of ATI Radeons after 9200 do not suffer this problem regardless of OS.
Any win98/ME users with 9600's or 9800's with this problem?
-
Originally posted by 3mpire
Try These (http://www.ati.com/support/drivers/winme/radeonwdm-me.html?type=98&prodType=graphic&prod=productsME98driver&submit.x=6&submit.y=11) Drivers.. not sure if they will help. but its worth a try.
Thanks, but as those are the lastest ATI drivers that is what we're running already.
--Peregrine.
-
HTC please respond how do you suggest to deal with the problem or..... maybe fix/override this bug.
Thanks
-
Originally posted by artik
HTC please respond how do you suggest to deal with the problem or..... maybe fix/override this bug.
Thanks
I am sure the lack of a suggestion means that at present there is not one known to HTC....they would surely say so if there was.
This does not mean they are not considering ............or planning to consider the problem......... if they arrive at a fix I am sure they will tell us via a patch......if they believe there is not a fix short of a new card or new OS they will tell us also....but first they must consider it and every little nuance of new data we post here may help.
-
FWIW I still have this after patch 5
-
I rather suspect we'll have to live with this, get new hardware or get XP if able.
--Peregrine.
-
No idea how to fix it, can't even think of a work around in AH to fix it.
HiTech
-
saw in another thread the guru3d had cat 4.4 drivers for win98/SE winME - http://downloads.guru3d.com/download.php?id=18
-
Presume this "transition architecture" is a new feature in AH2........this effect seems to focus on these areas.
Thanks for giving it some consideration.......
I tried the so called win98 Cat 4.4 drivers from 3d guru in Shifts machine................they were actually Cat 4.3..... the effect remained.
-
Has anyone successfully gotten help from ATI? Do we know officially that they are not going to update/fix 98/ME drivers? I noticed that driver updates seem to come once a month from ATI so the fact that our last driver is from march looks ominous.
HTC, I purchased my card specifically as an upgrade to run AH2, could we get a notice somewhere that ATI cards under 98/ME are not compatable with AH2, so that no one else wastes money?
--Peregrine.
-
Originally posted by peregrin
Has anyone successfully gotten help from ATI? Do we know officially that they are not going to update/fix 98/ME drivers? I noticed that driver updates seem to come once a month from ATI so the fact that our last driver is from march looks ominous.
HTC, I purchased my card specifically as an upgrade to run AH2, could we get a notice somewhere that ATI cards under 98/ME are not compatable with AH2, so that no one else wastes money?
--Peregrine.
I'm Win XP user but I also have same problems with latest drivers for MOBILITY RADEON 9000......
It is not 98/Me problem.................
Strange but I have absolutly no such problems with other games........
IMHO HTC should try to find out what is the reason of the problems and how to override it.....
It is not easy - it requres probably to work together with ATI - but lots of customers need it.....
HTC please ;)
-
Originally posted by peregrin
Has anyone successfully gotten help from ATI? Do we know officially that they are not going to update/fix 98/ME drivers? I noticed that driver updates seem to come once a month from ATI so the fact that our last driver is from march looks ominous.
Have fired several emails to ATI from several angles and am getting the same half arsed auto reply advising me to upgrade drivers.
I note that Cat 4.7 has been released for XP with no upgrade for 98SE/ME.
Frankly I am not impressed with ATI.
Problem seems to be with 9000/9200 users who cannot access the latest Cat drivers (4.6 & 4.7).
{I am not sure if artiks reference to "mobility" drivers is the same as CAT drivers}
I bought this 9200 under a special offer from a local store and at the time I thought I had bought a 9600 (Creative boxes were identical)........... my bad.
I think I made a mistake buying ATI at all. Will not do it twice.
-
The point I do not have any problems with other games....
IMHO HTC uses some feacher in Dx9.0 (it hadn't happended to me in Dx8 versions if I remember correct) that is some way buggy in some ATI drivers and part of them do not supported by ATI itself (like Dell company that suits ATI drivers for mobility cards according to their system).
I think it should be known bug by ATI if it was fixed in certain drivers.........
The only problem is following:
1. You must find out where is that bug comes from - IMHO - HTC should contact ATI and find the source of the problem with this graphic cards.
2. This problem should be overrided in some way in HTC code.
If people buy new graphics ATI card (that has big part of the graphics card marked with well known name) and finds out that it doens not work with HTC code....... I think it is just bad relation to customers from HTCs side.
Yes it is bug in ATI card drivers (maybe?????) but why most of other games doesn't have same problem? That means that this problem can be overrided.
And yes HTC I know it is not your job to fix that bug in ATI drivers and they should work according to graphics cards specks but..........
the real situations shows that this bug will not be fixed for large part of RADEON customers that have some other system configurations - in near future.
And that is because ATI is huge company and HitechCreations is company of 5 pleople (with all respect to the great job you do HTC ) and the marked has its rules..........
Maybe this bug is not in most important bugs list like crashes and others but it should be defenetly fixed/overrided in near future. That is important to lots of HTC customers
Regards,
<<>>
-
Originally posted by Alpo
I had the same problem with my ATI 9000 128mb. New drivers from http://www.omegadrivers.net fixed the disappearing field pieces!! :D
I tried those drivers on my win98se,they didnt help the dissapearin fields/runways prob.
Omega isnt supporting 98 anymore:mad: i like 98,i tried winME and that sucked so i went back to 98,maybe HTC can get together with Omega and help us 98 users to (clearup ) the problem:confused:
I'm glad it worked for you:aok i have the ATI Radeon8500 64mb card with the 4.3 cat the 4.14 9138 driver (thats what it said in the dxdiag display) ..you must have winxp i suppose
-
ATI has new 98/ME drivers! Catalyst v4.7. Has anyone had a chance to try these yet?
--Peregrine.
-
Catalyst 4.7 appears to contain exactly the same video driver as 4.3. Alas still no fix for 98/me users.
--Peregrine.
-
Downloaded cat 4.7 and directx9.0c, still runway and ground textures disapearing. It is verry difficult to hit aa installations with having them disapearing and reapearing.
It happens to me on all textures that are on the ground, roads, runway, air field grass, paved surface around aa guns, paved square where the hangars are on.
Any fix yet? Or just that it does not work on win98/me? Then the requirements should be changed...
-
It seems that ATI cards after 9200 are hardware configured for DX9.1. (as well as using appropriate drivers)
Earlier cards are only software configured for DX9.1 via later drivers.
ATI obviously use differing drivers for win98/me than they do for win NT/XP.
AH2 is DX9 dependant.
We should note that Nvidia cards designed originally for DX 8.1 do not suffer this problem.
This matrix shows that the problem should lie within ATI's drivers DX9 functionality under win98/me for cards 9200 and earlier.
If you read thru ATI's resolved fixes for 4.7 under Win XP you will note that other (more popular games) have had similar issues which have been fixed by ATI.
If the above is true then "the problem" cannot be solved by HTC the best they might come up with is a "work around". It seems to be related to transitions. I have not had time to play with the TE but it seems that base underlays are in fact "transitions" or use transition like formats.