Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Maniac on June 24, 2004, 08:56:21 AM

Title: Make it 4 countrys.
Post by: Maniac on June 24, 2004, 08:56:21 AM
Make it 4 countrys instead of the current 3 countrys in the MA.

And while you at it, name the countrys :

Red
Green
Purple
Gold

This post was inspired by this thread http://agw.bombs-away.net/showthread.php?t=34127

;)

On a more serius note this quote from that thread makes alot of sense when you think about it.. :

Quote
But it never seemed to matter much, since the group of 30 or 40 you were online with were the same people each night. Kinda like one big "squad", informally.


With another country to split up the players in the arenas, you get a more "personal" feeling again between the players...

Title: Make it 4 countrys.
Post by: Xargos on June 24, 2004, 09:06:29 AM
Maniac, not to dump on your idea.  but why are there 3 countries instead of 2?  If there were only 2 would not the griping of being gangband cease.  I do understand about it being less personal though.
Title: Make it 4 countrys.
Post by: jetb123 on June 24, 2004, 09:27:36 AM
Red green purple blue thats kinda of chessy.
Title: Make it 4 countrys.
Post by: Eagler on June 24, 2004, 09:39:53 AM
one country, air start 5k
Title: Make it 4 countrys.
Post by: Shuckins on June 24, 2004, 09:40:52 AM
Four countries is not a bad idea...almost as good an idea as having only two.

And since the countries are named after chess pieces we could name the new country one of the following:

The Pawns (If we wanted to get ugly with them in the ma we could call them the prawns)

The Queens (Think of the fun we could have with THAT!)
Title: Make it 4 countrys.
Post by: hitech on June 24, 2004, 09:52:08 AM
Just so everone knows,

Pyro and I have created a game with 4 countries.
Pyro and I have created a game with 2 countries
Pyro and I have created a game with 3 countries.

We think  3 works the best for unstrucksured game play.


HiTech
Title: Make it 4 countrys.
Post by: Adogg on June 24, 2004, 09:54:12 AM
I'd join the Queens just so I had a reason to fly my
L-Gay 7 with Richard Simmons Paint Job!

:D
Title: Make it 4 countrys.
Post by: jetb123 on June 24, 2004, 09:54:26 AM
how about one heheh. Just think of the mass action take off there it is right in front of you.:)
Title: Make it 4 countrys.
Post by: ghostdancer on June 24, 2004, 09:56:30 AM
Okay did HiTech just spell unstructured (i.e. unstrucksured) wrong on purpose?

Is it the German spelling of the word?

Or is there some other dark force behind it all ...

;)
Title: Make it 4 countrys.
Post by: Xargos on June 24, 2004, 09:56:32 AM
Quote
Originally posted by Adogg
I'd join the Queens just so I had a reason to fly my
L-Gay 7 with Richard Simmons Paint Job!

:D


lol

& rgr that hitech.
Title: Make it 4 countrys.
Post by: TheDudeDVant on June 24, 2004, 10:03:52 AM
Hitech... What was your findings when using a 4 country system?? What were the biggest problems?

My thinking points me to believe that 4 countries would not be that bad.. Good action everywhere and perhaps a smaller sized steam roller engine would be formed from each country.. Due to smaller country sides.. Could the 4 country system help spread out players and put a dent in the horde mentality?? I feel that the MA has the size player base to feed a 4 country system..
Title: Make it 4 countrys.
Post by: Steve on June 24, 2004, 10:05:56 AM
Yet another drama queen seeking attention from the masses.

:rolleyes:
Title: Make it 4 countrys.
Post by: TheDudeDVant on June 24, 2004, 10:08:29 AM
Quote
Originally posted by Steve
Yet another drama queen seeking attention from the masses.

:rolleyes:


My post has drama in it?? wtf?
Title: Make it 4 countrys.
Post by: CPR on June 24, 2004, 10:10:23 AM
Ya Maniac your taking attention away from steves "I Quit" post. Whats the matter with you!:p
Title: Make it 4 countrys.
Post by: Grits on June 24, 2004, 10:17:19 AM
I think each person, and/or squad should get their own personal country.
Title: Make it 4 countrys.
Post by: TheDudeDVant on June 24, 2004, 10:18:32 AM
I deem AoM's country Muppet land! Will have a flag soon.. 8)  Our symbol?? Well, we are working on that one..
Title: Re: Make it 4 countrys.
Post by: Overlag on June 24, 2004, 10:21:40 AM
Quote
Originally posted by Maniac
Make it 4 countrys instead of the current 3 countrys in the MA.

And while you at it, name the countrys :

Red
Green
Purple
Gold

This post was inspired by this thread http://agw.bombs-away.net/showthread.php?t=34127

;)

On a more serius note this quote from that thread makes alot of sense when you think about it.. :

 

With another country to split up the players in the arenas, you get a more "personal" feeling again between the players...



what? so theres more countries to spread the people through? making it more likely that a team (or2) will be terribly out numberd?

GOOD idea :rolleyes:

2 countries would make it better, at least there will be no ganging........
Title: Make it 4 countrys.
Post by: mars01 on June 24, 2004, 11:31:47 AM
Quote
Yet another drama queen seeking attention from the masses.
Hey didn't you Quit.:D   Glad your still hanging out at the hanger at least..:D


Quote
Pyro and I have created a game with 4 countries.
Pyro and I have created a game with 2 countries
Pyro and I have created a game with 3 countries.

HiTech were the numbers close to what they are now when you guys ran these scenarios.  Not that I have a preference about the number of counties one way or the other, just curious if then and now are comparable.  I could honestly  see 4 countries with only 200 to 300 people max not being a good idea, but maybe with 400 to 600 things might be different.
Title: Make it 4 countrys.
Post by: moot on June 24, 2004, 11:58:03 AM
controling the amount of flights from a given area might limit the ganging...  sucks to limit player freedom though.
Title: Make it 4 countrys.
Post by: SlapShot on June 24, 2004, 12:31:43 PM
sucks to limit player freedom though

BIG TIME !!!!
Title: Make it 4 countrys.
Post by: Sox62 on June 24, 2004, 12:42:02 PM
Five countries is the answer!
Title: Make it 4 countrys.
Post by: moot on June 24, 2004, 12:49:01 PM
then we need a neutral country, and a UN HQ, and its contingents for neutral ops...
Title: Make it 4 countrys.
Post by: moot on June 24, 2004, 12:54:54 PM
high time for ToD, to shave off the excess strat regulating in the MA.
Title: Make it 4 countrys.
Post by: StracCop on June 24, 2004, 01:42:26 PM
No, six countries with country-specific plane sets.

Axis vs. Allies

Japan
Germany
Italy

vs.

United States
Great Britain
Russia

Lets lose the whole chess game metaphor altogether.
Lets have allied planes fighting axis planes.
Lets make it more real.
P-51's versus P-51's is kind of lame IMHO.

In short, lets have something that is organized a little less like
a mindless game of checkers and more like a war game.
Title: Make it 4 countrys.
Post by: Raptor on June 24, 2004, 01:51:45 PM
Quote
Originally posted by StracCop
P-51's versus P-51's is kind of lame IMHO.

those are the best because its ALL pilot and there arent any "well your plane turns better" whines
Title: Make it 4 countrys.
Post by: Edbert on June 24, 2004, 02:08:44 PM
Quote
Originally posted by jetb123
Red green purple blue thats kinda of chessy.

That setup was created by HT & Pyro you know...

2, 3, 4, or 10 countries...it will not stop an overall numeric superiority or a local one from overwhelming the defenders.
Title: Make it 4 countrys.
Post by: -MZ- on June 24, 2004, 02:16:54 PM
Quote
Originally posted by TheDudeDVant
My post has drama in it?? wtf?


Don't dispute the drama queen expert.
Title: Make it 4 countrys.
Post by: StracCop on June 24, 2004, 02:21:37 PM
Quote
Originally posted by Raptor01
those are the best because its ALL pilot and there arent any "well your plane turns better" whines


I guess remaining fuel, loadout, altitude advantages,
E-states and all the rest don't make a difference.

It is NEVER  A-L-L  pilot.  :cool:
Title: Make it 4 countrys.
Post by: hitech on June 24, 2004, 02:24:28 PM
StracCop: Who made the load out and flight profile choices?


HiTech
Title: Make it 4 countrys.
Post by: Jackal1 on June 24, 2004, 05:40:17 PM
HT is always cluttering up these boards with this "facts" stuff. Let`s all call Skuzz and complain. :D
Title: Make it 4 countrys.
Post by: Raptor on June 24, 2004, 05:50:03 PM
Quote
Originally posted by StracCop
I guess remaining fuel, loadout, altitude advantages,
E-states and all the rest don't make a difference.

It is NEVER  A-L-L  pilot.  :cool:

:rolleyes:
its always pilot
Title: Make it 4 countrys.
Post by: TheCage on June 24, 2004, 06:05:24 PM
As some of you know, WarBirds has four countries.   The were Red, Green, Yellow, and Gold.    The first three were always used, the Gold color was rarely used, except by a few who wanted to just create havoc.   It still boiled down to a three country war, and I think that is why HTC decided on three countries.    

At two country world would not solve any problems either.   One side would always out number the other.    Even in WWII Online where there is only two counties, there were whines about one side (usually allied) being out numbered.   While I can't say much about the ground war as much as I can about the air war, normally the Axis out numbered the Allied aircraft.   On the ground I always seemed to be where the Allies had the numbers LOL.
Title: Make it 4 countrys.
Post by: bustr on June 24, 2004, 06:10:35 PM
This reminds me of an old study done with counting and Ravens. It was found that Ravens saw the world mathematically as 1, 2, "many". There were implications in primates that they counted almost the same.

1, 2, my troop (collective).
1, 2, many bananas.

Ravens and primates see no difference between 3, 4, and beyond. Just complexity and stress.

With humans we count either in single digits, block concepts, or whole mathmatical language structures. For most of us average primates, single digits out to about 10-12 and we get bored. Essentially increase the complexity and we stop being interested in counting. <---Texas Instruments made a mint on calculators.

Two countries would become boring, mundane. Four countries and more would become "complex and not interesting " for the average primate like myself. :)  Remember complexity = stress.

Three countries for most primates like myself (never graduated first grade because I was chasing termites in the bushes) will keep the environment changing and entertaining, but we won't get bored counting.<---This littel bear said "ahh just enough stress."

Thats the simple answer my Pchycology Prof would have given you to why HTC has only 3 countries.

By the way, for the spelling police on this BB, I'm too old to care any more.:)
Title: Make it 4 countrys.
Post by: Edbert on June 24, 2004, 06:12:08 PM
Quote
Originally posted by Jackal1
HT is always cluttering up these boards with this "facts" stuff. Let`s all call Skuzz and complain. :D

Wont do any good, he'll just go off-topic on some rant about his shoes or something :D
Title: Make it 4 countrys.
Post by: 1K3 on June 24, 2004, 06:16:53 PM
Quote
Originally posted by StracCop
No, six countries with country-specific plane sets.

Axis vs. Allies

Japan
Germany
Italy

vs.

United States
Great Britain
Russia


It wont happen. The Axis needs more plane sets :)

Example

Japs need: virtually all Army and Navy planes that servied WWII

Germs: virtually all the LW inventory set from WWII to match the #s with the allies


btw, i think we're better off having 3 countries to simulate what the germans had to go through 60 and 80+ years ago :)
Title: Make it 4 countrys.
Post by: DREDIOCK on June 24, 2004, 06:54:13 PM
Quote
Originally posted by hitech
Just so everone knows,

Pyro and I have created a game with 4 countries.
Pyro and I have created a game with 2 countries
Pyro and I have created a game with 3 countries.

We think  3 works the best for unstrucksured game play.


HiTech


With all due respect. What game had two countries? and did they both have full planes sets available for each country?

Just courious cause I've never heard of one. And the only time I've ever seen one was in AW Axis Vrs Allies but both sides didnt have the full pane set available to it.
that is the allied side only had allied planes and the axis side had only german planes. Memory might be off but I dont think they even had the Jap planes.
Not saying the game or type of play never existed.
Just that I never saw one so I am curious
Title: Make it 4 countrys.
Post by: ply on June 24, 2004, 06:56:08 PM
Regarding the posts I've seen a couple times about changing country names to a number because you think people won't be loyal to it:  You probably did not play AW. People were just as loyal to a letter (A,B,C) as they are to to the names here.
Title: Make it 4 countrys.
Post by: Cobra412 on June 24, 2004, 07:13:58 PM
Here's an idea and even though HiTech has said it's been tried and didn't work here's a twist to add on to it.

Make it 4 countries.  Basically out of the 4 countries you'd have 2 countries that are allied using a particular plane set (Axis or Allied).  Now here's the twist.  After every map reset the country your allied to switches and so does the plane set your allowed to fly (You could even switch it every 24 hours with just plane sets and then on map resets change your allies).  It would get alot of folks to learn to fly all birds opposed to just the ones they want but it wouldn't completely limit them like a CT setup.  It would also (IMO) get folks to learn to play together and meet the whole community in the process.  You'd also learn flying styles from many different folks opposed to having to switch sides to learn it like now.  I think in the end opposed to it being Bish hate knights so on and so forth it would bring the community closer together to appreciate each other for what they do and also bring in a little suprise as to who are we gonna be paired up with next.
Title: Make it 4 countrys.
Post by: blutic on June 24, 2004, 07:18:58 PM
How about this?
Unlimited AC in the MA. Let them all 262 themselves to death:)
Two sides; Allied and Axis. Plane set according to year.
The better you get at flying, the better AC you get to fly.
Ahhh.....thats TOD right? :aok
Title: Make it 4 countrys.
Post by: Slash27 on June 24, 2004, 07:19:54 PM
Axis vs. Allies


Its called the CT. Drop in sometime.:aok
Title: Make it 4 countrys.
Post by: Thorns on June 24, 2004, 09:22:02 PM
So when does HiTech have to defend his sim...err spelling.  Shut up and play.

Thorns
Title: Make it 4 countrys.
Post by: Steve on June 24, 2004, 09:47:03 PM
No Dude, it was exactly what Maniac non sensically posted in a thread about me.... returned the favor.
Title: Make it 4 countrys.
Post by: Steve on June 24, 2004, 09:48:11 PM
Quote
Don't dispute the drama queen expert.



-MZ-    lol you hater... oh ya and an assshole to boot.
Title: Make it 4 countrys.
Post by: wrag on June 25, 2004, 08:59:04 AM
IMHO You want 2 countries and restricted plane set got elsewhere, like the CT.  4 countries from my expeirence doesn't seem to work very well.

3 countries seems to work out pretty good.  Ya there are gangers and sometimes i'm with the gangers and sometimes I fly against em.  IMHO Thats the way it's going to be no matter how many countries you got.  I fly knights and sometimes it SEEMS like the rooks and the bishops gang up on us.  We generaly SEEM to have lower numbers then the others.  BUT NOT that low and it can make for some very good fights!

With the latest field setups and such it has made it a little harder to capture and a little easier to defend.  BRAVO I say BRAVO! :D

I wanna fly what ever I wanna fly and have the perk points for.  You wanna create whines and grips go with an axis and allied only split and watch the side numbers go VERY lopsided!  I've seen it and don't care for it myself.  And I fly mostly 109g10's with gondolas.

Kinda a human nature sort of thing.