Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: flyingaround on June 25, 2004, 01:13:45 PM
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I have been greeted with the lost UDP message everytime I have logged into AH2 save the 1st time (when it 1st rolled out, and 7 were in the MA). This has nothing to do with a firewall, as I uninstalled it to dbl check.
Also have constant screen stutters. I can be running 30-40fps and the screen constantly skips.
I am thinking that the two maybe connected in some way. Or possibly it's the sound. I will try a SB LIVE card in the near future. I use a cable modem to connect to AH, and my connection usually pings 60ish.
I'm only using 70 out of 130mb of video memory (that's max. usually it's 50's). I am using the 512k object size and using 1024x768 resolution.
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System Information
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Time of this report: 6/25/2004, 13:05:29
Machine name:
Operating System: Windows 98 (4.10, Build 1998)
Language: English (Regional Setting: English)
System Manufacturer: n/a
System Model: n/a
BIOS: n/a
Processor: Intel(R) Pentium(R) 4 CPU 1300MHz
Memory: 128MB RAM
Page File: 48MB used, 1872MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
DxDiag Version: 4.09.0000.0902 32bit
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DxDiag Notes
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DirectX Files Tab: The file directx.cpl is a debug version, which will run slower than the retail version.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: NVIDIA GeForce FX 5200 (Omega 9M 1.4523)
Manufacturer: NVIDIA
Chip type:
DAC type:
Device Key: Enum\PCI\VEN_10DE&DEV_0322&SUBSYS_00000000&REV_A1\000800
Display Memory: 127.0 MB
Current Mode: 1024 x 768 (32 bit)(75Hz)
Monitor: SONY CPD-100SX
Monitor Max Res: 1280,1024
Driver Name: nvdisp.drv
Driver Version: 4.14.0010.4523 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 7/28/2003 12:19:00, 107616 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: *vdd
Mini VDD: nvmini.vxd
Mini VDD Date: , 0 bytes
Device Identifier: {D7B71E3E-4062-11CF-1B72-0A2000C2C935}
Vendor ID: 0x10DE
Device ID: 0x0322
SubSys ID: 0x00000000
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFilteri ng
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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Sound Devices
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Description: Creative SBPCI Direct Sound Driver
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1274&DEV_1371&SUBSYS_13711274&REV_09\58F000
Manufacturer ID: 2
Product ID: 501
Type: VXD
Driver Name: CTPCI9X.VXD
Driver Version: 4.12.0001.2016 (English)
Driver Attributes: Beta Retail
WHQL Logo'd: n/a
Date and Size: 10/29/2001 01:00:00, 467613 bytes
Other Files: ctpci9x.vxd
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
Yes i know 128mb is not enough ram. it IS RDRAM tho', and that helps even somewhat.
Any help would be appreciated.
-WMLute III/JG26 9th ST WidowMakers
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How did you get the debug version of directx.cpl on your computer?
Go here (http://www.nvidia.com/object/win9x_56.64) to get the latest drivers for that video card. You are using ones that have known problems with the FX cards.
I doubt you can get a later driver for that sound card, but it would be worth a shot.
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Originally posted by Skuzzy
How did you get the debug version of directx.cpl on your computer?
that's a good question. What exactly does that mean? I was wondering what the debug version meant.
Any advice on the losing UDP the moment I log on?
-WMLute III/JG26 9th ST WidowMakers
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Debug versions of the DirectX files come with the DirectX SDK, but you have to enable them in the DirectX control panel for the SDK and this would show many debug modules.
Seems you have some rather bizarre mix of files in the DirectX installation. This in of itself is cause for concern.
The immediate loss of UDP would indicate a network problem. Do you happen to have more than one network connection installed or multiple types of network media installed, such as a modem and an Ethernet card, or two Ethernet cards?
Is your cable modem USB based or Ethernet based? Is it connected directly to the PC or through a hub/switch?
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Originally posted by Skuzzy
The immediate loss of UDP would indicate a network problem. Do you happen to have more than one network connection installed or multiple types of network media installed, such as a modem and an Ethernet card, or two Ethernet cards?
Is your cable modem USB based or Ethernet based? Is it connected directly to the PC or through a hub/switch?
Just reinstalled DX9 from MS. I'll see if it looks more "normal".
Dlink DFE-530TX PCI network card into my cable modem. No hubs, or routers. No 56k modems, or multiple nic. cards. Very streamlined computer w/ no xtra garbage. (i.e. no wierd desktops, only EXPLORER, SYSTRAY and Kerio personal firewall in background. 96% system resources)
I have set up the firewall to allow either incom/outgoing from AH in TCP and UDP. Moot point tho', because i lose udp w/o the firewall even installed.
When I log into an arena, there is a lengthy pause (easily triple of AH1) and when the grapics come, usually only partial tower/field, and the colors are blocky. After another 15-30 seconds, all of a sudden BOOM i'm normal in the tower, and greeted with the LOST UDP msg. That is always 1st thing in txt buffer, usually followed by 2-3 msg's as if delayed by lag. Just not connecting smooth.
If you need more info, i'll be happy to email a full DX thingy, and other pert. system info to you.
-WMLute III/JG26 9th ST WidowMakers
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Bump (yeah, i know I got 2 UDP post's going, but it's really bugging me)
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The slow load in the tower may be due to your ram. You have 128....if if I read the info right. With 512 it took a few seconds to load my stuff. With 768 it loads nice. With slow ram, and such a small amount maybe you have a bottle neck and all tyour resourses go to loading the page, and this is long enough for you computer to loose the connection to the server, hench the "lost UDP".
Rams cheap, and never hurts to add to your system. I'd buy a 512 stick and throw it in to see what happens. Good Luck!