Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: DipStick on June 27, 2004, 10:31:19 PM
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HT are you planning on turning collisions back on? The reason I ask is because the HO problem is worse than ever. I usually try to avoid HOs and gain angles but it's alot tougher now.
Faceshooters are now just aiming for your plane, plowing into you and pulling the trigger from 1000 all the way through you. It's ridiculous. I was hoping you were testing something and planned on turning it back on soon. Please tell me I'm right.
When/if you do turn it back make it where any collision kills both planes. That's the only fair way to do it and will make for best gameplay IMHO.
PS... Keep up the good work, AHII is looking great! :D
Edit to add: Also people on your 6 or cherrypickers at 400mph have no fear of collision. Now they just fly through you with no fear of damage. Part of the fun was getting close, firing and then having to avoid the plane parts. ;)
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Collisions are not turned on? Thats lame hehe.
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It's pretty bad in the MA as you can imagine XJ. Very gamey. :(
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Yah I bet. Ill be there monday (hey thats tommarow!) to check it out. This no collision thing is horrible, the HO tards must be out in force. Well, cyas up soon bud. :D
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Glad you got a new puter XJ, cya soon. :)
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I believe your mistaken...Ive gotten rammed a few times..Unless their tracers were off..That is possible...
Kalamori
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The reason both planes don't die in colissions is because both planes don't hit eachother due to internet lag. it would SUCK to die becasue somebody rammed you on his FE while on your FE was actually 100 yards off.
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I lost a rudder to a disintegrating bogey part last night.
Definitely no shots were fired at me by that bogey.
I think that possibly the gunnery hit boxes were reduced in size, and they are probably used to determine if you have a collision. So we may find that we are now missing collisions that would happened in AH1.
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I actually was thinking the same thing. I have experienced a colision before but alot of times now I feel like I am not coliding when I am riding the edge where I would have done in AH1.
The hit shell / area being smaller might be it.
Or they could have left collisions off on the arena setup.
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I collided with a Ki-61 and died last night.
I don't think they are off.
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Originally posted by DipStick
When/if you do turn it back make it where any collision kills both planes. That's the only fair way to do it and will make for best gameplay IMHO.
No its not. The only fair way to do it is the way it is being done. Lag doesn't allow you to do it any other way.
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Originally posted by Wilbus
The reason both planes don't die in colissions is because both planes don't hit eachother due to internet lag. it would SUCK to die becasue somebody rammed you on his FE while on your FE was actually 100 yards off.
Wrong whine
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collisions are not off, they on. ive died to a few rams.:(
~S~
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Still don't think they are on, flew right through several planes tonight and no damage to either of us...
I think you guys got shot.
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Since when do Dipsticks Think...I have seen no tracers when seeing tracers at the beginning of flight..HTC needs to respond to this and tell us...
kalamori
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I've also flown through a number of planes without either taking damage. Something is different.
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I was sure that I ran into some wreckage from a bogey I blew apart last night, yet I received no damage ???
I am not sure if maybe damage is not done by wreckage, just the main part of the plane?
Color me confused :(
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Hmm,
if lag can make your plane miss mine by d100 and you don't see a colision in your FE but I see it in mine, then it could also be true that when I am on your six firing 20mm from d200 and see - oh lets say - 10 hit sprites and you don;t go down, its because your plane is not there right?
So, given the new gunnery model and the above senario, as long as you keep twisting and turning your plane someone on your six would never hit you - excluding lucky shots. That could explain why I can take down a plane with a very short burst when he does not know I am there and all I can do is take an aleron off using 200 20mm rounds when the bud guy does see me and starts twisting and turning. Does enyone see a problem with that?
Yes yes I know. This is the wrong thread and my gunnery sucks but since lag was mentioned . . . just a thought.
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Nope, hits are done the attackers FE then transmitted to the person you were shooting at.
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I'm at the office so I can't check right now but... can't you check to see if collisions are on by looking at the arena setup on the clipboard?
-Sik
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no
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I think way back long ago in AH1. You could view the MA settings But of course you couldnt manipulate them.. But they removed that option
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Originally posted by BenDover
Nope, hits are done the attackers FE then transmitted to the person you were shooting at.
In that case, it would be possible that the person I was shooting at would come back with a remark such as: "BS, that was an impossible shot" cause in his FE i was not where I was in my FE. It could also explain why sometimes when I get too close to somebody, after shooting for a few secs and missing from d100, I see tracers go by only to see him behind me. Then a sec latter he is in front d100 and explodes. All that with 20ms to 30ms ping times.
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Originally posted by Mugzeee
I think way back long ago in AH1. You could view the MA settings But of course you couldnt manipulate them.. But they removed that option
Yeah, I'd only looked at it in the SEA.
-Sik
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Setup---> Arena Setup---> Environment--->Arena Settings--->enemymidairson
0= Off
1= On
-Sik
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Bump
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Sik those are not the actual MA settings you are seeing. Check fuel burnrate for example, it doesn't match MA setting of 2
The settings you see are the default settings should you start an H2H arena I think.
SKurj
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Originally posted by SKurj
Sik those are not the actual MA settings you are seeing. Check fuel burnrate for example, it doesn't match MA setting of 2
The settings you see are the default settings should you start an H2H arena I think.
SKurj
lol, that actually explains a lot. I was playing around in the SEA, and changed a few variables, but they didn't change in the display, I thought "I probably need to reboot the arena before they show up" but I bet that's not the case now.
Good to know, thanks.
-Sik
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Here's a film that XJ helped me make. It was really funny because we found it HARD to actually run into each other. By the end I was laughing so hard I was crying. :rofl
Anyway if you turn on trails you can clearly see (esp. on the first pass) that collisions are not working correctly... I emailed HT the film too, just wanted you guys to see what I've been talking about.
No Enemy Collisions (http://members.cox.net/dipstick/nonmecollision.ahf)
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Has anybody looked at the film?
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Enemy collisions are on.
Dipstick what plane were you flying?
HiTech
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Originally posted by hitech
Enemy collisions are on.
Dipstick what plane were you flying?
HiTech
Yep, my 262 found out the hard way. I had to lose a second one before I was 100% sure, lol
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I have been flying the P51D, F4U-1C, and P47D-40 and so far have seem to fly through enemy planes (well Lancasters and B17s to be exact).
Will film my next encounter with them .. several times I have dove through them, screwed up angle and expected a ram and nada.
As said will film.
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i was flying a p38 earlier today, was going through a turn and an enemy a6m flew right though me, i was expceting to take some damage but nothing. so something isnt right, i will start filming to catch the next such occurance.
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Originally posted by hitech
Enemy collisions are on.
Dipstick what plane were you flying?
HiTech
LA7 in the film (fastest way to meet XJ), normally 38, f6, spit5, 110 and NEVER had any damage from flying right thru enemy planes.
It's real easy to test... I'm working 6 in a row right now, won't be back on until next week.
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Originally posted by dedalos
Yep, my 262 found out the hard way. I had to lose a second one before I was 100% sure, lol
If indeed you had a collision in a 262, then it's only plane I've heard of... what'd you collide with?
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Someone I know lost a 262 in a ram with B17s last week, forgot who though.
I've had some damn close calls that I think would have been rams in AH1, but aren't in AH2. Not where I actually flew through the guy or saw any part of his plane in the cockpit, but situations where I was sure my wing would hit something on his plane of vice versa.
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I am sure collisions are on.............. but planes are "thinner"
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Originally posted by Tilt
I am sure collisions are on.............. but planes are "thinner"
Did you watch the film? Esp on the 1st pass we were cross winged and flew straight through each other with no damage, afterwards we passed through each other a couple of times same result. I've been flying since release quite a bit and NEVER had a collision.
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(http://www.tilt.clara.net/pics/touch.jpg)
This shows the wings passing thru each other.........
At this point the view point is 4ft from xttreme and 17 feet from dipstick............
makes you wonder if collision is modelled the same as bullet impact.............
here is a test.................... film your self flying thru a hanger a few times and se if your wing tip ever clips the hanger door without impact.
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I have been in some nasty furballs in the last few days and I had spit V's and N1k2 go through me that would not have been possible in AH1. On the flip side a squadie went down in the same fight due to a supposed collision.
If collision is on--it's not the same kind that AH1 had...
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Collisions are on. I dived a KI61 on some 17's. Near verticle decent. I messed it all up had a split second view of the bomb rack as I went through caming out underneath. Didn't explode. "Alive ..yeehaa" I thought untill I found my vert stab, tail all missing.
Collision are different I conclude.
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Originally posted by LYNX
Collisions are on. I dived a KI61 on some 17's. Near verticle decent. I messed it all up had a split second view of the bomb rack as I went through caming out underneath. Didn't explode. "Alive ..yeehaa" I thought untill I found my vert stab, tail all missing.
Collision are different I conclude.
Doesn't prove you were not fired upon...
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I flew a spitfire right threw a B17 last night. No damge. I flew threw a Zeke with a P-51 ... no damage.
Vati
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Double post, Sorry
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I have ran through a bunch of planes with my F6F and neither has taken damage.....Got into an HO with a 190 in a turnfight and went straight through his plane...no damage....also in same fight with initial plane (Spit IX) i accidently ran through his tail...again no damage
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yeah I gotta agree with the no collisoin people I think one of those planes was me Wadke. :)
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I am now of the opinion that ac are definately "thinner" to the point that some wings are some what "temporal"
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Bump for something that really needs fixing.