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General Forums => Aces High General Discussion => Topic started by: Halo on July 09, 2004, 08:17:19 PM

Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Halo on July 09, 2004, 08:17:19 PM
While browsing the web for info on the latest Combat Theater matchups, found a source saying that although the first La-7s were produced with three 20mm cannon, most later La-7s had only two 20-mm cannon like the La-5.

The source said 368 early La-7s had three 20mm cannon and 3,000 later La-7s had two 20mm cannon.

If true, this would make the present Aces High La-7 much like the small number of F4U-1C with four 20mm cannon and larger number of F4U-1D with six 50-cal. machinguns --  i.e., the limited production three-cannon La-7 ought to be perked, probably same amount as the four-cannon F4U-1C.

This would mean adding a two-cannon La-7.  Shouldn't be too difficult, right?

P.S.  In the Main Arena I am against perking any planes and I want exterior views for all aircraft, but as long as the present perk system exists, it would make sense to add a two-cannon La-7 with no perk points and perk the present three-cannon La-7.

Sources is http://pioneeraero.co.nz/lavochkin_la-7.htm.  You may have to search with Google or just go to the pioneeraero home page, look for Lavochkin history on the left, then La-7.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Karnak on July 09, 2004, 08:42:17 PM
Our La-7 has the option of two or three cannon.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Innominate on July 09, 2004, 08:46:40 PM
There were only about 400 n1k2's built...
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Halo on July 09, 2004, 09:04:41 PM
Good point, Karnak.  So maybe should be only two-cannon La-7 with the three-cannon La-7 perked?  

Good point Innominate.  Also not many C-205s built.  Probably C-205 should be perked too even though it isn't flown that much.  

(Again, my usual disclaimer:  In Main Arena, I'd like to see everything unperked and exterior views for all aircraft.  Combat Theater, IMO, is the place for limited aircraft selection and limited interior viewing.)
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Delirium on July 10, 2004, 07:05:42 AM
You have to be kidding!

Boy, I'm glad you're not in charge, we'd end up seeing enough Tempest and 262s to last me until the end of my days. Please tell me you were just making a joke...

Quote
Originally posted by Halo
Combat Theater, IMO, is the place for limited aircraft selection and limited interior viewing.)
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: straffo on July 10, 2004, 07:17:56 AM
Unperk the Tempest , the spit XIV and add the Yak3.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Tilt on July 10, 2004, 06:05:26 PM
Whilst the development model of the La7 always planned it to have 3 x b20 cannon the gun was unreliable and the B20 was not adopted until the Tblisi plant la7's were made with it from late Jan 45 onwards...........

So infact the relatively fewer 3 cannon La7's were late production machines not early ones............

If perks are ever seriously considereed for the La7 I would think splitting the type this way would bring the desired effect...........

The icon lable could then be changed to " Lav" for all the Lavochkins.

I believe a nice skin has already been made for such a three cannon version.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Zazen13 on July 11, 2004, 02:38:50 AM
Quote
Originally posted by Tilt
Whilst the development model of the La7 always planned it to have 3 x b20 cannon the gun was unreliable and the B20 was not adopted until the Tblisi plant la7's were made with it from late Jan 45 onwards...........

So infact the relatively fewer 3 cannon La7's were late production machines not early ones............

If perks are ever seriously considereed for the La7 I would think splitting the type this way would bring the desired effect...........

The icon lable could then be changed to " Lav" for all the Lavochkins.

I believe a nice skin has already been made for such a three cannon version.


I hope it's the LGay7 skin I submitted, it's gay pride purple with a big flamboyant rainbow across the fuselage. I think most flyers of the LGay7 would be honored to fly with that skin as a proud symbol of their 'alternative' lifestyle.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: straffo on July 11, 2004, 06:09:12 AM
Quote
Originally posted by Zazen13
I hope it's LGay7 the skin I submitted, it's gay pride purple with a big flamboyant rainbow across the fuselage. I think most flyers of the LGay7 would be honored to fly with that skin as a proud symbol of their 'alternative' lifestyle.


What is your problem with the gay ?

IMO a P51 fan can't do any critic of the LA7 especially because this plane has been made for alt-monkey cheery picker incompetent "pilots".
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Urchin on July 11, 2004, 09:33:16 AM
I think it is mostly because the runstang can choose to run OR fight, not both.  It is good at either, but once you actually start fighting, you are wide open to being bounced by the inevitable nik/spit gang a few miles behind the initial wave of runstang/elgays.  

The La-7 on the other hand, can bore n zoom with impunity, chase down any plane in the game and fight with a significant advantage, and if the pilot is still to incompetent to win, can turn on auto-level and be doing 350 mph 30 seconds after he decides to run.  

There isn't another plane in the game that is all strengths and no weaknesses that isn't perked.  In fact, even the F4U-4, Spit 14, and Ta-152 are significantly inferior to the La-7 "overall", and they are perked.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: straffo on July 11, 2004, 09:49:54 AM
Don't ruin my attempt to put some virtual pepper spray on Zazen nose :)


I agree mostly with you but you forgot to say that D9 G10 P51D Typhoon are free and can counter the La7 easily.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Urchin on July 11, 2004, 10:19:29 AM
That simply isn't true.  

The D-9 can't quite run an La-7 down, and even if it could it'd be dogmeat because the La-7 literally does everything better.  The La-7 turns better, accelerates faster, climbs better, handles better, and has more firepower.  A D-9 that "runs down" an La-7 better be ready for the fight of its life, because an average La-7 pilot with basic knowledge of the two planes will hand a "expert" D-9 pilot his ass.  For what it is worth, the D-9 rolls better, although I fail to see that as a significant advantage.

The 109G-10 is like an La-7 "lite".  It accelerates almost as well, climbs about as well, turns almost as well, rolls almost as well, handles almost as well.  It is significantly slower, which means it has almost no chance to run an La-7 down, and it doesn't have the firepower to spray at a fleeing La-7, although it will hang back in theoretical "firing range" for a while.  A "turn-fight" between an La-7 and a 109-G10 is just about even, although the La-7 can leave whenever it wants to and the G-10 will never catch up again.

The Typhoon is like a Dora, except it accelerates better, climbs worse, turns better, and rolls worse.  This means that the La-7 is faster, turns better, accelerates better, climbs better, and rolls faster than the Typhoon.  Although the Tiffie packs some serious firepower, it had better land that shot to kill the La-7 it is chasing if that La-7 decides he is going to force the issue, because once the fight starts it is decided advantage, la-7.  Plus, again, the La-7 can leave a fight once it starts at any time it wants to, because it has a decided acceleration advantage and a marginal top speed advantage.  A fleeing La-7 is in a lot more danger from a Tiffie spraying 600-800 yards off its 6 than it is from a G-10, but the Tiffie will never close the distance again.

The P-51 is actually the fast plane that is least like the La-7, in my opinion.  The 190D-9, 109G-10, and Typhoon can all be looked at as "failed La-7s", in that the La-7 does everything they do, except better (with the exception of packing Hizookas).  The P-51D is a little different, in that it has a decided advantage over the previous 3 (and the La-7) in the low speed "fighting" department.  Around 180-200 mph, a La-7, 109/190, or Typhoon with a P-51D on its bellybutton is in serious trouble.  Unless they can force the P-51 to miss that one shot it just bled all that energy off for.  Then the P-51 is in serious trouble, because the Pony's one serious flaw is it accelerates like crap compared to the rest of the late-war speed demons.  So once you get a P-51 down to 150 mph, and you are in a 109/190/la7/typhoon, you can accelerate for about 30 seconds and build up an energy advantage, then switch over from angles tactics to energy tactics.  The P-51 is screwed in that case, because it won't be able to generate enough energy to get back on an even footing with you.

As the La-7 is the best turning "fast plane", the P-51 doesn't have much of a margin of an advantage over it in the manueverability department.  From about 150-200 mph the P-51 will turn better because of its flaps, but if that happens the La-7 can relax its turning to build up some energy, then get above the P-51 and kill it with impunity.  A P-51 that decides to chase down an La-7 better either be very cautious (in which case the La-7 waits till the P-51 zoooooooms, then takes off running again, building up a larger and larger seperation between "passes"), or very aggressive.  If he is very aggressive, he better hit that shot, or the La-7 will turn the tables on him, or (more likely in the MA) realize he has gotten the P-51 slow so he can take off running again and not get caught this time.

That'd be my analysis of the relative strengths anyway.  Nothing new there, btw.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Zazen13 on July 11, 2004, 10:39:45 AM
Quote
Originally posted by Urchin
I think it is mostly because the runstang can choose to run OR fight, not both.  It is good at either, but once you actually start fighting, you are wide open to being bounced by the inevitable nik/spit gang a few miles behind the initial wave of runstang/elgays.  

The La-7 on the other hand, can bore n zoom with impunity, chase down any plane in the game and fight with a significant advantage, and if the pilot is still to incompetent to win, can turn on auto-level and be doing 350 mph 30 seconds after he decides to run.  

There isn't another plane in the game that is all strengths and no weaknesses that isn't perked.  In fact, even the F4U-4, Spit 14, and Ta-152 are significantly inferior to the La-7 "overall", and they are perked.


Exactly correct Urchin. There is also the ultimate lameness of the LGay7 pilot who attempts to HO at low altitude, where evasive options are minimal extends 3k'ish then revs for another HO attempt, never actually fighting, just hoping to get lucky on a HO attempt eventually.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Tilt on July 12, 2004, 05:05:30 AM
I think it was Easyscores 3 cannon skin.......... Yellow 09 in dark olive camo.

I would agree with Urchins analysis below 10 k (where most stuff ends up) and the La7 is "useful" upto 15K but becomes out matched by several ac at these alts.

Actually as a gun platform (combination of  stability/control authority and fire power) its not upto to the other 3 of the "big 4" and even more so when in the two cannon version. Hence spliting the two versions would IMO be valid especially as the 3 cannon version is a late war 1945 ac.

Its ability to break off and escape is obviously very annoying to those "experten" who think that the only form of ACM is close quarter stall fighting................. tough.

It may be the AC of choice for pilots who simply zoom and extend, zoom and extend (at low level)without any thought to angle however this tactic in my experience is most commonly the one adopted by P51's and FW's at higher alts.

As for HO's.....it still takes two even if one of the pair is less concerned about the out come than the other.

Whilst the AC may lend its self to this form of attack it is the player that has adopted it...

In dive several other ac will pull away from it (including the P51 and G10) and the P51 will bottom out from its dive with better control authority and less e loss (as will all the FW's) Hence from say 10k and a co e state the 51 can run if it so wishes as can the D9.

On the deck no unperked plane can run from an La7 if they start co e.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Urchin on July 12, 2004, 07:05:15 AM
About the firepower.. I'd rate the La-7 as better than the P-51 for fighting, but worse for bore n zoom.

By the way...  "the only form of ACM is close quarter stall fighting".

Cherrypicking..  Not ACM.  

Running like a girl to friends or ack... Not ACM.  


Is it a "tactic".. sure.. I guess.  If you use the word loosely.  Air COMBAT Manuevering
Sorry.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: straffo on July 12, 2004, 07:10:41 AM
hmmm ...

It's not realy wise to end in the domain where the LA7 shine.
And so it's more a pilot/ACM error than being the victim of a über plane.


And btw a D9 accelerate faster than a Typhoon with wep ,without wep they are on par.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Urchin on July 12, 2004, 07:38:33 AM
Lol, I always hear that and it is always nonsense.  Tell you what, you fly a Dora at oh, 12k, and I'll meet you in an La-7.  

If I get the advantage, what are you gonna do?  Try to climb away from me to where your plane has a larger "performance advantage"?  Good luck with that.  

If you get on my 6, I can just dive down to shake you, then continue the fight at my leisure.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: straffo on July 12, 2004, 07:43:18 AM
I'm gona dive ,wep away and try to kill you when you will rtb because bingo fuel ...

Not very sport but efficient
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Kweassa on July 12, 2004, 08:21:50 AM
Quote
Is it a "tactic".. sure.. I guess. If you use the word loosely. Air COMBAT Manuevering
Sorry.


 No Urchin. Your using the concept of "combat" and "tactic" strictly to the style which you personally prefer.

 Run to ack, fly in hordes, cherry pick, bore n zoom, sissy pansy cowardly fighting whatever it is, as long as you meet an enemy and engage, even if you run away sometime during the fight, it is a 'combat', and anything having to do with it is a 'tactic'.

 Sure, some tactics are boring. Others are really a mark of skill-lessness. But whatever the pilot decides to is strictly upon his choice, not yours. As much as the consequences are his own and not yours. So a guy flies boring? Then he rarely gets a kill. He flies in hordes? Then he doesn't get to have fun when his team gets outnumbered.

 The 2nd and 3rd person don't have a say in whats a tactic and what not.

 I know I can never beat a guy like you one on one, so if I get a chance, I'll use whatever necessary thing it takes to shoot you down. If I can't do that, I'm gonna run.

 Please, don't go the way of the Shane. It's a sad path to follow.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Zazen13 on July 12, 2004, 08:33:05 AM
Quote
Originally posted by straffo
hmmm ...

It's not realy wise to end in the domain where the LA7 shine.
And so it's more a pilot/ACM error than being the victim of a über plane.


And btw a D9 accelerate faster than a Typhoon with wep ,without wep they are on par.


The problem is...It's not particularily hard to make any and every fight end up in the 'domain' of the La7, a little stick stir here, snap spin there, and voila you're on the deck.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: straffo on July 12, 2004, 08:36:53 AM
Quote
Originally posted by Zazen13
The problem is...It's not particularily hard to make any and every fight end up in the 'domain' of the La7, a little stick stir here, snap spin there, and voila you're on the deck.


That's why the La7 are in the top my kill list :D
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Replicant on July 12, 2004, 08:38:08 AM
I find the Typhoon accelerates poorly between 150mph - 350mph and is rather vulnerable to even A6Ms.

The best thing I find about the La7 is its acceleration.  It's a brilliant point defence aircraft, especially on the deck.  I find it turns rather poorly at speed (Typhoon can easily turn inside it) and doesn't pull out of a dive as well either.  

Has anyone experienced the La7 vs Tempest on the deck?  It would be interesting to see if the La7 was faster.

As for the 190D9, it appears to be a bit faster in AH2, is that confirmed?  I see many more people flying this plane now which is refreshing.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Replicant on July 12, 2004, 08:43:37 AM
Quote
Originally posted by Kweassa

 I know I can never beat a guy like you one on one, so if I get a chance, I'll use whatever necessary thing it takes to shoot you down. If I can't do that, I'm gonna run.

 


Very true Kweassa.  If I'm outnumbered and have a fast plane and a turn fighter on my six then I'm going to try and extend enough so I can engage.  Hopefully the slower turn fighter might have broken off allowing a 1 vs 1.  If you're able to finish that plane off before the turn fighter comes back then you have a fair chance of shooting the other guy down.  Of course if you have loads behind you then I'm going to run like buggery! ;)
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Tilt on July 12, 2004, 12:24:04 PM
Quote
Originally posted by Urchin
By the way...  "the only form of ACM is close quarter stall fighting".


This of course is rubbish...........its just the only form of ACM certain pilits espose........

Angles fighting is not of necessity a form of combat that requires you to play at the edge of stall................


Reading Shaw one notes that this was written primarily for jet fighters.....

I agree cherry picking is not combat ..............its opportunism and it can be very "unsporting"

"Running to ack/allies", "escaping", "breaking off", "massively extending" is not combat its ending combat.........  its just annoying for the experten when' having out manouvered his quarry, it simply runs away denying him the ultimate prize .....ie the death of his foe.

Guns alone of the 3 cannon La7 are superior in lethality to the P51 however the combined effect of platform stability, spread of fire and weaponry favours the P51 IMO. (However I would agree the two are closer than the others and that this would not be such an issue for those who are a more profficient shot than I)

Actually (and he will correct me) from the Shane stuff I have seen he does not rely only on low speed stall stuff...................... he just gets his angles smack on.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Urchin on July 12, 2004, 01:23:56 PM
Quote
Originally posted by Replicant
I find the Typhoon accelerates poorly between 150mph - 350mph and is rather vulnerable to even A6Ms.

The best thing I find about the La7 is its acceleration.  It's a brilliant point defence aircraft, especially on the deck.  I find it turns rather poorly at speed (Typhoon can easily turn inside it) and doesn't pull out of a dive as well either.  

Has anyone experienced the La7 vs Tempest on the deck?  It would be interesting to see if the La7 was faster.

As for the 190D9, it appears to be a bit faster in AH2, is that confirmed?  I see many more people flying this plane now which is refreshing.


I've felt that the Tiffie had superior acceleration to the 109/190s.. a typical "evasive" if you dive on a Typhoon is for them to pull a flat turn or loop, then level out and run if you follow them through it, accelerating away.

La7 vs Tempest I've done in AH1, not AH2.  In AH1, the La7 is a match for the Tempest.  The La-7 turns better, the Tempest has slightly better vertical performance (zoom climbing, rolling scissors stuff).  All in all I'd say it is a fight that would come down to pilot skill, which would typically favor the Tempest.  

Level speed wise, the La7 is about 5-7 mph slower than the Tempest on the deck.  If the Tempest runs out of WEP while the La-7 still has some it is in trouble though.

I've heard other people say the Dora seems faster in AH2, I haven't flown it much.  I cant stand it in AH2, it cant fight worth a ****.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: straffo on July 12, 2004, 01:46:16 PM
Quote
Originally posted by Urchin
I've felt that the Tiffie had superior acceleration to the 109/190s.. a typical "evasive" if you dive on a Typhoon is for them to pull a flat turn or loop, then level out and run if you follow them through it, accelerating away.


hmmmm ... knowing the typhoon typicaly it's not level it's a Zero G dive at least.

And I won't bet a kopeck on a typhoon at 200 mph followed by either a 190 or 109.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Zazen13 on July 12, 2004, 02:59:39 PM
Quote
Originally posted by Urchin
I've felt that the Tiffie had superior acceleration to the 109/190s.. a typical "evasive" if you dive on a Typhoon is for them to pull a flat turn or loop, then level out and run if you follow them through it, accelerating away.

La7 vs Tempest I've done in AH1, not AH2.  In AH1, the La7 is a match for the Tempest.  The La-7 turns better, the Tempest has slightly better vertical performance (zoom climbing, rolling scissors stuff).  All in all I'd say it is a fight that would come down to pilot skill, which would typically favor the Tempest.  

Level speed wise, the La7 is about 5-7 mph slower than the Tempest on the deck.  If the Tempest runs out of WEP while the La-7 still has some it is in trouble though.

I've heard other people say the Dora seems faster in AH2, I haven't flown it much.  I cant stand it in AH2, it cant fight worth a ****.


I have alot of Tempest experience in AH1 and AH2, the Tempest can out-turn the La7, but the Tempest in no way, shape or form can out roll the La7. The difference in, on the deck, speed is so minimal it's usually a matter of who has wep left or who got the head start on accelerating up to speed. All things considered, I consider the Tempest to be the premier choice for La7 hunting. As far as I know it's the only plane that occupies the La7's niche with a distinct advanatge in more than 1 decisive area (turnrate & firepower) with a similiar low level top speed. Perhaps the Spit14 does as well, but I can't say from personal experience having never flown one.

The AH2 version of the P51D would be my second choice, but as noted previously, the La7 out-acclerates the P51D enough that it can disengage at will. It is because of the fact that only a high cost perk plane can compete with an La7 on equal terms, on paper, in it's 15k- niche I have always been an advocate of attaching at least a minimal perk cost to the La7 as a means to curtail its overuse as was done with the F4U-1C simply because it was a decent turner with great guns that people chose to fly alot for that reason. Sounds just like the La7 except turnrate is replaced by un-matched low level speed.

The Ta-152 is an example of a plane that is the master of it's niche with a perk cost associated with it for as far as I can tell no other good reason. The fact that most fights either start or end up at 10k or below further exacerbates the problem with the La7. The Ta-152 is perked because it's great above 30k, how many 30k+ fights have any of you had in recent memory? How many Ta-152's have you seen in the past few months? How many La7's have you seen in the same period? How many fights have you had begin or end below 10k in the past few months? You get my point....





Zazen
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Simaril on July 14, 2004, 07:06:55 PM
I'm no vet, and my ACM skills are at best developing. I use E concepts, but my timing and 3D visualization need work. I kill, overall, maybe 20% more than I am killed.

The point?

My top 4 fighter kill totals are against La-7s, P-51s, Spit IXs and Nikis . [Edit -- I actually have a excel spreadsheet for my stats, making me a dweebgeek on several levels at once]

All this talk of  theoretic advantages assumes that the pilots know what they're driving, and know how to extract the built in advantages - like how to make the tiffy behind your Fw try to follow you into a snap roll, and how to make them toast because of it.

But, they don't -- because most skilled pilots tire of those mounts and look for greater challenges in less capable planes. Less skilled people continue to use them, because they are survivable after mistakes.

And I think that's a big chunk of what burns the stars about the so-called "dweeb rides." After making a great move, with artistry that the poor newbie didn't even have the sense to appreciate, the ace ACM pilot watches the ingrate accelerate and escape!!! The nerve, the gall!!!

Or, even worse, in the middle of an epic base defense, the vet is surprised by the fifth plane in the furball, the only one to escape his SA --- and it's a dratted LA, dropping from 5k above on his 6 with energy but no skill! ;)



If you want purist 1v1 action, go to the DA. If your love is small unit furballing with challenging planesets, go to the CT. In MA, have the good grace to enjoy the chaos, harvest the crop of dweebs in fast planes, realize that in war aces are killed by the unskilled too, and quit griping.:aok
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: straffo on July 15, 2004, 08:16:58 AM
Quote
Originally posted by Simaril
My top 4 fighter kill totals are against La-7s, P-51s, Spit IXs and Nikis . [Edit -- I actually have a excel spreadsheet for my stats, making me a dweebgeek on several levels at once]


look here : http://www.innomi.com/ahkillstats/personalstats.php?sortby=skratio_sort&player=
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Simaril on July 15, 2004, 04:27:14 PM
thanks for the link! I've got some per month graphs and stuff that come from the excel, but at least this data will be well sorted ahead of time for the ol' cut and paste....
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: J_A_B on July 15, 2004, 05:16:10 PM
I can't see any reason to perk the LA7.

Yes it is annoying.  Yes it is utterly dominant in low altitude A2A combat.  Yes it probably benefits in that some of its practical drawbacks aren't modeled in AH.  Yes I despise it because the only way to reliably beat it 1 vs 1 co-e is to fly another LA7.  

But I still can't see a good enough reason to perk it.


It doesn't have 20% usage like the C-hog did.   It can't spray forever and kill you from 1000 yards like the C-hog could.   It can't really double as a JABO plane like the cannon hog.  It certainly isn't available from carriers.   It has short loiter times, smallish ammo load and is at a disadvantage if it isn't below 10K.

It's a hot rod, and very, very good at its job.  It is so good that it instantly makes even a newbie a threat to a guy in a 190 or F4U.  However it's a one-trick pony.  The plane I fly is vastly inferior to the LA7 in low altitude combat, but on the other hand I have options available (whether I use them or not) which the LA7 pilot simply does not have.   It makes sense that an airplane dedicated to a single role is going to be better at it than a multi-role fighter.  That doesn't make it any less annoying to be shot down by them, but a nusiance isn't necessarily a perkable nusiance.

If the LA7 usage climbs to that 20% plateau then maybe you could make a case to perk it....and even then it would be an iffy proposition.


Honestly:

In my heart I hate them and wish they were never even added to AH because it's "better" than "my" plane and reduces my fun.

In my head I know the game isn't about "me" and I can't make any real, logical argument in favor of their removal any more than someody who likes P-40's can argue in favor of removing all 1942+ planes.


J_A_B
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Replicant on July 15, 2004, 05:21:51 PM
Quote
Originally posted by J_A_B
smallish ammo load  


I wouldn't say 450 rounds for the 3 cannon option being smallish, rather large compared to other cannon armed aircraft (per gun).  Even the 2 cannon option has 400 rounds.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: J_A_B on July 15, 2004, 05:30:22 PM
I was directly comparing it to the F4U-1C in that paragraph.   Compared to the C-hog it most definately has a smallish ammo load especially when you account for the far inferior ballistics and the less stable gun platform.   Since it is largely agreed that the C-hog was perked mostly because of its gun set and ammo load, it is a valid comparison in a thread on perking the LA7 (which is pointedly inferior in this regard).

Certainly things like the 109G-10 and Spit also have smallish ammo loads.  No question there.


J_A_B
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Replicant on July 15, 2004, 05:35:43 PM
Okay, misunderstood.  However, the F4U-1C has a huge ammo load compared to most cannon armed aircraft.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Halo on July 15, 2004, 11:09:58 PM
Again I wouldn't perk anything and I would allow external views for all aircraft ... BUT ... since there are perked planes, and since the La-7 is dominant at low alt and upsets many people (not me, I love the La's) ...

and since there weren't many 3-cannon La-7s ...

seems it would be fair to lay some minor perk costs on the 3-cannon version.

I suspect the 2-cannon La-7 is just about as lethal as the 3-cannon, and theoretically should be a slighter better performer without the weight of the third cannon (unless it carries extra ammo).

Let's hear from you La Lovers who fly both the 2-cannon and 3-cannon La-7s.  Any noticeable differences between the two other than the third cannon?  Any reason the much small number of La-7s with three cannons should not rate a few perk points?
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: simshell on July 16, 2004, 04:45:39 AM
4 perks

but i can make that with 1 nik kill in say a 205 109f-4
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: kevykev56 on July 16, 2004, 03:13:35 PM
Perk them all but the early war planes. Not big numbers just enough to make the suicide flier think twice about flying with 75% fuel, without any intention of RTB. That doubles his effective range/loiter compaired to someone who takes off planning to RTB. Might even reduce the number of HOs out there.


RHIN0
Title: Since
Post by: Stegahorse on July 17, 2004, 09:57:23 AM
We are talking about what should/should not be in AH2. I call again for the P-47M. Atleast it had some real combat time, not like the F4u-4 wich saw no combat time in WW2. It was in Korea.
The perk system in general is strange. The 51D is a difficult plane to learn but is rewarded by low perk points. The Spit V is easy to learn, and survive in and gets a much higher perk point rating.
Go Figure!
Title: Re: Since
Post by: simshell on July 17, 2004, 03:21:24 PM
Quote
Originally posted by Stegahorse
We are talking about what should/should not be in AH2. I call again for the P-47M. Atleast it had some real combat time, not like the F4u-4 wich saw no combat time in WW2. It was in Korea.
The perk system in general is strange. The 51D is a difficult plane to learn but is rewarded by low perk points. The Spit V is easy to learn, and survive in and gets a much higher perk point rating.
Go Figure!


they are not based on how easy they are to learn  there based on how deadly they are

but the HOLE PLANESET ENY NEEDS TO BE REDONE HTC?:rolleyes:
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Simaril on July 17, 2004, 03:48:22 PM
Since we're talking about a game that puts different planes form different eras side by side remember that the real issue is gameplay balance -- not realism or potential killing power.

So in the MA, are things unbalanced? I'd have to say no. There is no superplane that can't be killed; even the low perk uberplanes many complain about are shot down very frequently -- slice by death total, kills per death, whatever. Yes, you see a lot of pony and La action -- but they die lots too, out of proportion to their theoretic quality BECAUSE they're flown by less skilled pilots on average. Some ACM people seem to wish that everyone flew a spitV, so the stars can show how much better they are -- btu that's not gonna be fun for the rest of us.

Don't fix what isnt broken. AH's planes are balanced byt he current perk system, and while that's not set in stone changes should be based on imbalance provable by the MA numbers.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: g00b on July 20, 2004, 04:18:29 PM
Anyone who thinks the LA7 needs to be perked is a noob. It has no range and sucks at altitude. I eat LA7's in F4U's and spits with ease.

If you have problems with LA7's, just realize it's YOUR problem, the rest of us just shoot 'em down.

I do however think that most of the late war planes should have a small perk cost. But the LA7 is no better than a P51 or spit V or IX, F4U,  etc...


g00b
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Zazen13 on July 20, 2004, 05:01:05 PM
Quote
Originally posted by g00b
Anyone who thinks the LA7 needs to be perked is a noob. It has no range and sucks at altitude. I eat LA7's in F4U's and spits with ease.

If you have problems with LA7's, just realize it's YOUR problem, the rest of us just shoot 'em down.

I do however think that most of the late war planes should have a small perk cost. But the LA7 is no better than a P51 or spit V or IX, F4U,  etc...


g00b


Coming from a guy who has almost half his 350+ missions flown in La7 this camp, that argument doesn't carry much weight . ;) Sounds alot more like self-defense to me. ;)
Title: Not half...
Post by: g00b on July 20, 2004, 06:00:26 PM
More like 25% or so... It is a great defence aircraft. Never said it wasn't. Notice I have a good bit more kills in the F4Us. Which has been my primary ride in AH2. Just checked my stats this tour.

La-7 has 12 Kills of g00b
La-7 has 65 Deaths by g00b

Now do you understand why I think the LA7 shouldn't be perked?

My main points still stand. The LA7 has crippling handicaps as an offensive fighter. They are easy meat to the better sticks in the game.

g00b
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Urchin on July 20, 2004, 07:03:56 PM
You are dreaming goob.

Tell you what.. put me in an La7 and you in any non-perked plane.  You name the alt, I'll tell you if it'll be a draw or if I win.  

The La-7 has no "crippling weaknesses".  The La-7 is so absolutely dominant against most every other plane (I can think of one perk plane that it doesn't dominate), that it is a wonder that it doesn't have a K/D of 2 despite being the most used plane in the game.  

There is NO plane in the game that can A.  run down an La7, and then B.  outfight it.

The La-7 chooses whatever fight it wants, chooses how long to fight, and (in the not uncommon case of pilot incompetence), chooses when to leave.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: g00b on July 20, 2004, 09:53:02 PM
Spit MKV vs LA7 at any alt will win. Sure the LA7 can run away, but that doesn't mean it's the better fighter. I think that's the part that gets under peoples skin, the running away. Big deal...

g00b
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Karnak on July 20, 2004, 10:14:36 PM
Well I remember a flight I had in AH1 using the Spit XIV.  I was at about 8,000ft playing with a Bf109, cautiously as the Spit XIV cannot survive having a fighter show up above it, when I see an La-7 appear at d6.0 and slightly above me.

I turn the other way and punch WEP into a climb.  The La-7 closed to d1.5 before I started drawing away. Slowly over the next five or ten minutes I drew him up, up, up to the thin cool air at 25,000ft.  I had to make sure to not pull away.  Make sure that he thought he could nab him a perk plane.

At 25,000ft I turned to engage.  The first pass I knew I can't pull into position and I simply aim to avoid the HO.  The second go around I almost gain position and the La-7 driver suddenly realizes that his aircraft is completely outmatched.  As I pull around he puts his nose down and , heads for the dirt.  I put one 20mm or .303 round in him at ~d.800 and he leaves my Spitfire Mk XIV in the proverbial dust.


That is the problem that the Spitfire Mk XIV and Ta152H-1 (and F4U-4?) have with the La-7.  If one is above them they are lucky to pull a slow escape whereas an La-7 that finds itself in the environments that favor those fighters can, in seconds, either pull the fight to where it is favored or escape.  The Spitfire Mk XIV or Ta152H-1 at low altitudes simply cannot escape the two most common fighters in AH.

In my case I chose not to dive after the La-7 and landed the Spitfire Mk XIV without a single kill.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Urchin on July 20, 2004, 10:42:35 PM
Quote
Originally posted by g00b
Spit MKV vs LA7 at any alt will win. Sure the LA7 can run away, but that doesn't mean it's the better fighter. I think that's the part that gets under peoples skin, the running away. Big deal...

g00b


No it wouldn't.  In fact, a Spit V hasnt got a chance vs a competently flown La-7.  I could kill you without even resorting to the typical lazy bellybutton bore n zoom.  The Spit V hasn't got the horsepower to compete in the vertical with a 109, much less an La-7.  

A Spit IX can compete in the vertical with an La-7, although even then the La-7 can build up such a huge energy margin that it could start bore n zooming with impunity, or just run.  

Seriously, do people think I just make this **** up off the top of my head?
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Urchin on July 20, 2004, 10:52:31 PM
Quote
Originally posted by Karnak
Well I remember a flight I had in AH1 using the Spit XIV.  I was at about 8,000ft playing with a Bf109, cautiously as the Spit XIV cannot survive having a fighter show up above it, when I see an La-7 appear at d6.0 and slightly above me.

I turn the other way and punch WEP into a climb.  The La-7 closed to d1.5 before I started drawing away. Slowly over the next five or ten minutes I drew him up, up, up to the thin cool air at 25,000ft.  I had to make sure to not pull away.  Make sure that he thought he could nab him a perk plane.

At 25,000ft I turned to engage.  The first pass I knew I can't pull into position and I simply aim to avoid the HO.  The second go around I almost gain position and the La-7 driver suddenly realizes that his aircraft is completely outmatched.  As I pull around he puts his nose down and , heads for the dirt.  I put one 20mm or .303 round in him at ~d.800 and he leaves my Spitfire Mk XIV in the proverbial dust.


That is the problem that the Spitfire Mk XIV and Ta152H-1 (and F4U-4?) have with the La-7.  If one is above them they are lucky to pull a slow escape whereas an La-7 that finds itself in the environments that favor those fighters can, in seconds, either pull the fight to where it is favored or escape.  The Spitfire Mk XIV or Ta152H-1 at low altitudes simply cannot escape the two most common fighters in AH.

In my case I chose not to dive after the La-7 and landed the Spitfire Mk XIV without a single kill.


Well, low... (where it matters)

The Ta-152 can't compete with the La-7 on any level.  The La-7 literally does everything better.  The Spit XIV turns a little bit better, and with WEP can match the vertical performance of the La-7 but the La-7 can just leave any time it wants since it is something like 40 mph faster.  

The F4U-4 is almost a match for the La-7.  It turns slightly better with flaps down, and can hang in the vertical long enough that if the La-7 driver screws up it'll get a shot.  However, it suffers from the same problem the P-51 does against a 109- once the fight gets below 200 mph the P-51 is so much dogmeat because the La-7 can simply level out into a gentle climb, seperate about 1-1.5k, and start E-fighting.  The F4U-4 will never build up enough speed to get away, or match the energy advantage.  Again, if the La-7 gets into a bad spot it just levels out and runs, the F4U can't catch it, and even if it could it couldn't accelerate fast enough to catch it.

The Tempest is just about a match for the La-7 at low altitude.  If I was in the La-7 I wouldn't give the Tempest good odds, but since the planes are just about evenly matched and typically you'll find losers and newbies in the La-7s, the Tempest pilot shouldn't have much trouble getting behind the La-7 then blowing it away when the La-7 tries to run away.  

But even the Tempest is only a match for the La-7 because it can accelerate as well as the La-7, and has an identical top speed.  The La-7 is a slightly better "fighter" in my opinion... it turns better and generally feels more "nimble".
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: g00b on July 21, 2004, 01:42:26 AM
Leviathn in a Spit V is the scariest thing I've yet encountered in this game. I speak from my own experiences and draw my own conclusions. You're certainly entitled to your own opinion!

S!
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Halo on July 21, 2004, 07:18:21 AM
Wtg, Urchin, La-7 is genuinely formidable and certainly was produced in large enough numbers to earn its spot as among the best WWII fighters.  

In my limited experience with Aces High perk planes, I have trouble/luck with them in this order:

Me-262
Tempest
F4U-4
F4U-1C
Me-163
Spit XIV
Ta 152

Aces High ranks them in this order:

Me-262A-1
Tempest
Spit XIV
F4U-4
Me-163B
Ta 152H-1
F4U-1C
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: DoctorYO on July 21, 2004, 02:02:39 PM
keep hitting what your hitting goob..

The La7 is the dweeby ride of ah2..  IMO it should have a modest perk to it..  For the reasons described by Urchin above.

It has no weakness..  excellent speed/accel climb, roll, turn (with throttle management..**) up 15k still excellent proformance..  gun package..  and fuel when not running on wep is not a issue do to the speed you can maintain on deck..  what 370+ or so.. non wep..400 with it.. thats silly some aircraft cant do that at 15k...

Yet people who fly it say naw it has weakness..  Ive flown that thing its like playing the game on easy mode..  At least in a g10 stang spit you have querks with each.. (g10 no roll or elevator with speed. constantly fighting you for trim..gun package etc..) (Stang poor acceleration, flimsy, no stall fighting due to poor accel..)  (Spit, poor top speed, real flimsy in the wing.., poor ammo load..)

Note imo the big four/five should be perked along with my beloved g10..  All latewar should carry a minimum perk of 5 or more..  This would give incentive against suicide tactics.. and would simulate the realism that the dweeb pilot of the units are not going to be flying late war iron with reckless abandon.. The greenhorn shouldn't get the cream of the crop fighter ww2 didn't happen that way..

**
Whoever was talking about how the Tiffie out turns the La7 Imo the Tiffie does not out turn the LA7 It Out Radii's it do to its extreme energy bleed when pushed above 4 g's at extremely slow speeds then the tiffie gains good advantage do to its ability to hold lower stall speeds and hence smaller radii to get the gun solution...

2 cents


DoctorYo
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Halo on July 21, 2004, 06:24:52 PM
Really silly to call this plane or that plane a dweeb ride.  Like characterizing automobile and truck brands by the kind of people who drive them ... hmmmm ... come to think of it ... that's pretty accurate.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Seeker on July 21, 2004, 07:01:11 PM
Quote
Originally posted by Urchin
You are dreaming goob.

Tell you what.. put me in an La7 and you in any non-perked plane.  You name the alt, I'll tell you if it'll be a draw or if I win.  

.



25K, I'll take a Spit IX.

We both know I'll win; and we both know you'll fill ch.1 with "you boring BnZ" dweeb whines.


Whiner.



Why you do this is beyond me. You're an intelligent guy; and a great pilot. Why you keep the whine going is out of my comprehension.

Is it my fault a cancer ridden Brit designed an enigmatic plane a healthy Nazi couldn't match?
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Karnak on July 21, 2004, 07:37:23 PM
Quote
Originally posted by Seeker
25K, I'll take a Spit IX.

We both know I'll win; and we both know you'll fill ch.1 with "you boring BnZ" dweeb whines.


If the Spitfire Mk XIV couldn't win, what makes you so sure the Spitfire Mk IX will?
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Urchin on July 21, 2004, 10:49:43 PM
No Seeker... that is what is known as a draw.  There is no way in hell I'd stay at 25k in an La-7.  

I might go a round or two to find out what you've got, but if it even looks like you might get on my 6 I'm diving for Mother Earth.  

Good luck trying to E fight an La-7 below 10k in a Spit 9...  we both know that won't happen.  Or at least.. we both should know it.


I guess the entire ****ing AH community is made up of ****ing idiots.  

It isnt a ****ing whine, you stupid ****ing noodlesuckers.... I am simply telling the ****ing truth.  Apparently you are to ****ing stupid (collectively and individually) to understand it.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Stang on July 22, 2004, 01:22:57 AM
It truly would be scary if anyone besides Shane that had any skill flew the la7.  The only saving grace is that 99% of la7 tards are exactly that, tards   :mad:
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Stang on July 22, 2004, 01:23:46 AM
BTW, the P40 is a great ride to embarass the elgay7 jocks in.  :D
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Overlag on July 25, 2004, 06:34:57 PM
Quote
Originally posted by kevykev56
Perk them all but the early war planes. Not big numbers just enough to make the suicide flier think twice about flying with 75% fuel, without any intention of RTB. That doubles his effective range/loiter compaired to someone who takes off planning to RTB. Might even reduce the number of HOs out there.


RHIN0


ive been shouting for this too...perk all the top rides...even if its only 1-4 perks.....at least the perk bonus then MEANS something
Title: Urchin...
Post by: g00b on July 25, 2004, 10:38:18 PM
Urchin you admit the LA7's weakness here...

"No Seeker... that is what is known as a draw. There is no way in hell I'd stay at 25k in an La-7."

Because the LA7 sucks bellybutton over 12K. That's what I said earlier.


"I might go a round or two to find out what you've got, but if it even looks like you might get on my 6 I'm diving for Mother Earth."

Running away may save your bellybutton but it does not get you kills. Many of us would rather get kills than run away and land with 0 kills. If "running away" is what makes a good fighter to you than I can understand why you think the LA7 is great.

"Good luck trying to E fight an La-7 below 10k in a Spit 9... we both know that won't happen. Or at least.. we both should know it. "

My guess is anyone with some skills (Levi for example) would simply evade the LA7 on the deck, make him blow his energy, then kill the LA7 with a nice reversal. Yup the LA7 could run away at any point. So what?


"I guess the entire ****ing AH community is made up of ****ing idiots. "

Nice to know your true feelings about us.

"It isnt a ****ing whine, you stupid ****ing noodlesuckers.... I am simply telling the ****ing truth. Apparently you are to ****ing stupid (collectively and individually) to understand it."

The "****ing truth" as you call it is purely subjective. There is no best or worse plane in the game. If most of us are disagreeing with you maybe you should reconsider your position? But of course you are infallible and so much smarter than us. Why do you even deign to talk to us?

I'll say it again, anyone who thinks the LA7 is any better than the Spits, 51s, F4Us, G-10, etc... is a n00b. The rest of us see a LA7 and say, mmmmm, lunch. They are quite tasty.

g00b

And Urchin, if you're serious about a duel, LA7 vs MKV, let's do it. My prediction... you'll run out of gas and/or run away. If you slow down enough to manuever on the deck, you're dead meat.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: thrila on July 26, 2004, 07:07:26 AM
G00b you may seen an la7 and think lunch, but then you are flying one yourself.    

The la7 is no slouch above 12k either only a handful of rides are faster than it up to 20k.  Sure the d9 , g10 and p51 will run it down- that's only 3 planes out of the entire planeset.  The la7 hits over 400mph @ 20k, if anyone thinks that's poor then they are crazy.

They la7 is the best plane , why else is it the most popular?   I doubt many people knew of the la7 before coming to AH.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Halo on July 26, 2004, 10:16:40 AM
Quote
I doubt many people knew of the la7 before coming to AH.

Or the C202 and C205.  Or the Niki.  Aces High has definitely enlightened us.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Furious on July 26, 2004, 12:29:03 PM
If flying an La7 makes someone more confident and more likely to engage, then that is a good thing.  We need more people willing to mix it up.

What pisses most folks off, imo, about the La7 and and other planes of the big 5 is that they are equalizers.  Folks with medium skills can compete with the "uber" pilots.  The "uber" pilots should not be losing to those dweeb pilots.  Perk that damn plane, so I can dominate like I know I should be!!!1!
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Karnak on July 26, 2004, 12:47:13 PM
Furious,

No, what irritates me about the La-7 is that it makes it an exercise in frusteration to use my favorite aircraft.  I am, at best, slightly above average in skill, and that means that if I meet an enemy La-7 I am pretty much dead.  It is the rare La-7 pilot who manages to lose to me.

Yet there is no penalty that he pays for that performance and no reward that I get for taking an aircraft that is so massively out classed.

Even the Typhoon and P-51D do not dominate the way the La-7 does.

Because of the ever increasing average speed of the AH MA, driven by the La-7 and P-51D in particular, I am less and less inclined to spend time in AH.

The aircraft I like do not do 370+mph on the deck and they do not do 450mph at best altitude.


As the MA migrates away from N1K2-Js and Spitfire Mk IXs it also ceases to be enjoyable for a lot of people.  For example, I took a Ki-61-I-Tei up a week ago and went through 70% internal fuel and then RTB'd without using all of the Ki-61's pathetic ammo load.  The sector was quite active, but all the enemy aicraft (besides one wave of P-40s, of which I got one) were going 400+mph constantly.  I never even had an oportunity to engage.

Because there are so few aircraft that move in those speed ranges it really forces players, if they want to be able to engage, to pick a P-51B, P-51D, La-7, Fw190D-9, Bf109G-10 or Typhoon Mk Ib and if you're not a fan of one of those, suck it up.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Furious on July 26, 2004, 01:29:39 PM
We are then asking HTC to lower the bar so that the older/slower planes can compete.  Is that what we want?  Newbs in crap planes, with no chance to survive, because some want to fly the "lesser" planes and not be disadvantaged?
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Karnak on July 26, 2004, 01:50:53 PM
I'm just saying that, for me, the 1945 super fighter MA is less appealing than a 1943 MA where you need different aircraft for different jobs.  Has nothing to do with "newbs".

For me.

HTC will do what they will do.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Urchin on July 26, 2004, 02:33:43 PM
Why not raise the bar even more?  Surely newbies will have more success and die less if they are allowed to fly the Me262 for free.  Bet it would be a lot more fun too.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: DoctorYO on July 27, 2004, 01:04:11 PM
I say to get HTC's attention.. all the aces that hate the LA7 (Dweeb Seven) (Rocket7) (El Gay 7 "personal favorite with richard simmons motif...)  Should fly it and skull **** everyone in the main for a entire tour...

when the medium K/D reaches 20+ then HTC will take notice like they did with equally dweeby f4C model.. (its really sad because imo the LA7 makes the C model look like a cupcake...)

Thats all they will understand complete unbalancing taken to the second power...

That my suggestion..

Infact im considering the Gay 7 as my ride of choice for a tour..  For the clowns like shane and friends that can barely handle me in a d11...

suggestions......


DoctorYo
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: SlapShot on July 27, 2004, 01:25:41 PM
when the medium K/D reaches 20+ then HTC will take notice like they did with equally dweeby f4C model..

I think that it will take more than that to get HTC's attention. From what I understand, the CHog was not only flown by alot of people, but it also scored and incredible amount of deaths.

According to all the latest reports, the skies are already full of La-7s, so adding a few more (dedicated vets) pilots to the mix might up the K/D, but I don't believe enough to get the results that would match the CHog.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: g00b on July 27, 2004, 02:17:45 PM
My guess is HT and crew are lauging there arse's off at the noobs whining about the LA7. What's next? Perk the G10? Perk the 51? Perk those damn spits? Give it up guys.

Maybe you should fly the LA7 for a tour. Maybe you'll get sick of it enough to realize it aint all that.

There is only one outstanding "truth" to this whole stupid thread. The LA7 isn't gay, as a matter of fact, no plane is gay, only the people who whine about them are.

Here's some real data for you whiners

Levithn
55 Kills of La-7
18 Deaths by La-7

kbman
73 Kills of La-7
8 Deaths by La-7

shane
57 Kills of La-7
27 Deaths by La-7

fauxbra
52 Kills of La-7
32 Deaths by La-7

furious
23 Kills of La-7
6 Deaths by La-7

g00b
74 Kills of La-7
21 Deaths by La-7

Delirium
22 Kills of La-7
2 Deaths by La-7



Just a random x-section of decent players. It aint the plane boys. Maybe we should arrange a class on how to beat a LA7?

g00b
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Urchin on July 27, 2004, 06:00:06 PM
Leviathn - Spitfire

Kbman- Chog, with the La-7 a distant 2nd

Shane - La7

Fauxbra - La7, Typhoon

Furious - La5

Goob - F4U, La7

Delirium - P-38


I'd be interested in seeing how Delirium does so well against the La7 in the P-38, although I suspect I know the answer.

Other than that, what have you proven?  That you need another La, or some Mk-10H's and you'll win?

Oh... and I've flown it enough to know exactly how superior it is to everything else... but then again I'm not so delusional to think that being the wonderful ace "Urchin" has more of an impact on a fight than the plane I am in.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: thrila on July 27, 2004, 06:00:26 PM
G00b, I don't see how by posting stats of peoples k/d against a plane concludes that the plane isn't superior to others.  They have a high k/d against al planes.

Did you check to see which plane was the bigest killer of them?   All but 2 of them it is the la7, it is the 2nd killer for the other 2.            

I've never been one for perking the la7, but it is obvious it is the the best plane for the MA.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Karnak on July 27, 2004, 06:16:20 PM
Boy, Urchin and I sure are "n00bs".

Why, we both just found this game and here we are spouting off without ever really giving it a try or allowing enough time to get to know the variety it offers.

Urchin, I can't imagine what we were thinking.  We'd better wait until we've been here for a year or so.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Pongo on July 27, 2004, 06:31:37 PM
I aggree with the parallel of the 3 gun la7 and the Hog c.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: g00b on July 27, 2004, 08:50:34 PM
Come on guys, I know you're not noobs. However I find it ironic that urchin and karnaks plane of choice is the G-10 and 51d respectively.  The LA7 is probably the biggest threat to those planes. Almost as fast with better turning. Even so, both of you are  keeping a better than 1-1 ratio against the la7.

I'm not trying to prove that the LA7 isn't a good airplane, I'm just trying to prove that good sticks have little problem with them. I didn't look for pilots with good stats, I just punched in the first couple a' people's name's I could remember.

The LA7 was made to excel at low alt. The 51 and G10 for high-alt. Take them out of their environment and they lose the advantage. The LA7 is not a better plane per se, it's better for the types of engagements that most of the MA participates in. It's purely voluntary however. If everyone in the MA decided to start to start flying at realistic alts the LA7 would lose it's edge.

I don't support perking aircraft based on the whims and trends of the MA.

Let the aircraft be rated on their collective strengths. As they are now.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Karnak on July 27, 2004, 08:53:19 PM
Quote
Originally posted by g00b
Come on guys, I know you're not noobs. However I find it ironic that urchin and karnaks plane of choice is the G-10 and 51d respectively.

:confused:
To the best of my knowledge, Urchin is an Fw190A guy and I certainly am neither a P-51D or Bf109G-10 guy.  I spent most of my time in the Mossie.  Not that I play much anymore.

<--- Look at my avatar
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Zazen13 on July 27, 2004, 11:02:47 PM
Quote
Originally posted by Urchin
Leviathn - Spitfire

Kbman- Chog, with the La-7 a distant 2nd

Shane - La7

Fauxbra - La7, Typhoon

Furious - La5

Goob - F4U, La7

Delirium - P-38


I'd be interested in seeing how Delirium does so well against the La7 in the P-38, although I suspect I know the answer.

Other than that, what have you proven?  That you need another La, or some Mk-10H's and you'll win?

Oh... and I've flown it enough to know exactly how superior it is to everything else... but then again I'm not so delusional to think that being the wonderful ace "Urchin" has more of an impact on a fight than the plane I am in.


I think the Lgay7 is the most dweeby plane in the set. It is because of this I make damn sure the little friggin' bastards in 'em don't kill me often. I also make damn sure I kill them first before any other plane while my E state is high....

Zazen's Kills of La7's---            27
Zazen's Deaths by La7's---         2


Just because I kick their arse doesn't mean they are not deserving of a perk price tag. BTW, I never vulch, anything I kill is A2A.

Zazen
Title: Oops
Post by: g00b on July 28, 2004, 12:37:41 AM
My apologies karnak, I musta screwed up somewhere. whoops.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Furious on July 28, 2004, 01:56:02 AM
Quote
Originally posted by Urchin
Why not raise the bar even more?  Surely newbies will have more success and die less if they are allowed to fly the Me262 for free.  Bet it would be a lot more fun too.

I don't know man, I haven't landed a 262 in like 2 years.  :)

I do think, however, if folks (especially noobs) are not confident of the rides they choose they will play it super safe and ultra-timid.  They will stay close to base and close to friendly ack and up in the stratosphere.

If an La7/spit/p51 gets their dander up, I am all for it.


...and Thrilla, your math doesn't work out.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: thrila on July 28, 2004, 04:55:22 AM
How so furious?

If the La7 isn't so great how come it is consistantly the biggest killer of most people.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Furious on July 28, 2004, 12:01:35 PM
You said,
Quote
Did you check to see which plane was the bigest killer of them?   All but 2 of them it is the la7, it is the 2nd killer for the other 2.


...NM, I misread your statement.



I never said the La7 wasn't a great plane.  It, without a doubt, is.  I said that I don't think it should be perked.
Title: Re: Urchin...
Post by: GODO on July 28, 2004, 02:06:16 PM
Quote
Originally posted by g00b
Because the LA7 sucks bellybutton over 12K.


100% fuel La7 does 388TAS at 15k, still climbs at 2500 fpm at 19k without overheating the engine with wep.

100% fuel 190A8 does 385TAS at 15k with wep, climbs at 2000 fpm at 19k with wep and 1600 fpm without wep.

AH La7 is superb below 15k and very good until 20k.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Karnak on July 28, 2004, 03:23:52 PM
MANDOBLE,

Some people are spoiled when it comes to performance and have a completely different scale than we do.

If the La-7 "sucks ass" above 12k, then 90% of the aircraft in AH just plain "suck ass".

Now, that is a definition of a perk plane.;)   When your poor performance area is still better than 90% of the planeset's high performance area, you better start thinking of just how good your ride is.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Jasta on July 29, 2004, 12:15:20 AM
I fly the F6F all the time in the MA, and I usually dont have a problem against Spits, 51s, typhoons, etc. But I always have a problem with LA7s.

I can't outturn them
I can't catch them
I can't even outdive them.

But I dont know whether or not to perk it, but I think it is up to HTC. And I really don't think they are going to do it because of how popular it is. I just think for gameplay purposes, an LA7 filled MA would sure suck. If it ever gets that bad, it needs to be perked.

But for now, i think the answer is teamwork. I dont care who's in what LA7, but if you give me a competant pilot in almost anything, we can nail anything out of the sky. There is a total lack of teamwork in the MA as far as I can see. Flying CT is refreshing and you see some of the teamwork that helps to defeat any opponent. For now, no complaining and get a wingman.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Overlag on July 29, 2004, 06:04:31 AM
Quote
Originally posted by Jasta
I fly the F6F all the time in the MA, and I usually dont have a problem against Spits, 51s, typhoons, etc. But I always have a problem with LA7s.

***********************
I can't outturn them
I can't catch them
I can't even outdive them.
***********************

But I dont know whether or not to perk it, but I think it is up to HTC. And I really don't think they are going to do it because of how popular it is. I just think for gameplay purposes, an LA7 filled MA would sure suck. If it ever gets that bad, it needs to be perked.

But for now, i think the answer is teamwork. I dont care who's in what LA7, but if you give me a competant pilot in almost anything, we can nail anything out of the sky. There is a total lack of teamwork in the MA as far as I can see. Flying CT is refreshing and you see some of the teamwork that helps to defeat any opponent. For now, no complaining and get a wingman.


exactly my problem, and exactly the way we solve it....winging with your squades make La7's look stupid.... but its kinda sad that you need to 2 on 1 a La7 to kill it.

I mean the La7 has a faster level speed than my 109F's dive speed............:(
Title: Apples to apples...
Post by: g00b on July 29, 2004, 01:27:13 PM
Don't compare the LA7 to the A8, compare it to comparable aircraft. Let's see, over about 13k, the Spit, P51, g10, etc... are all better performers.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: thrila on July 29, 2004, 01:46:06 PM
The La7 is faster the spit 9 until about 23k......  


Like i said previously, until it gets over 20k only 3 planes are faster than the la7.  La7 sucks over 12k is nonsense.  With the same logic I could say the p51 sucks on the deck because the tiffie, d9 and la7 are faster.
Title: Why is it all about speed?
Post by: g00b on July 29, 2004, 01:59:29 PM
The planes I mentioned all outperform the LA7 at altitude, by outperform, I meant outclimb, out-accelerate and out-turn the LA7. Meaning in a dogfight, these will all win. Once again the LA7 can run away, but I still don't consider that a big advantage if the goal is to actually shoot someone else down.

I think I'm starting to understand where a lot of you are coming from. You folks think that pure flat and level speed is the end-all/be-all of a fighter aircraft. You all keep thinking that. I'll keep padding my score.

g00b
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: thrila on July 29, 2004, 02:17:03 PM
If score is what matters to you, would explain the la7 useage tho.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: simshell on July 29, 2004, 02:35:16 PM
LA7 has poor range thats its only weak spot sure slowing down and everthing will get you to target but time over target is short and much shorter on wep then almost any other plane

but everthing besides range it is great or good


i think the F6F outturns the LA7


the YAK is good for LA7S thats if they dont run and you dont HO


but i fly the super perk planes alot just because i want to go faster then all nonperk planes

but what is funny is that the LA7 can beat most perk planes in a 1on1 duel if the pliot is not a noob that is
Title: Re: Why is it all about speed?
Post by: GODO on July 29, 2004, 03:21:07 PM
g00b, diving to lower alts is cheap and fast, climbing is not. La7 can simply run away from everything at will, doesnt matter the initial altitude. And it is not over 13k, but over 19k when AH La7 starts to be really less competitive. At 19k La7 is still about 32mph faster than SpitIX and about 10 mph faster than F4U1D, probably same top speed than P47D40. All that without overheating the engine with wep (big, really big advantage). Above 7K La7 does not need wep, now go and compare La7 performance against, for example, 190D9 without WEP.
Title: Perk 3-Gun La-7, Add 2-Gun La-7?
Post by: Jasta on July 29, 2004, 04:31:51 PM
the F6F outturns the LA7 above 225 or so. But thats not the problem. if I ever get behind an LA7 thats not full throttle running away, hes toast usually. But when they attack me, they just make a run and hit the deck. then run for cover.