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General Forums => Aces High General Discussion => Topic started by: Xargos on July 17, 2004, 12:09:58 AM

Title: Changing Countries
Post by: Xargos on July 17, 2004, 12:09:58 AM
I was just wondering how most players feel about changing countries.  I don't like it when players switchs to a country that is near winning reset thinking they will get perk points & unbalancing the game.  I do understand changing countries to fly with friends, I have done that myself from time to time though not often.  I see some players switch to a country that has fewer players, though I wonder if they do it to balance out the game or to get perk planes at a lower price.
Title: Changing Countries
Post by: Boozer2 on July 17, 2004, 12:22:21 AM
I think this is bait laid out by pyro..

  um,
    ****ry switch fer win is bad
    ****ry switch fer freind is guud
Title: Changing Countries
Post by: Boozer2 on July 17, 2004, 12:25:40 AM
Now THATS funny, country without the O gets ****

 
 alla sudden **** takes on a new meaning..


****  THANK GOD I'M A COUNTRY BOY ****
Title: Changing Countries
Post by: 68DevilM on July 17, 2004, 09:31:28 AM
i think the turn around time should be longer to get back to your own country, what is it now 24, 36 hours or something?

why not make it a week?

make it more of a hassle for all the spies who like to come over and see where were hiding thier cv's hey!
Title: Changing Countries
Post by: whels on July 17, 2004, 10:28:04 AM
Quote
Originally posted by 68DevilM
i think the turn around time should be longer to get back to your own country, what is it now 24, 36 hours or something?

why not make it a week?

make it more of a hassle for all the spies who like to come over and see where were hiding thier cv's hey!



I say when tour starts, or new account, u chose what side u want and u stay that side for the tour no changes allowed. or i guess u could allow 1 change during tour.


also to stop spying, cut off between country priv chat. u wana spy u should have to type it on open channel.
Title: Changing Countries
Post by: Charon on July 17, 2004, 11:46:35 AM
I try to switch to the side with the least numbers when I think about it, or switch if there is a lack of good fights. Sometimes the other two countries are having a good battle somewhere.

Could care less about resets, winning the war, country loyalty, etc.

Charon
Title: Changing Countries
Post by: Innominate on July 17, 2004, 12:03:33 PM
Nothing wrong with switching teams.  You don't get any reset perks by switching just before.  If you switch to the winning team, you get fewer perks for your kills given the perk ratio.  And I find it hard to see any even potential problem switching over to the losing team.

As for spies, even the 12 hour switch delay is a pain in the bellybutton for spying with.  The people who care enough to spy already, care enough to pay for second accounts for that purpose.

If playing for a certain country ceases to be fun for any reason (only a few vulched fields left, no radar, annoying teammates, whatever) there is nothing wrong with switching teams.
Title: Changing Countries
Post by: Morpheus on July 17, 2004, 08:15:04 PM
Switching sides helps ballance the MA.

I hate to fly on the side with the most players. I fly for me not for my country, after that I fly for my squad and my fellow squad mates. I go where the fights are and so does my sqaud. If there are no fights on the side we are flying for we will switch things up to find a fight.

As for spying. Get a life. I have too many other real life things to worry about with out worrying about where a CV is hid away or what missions are being run ect. I honestly dont think many do spy but for those that do more power to you. You obviously have a very meaningless life and need to spend your time being the "007 of Aces High".:aok  

Again, I think those people are few and far between.
Title: Changing Countries
Post by: Shane on July 17, 2004, 09:01:26 PM
all red suxorz...

all green suxorz slightly more.

:D
Title: Changing Countries
Post by: 68DevilM on July 17, 2004, 10:30:01 PM
Quote
Originally posted by MoRphEuS
Switching sides helps ballance the MA.

I hate to fly on the side with the most players.  


ha! where were you tonight for us permenent knights morph?
could have used ya with us! matter of fact ive rarely seen you on the knights side mostly where do you play anyways bush or rook?

take a look at tonights slaughter!!!




(http://www.onpoi.net/ah/pics/users/357_1090121167_ahss2.jpg)

what a muthirflocker:eek:
Title: Changing Countries
Post by: 68DevilM on July 17, 2004, 10:32:41 PM
ooppps did i say bush? my bad!! alcholic slurrs are awesome:rofl
Title: Changing Countries
Post by: Morpheus on July 18, 2004, 12:25:39 AM
More often than not I am a Rook. I bounce around a bit between Nights and Rooks. Nights are a hoot to fly with!
Title: Changing Countries
Post by: Stang on July 18, 2004, 07:41:14 PM
Fubar was on at that time, I shoulda fragged him somehow for you guys   :lol
Title: Changing Countries
Post by: DipStick on July 18, 2004, 09:43:43 PM
Used to switch to the 'underdog' side. Moreso in Beta to even the sides and get better fights.

Of course I'm a Knit mostly and since we've been almost always outnumbered for a year or so now, I haven't seen a need to change in a LONG time.

If I was a rook squad I would have changed a while back. Not sure why people can't even things up for a fair fight unless it's just insecurity ie: fear of failure. Thanks to the 13th TAS for changing recently. They are good sports and it should help some.

If I fight 1 or 2 guys and they lose, as long as they fight they are winners in my book.

If they fight against 3 guys and lose they are winners in my book.

If they come in a swarm 5-20 and gangbang some low con and 'win' they are losers in my book.
Title: Changing Countries
Post by: Morpheus on July 19, 2004, 12:22:39 AM
I am pretty sure you can count AoM in on helping out the Knights.

Logged in this afternoon to see over 230 Rooks on line, while the Nits and Bish had a staggering 120 or so players. I dont fly all that often anymore, so when I log in the last thing I feel like doing is fighting the 30+ Rooks around me for a fight.

After I went Nit I had more fights than I knew what to do with. Getting ganged to death in the process but at least there were red guys and great fights to be had.

I also enjoy very much being called a spy.

Good times all round!
Title: Switching countries
Post by: moto61 on July 19, 2004, 01:24:06 AM
I think if ya want to switch countries you ought to be willing to stick out the tour ! :aok  So what if the Rooks end up with 692 the knits 2 and the Bish 2,  HTC will just have to turn kill shooter off so Rooks can have some fun.

No kidding though I think the time period should be a whole tour if you change sides.
Title: Changing Countries
Post by: jaxxo on July 19, 2004, 09:51:37 AM
Siwtched sides once in my 3+ years of ah and never heard ther end of it. Private messages from people all night. Among other things was called a "traitor", "scumbag", i had no "honor". I found it amusing at first but it got old. Its just a game folks :) I would change sides to have fun and meet new people more often if i didnt have to hear so much chit...from both sides.
Title: Changing Countries
Post by: Morpheus on July 19, 2004, 09:54:22 AM
Quote
No kidding though I think the time period should be a whole tour if you change sides.


And the reason for this is?

For someone who once seemed so concerned with good gameplay, one would think a well ballanced MA would be something that is of importance to you.

Its funny. You guys whine about unballanced numbers, gang banging, hordes, but then when people change sides because their team has too many players you whine some more.

You remind me of little old ladies who just can't be pleased.

One thing that I think HTC should do is only allow players to change sides if their country has more players at the time than either of the other two sides. If you want to have a rule to switch sides I think that should be it.
Title: Changing Countries
Post by: 2shad4u on July 19, 2004, 10:07:34 AM
OH MY:eek: !! that shows 2shad as a rook something must be wrong..........68devil
Title: Changing Countries
Post by: Sikboy on July 19, 2004, 10:27:51 AM
Our entire squad went from Knights to Rooks two years ago when Rooks were constantly outnumbered.

We tried to make a switch back to knights when AHII came out, and in the Beta we were Knights. But when the MA switched over from AHI to AHII, the game automatically put us all back in our Original Squad, which was still Rooks.

We'll probably change again, but we're really lazy and dissorganized.

-Sik
Title: Changing Countries
Post by: hitech on July 19, 2004, 11:52:58 AM
Quote
One thing that I think HTC should do is only allow players to change sides if their country has more players at the time than either of the other two sides. If you want to have a rule to switch sides I think that should be it.


I sorta like this idea.


HiTech
Title: Changing Countries
Post by: Jackal1 on July 19, 2004, 12:17:38 PM
Quote
Originally posted by hitech
I sorta like this idea.


HiTech


  Makes more sense than anything suggested so far IMHO.
Title: Changing Countries
Post by: Murdr on July 19, 2004, 12:24:23 PM
Quote
Originally posted by MoRphEuS
One thing that I think HTC should do is only allow players to change sides if their country has more players at the time than either of the other two sides. If you want to have a rule to switch sides I think that should be it.


Or mabey approching that idea from the opposite end since fickle switchers migrate to the winning country:

You cannot switch to the country with the most players currently online.
Title: Changing Countries
Post by: Dead Man Flying on July 19, 2004, 12:26:29 PM
Quote
Originally posted by hitech
I sorta like this idea.


It's a decent idea, but it totally throws the proposition of changing sides to fly with friends out the window unless you both switch to the side with the lowest numbers.  

Would such a system still impose a time limit for changing sides?

-- Todd/Leviathn
Title: Changing Countries
Post by: Morpheus on July 19, 2004, 12:26:34 PM
Quote
You cannot switch to the country with the most players currently online.


Pretty much one in the same wouldnt you say? 8)
Title: Changing Countries
Post by: Murdr on July 19, 2004, 12:32:03 PM
Kind of, except everyone has the option of switching to at least 1 other country at a given time.  As a knight if I had to wait until knights had numbers to go visit another country, it would be a long wait.
Title: Changing Countries
Post by: Morpheus on July 19, 2004, 12:56:06 PM
hehe ok!
Title: Changing Countries
Post by: meddog on July 19, 2004, 02:06:22 PM
what you mean HITECH actually reads thise things:rofl
Title: Changing Countries
Post by: Mugzeee on July 19, 2004, 06:45:15 PM
Quote
Originally posted by 68DevilM
i think the turn around time should be longer to get back to your own country, what is it now 24, 36 hours or something?

why not make it a week?

make it more of a hassle for all the spies who like to come over and see where were hiding thier cv's hey!


I have always thought a player needs locked in for a Tour at a Time. For the reasons you have disclosed here. In time this would balance the MA numbers. Again HTC would have to develop a program to acheive such a result. For one thing you need a data base that tracks(Players per Country) on a scedual. Not sure exactly how it would be done. But i know it can be. Heck i have done it on the hour every hour for 10 to 15 hours at a time with a pen and paper during the winter when i wasnt working.
Make it a TOUR.

Quote
Originally posted by Charon
I try to switch to the side with the least numbers when I think about it, or switch if there is a lack of good fights. Sometimes the other two countries are having a good battle somewhere.

Could care less about resets, winning the war, country loyalty, etc.

Charon


Sorting (new) players to the average outnumbered country, locking them and all players in for a tour at a time and setting a MAX ratio……. Would go a long way towards balancing things out.
Many would claim that Players would “Leave” over such a decision. But I think HTC has proved that us ADDICTS Won’t leave if you tried to kick us OUT!!

Quote
Originally posted by Innominate
Nothing wrong with switching teams.  You don't get any reset perks by switching just before.

True BUT…most play this game for the (KILL)….

It is my personal recollection that in the earlier days the followings comments were very accurate  "If a country is gangbanged, no matter which country, and it has the equivalent of numbers of the two other countries combined, it does not have "numbers". Fighter for fighter, it faces an equal number of enemies, only on two fronts."
However this no longer rings true.

It cannot be disputed that the 2 countries with the largest numbers attack the country with the lowest numbers in effort to "Steal" the win from each other and collect the Perks and the Honor of being named the "Winner". It’s also true that most players play for ONE simple reason. (THE KILL) Don’t try to kidd me or yourself. Players will switch just to partake in the Vulch Fest and get their Name In Lights faster than you can say “Jimmy Cracked Corn” “Or Jimmy Landed 6 kills in a La7 of ______. LOL  And LAST BUT NOT LEAST, I believe this for some odd reason builds EGO and confidence for most. ;) so there! Heck this game is about EGO for the most part. Otherwise we would just sit in the tower cheering the team on.
 With the current setup we can expect this to be the Normal.
Likewise it cannot be disputed that it is becoming increasingly more un-balanced as time goes by. Last Friday night looked like this.(Rooks=197/  Knits=123/  Bishops= 136.  Then it was Bish=125/ Knights=125/ and Rooks=226 on last Sunday night at 11:00pm est. It used to be a big deal when a said country had 20 to 30 more players than the other two. Now its very common the see a single country at prime time (Eastern Time) having 70to 80 players advantage over the other two on (Average).
You do have those that are claiming that Knights or Bishops have numbers during the morning and daytime. While this is true its usually to the tune of about 20 maybe 30 players on average over either of the other two countries.
Examples: Today  8:00AMest http://home.earthlink.net/~mugz/images/mon8am.gif
11:00Am est.… http://home.earthlink.net/~mugz/images/mon11am.gif
3:00PM est.       http://home.earthlink.net/~mugz/images/mon3pm.gif
I will go look in to the MA is I am typing this letter. Its 6:51 PM est……………
OK Its Bish=89/ Knights=79/ Rooks=77.

These are the numbers DAY IN DAY OUT in the (DAYTIME and MORNINGS Eastern Time Zone) and cannot be disputed. If you wish to say different then you just are out of touch with reality.
But you can bet at prime time the Rooks will have a substantial numbers advantage by more than 30 players from around 9:00 pm EST. Climbing to around at least 50 player advantage by 1:00am est. next morn.
What does this have to do with “Country Change”?
The country change policy has allowed this cancer to spread.

What can be done? I don’t know. :confused:
The only thing that I HAVENT seen tried, is to LOCK players into one country for the duration of a Tour. Many ppl think HTC would be making a mistake by doing this. I think HTC has proven time and again the we are addicted. Whine after Whine and we still PAY to PLAY. But there IS a LIMIT to anything. I’m sure the Rooks don’t mind.

Why has it become more and more lopsided than ever before?
I think we might be seeing a "Security in Numbers" thing playing out. Imagine if you were a New Player to AH2 these days and you join up with the Bish or Knights at first logon. After a few weeks you are getting you butt pummeled for a couple of reasons. First you may be  (New to AH2 Flight Model or even MA style Simming)
Secondly (your country is out numbered by the other 2 countries by 50 70 EVEN nearly 100 layers in some cases.) It soon becomes obvious that IF you are going to learn to play this game? It would be a lot more fun learning if you did it knowing you had 4 or 5 buddies nearby at all times to help you if you get you tit in the wringer. Couple this with other factors. Perk Points for kills, (While you might get fewer points per kill. You will get kills galore.) Endless Vulching sessions, Getting your name in lights for a change, via the system “Kills Landed” message) Makes tons of sense for the newbie and unfortunately for some Ego seekers.
There is the issue “What if I want to fly with a friend?”
Maybe we could swap countries with a willing participant for a day? PS (This might cause people to strive to have a little more diplomatic behavior towards others)
Im sure there are tons of ins and outs on the idea. But I would welcome another attempt at trying to balance the MA numbers to within a certain ratio.
 Nonetheless I think HTC has proven that they can do as they wish and for the most part we will continue to play no matter the issues or fixes.


 
Quote
Originally posted by Innominate
If playing for a certain country ceases to be fun for any reason (only a few vulched fields left, no radar, annoying teammates, whatever) there is nothing wrong with switching teams.

This is the “Give up sissy attitude” that causes the MA unbalance in the first place.
But that’s just me. I tend to feel a loyalty in anything I do. Unless of course, it’s for a ROOK! LOL
No harm intended guys. But IMO i feel it has become a problem with the over all Game Play expereince. Either way I choose to Press ON! Out Numbered or not. :)

PS. Remember...If yous Rooks react to this post saying that i am a whiner and no change is needed? Then i wont need to call you a whiner who is trying to stop something that "Doesnt matter" anyway :D
Bye Bye ;)
Title: Changing Countries
Post by: Morpheus on July 19, 2004, 06:50:05 PM
dang mugz.

you working now?
Title: Changing Countries
Post by: Mugzeee on July 19, 2004, 07:03:30 PM
Quote
Originally posted by MoRphEuS
dang mugz.

you working now?

Had the day off. Could you tell? :D

Quote
Originally posted by MoRphEuS
One thing that I think HTC should do is only allow players to change sides if their country has more players at the time than either of the other two sides. If you want to have a rule to switch sides I think that should be it.

Now this is truly a great idea Morph.
This idea along with a better allocation setup for new players/accounts. Sorting new players to the average outnumbered country, locking them and all players in for a tour at a time once they have pressed the "Change Country OK" button ONCE per tour (with the exception of the Rule you have disclosed. )Would certianly balancing the MA numbers better than anything we have seen in the past.
Heck SOMETHING.
Title: Changing Countries
Post by: RedTop on July 19, 2004, 07:47:16 PM
Quote
Originally posted by jaxxo
Siwtched sides once in my 3+ years of ah and never heard ther end of it. Private messages from people all night. Among other things was called a "traitor", "scumbag", i had no "honor". I found it amusing at first but it got old. Its just a game folks :) I would change sides to have fun and meet new people more often if i didnt have to hear so much chit...from both sides.


I flew with the rooks for a lil bit. They were all a bunch of nice players so far as I could see. I have been a Knight MOST of my time in AH over the last couple years or so. I cant recall being a bish although I am old and my memory isnt what it used to be.

When I was a rook after being a Knight for a while , I didn't catch to much flak at all. In fact I stayed away generally from the Knights since my ole squad was there. I did run into em eventually and it was a blast.

If people gave you static Jaxxo I certainly dont understand it. I agree that changing sides from Rooks to Knights to Bish and back is nothing really. As long as it's done to BALANCE things or fly with friends that you may have made over time in AH.

SPying? Puuuhhlleeeaassseeeeee....I agree with Morph...where a CV is or isnt means diddly squat to me. If it's that dang important then ask someone on the opposing side. You'll eventually find someone to tell you who could give a fat rats butt.

Finding the fight minus the horde is what I enjoy. My squaddies had a fight with the Hornets the other day for about 2 hours or so between 2 bases. Noone trying to take eachothers bases. Just plain ole vanilla dogfighting. NORDE1 , Slo , Sirloin and a couple more were there against 3 or 4 of my squaddies and I. Had an ABSOLUTE blast that day. GOOOOD FIGHTS TO. MAN those guys can fly.

Thats really all this game is to me. Find some quality fights , and enjoy em. Lord knows the horde will come soon and screw it up. Taking bases , and all that stuff is fine for alot of people. Me , I just want to fight another plane , not a building.  :aok
Title: Changing Countries
Post by: AKFokerFoder+ on July 19, 2004, 08:08:21 PM
I would like to see the perk rides price go down even more than it does.

With the numbers we had last night, the 262s were about 95 pts, I think about 45 would have been right.

163s were 25 pts, again about 12 would be right.

And the last 2 airfields a side has should get the 163s no matter where they are located.

Tempests and the other perkies 5 or so points.

And give more perkie points for kills in any ride.

Let the outnumbered players fight the pack fighting hordes with superior machines.  

This should draw players to the outnumbered sides
Title: Changing Countries
Post by: Mugzeee on July 19, 2004, 08:30:31 PM
AKFokerFoder+
I think this might help too. There are some good ideas here in this thread and HT has read it at least once.
Title: changing sides
Post by: moto61 on July 19, 2004, 09:42:14 PM
One thing that I think HTC should do is only allow players to change sides if their country has more players at the time than either of the other two sides. If you want to have a rule to switch sides I think that should be it.-  quote from Morpheus

I like that idea Morpheus.  As for the rest of your comments well, no comment.:cool:
Title: Changing Countries
Post by: Hades55 on July 19, 2004, 09:47:52 PM
Quote
Originally posted by hitech
I sorta like this idea.



Not at all.. if i have two friends who now want to join AH and ofcourse they want to be with me, they must Can be with me.

Im more than 2 years here and i have never change country, but
every one who want to change must have the freedom to do it.
Every one has his reasons.
Ofcourse the numbers is a problem, but this can be solved with
 other ways.  Like.....
If the #s of a country are more than 25% if someone change a
country (to the weakest) give him 200 perks, or 500 or 1000.
BUT he cant change again for 1 month ;)  or if he want to go back
to the strongest country then take back his perks and take more
than what he have win.
Or, again, if someone go with the weakest give him unperked planes for 15-30 days lets say ;)
Title: Changing Countries
Post by: Morpheus on July 19, 2004, 09:58:43 PM
Quote
As for the rest of your comments well, no comment.


lol sorry bud. :p

Most of that wasn't toward. Just the game play part. I mean honestly. If one side has more players than the other. Well then those players on that side should have the liberty of changing to any one of the other two sides with the lesser amount of players.
Title: Changing Countries
Post by: DipStick on July 19, 2004, 10:18:36 PM
Quote
Originally posted by MoRphEuS
lol sorry bud. :p

Most of that wasn't toward. Just the game play part. I mean honestly. If one side has more players than the other. Well then those players on that side should have the liberty of changing to any one of the other two sides with the lesser amount of players.

I agree Morpheus.

It was good (and a suprise) to see you in green last night. Welcome and I look forward to winging with you some. :)
Title: Changing Countries
Post by: RedTop on July 19, 2004, 10:24:47 PM
Quote
Originally posted by DipStick
..... Welcome and I look forward to winging with you some. :)
:D


  Dipstick.....

I winged 1 sortie with Morph and Shane today...Well sort of winged you should say........Here's how it went.....

They kill I watch..They kill I watch...They kill I watch....Low fuel..land....

system:You have landed succesfully:lol
Title: Changing Countries
Post by: DipStick on July 19, 2004, 10:44:27 PM
Quote
Originally posted by RedTop
:D


  Dipstick.....

I winged 1 sortie with Morph and Shane today...Well sort of winged you should say........Here's how it went.....

They kill I watch..They kill I watch...They kill I watch....Low fuel..land....

system:You have landed succesfully:lol

They just don't like you! :p

No seriously (if that's possible) I flew with Shane some the other night and had fun. He'd kill 1 and I'd cover, I'd kill 1 and he'd cover. It was great and learned a few things in the process. It don't get no better than that. ;)
Title: Changing Countries
Post by: Mugzeee on July 19, 2004, 10:54:21 PM
Quote
Originally posted by Hades55
Quote
Originally posted by hitech
I sorta like this idea.



Not at all.. if i have two friends who now want to join AH and ofcourse they want to be with me, they must Can be with me.

Im more than 2 years here and i have never change country, but
every one who want to change must have the freedom to do it.
Every one has his reasons.
Ofcourse the numbers is a problem, but this can be solved with
 other ways.  Like.....
If the #s of a country are more than 25% if someone change a
country (to the weakest) give him 200 perks, or 500 or 1000.
BUT he cant change again for 1 month ;)  or if he want to go back
to the strongest country then take back his perks and take more
than what he have win.
Or, again, if someone go with the weakest give him unperked planes for 15-30 days lets say ;)

I understand the fly with the freind part. Im sure the system could be modified to accomadate.
Another thing that might be possible.
A "Country Swap request" You send a PM to a person on the country that youd like to swictch to.(Maybe a player not attached to a squad) Ask if its cool. If he/she says yes. Then you select him/her from the roster by a right click and there would be a selection for "Swap Country" Click it...and it sends a message to that player...Like an attachment request of sorts. He/she accepts and presto....your a Knight/Rook/Bish.
Title: Changing Countries
Post by: xBarrelx on July 19, 2004, 10:58:20 PM
Man....I love switching teams. I do, I really do. You know it can get pretty damn boring when all you see is a bunch of red dots over all your bases. I let the permanent "loyal" players defend. I find it's now what I pay for. In fact, if a field I was defending is starting to get over run, I'll switch to the other side and help them. I don't enjoy dieing, it sucks. Why should I bust my chops trying to fend off attackers when I can just switch and enjoy a victory? This isn't to say I won't stick around and try. Well mostly when I'm a Knight cause, well, I like the Knights best. If I see an enemy field right next to a factory, I'll switch so I can bomb it. I play to have fun, so anyone that would like to criticize me on that is welcome. I have fun, I switch teams, I pay 15 dollars so I don't care what you think :). If I feel like flying a spit, I will. If I feel like a furball and can't find one, I'll switch. If I want some easy kills or I want to vulch, I'll switch if I can find something like that.

Bite me :D
Title: Changing Countries
Post by: 38ruk on July 20, 2004, 12:24:36 AM
sounds like u play quake barrel
Title: Changing Countries
Post by: twitchy on July 20, 2004, 04:11:17 AM
I think if you switch countries, you should at least loose your rank. This would keep high ranking people from switching sides and grabbing cv's to send them to their deaths, and it would act to instill some sense of loyalty. There is no penalty for switching sides at all, this is wrong somehow to me. Maybe it's just me, but loyalty to the country is the norm for Pigs On The Wing. :aok


edit:
What about limiting country changes to only the country with lowest #'s?
Title: Changing Countries
Post by: jaxxo on July 20, 2004, 09:05:34 AM
If this is a troll..nicely done. If not than you are a prime example of why I would pay 30 dollars a month to rid the arena of your "kind"


__________________Man....I love switching teams. I do, I really do. You know it can get pretty damn boring when all you see is a bunch of red dots over all your bases. I let the permanent "loyal" players defend. I find it's now what I pay for. In fact, if a field I was defending is starting to get over run, I'll switch to the other side and help them. I don't enjoy dieing, it sucks. Why should I bust my chops trying to fend off attackers when I can just switch and enjoy a victory? This isn't to say I won't stick around and try. Well mostly when I'm a Knight cause, well, I like the Knights best. If I see an enemy field right next to a factory, I'll switch so I can bomb it. I play to have fun, so anyone that would like to criticize me on that is welcome. I have fun, I switch teams, I pay 15 dollars so I don't care what you think . If I feel like flying a spit, I will. If I feel like a furball and can't find one, I'll switch. If I want some easy kills or I want to vulch, I'll switch if I can find something like that.
Title: Changing Countries
Post by: Morpheus on July 20, 2004, 09:35:00 AM
Quote
Originally posted by jaxxo
If this is a troll..nicely done. If not than you are a prime example of why I would pay 30 dollars a month to rid the arena of your "kind"
Man....I love switching teams. I do, I really do. You know it can get pretty damn boring when all you see is a bunch of red dots over all your bases. I let the permanent "loyal" players defend. I find it's now what I pay for. In fact, if a field I was defending is starting to get over run, I'll switch to the other side and help them. I don't enjoy dieing, it sucks. Why should I bust my chops trying to fend off attackers when I can just switch and enjoy a victory? This isn't to say I won't stick around and try. Well mostly when I'm a Knight cause, well, I like the Knights best. If I see an enemy field right next to a factory, I'll switch so I can bomb it. I play to have fun, so anyone that would like to criticize me on that is welcome. I have fun, I switch teams, I pay 15 dollars so I don't care what you think . If I feel like flying a spit, I will. If I feel like a furball and can't find one, I'll switch. If I want some easy kills or I want to vulch, I'll switch if I can find something like that.


DOWN WITH JAXXO!!!:D
Title: Changing Countries
Post by: ghostdancer on July 20, 2004, 09:40:23 AM
I agree with Jaxxo on this one .. nicely done troll. If not well .. interesting point of view.

Alot of times I actually find I enjoy a well run defense more fun. Its the whole Alamo thing .. you know the few holding off and sticking it to the attackers.

Which is whey the Alamo, Thermopylae and the 300 Spartans, Battle of Britain, Midway, Bataan and others are really remembered or more remembered in popular culture, literature, mythology, etc.

I find it gets the blood pumping to hold by your finger nails and  and beat back the enemy. It is fun to be on the offensive, don't get me wrong ... but what I remember are the times on the defensive .. stopping the other sides drive cold. Even when we don't its usually those types of ops that yield the most memories .. i.e. having 4 buddies scream in in P47s or F4Us and do firing passes to try to break things up and then get all entangled in setting up defensive screens, etc.

Offense is fun but defense is fun too just in a different sort of way.
Title: Changing Countries
Post by: xBarrelx on July 20, 2004, 09:54:57 AM
Hey I do recall saying that I will stick around to defend. Probably more than I do switching to help the other side. I find it very fulfilling to oppose a bunch of attackers and turn the battle around. I lost my 262 yesterday trying to do just that :). And, like I said before, if you don't like it, bite me. Or go whine to HTC. Hell the furballers got what they whined about. Maybe if you whine enough the same stupid stuff will occur. The fact is I pay my own bill, if you would like to pay it, I will gladly stick to one country. I play to have fun. I don't know about anyone else but I play to have fun. Why should I not have fun by getting over run by hordes all over the place. Up an ostie to be bombed half a dozen times before I can position myself on a field. Or up a plane to be surrounded by 10 guys. I don't find that fun. And if that's all I see all over the map, then I'll switch countries, and fight somewhere else.
Title: Changing Countries
Post by: jaxxo on July 20, 2004, 10:03:37 AM
Get that hook outta  my lip morph! this barrell guy is good. Is that your handle.."barrell" ?
Title: Changing Countries
Post by: Mugzeee on July 20, 2004, 04:02:34 PM
Quote
Originally posted by xBarrelx
Man....I love switching teams. I do, I really do. You know it can get pretty damn boring when all you see is a bunch of red dots over all your bases. I let the permanent "loyal" players defend. I find it's now what I pay for. In fact, if a field I was defending is starting to get over run, I'll switch to the other side and help them. I don't enjoy dieing, it sucks. Why should I bust my chops trying to fend off attackers when I can just switch and enjoy a victory? This isn't to say I won't stick around and try. Well mostly when I'm a Knight cause, well, I like the Knights best. If I see an enemy field right next to a factory, I'll switch so I can bomb it. I play to have fun, so anyone that would like to criticize me on that is welcome. I have fun, I switch teams, I pay 15 dollars so I don't care what you think :). If I feel like flying a spit, I will. If I feel like a furball and can't find one, I'll switch. If I want some easy kills or I want to vulch, I'll switch if I can find something like that.

Bite me :D

And there it is boyz...We have a BINGO!
Case in Point.
As i said above.
I think we might be seeing a "Security in Numbers" thing playing out. Imagine if you were a New Player to AH2 these days and you join up with the Bish or Knights at first logon. After a few weeks you are getting you butt pummeled for a couple of reasons. First you may be (New to AH2 Flight Model or even MA style Simming)
Secondly (your country is out numbered by the other 2 countries by 50 70 EVEN nearly 100 layers in some cases.) It soon becomes obvious that IF you are going to learn to play this game? It would be a lot more fun learning if you did it knowing you had 4 or 5 buddies nearby at all times to help you if you get you tit in the wringer. Couple this with other factors. Perk Points for kills, (While you might get fewer points per kill. You will get kills galore.) Endless Vulching sessions, Getting your name in lights for a change, via the system “Kills Landed” message) Makes tons of sense for the newbie and unfortunately for some Ego seekers.


Quote
Originally posted by jaxxo
If this is a troll..nicely done. If not than you are a prime example of why I would pay 30 dollars a month to rid the arena of your "kind"
[/COLOR]


If it would work Jax i would be right there too. But i doubt that $30 would change much of anything. $30dollars just isnt much money in the broad spectrum of our world today. It is to me!!! But not to the average. Heck...Id bet parants pay much more for their kids to play other games and such.
Title: Changing Countries
Post by: Murdr on July 26, 2004, 07:15:10 PM
How about if the country you try to switch to has 30+ more pilots currently online than one of the other countries you get:
System: This country does not need new pilots at this time.
Title: Changing Countries
Post by: Canaris on July 26, 2004, 07:19:41 PM
I hate it when people go with a country with no people to one with the most.

Been seeing alot of people go from knights usually outnumbered 2 to 1 and rarely have numbers to the rooks who have numbers most of the time outnumbering the other countries 2 to 1.

Canaris
Title: Changing Countries
Post by: Jasta on July 26, 2004, 08:03:47 PM
All I know is the green team sucks...

There always seems to be twice as many reds as there are greens, and its annoying.
Title: Changing Countries
Post by: xBarrelx on July 26, 2004, 09:40:14 PM
Quote
Originally posted by jaxxo
Get that hook outta  my lip morph! this barrell guy is good. Is that your handle.."barrell" ?


My handle is what is listed below all of my posts, TheTitan. My handle previously was Barrel.