Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Sundog on November 28, 2000, 09:02:00 PM

Title: Perk Planes: Extra Implementation Idea
Post by: Sundog on November 28, 2000, 09:02:00 PM
I was just discussing with some of my Squad m8s another way in which to use the perk planes. I was wondering if HTC would consider enabling perk planes for teams which only have two or three airfields remaining (Which usually means they are getting gang banged). The main reason I ask this is that the ultimate perk plane, not that we will ever get it, could be considered the Me-262. Now, consider Germany had these when they were on the ropes. Along the same lines, I just thought it would be cool if the `wonder weapons' became available to a country in AH under those circumstances. Let me know what you guys (AH players & HTC) think about this idea (Not that I could do anything about it..hehe..Just want to know what everyone thinks of it).

SD

[This message has been edited by Sundog (edited 11-28-2000).]
Title: Perk Planes: Extra Implementation Idea
Post by: SKurj on November 29, 2000, 07:39:00 AM
Ooohhh yes give them 262's!! then we can all hover above those 2-3 fields waiting for the free vulches as they attempt to land or takeoff +)

AKSKurj
Title: Perk Planes: Extra Implementation Idea
Post by: straffo on November 29, 2000, 08:11:00 AM
punt !
Good idea for me at least  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: Perk Planes: Extra Implementation Idea
Post by: Dusky on November 29, 2000, 01:51:00 PM
Just concider how that would decrease the spirit of defending and capturing fields.

Otherwise a good idea but I think it would increase the furball to even a higher level than it is now.
Title: Perk Planes: Extra Implementation Idea
Post by: RAM on November 29, 2000, 02:15:00 PM
that would end in a lot of people changing countries towards the banged one...interesting gameplay results.

But, I dont like the idea. In fact rewards the lack of agressive defence of fields, and perk planes should be given for a good work, not a bad one.
Title: Perk Planes: Extra Implementation Idea
Post by: JimBear on November 29, 2000, 02:22:00 PM
I think you miss the point, its not a matter of rewarding bad work, it gives a side that is totally outnumbered with its back against the wall a few "V" weapons that might help turn the tide. Very rarely have I seen a country down to 2-3 bases because of "bad" play, more than likely its because they are facing a two sided attack from 100+ enemys. And if players from the otherside switch just to make use of the new planes, well that speaks for itself. I could be wrong, usually am, but its my $0.02  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: Perk Planes: Extra Implementation Idea
Post by: hazed- on November 29, 2000, 05:18:00 PM
Sundog EXCELLENT idea  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

It even satisfies my 'historicaly correct' tendancies  (http://bbs.hitechcreations.com/smf/Smileys/default/tongue.gif)
I hope they implement this idea at least for 1 day a week or something  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

<S>

hazed
Title: Perk Planes: Extra Implementation Idea
Post by: hazed- on November 29, 2000, 05:20:00 PM
just had a thought...if you want agression to be rewarded with perk planes how about you have to capture 1/2 the bases to enable the production of perk planes? just a thought.

hazed