Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: Waffle on July 28, 2004, 03:33:16 AM
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I've been editing alot of sounds lately..lol and did a version of "explodes" using a spoken number correlated with the explode#, ie when "explode1.wav" triggers you hear "one" and so on.
anyway I just noticed that the puffy ack / tank rounds / and rocket hits all use the "explode2.wav.
I couldn't find explode 5 anywhere.
Was just wondering if "explode 5" was supposed to be puffy ack?
Or is there an easy way to change it? :) or clue me into what explode5.wav is for :)
CV guns - explode1.wav,
Puffy ack / tank round impact / rocket impact - explode2.wav
bombs - explode3.wav
bombs / 2nd explosion - explode4.wav
? - explode5.wav
Thanks -
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relating to puffy ack...
i have not heard it since like version 35 beta.
keep forgetting to post that,