Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: RELIC on July 28, 2004, 11:48:15 PM

Title: F4U ground loop
Post by: RELIC on July 28, 2004, 11:48:15 PM
OK I know the Chog has a nasty ground loop but it seems almost a 50-50 chance you will ground loop and blow up if you attempt to rearm.  Even low speeds can produce a ground loop that results in death.  I've seen Pintos that can take more abuse without exploding....
Title: F4U ground loop
Post by: Deth7 on July 29, 2004, 06:16:06 AM
Before you land take off your combat trim and zero out the rudder
that way the plane won't ground loop, it's easier to land  too.
Title: F4U ground loop
Post by: RTR on July 29, 2004, 08:40:48 AM
Relic, as long as you hold the stick back and lock the tail wheel it won't tip over on you.

Get your taxi speed down a little slower, use differential braking to steer, and if you need to use rudder to steer once you are very slow, ease off on the stick a bit, make small corrections with rudder and once headed in the direction you wish to go, Pull Back on the stick again and lock the tailwheel.

Cheers,
RTR
Title: F4U ground loop
Post by: RELIC on July 29, 2004, 01:02:16 PM
The tailwheel lock works great for me when landing but its the low speed taxi that always gets me.  I don't generally use combat trim so I will double check my rudder settings.
I guess my biggest gripe is not so much how hard it is to handle but how easy it blows up if you ground loop.  I can understand if you were at 50 mph but at speeds less than 25?  I think that is a bug or incorrectly modeled, but just one person's opinion.
Thanks for the tips - I will try em out.