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Help and Support Forums => Technical Support => Topic started by: Moochie on August 02, 2004, 12:42:29 PM

Title: Maxing texture load into vidcard
Post by: Moochie on August 02, 2004, 12:42:29 PM
I have an Nvidia 5900 Ultra with 256k; however, the most that seems to get used on it is 130k.

I remember seeing a setting somewhere (either in the bios, operating system, ie. Win 98SE, or application) - can't remember where - that allowed you to set what size of textures was loaded into memory.

Can't find it now.  Anyone know what I'm rabbiting on about?

Thanks
Moochie

P.S.  On a different subject, my eDimensional 3d glasses sometimes flip inside out (the view, that is).  What causes that?
Title: Maxing texture load into vidcard
Post by: Skuzzy on August 02, 2004, 01:35:16 PM
The texture size is in the video setup screen, along with the preload options (Press "Video" on the clipboard, after starting the game.).

I have no idea what those glasses are.  You might ask the manufacturer about that one.
Title: Maxing texture load into vidcard
Post by: Moochie on August 02, 2004, 01:43:19 PM
Thanks for the answer Skuzzy.

However, I am not talking about the 1024 512 etc. texture load.  There is a setting somewhere else where you select in kb size.  Can't remember where it was.  Might be something to do with my vidcard setup.

Thanks anyway.
Title: Maxing texture load into vidcard
Post by: Skuzzy on August 02, 2004, 01:56:57 PM
Might be in the video card control panel, but is not in the game.
Title: Maxing texture load into vidcard
Post by: Moochie on August 02, 2004, 04:35:43 PM
Thanks.