Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: g00b on August 05, 2004, 01:27:01 PM
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I had suspected for some time that there were no mid-airs in AH2. Last night I filmed proof! After going winchester on a trio of Lancs, who for some reason were ignoring me, I decided to ram the SOB.
After passing directly through the center of the lead lanc a number of times, I pulled back on the throttle and entered the formation, INSIDE THE LEAD LANC! I sat inside the lancs bomb bay for maybe 30 seconds.
I'm at work now, but I will forward the video to anyone interested this evening.
g00b
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Alot less of those "SOB Rammed me!!!" comments I use to hear all the time on range. Still hear them from time to time, just alot less of them now. Good or bad I dont know. The lag induced crashes were the worst and I no longer worry about those.
RHIN0
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Been saying it since way back. Just send the film to HT.
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=121981 (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=121981)
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I know for sure that I have unintentionally rammed people and been damaged by it. It's happened a couple times to me when I am too close to a con and he chops throttle to try to force an overshoot.
However, I do recall seeming to fly through bomber wings or tails on a couple slash attacks. I think perhaps the fighter collision code is working, but the bomber code is not.
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Originally posted by phookat
I know for sure that I have unintentionally rammed people and been damaged by it. It's happened a couple times to me when I am too close to a con and he chops throttle to try to force an overshoot.
(http://www.tilt.clara.net/pics/touch.jpg)
No Enemy Collisions (http://members.cox.net/dipstick/nonmecollision.ahf)
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Excellent proof that you are indeed a ramming dweeb ... :p
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I no longer even worry about ramming a bomber, just fly right on thru them, every time.
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I rammed a n1k with my 262 trying to come up from below the other day.... I can asure you that at the time, collision was on, cost me 258 perks to find out.
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Originally posted by SlapShot
Excellent proof that you are indeed a ramming dweeb ... :p
Sorry dog! This was me and XtremeJ meeting between fields to test it. :p
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Have heard several reports about 262s and rams. Could be they are on?
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I am sure I have collided with neme aircraft. But it is now very rare. I think the collision bubble is quite small. :aok
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It seem less to me.. But believe me..I have mid airs several times now in AH2.
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Here's the proof!
The film:
http://www.easyracers.com/temp/ahpics/film13_1520.ahf
Some screen caps:
(http://www.easyracers.com/temp/ahpics/Untitled-1.jpg)
(http://www.easyracers.com/temp/ahpics/Untitled-2.jpg)
(http://www.easyracers.com/temp/ahpics/Untitled-3.jpg)
(http://www.easyracers.com/temp/ahpics/Untitled-4.jpg)
(http://www.easyracers.com/temp/ahpics/Untitled-5.jpg)
(http://www.easyracers.com/temp/ahpics/Untitled-6.jpg)
(http://www.easyracers.com/temp/ahpics/gfasgf.jpg)
g00b
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Seems to me the issue is you CANT collide with a BOMBER, but you can with another fighter...
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I have rammed right through fighters with no collision. I haven't captured it on film yet though. There is a screen shot higher up of someone else with no fighter collisions.
Can someone post a film to show there ARE fighter collision?
Maybe only some of us have collisions?
Can we get some word from HTC on this?
g00b
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Enemy collisions can only be set ON or OFF - there is no setting for bombers or fighters only. :)
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Looks like a bug to me.
HiTech
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Originally posted by Balsy
I no longer even worry about ramming a bomber, just fly right on thru them, every time.
nope, ive lost 4 262's and 2 163s due to ramming bombers....... so ramming is ON if your in a 262/163.....
fighter vs fighter? well it seems ot be off......
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i've never lost a 163 to ramming bombers. at least i thought i went through them when i dived down but maybe i'm wrong.
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I think everyone reporting collisions, simply got shot at extreme close range. Maybe it's not even visable on their FE. Untill I see a video of a collision I'm going to believe they are on for all a-a. Not for a-g however! I've been ramming tanks in my IL2 and the scrape noise is followed by either no damage, damage to my tailgunner (!?), or loss of a wing or somesuch. That thing is tough!
g00b
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When I host rooms in H2H, I always turn on enemy collisions. But for some reason when i come up against a bomber, I just go right threw it. I also go threw fighters too. Haven't had a single collison in this game yet. Be happy to collide with someone. And i turn up the enemy collision all the way up.
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Originally posted by g00b
Untill I see a video of a collision I'm going to believe they are on for all a-a.
g00b
http://members.cox.net/dipstick/nonmecollision.ahf (http://members.cox.net/dipstick/nonmecollision.ahf)
Originally posted by hitech
Looks like a bug to me.
HiTech
PS... Thanks HT, hope you figure it out 'soon'.
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Already fixed for the next patch.
HiTech
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Yehaw! Wtg HT you are da man. Now I'm going to have to relearn how to dodge the flaming carcasses.. :lol
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When they doo get it back on,,,
Expect to hear alot of whinning about people ramming,,
Every one is going to be used to having it off or not obvious,
And those LA7's they should put a huge spiked ram on the front of those. . only makes sence,,, its their primary weapon. :D
MonkeyMeat
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Hey HTC.
First the Compliments:
Thanks for the corrections. I will admit that it's going to take the fun of joining a formation, and climbing inside before shooting!
Now the nitpick:
I noticed that Bomber collisions have been fixd. Any chance we could have the bubble around the bombers reduced to the craft surfaces or something resembling it?
I used to Make a slashing attach and dive over or under, now it Seems that the bubble is like 100 or 200 around the bomber. Woiuld this be Lag? I Tried a head on pass the other night, and got schooled, even though I though I was quite far from the bombers.
Is there anything technical you were going for in making the bubble bigger around bombers ? Or is this an illusion brought by Lag of Flight paths? The same holds for Bombres that have been destroyed, and falling, while I am climbing.
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Current collision model reminds me WarBirds :rolleyes: You can fly in 100 meters aside from enemy and ram him anyway. AH1 has better model i think. Hope it will improved soon.
Still better than no collisions at all :cool:
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so this is what started it? omg.
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Originally posted by hitech
Already fixed for the next patch.
HiTech
Not trying to be excessively nasty or anything, but you need to fix it again, and you need to turn it off until it is fixed. Anytime you get close enough to get a good shot, when you kill your enemy his debris almost certainly kills you instantly, and gives HIM credit for killing YOU, and you no credit at all for killing him.
In all honesty, I suppose that had the previous condition been left alone for long enough, there would have been those who would get gamey and figure out how to exploit it. But as it stands now the current cure is FAR worse than the disease was.
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or, if a 163 flys within 200 yards of a b17 formation, all 4 blow up.......:(
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Originally posted by Overlag
or, if a 163 flys within 200 yards of a b17 formation, all 4 blow up.......:(
I have been in the MA filming these axat things, and copying the relvant few seconds of the action to post. Should be done by Sunday night.
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While I certainly appreciate HTC responsiveness to the original issue, I find I must agree with the last couple of posters. It's waaaaay to easy to mid-air now. I too will try and get some footage of non/mid-airs.
Thanks HTC I know you guys will fix it!
g00b
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How is it any diferant flying threw freindly planes? I say turn it all on or all off. btw flew a 10 kill niki last knight. Just to get hoed by a a6m .. He hoed time after time just kept upping hoeing. IF ya are going to turn it on make it so both planes die.
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Looks like Vulcan "Plane Meld" to me. Variation of mind meld. Does Spock work for HTC?
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Ok, I was getting more, but it seems by Sunday Evening (PST) Collisions were turned back off.
Here's the bad collision:
http://www.blueorb-gaming.com/philes/ah_film/B17_38.ahf
And Here's why we need them turned on:
http://www.blueorb-gaming.com/philes/ah_film/Whyweneednmecoll.ahf
The action happens really quick, don't ask me why some are so much larger than others.
Dan.