Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Hangtime on January 20, 2000, 12:38:00 AM

Title: Gun Modeling.. something changed?
Post by: Hangtime on January 20, 2000, 12:38:00 AM
Does anybody else see changes in weapons modeling?? My undermodeled .50's seem even worse.

Any other planes having gun/kanonnen probs?

Hang
Title: Gun Modeling.. something changed?
Post by: Hristo on January 20, 2000, 12:53:00 AM
Too little time flying lately, but I noticed I fired too short bursts  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

What used to kill planes earlier just wounded them in last few days.

But, as I said, too little time in cockpit.
Title: Gun Modeling.. something changed?
Post by: Soulyss on January 20, 2000, 01:27:00 AM
The .50's seem about right to me.  I dunno maybe my aim is exactly getting better for a change *GASP* but one good burst from my 6 .50's will put someone down usually. Even got a couple kills on snapshots.   They can't do the damage at the ranged that I've seen the cannon do I usually fire from about 450 back and get good results.
Title: Gun Modeling.. something changed?
Post by: JENG on January 20, 2000, 07:19:00 AM
Don't feel anything different on .50's... but I only fire from 500 on (convergence in F4 and pony at 400)

When I fly me spitty I don't fire hispano over 300 so can't account for that... but I get sprites with the .50's up to 900 (nice to use those 2 .50's to get someone to brake... preferably a pony  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) )

Bee
Nemo impune lacessit
Title: Gun Modeling.. something changed?
Post by: Ripsnort on January 20, 2000, 07:26:00 AM
Undermodeled .50's?? The first (and few) times I flew the 51 I was awed by the incredible destruction these .50's did.  Haven't flown it lately, sounds like they might have taken the depleted uranium tips off the .50's.

------------------
Brian "Ripsnort" Nelson
-Rip1- VF-101 Grim Reapers (RET)
"There is no reason anyone would
want a computer in their home."
   Ken Olson, president, chairman and
founder of Digital Equipment Corp.,1977
Title: Gun Modeling.. something changed?
Post by: dolomite on January 20, 2000, 07:37:00 AM
You know, Hangtime, you may have something here. Something has changed in the last couple revisions; I haven't been able to kill as many as I used to. Now, you may all be right and I just plain suck (thought I'd beat you all to the punch), but I used to kill at least 2-3 per sortie, often more. Now I put ammo into a bird and it parties on.

I fly everything; it is the same in all planes. Several times I get in close, 1-2 second burst, roll off thinking "he's finished" and am surprised to see a smoking but fully functional plane killing away.
Title: Gun Modeling.. something changed?
Post by: 214CaveJ on January 20, 2000, 09:08:00 AM
the 50s on the buffs feel like they've been tuned down some.  Or the airframes have been beefed up (dinnae feel like this to me when I fly fighters).  I start shooting about d900-d1k and in version .46 it only took 1-2 seconds of solid hit sprites before a wing came off and down they go streaming smoke.  Seems to take alot more ammo now for the same effect.
Title: Gun Modeling.. something changed?
Post by: Rude on January 20, 2000, 09:17:00 AM
I have seen no changes in gunnery....of course if you guys would not pull till 300, you might not either (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Rude
Title: Gun Modeling.. something changed?
Post by: dolomite on January 20, 2000, 09:22:00 AM
Rude-
 
150 close enough?  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif) I can be riding right on top of an enemy, pummeling with all I've got in a situation in which I can't miss. No, I'm pretty much in agreement with Hangtime here...
Title: Gun Modeling.. something changed?
Post by: Hangtime on January 20, 2000, 10:43:00 AM
Hmmm... some you guys like the pump... I like the spray.  <GGG>

In any case; I like to get in close. I've used the same convergence settings (175) in both Brand W and here since I started flying. I hold my fire to less than 200 yards and I have a pretty reasonable hit average.

Lately; it's taking more hits to do significant damage.. and the snap shots seem really weak; AC inside or at convergence don't seem to mind repeated snapshot exposure... very frustrating. especially with a severly downgraded AC in flight modeling and energy retention. Defanged and declawed, so to speak.

As for undermodleling.. they are. The .050's guns were FAR more destructive than they are modeled here.. for reasons of 'play balance' according to Pyro. Since we've all agreed the planes should be as close to the real thing as possible (Numbers; I wanna SEE THE NUMBERS, remember??) it seems to me the damn guns should work correctly too.

Hang (feeling a bit pissy this morning. Sorry.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif))

 

------------------
PALE HORSES
"I looked, and behold; a Pale Horse, and it's riders name was Death, and Hell followed with him" Rev 6.8
Title: Gun Modeling.. something changed?
Post by: Toad on January 20, 2000, 11:03:00 AM
My dad flew in New Guinea with the Air Apaches. He flew a B-25C with 8 pilot-controlled forward firing .50's.

I just asked him about their leath.

He said he used to strafe Jap freighters. They had a regular reflecting gunsight in his plane, btw. He said he'd open on them around 800-600 yards and fire all the way in until you had to pull up to miss the masts.

He said 8 50's made the whole freighter shake in the water. He said on barges and lighters a good pass would cut them into two pieces.

He has a huge amount of respect for the .50.
Title: Gun Modeling.. something changed?
Post by: Pyro on January 20, 2000, 11:20:00 AM
No changes in the gunnery.



------------------
Doug "Pyro" Balmos
HiTech Creations

"The side with the fanciest uniforms loses."
Title: Gun Modeling.. something changed?
Post by: Hangtime on January 20, 2000, 12:22:00 PM
hummpfh.

Ok..  WILL you change gunnery?  Since I'm by all reports now flying 'the real deal'; how about installing 'real deal' guns to go with it?

Hang
Title: Gun Modeling.. something changed?
Post by: Pyro on January 20, 2000, 12:34:00 PM
You do realize that lethality drops off with range?



------------------
Doug "Pyro" Balmos
HiTech Creations

"The side with the fanciest uniforms loses."
Title: Gun Modeling.. something changed?
Post by: Hangtime on January 20, 2000, 04:39:00 PM
Yes Pyro; of course! As it should. The difficulty does not appear to be 'lethality' per se.. it seems to be 'density' (for lack of a better descriptive) Not to be confused with dispersion.. beyond convergence I would expect to see a significant spread in the bullet stream (dispersion) and I understand lethality diminishies with range.

At less than 200 yards (my conv is set to 175) I've had many many many AC simply fly through the bullet stream, seen a few hit sprites.. and not done significant damage. Multiple occurances on the same target in fact!

The targets passage thru the 175 yard convergence zone should result in significantly more damage.. exposure to the 6 .50's on convergence should result in large sections of the target being literaly 'sawn off' by the bullet stream.. akin to a foam block passing thru a hot wire.  i.e. the  bullet stream 'density' at convergence is in question...

If the rate of fire is correct, and each round fired is 'modeled' then these 'dead on target' snap shots with  6 hammering .50's should result in a whole lot more damage than I see now.

Any way to improve this?

Thanks for answering!

Hang

 
Title: Gun Modeling.. something changed?
Post by: 214CaveJ on January 20, 2000, 05:06:00 PM
earlier today I had a pony make a pass on me 26.  I held me fire til d800 as he came down on me tail, then lit him up with the tail and upper guns firing.  He closed to about d400 then turned away and flew off w/o any apparent damage.  No smoke from anything, and dinnae see any pieces fly off.  And I had this guy cold, hit sprites showing the whole time.  What gives with that?
Title: Gun Modeling.. something changed?
Post by: TT on January 20, 2000, 09:52:00 PM
 Rubber bullits.
Title: Gun Modeling.. something changed?
Post by: Hangtime on January 20, 2000, 11:11:00 PM
LOL TT.. good description.

I've lit up lots of targets at 300 - 400 yards and done minimal or no damage at all. Not unexpected.. as Pyro sez; lethality dininishes with range.. tho I suspect too much.

What I really find aggravating is the inability to make good snapshots count.. when they cross thru the bullet stream at less than two hundered yards and catch a burst; they fly away all too often. I think the guns are turned down too much.. certainly; they were far more dangerous than this?

Hang
Title: Gun Modeling.. something changed?
Post by: Phantom121 on January 21, 2000, 11:27:00 AM
Hate to agree with TT  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif). But he rubber bullet theory is making more sense every day.  I suspect damage modelling is culprit.  Anyway, dead six shots are the worst - hit sprites lighting them up like a Christmas tree but no are little damage.  Seem to be bouncing off skin (ricochets). They start to turn - I pull lead (now a deflection shot) shreads them like paper. Go figure.
Title: Gun Modeling.. something changed?
Post by: TT on January 21, 2000, 01:08:00 PM
 Phantom. Ive noticed the dead 6 shot problem also. And, I should mention tht after WB ver2.6 came out they had the same problem for sometime. They did fix the level 6 thing for awile. But all in all, the thing never did work right.
Title: Gun Modeling.. something changed?
Post by: Phantom121 on January 21, 2000, 01:35:00 PM
Maybe it is "correct".  A level dead six shot provides a very small profile with a higher probabilty of ricochets but gun camera footage seems to indicate otherwise.
Title: Gun Modeling.. something changed?
Post by: Rude on January 22, 2000, 12:09:00 AM
Hangtime!

Convergence is your problem....change it to 275-300-325 if you fly the Cadillac of the Skies as I do (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

My kills go up in flames almost immediately.

Give it a shot! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Rude...............Out
Title: Gun Modeling.. something changed?
Post by: Hangtime on January 22, 2000, 12:42:00 AM
Tks Rude; I'll give it a try.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Hang
Title: Gun Modeling.. something changed?
Post by: flakbait on January 22, 2000, 01:22:00 AM
I take it you all know that a 20mm HE/frag cannon round can kill you 10 feet away? It's true. I've got a pic of a 20mm frag goin off 10 feet from the ground. Dust and all sorts of crap are getting kicked up. Then again, this is a modern 20mm.

I figure a couple of 20 mike-mikes would ruin any Mudstain drivers' day. Especially if you hit 'em square in the butt  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif) No more boom 'n' zoom for that guy.

Flakbait [for the drivers of LuftWaffe iron]
Admin, Delta 6's Flight School