Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Busdriver on January 20, 2000, 07:45:00 AM

Title: BETA Test input
Post by: Busdriver on January 20, 2000, 07:45:00 AM
Here's my input (which is the purpose of the Beta test....no?):
I enjoy flyin' the bombers. Last night I spent 45min flying to target (radar), low on fuel and only a 6pak (6 X 1k bombs). I was intent on doin' the radar in, but unfortunately, as I began my run approx 1 min from target at 28.5K, I lost my connection. I'm not squeakin about losing my connection, just pointing out there are people like me who will spend huge amounts of time just flying for that 18sec of excitment, and knowing that I contributed something to the war (plus I suck at flying the fighters). And THATS the point: there seems to be no real need for bombers other than pegging ack ack. So here's my observations (which of course the free beta is all about:


Done for now, just had a couple of thoughts to share. Without real need for the bombers (something fighters can't do, as I'm sure there are plenty o' good fighter pilots that could jockey some rockets/bombs onto the ack) there seems to be no need for them, which kind of gives me the feeling of a 'first person shooter' game rather than an actual 'sim' (unless of course you're worried about the flight model only, not the entire scope of the 'sim').

All in all, so far so good, I'll be excited to see more development for other aspects of the game in addition to tweaking the models.
Title: BETA Test input
Post by: Azrael on January 20, 2000, 07:52:00 AM
Current strategic system:



Default downtime for all field targets and HQ is 30 minutes, all factory and city targets is 60 minutes. This could change or have already been changed of course.

Az

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Azrael

Erprobungsgruppe 177