Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: nopoop on August 21, 2004, 02:54:03 PM
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A suggestion with the advent of all these new skins that
might be good. The vast majority of the planes the nose
art was on the left side of the nose. With the current
hanger view the right side is shown. With no external
view, a player has no way of seeing the nose art.
The nose art on many of these planes is what sets
them apart from the rest. Many have colored tails
and noses. But only one plane has that specific
nose art.
Turning the plane and dropping the lighting to 10 o'clock
gives the player a good view of what he's gonna fly.
Dropped the skuzzmeister an Email. The availablity of
skins ingame just rocks.
(http://www.onpoi.net/ah/pics/users/474_1093117811_htemail.jpg)
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I wholeheartedly agree with this. along with a better (easier) gun calibration setup.
Current one can be a real pia
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Very good suggestion! :aok:
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would be good to have a "view plane" button, where you can look round the plane using mouse and zoom in to see detailing.
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Absolutely. Sucks having to play Offline just to see what your skin looks like from angles other than the cockpit view. Ditto for making gun calibration easier, as well.
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It's nice that its 3d, but I don't think it needs to be.
IMO, we would be better off with loadout screen similar to the IL2 one.
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Looking at that (and I'd like to see that) I was wondering, when "Squad Noseart" is reloaded and working again will it cover the art on the noses now or what?
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Would be cool *sorta* to have which AAF a particual plane type flew for, coupled with our Squadron nose art. But I'm just dreaming.
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Originally posted by DipStick
I was wondering, when "Squad Noseart" is reloaded and working again will it cover the art on the noses now or what?
Does anyone know the answer to this???
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Originally posted by DREDIOCK
I wholeheartedly agree with this. along with a better (easier) gun calibration setup.
Yes and YES