Aces High Bulletin Board
General Forums => Custom Skins => Topic started by: o0Stream140o on August 28, 2004, 05:48:53 PM
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Quick question?
When making panel and rivit lines do you guys use basic black or just off colors of the skin you are doing?
Stream14
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Seems to me that most use black (or a near-black color) and then use less than 100% opacity with some sort of blending (setting the layer to multiply or something) and then some also use drop shadows with specific settings to give the illusion of depth.
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black and white dot at low opacity depending on rivet type.
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I use black for the "dot" then blur it. White second dot not blured and then mess with both transparencies. Offset the white position
Always keep them seperate though. Depending on skin you may want to change the relative transparencies.
Hope this helps.
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I use a black for rivits and use the backround color and darken it to almost black for panal lines
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I wanted to try to do this with the P-40E... If anyone has a good P-40 template out there..
(http://www.onpoi.net/ah/pics/users/269_1093747853_trixie.jpg)
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http://www.ah-skins.com has a great p40 template, by Fester I believe.
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ive come to a conclusion that the less rivits you use the better the look..some times it makes a wing look like a hedgehog.. i'm experimenting at the moment with a new type of rivit..will keep you informed..
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SELECTOR i know this will drive u crazy but mak the rivits 1 to 2 pixles big and about 2-3 or 4-5 pixles apart (takes forever)
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I just made a panel line/rivit sheet. Did them horizontal and vertical. one in black and the other in white. Once you have a long line of rivits or a panel line. Copy and paste them into what your working on. Then you can rotate them etc. Still real tedious work.
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I'm using PsP 8 and created a custom line with a "rivit" every 5th pixel. This way, I can draw it as a vector line and be able to move, resize, or rotate it later.
I'll create 2 layers, one for white and the other for black and work with the positioning of the two till I get the effect I like, then change the opacity to match the tone of the plane.
The one flaw I've found with this is that most of the rivets will be similar. I like the effect nopoop has achieved with his rivets, as a couple will be brighter then the others, giving the effect that the paint was chipped off some directly next to others.
I'm giong to play around with changing my rivet layers to a raster layer after they are laid out, then i'll be able to adjust the brightness of a couple rivets to get the same effect.
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Greebo taught me that Nomde.
Copy your white rivits and paste them directly on top of the originals. At 100% they're quite a bit brighter. Adjust the transparency as needed and then take your airbrush eraser, drop it down to 35 or so and just randomly erase portions of the added layer.
It's easy and comes out great.
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Never thought of that rivet method nopoop, just tried it works like a charm.
May I suggest a refinement -
If you set your eraser to 25% opacity you can end up with 3 different levels of rivet "brightness", the 4th pass erases them.
Actually what I need is tip on doing paint chips!!
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Paint chip are a biatch for me Kev. Greebo has it down, haven't figured it out. For leading edge paint chips I spray white with a disolve brush and then do the same thing as with rivits and panel lines. Adjust transparency and then erase at a low setting to break it up.
Hatch cover paint chips is what I want to learn in a bad way. Mine always look like a spotch of white paint.
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Trying a new way at the moment -
Think I'm just about happy with the outcome.
Any tips, comments?
Found a few useful tips at http://www.aluminumcloud.com/skinning.htm
(http://www.cyberonic.net/~kreed/example.jpg)
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I do the same with paint chips on the leading edge, but then i'll take it a step further. Using the Wind distortion and or the motion blur, i'll stretch out the scratch opposite the direction of forward motion.
With panel edges, i'll mask out a corner and touch it a few times with a low density spray. After which i'll use the soften option to blend it in better to the surrounding area while making sure to keep a crisp edge on the panel line.
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Nopoop,
Start with one of the 'silver' colors. Paint with a pencil 1 pixel. Randomly paint patches along the panel edges.
Then use the blur tool at about 10% to cut the really sharp edges.
Last, ( of course you have your paint chips on a separate layer, don't you? ), set the transparency of the chip layer until you like it.
An airbrush on dissolve at about 10% can be used for large areas of wear, such as the wing root.
I also use a color slightly darker and one slightly lighter than the base colors for panel lines, then vary the transparency of that layer.
I'm not perfect at it yet, but it seems a good start. Take a look at the brown Yak in the Skins in Progress thread.