Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: TBolt A-10 on August 30, 2004, 03:13:24 AM
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just sitting here tonight thinkin'...it'd be nice if HTC brought the Deathstar back to us combat simmers. HT flew in AW. He must've enjoyed at least a few B-17 sorties with his squadmates - shootin' down enema like fish in a barrel. Fun times...please bring the Deathstar back, HT. :D :)
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Deathstar does exist it's Plumbit in a B26 :)
...-Gixer
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Originally posted by Gixer
Deathstar does exist it's Plumbit in a B26 :)
...-Gixer
:rofl :D I'll let him know you said that next time I see him up.
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Great give him my regards.
...-Gixer
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Originally posted by Gixer
Deathstar does exist it's Plumbit in a B26 :)
...-Gixer
that dude seriously needs to be perked for gunning the B26, the way he does.
Plumbit perk thyself :p :D
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HiTech recently (in the last month) said he would not be implimenting this
sorry
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Originally posted by DieAz
that dude seriously needs to be perked for gunning the B26, the way he does.
Plumbit perk thyself :p :D
YES! Plumbit is a BULLY :)
Plumbit :)
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Originally posted by JB73
HiTech recently (in the last month) said he would not be implimenting this
sorry
did he give a reason why?
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Originally posted by TBolt A-10
did he give a reason why?
said it all right here:
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=126731
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Edit for flame
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Originally posted by Gixer
What they need though is to get rid of the laser computer aided convergence of all the guns. That's always been a joke since day one.
:confused:
You say that as though the guns converge on the fighter.
Bomber guns from the same bomber do not converge and never have. They parallel each other.
Bomber guns from the aircraft in a formation converged at 1000 yards prior to vv2.00p8. After v2.00p8 was released they converge at 500 yards. This means that if you are at <400 yards or >600 yards you will only get hit by one bomber's guns. The other two must miss.
Bomber lethality relied to a great extent on the AH1 hit detection method. The AH2 refined hit detection has largely pulled bomber's defensive teeth.
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Karnak is Right......wait a sec let me get my teeth.........ok now thats better............
Obviously the bomber gunnery has changed in AHII, much to my dismay :( . However, this will not deter me from once again pursuing excellence in gunning.......so I have to let you get a little bit closer for a while. As JB42 once said, "you are a gamer and have mastered the gaming" as I shot him down in his 190 again......... JB42!
To be serious though.........It took quite some time to learn the B26 only because I sucked at everything I did in AHI when I first started. Went from GV's to PT's to my final love..B26's......I have died more than I have killed in them, but I do have one heck of a blast when I am attacked by multiples!
Since AHII has changed not only the gunnery in the bombers, but the visibility, the damage model, and a few other items related, the B26 has, for me, become a challenge to try and master once again..............Not that I was a Master before, but none the less, I pursue excellence...........and thanks goes to all those who have tried and died in my behalf:D Special mention to those who have mastered me in their fighters in Air to Air
GreyGhostII AKA Plumbit
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I used to love deathstars. We would load one up and head over to fightertown and have a lot of fun. I remember one time we hovered over an aircraft carrier and vulched anyone that came up. I remember that 6guns was one of the vulchees that we killed a few times. It's always fun killing 6guns no matter how it's done,lol.
:D
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Everybody hear that? Plumbit's confidence is down right now. He's cannon fodder...for about a week; then, you're dead. :D
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AW was WAY before my time.
What is a deathstar? :o
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Originally posted by MajWoody
AW was WAY before my time.
What is a deathstar? :o
a fully-gunned B-17. :)
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Originally posted by TBolt A-10
a fully-gunned B-17. :)
With NO bombs so you can stallfight in it while your gunners chew up fighters.
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Originally posted by Grits
With NO bombs so you can stallfight in it while your gunners chew up fighters.
details. details. :lol thank you, Grits.
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so people whine about dive bombing cvs in b17s 1k lancs
but everbody wants stall fighting B17s
:rolleyes:
sounds fun but killing a fully gunned B17 sounds like a nightmare
are bombers in here with 1 gunner do way better then a RL fully loaded B17
not talking coming in dead 6 im talking setup runs on a bomber
i would like it so i got 1 extra perk for ever gunner onboard 10 gunners 10 perks:D
i would like a reward for killing a flying battleship
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We used to do that alot in RR.It was a blast to load one up and hit the spit factory.Had many many hours of fun shooting the bull on those runs.Maby its to much of a pain to implement,but I bet it would give the buff types a huge boost in help and even Escorts.
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Originally posted by simshell
a flying battleship
exactly why some of us would like to see this happen. think of the fun all those fighters would have trying to shoot down a fully-manned B-17. :cool: and, the gunners...what a party.
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I read the reply from HT in the previous thread and I think their reasons for not doing it are lame. I mean, we're the customers, and where I work, the customer is always right.
Let's take a vote!
:D
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i can see the PBY being a great plane for deathstar