Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: Stone on August 31, 2004, 12:48:36 AM
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Anyone know a good program to benchmark my pc?
I suspect sumthing is wrong with it, and it would me nice if I there is a program to test cpu, memory, video etc. to see if some component is slower than expected?
I found some software allready, but dont know if they are any good, and I do not really have anything to compare the results with :(
3DMark is pritty, but it does not tell me much, where a problem could be?
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Use Sisoft Sandra, free edition...
i got it at home will dig up the link tonight.
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Thx, im downloading it now.
http://www.sisoftware.net/index.html
Hope I can figure out the problem from the results...
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Ill run mine at home tonight and post results.
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My results
MAINBOARD INFORMATION
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MicroStar MS-6570 nVidia nForce2 ICP
Front Side Bus Speed 2x167MHz (334MHz data rate)
Maximum FSB Speed / Max Memory Speed 2x200MHz / 2x200MHz
Board Temperature 38C/100.4F
CPU Temperature 52C/125.6F
Power/Aux Temperature 34,5C/94,1F
CPU Voltage 1.66V
Aux Voltage 1.76V
+3.3V Voltage 3.34V
+5V Voltage 5.08V
+12V Voltage 11,92V
-12V Voltage 12.03V
-5V Voltage -5.10V
Standby Voltage 4.99V
AGP Bus
Versio 3.0
Speed 8x
Fast-Writes Enabled Yes
Isochronous Mode Enabled No
Addressing Enabled 32-bit
Aperture Size 128MB
CPU
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AMD Athlon(tm( XP 2800+
2.09GHz
512kB ECC Synchronus Write-Back (16-way, 64 byte line size)
Dhrystone ALU 8473 MIPS
Whetstone FPU 3239 MFLOPS
MEMORY
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Nvidia Corp nForce2 AGP Controller
2x167MHz (334MHz data rate) 64-bit
Maximum Bus Bandwidth 2672MN/s (estimated)
RAM Bandwidth Int Buffluffied aEMMX/aSSE 2426 MB/s
RAM Bandwidth Float Buffluffied aEMMX/aSSE 2318 MB/s
TIP: "System bandwidth appears to be FSB limited" ?
Cache&Memory Benchmark Combined Index = 4423 MB/s
DISK
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Drive Index 25MB/s (C:) SAMSUNG SV4003H (37.3GB) 7500rpm
Drive Index 27MB/s (D:) ST320413A (18.6GB) ? RPM
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< Mainboard >
System: ASUSTeK Computer INC. A7N8X-E
Model: ASUSTeK Computer Inc nForce2 AGP Controller
< AGP Bus(es) on Hub 1 >
Version: 3.00
Speed: 8x
Fast-Writes Enabled: No
Fast-Writes Support: Yes
Isochronous Mode Enabled: No
Addressing Enabled: 32-bit
Aperture Size: 128MB
< Processor >
Model: AMD Athlon(tm) XP 3200+
Speed: 2.24GHz
Dhrystone ALU: 9212MIPS
Whetstone FPU: 3495MFLOPS
< Chipset 1 >
Model: ASUSTeK Computer Inc nForce2 AGP Controller
Front Side Bus Speed: 2x 204MHz (408MHz data rate)
Width: 64-bit
Maximum Bus Bandwidth: 3264MB/s (estimated)
< Logical/Chipset 1 Memory Banks >
Bank 1: 512MB DDR-SDRAM 3.0-3-3-8CL 2CMD
Bank 2: 512MB DDR-SDRAM 3.0-3-3-8CL 2CMD
Channels: 2
Speed: 2x 204MHz (408MHz data rate)
Width: 64-bit
Maximum Memory Bus Bandwidth: 6528MB/s (estimated)
RAM Bandwidth Int Buffluffied aEMMX:3045MB/s
RAM Bandwidth Float Buffluffied aEM:2854MB/s
Cache & Memory Benchmark Combined Index: 5085MB/s
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So basically not much faster than what the higher cpu and mem frequenzy would suggest.
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Stone,
I would suggest you turn off FAST WRITES. No benefit and may cause instability.
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Thx Schutt.
I think my memory is a bit slow maybe? And the disk definitly are.
I wonder if the:
"2x167MHz (334MHz data rate) 64-bit "
Is correct on my pc?
Thx DAVENRINO
I will try to disable those fast writes.
What frame rate do you get ?
I run with 128x128 bitt maps, with default video settings at 1600x1200 resolution.
Now with newest video driver my maximum FPS are 75, but drop down to around 40 and even lower if there is much action.
I tried with the default bitt maps 1024x1024, I actually got 75fps at best, but quickly dropped down to 20 and below, and now and then the screen froze for 1-2 seconds compleatly?
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I have FSAAx4 and all video card sliders set to max quality. My AH sliders are all set to almost max. I preload all textures to system RAM and use 1024 textures. I turn off custom skins cause I am never close enough to see them, anyway. I have my desktop set to 1280x768x32 and AH to 1024x768x32 stretched to fit my desktop. My monitor refresh is 60 MHZ so that is max and when I had the fps counter turned on it sometimes got down to mid twenties in the heaviest furball over a smokin base. Since everything is perfectly fluid and I never see the slightest hestitation, I have the fps counter turned off now. Who cares what the number is if it is fluid?
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If it were fluid I would not care, but its not for me with 1024 textures.
EG. I get behind con, press gunz zoom and bang a 2 second freeze, then back to action, look behind bang freez for 1/2 second and the back in action :(
But its flyable with 128 textures. I just dont know why I cant fly with the prety 1024, my system SHOULD be able to handle that right?
Even with 1024 textures I got over 100MB free video memory, so where is the bottle neck I wonder :confused:
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I use 512 on textures... because with that i can preload to video mem, since my video card has 256MB. Does your video card have 256 or 128? With 256 preload textures in video mem would be notable faster than in system mem.
I run 1280x1024 (or whatever the 12xx res was) and it is ok playable, but not fast enogh to put all sliders to max, But my graphics board is much slower than yours.
I would try to run on 512 texture size, not as pretty as the 1024 but still nice.
Your CPU runs at a 12 X 167 Mhz, with a 167Mhz CPU FSB it is faster to run the memory at 167MHz too, so that is just fine.
Also i heard the sound card makes a difrence, i use SB Live which i suppose takes up cpu cycles.
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I dont remember what sound card I have :(
But I have not noticed any delay with sounds, still I like to get those Zalman 5.1 headphones, and I might have to buy a new 5.1 sound card.
I noticed that my USB and Network share a IRQ :( but I am not able to change that :(
Here is a DirectX diagnose on my system: http://www.saunalahti.fi/petesod/DxDiag.txt
DAVENRINO what kind of system do you have, being able to put sliders to max?
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Sound Devices
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Description: Creative Sound Blaster PCI
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cut out unnecessary gibberage
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Min/Max Sample Rate: 4000, 48000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
- thats a sound blaster. note no hw sound buffers cost you cpu power to the sound card driver
i dont know if its noticeable, but when you get a new sound card we will see if it makes a diffrence.
Your graphic card has 256mb of ram... set the graphic selections so you can preload textures in video memory if it doesnt already (think you said somewhere you preload to system mem).
edit: before creating the dxdiag file run all the tests (it says sound test not run) this way it has more info in it.
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Originally posted by Stone
DAVENRINO what kind of system do you have, being able to put sliders to max?
Hmmmm... it is in my signature and AH sliders aren't quite max. All 3 are bout 1/4" from max - of course that is 1/4" on a 50" screen.:D
My sound comes out of the digital SPDIF to a home theatre 5:1 surround sound.
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What is a good sound card ?
Maybe the SoundBlaster Audigy 2? But what modell?
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Oh sorry, I have signatures off.
I still wonde about the haddisk. My transfare rate is 25MB/s what is yours?
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I hear Audigy's are great. I think the cheapest one will work fine if you don't need the digital SPDIF output. The next one up (ZX ?) has this output and is < $90.
DJ229 - AIR MAFIA
Water Cooled Barton 2500+ @ 3200+
Asus A7N8X-E DLX / Antec 480 PSU
1 GIG Mushkin PC3500 Level 2
ATI 9800XT / CAT 4.8
XP Pro SP2 / Soundstorm Audio
CH USB HOTAS / TrackIR 2
50" Panasonic LCD RPTV