Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: spora on February 14, 2001, 09:23:00 PM

Title: Acceptable latency/ping time
Post by: spora on February 14, 2001, 09:23:00 PM
My cable operator is not that good.  I quit playing last october because of that.

What kind of ping/latency times you guys consider 'acceptable'?

It's now 05:28 here, and the average ping to www.hitechcreations.com (http://www.hitechcreations.com)  seems to be about 190 ms.  Good or bad?  The main delay seems to be between UK and US, though, nothing my ISP operator can fix.

I do not want to annoy anyone by using a jumpy superplane.  Of course I could always use tanks or artillery (...hmm did that last year, actually)
Title: Acceptable latency/ping time
Post by: Voss on February 15, 2001, 12:39:00 AM
190ms is not bad at all. Most of the local cable users here get about 70-80ms, and we're within 350 miles of HTC (don't know exactly). On dialup I get anything from 170-300, but I am currently using a very poor modem. There is a forum for help on this issue (Internet Connectivity). Good luck!

Voss
Title: Acceptable latency/ping time
Post by: -towd_ on February 15, 2001, 01:00:00 AM
i seem to remember that like 900 or so is the max the game will allow, but may be wrong . 190ms is a great ping for a analog modem. but check the settup/connection tab in game . if there is not a pretty flat line you will see warps and hate life.
Title: Acceptable latency/ping time
Post by: Xjazz on February 15, 2001, 01:41:00 AM
About 340ms ping is the best Fly Weather what I can get at this moment with 56k modem from Hungary.

My internet operator says that bigest problem is my phoneline. Local phone company give a toejam to my complain.

I find out that best flying time is normaly after 22.00 CET. For some reason I get lately very poor ping times like: Beta a. 1000ms and Al: a. 550ms.

Now I need fly early morning (04.00-06.00 CET) to get that 350ms ping.

Hey you FINNISH fellows!
What kind connections and ping times you have up there in KYLMÄ POHJOLA!!!

BR

Xjazz
Title: Acceptable latency/ping time
Post by: janjan on February 15, 2001, 01:45:00 AM
About 190-200 ms from Tampere, Finland.

With ISDN.
Title: Acceptable latency/ping time
Post by: TheWobble on February 15, 2001, 01:54:00 AM
35-65ms  

(I live about 100 miles south of htc)
Title: Acceptable latency/ping time
Post by: Staga on February 15, 2001, 02:02:00 AM
From Helsinki with Kolumbus ADSL 170-180ms
Title: Acceptable latency/ping time
Post by: nonoht on February 15, 2001, 03:03:00 AM
around 200 in France
Title: Acceptable latency/ping time
Post by: Jekyll on February 15, 2001, 03:06:00 AM
400 + here in Australia.  I THINK the long lag times have an effect wrt field ack, but cannot be absolutely certain.

I've seen guys with low, low ping times strafe fields in ways I would never attempt.  In fact, most of my ack deaths come AFTER the particular ack has been killed on my FE.

But for air-to-air, 400 or so is no problem, so long as I remember to add about 60 degrees to my opponent's angles.

------------------
When I was a child, I spake as a child, I understood as a child, I thought as a child: but when I became a man, I put away childish things.
Chapter 13, verse 11
Title: Acceptable latency/ping time
Post by: LLv34_Camouflage on February 15, 2001, 04:40:00 AM
Around 200 from Helsinki, Finland, HTV cable modem.

Camo

------------------
Camouflage
XO, Lentolaivue 34
 www.muodos.fi/LLv34 (http://www.muodos.fi/LLv34)

Brewster into AH!

"The really good pilots use their superior judgement to keep them out of situations
where they might be required to demonstrate their superior skill."
Title: Acceptable latency/ping time
Post by: Vermillion on February 15, 2001, 06:43:00 AM
I get between 80ms-100ms on ADSL, from the east coast USA.

Back when I was on 56k modem, it was typically double that.

I would consider 190ms pretty good, as long as you have no packet loss.

------------------
Vermillion
**MOL**, Men of Leisure
Title: Acceptable latency/ping time
Post by: Jekyll on February 15, 2001, 07:22:00 AM
Oh Lord, someone at my cable company must have finally heard my prayers  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

For those who know nothing of Australian routing, lets just say that it seems my ISP has finally started routing traffic through the new Southern Cross Cable network, direct to LA.

Result?  My average ping times to HTC have dropped from around 400ms, to about 230 ms with zero packet loss.

Happy am I  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: Acceptable latency/ping time
Post by: JimBear on February 15, 2001, 07:53:00 AM
average ping of 25ms  0% packet loss. And on occasion I still see mini warps when in a close fight with lots activity in the area.
Title: Acceptable latency/ping time
Post by: popeye on February 15, 2001, 08:07:00 AM
I get 200ms at 19.2k baud.  Seems okay.
Title: Acceptable latency/ping time
Post by: MrSiD on February 15, 2001, 08:50:00 AM
180-200ms here, kymp.net 0.7Mbit cable..

90% of my connection problems are due to sprintlink being jammed in states.. Getting 1000ms pings on bad days =/

As long as the packets stay in europe ping times stay within 80ms but leap overseas causes it to jump to 180..

200ms ping time is not a problem for online games if it stays constant. Most of the warps are caused from microjamming along the route, some can cause 1000ms delaying temporarily...

All you need is one kiddie smurfing the hell out of a network node somewhere on the way and your game is over =) Isn't internet wonderful??
Title: Acceptable latency/ping time
Post by: blitz on February 15, 2001, 10:02:00 AM
Ahoi all,

250- 380 ms from germoney.

blitz
Title: Acceptable latency/ping time
Post by: Graywolf on February 15, 2001, 10:11:00 AM

How stable you latency is almost more important than how low.

High latency will result in you seening planes further back along their historic track (as they will see you further back along yours), and a longer delay before damage done to a foe reaches them and becomes visible.

Variable latency will see you (adn from your point of view everyone else) doing starship enterprise impressions.

=)



------------------
Graywolfe <tim@flibble.org>
Title: Acceptable latency/ping time
Post by: Saintaw on February 15, 2001, 12:29:00 PM
160-170 on Good Days, 300-350 on Weekends. That's from belgium, don't bother looking on a map, you 'll miss it  (http://bbs.hitechcreations.com/smf/Smileys/default/tongue.gif)

Saw
Title: Acceptable latency/ping time
Post by: Gunslayer on February 15, 2001, 04:25:00 PM
I have a cable modem and i get about 40-50ms. I live in Missouri, Usa.
Title: Acceptable latency/ping time
Post by: spora on February 15, 2001, 06:26:00 PM
Hmm, so probably anything below 300-400 ms is enough not to annoy you co-players too much...

Well, I just might rejoin the game.
Title: Acceptable latency/ping time
Post by: Laika on February 16, 2001, 10:49:00 AM
1AM here now, ping avg 532ms  (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)

As long as its stable that fine for air to air, haven't yet been asked to relog or had anyone squeak about me warpin etc.
Title: Acceptable latency/ping time
Post by: Skuzzy on February 16, 2001, 01:34:00 PM
Uhmmm,...2ms on a bad day,..never any packet loss.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

------------------
Roy "Skuzzy" Neese
President, AppLink Corp.
http://www.applink.net
skuzzy@applink.net
Title: Acceptable latency/ping time
Post by: spora on February 16, 2001, 08:13:00 PM
 
Quote
Originally posted by Skuzzy:
Uhmmm,...2ms on a bad day,..never any packet loss.   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)


It seems that only the light speed is the limiting factor - pretty good conn, Skuzzy  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)  Only in Texas <sigh>.  

Light moves about,about - well about 600 km in 2 ms.  Hey, so something close to 80 ms (Finland-Texas-Finland) is just unavoidable.

Just a rough estimate...
Title: Acceptable latency/ping time
Post by: Fariz on February 17, 2001, 01:33:00 PM
Mine never was better than 650ms. Average around 750. Till 850-900 it is playable. Believe it or not.

It seems you problems is not with lag, but with warps. That is the whole other story.
Title: Acceptable latency/ping time
Post by: TheWobble on February 17, 2001, 01:51:00 PM
Cox just updated their backbone 2 days ago, i get a steady 17-23ms (south texas)