Aces High Bulletin Board

General Forums => Axis vs Allies => Topic started by: storch on October 04, 2004, 12:54:16 PM

Title: Arena Radar settings
Post by: storch on October 04, 2004, 12:54:16 PM
Gentlemen would it be possible to restrict radar?  I believe that it is currently covering every square inch of the map.  Could we reduce it to 10 miles and 1000 feet please?  Also could we please have all buildings and ack down for two hours.  I think it makes for more immersive game play.
Title: Arena Radar settings
Post by: Furball on October 04, 2004, 02:30:21 PM
keep it as it is please, makes it easier to find fights and milkrunners.
Title: Arena Radar settings
Post by: Slash27 on October 04, 2004, 03:01:16 PM
I understand your point Storch, but Im going to keep the dar setting as is for awhile.   Ill get with you and we will talk more about the downtimes.
Title: Arena Radar settings
Post by: Oldman731 on October 04, 2004, 03:50:45 PM
Quote
Originally posted by Slash27
I understand your point Storch, but Im going to keep the dar setting as is for awhile.   Ill get with you and we will talk more about the downtimes.

Would be a good idea to post for the MA folks, so that they know this.  Their Number One complaint has always been that the radar settings were too restricted.  This is Put Up or Shut Up Time for them.

- oldman
Title: Arena Radar settings
Post by: Redd on October 04, 2004, 05:38:26 PM
Quote
Originally posted by Oldman731
Would be a good idea to post for the MA folks, so that they know this.  Their Number One complaint has always been that the radar settings were too restricted.  This is Put Up or Shut Up Time for them.

- oldman



Your are right oldman , the settings in the CT now make for a very easy transition for anyone between MA and CT. No excuses about icons and dar etc

I would be in CT more now , it's just hard because of my upside down hours , when I'd like to be in there , you're all in bed.
Title: Arena Radar settings
Post by: Crumpp on October 08, 2004, 05:49:04 PM
If you can't figure out from the flashing bases were the "milkrunners" are......


PLEASE set the DAR back to Historical.  It makes NOE mission possible and frankly is more fun.  

For the milkrunners:

Simply look for the flashing base and figure out the most likely egress route back to their base.  Fly about 10k and look around a lot.  I find them more often than not.  It's fun to watch em squirm.

Quote
very easy transition for anyone between MA and CT. No excuses about icons and dar etc


IMO we should give first time MA pilots transitioning to the CT free TIE Fighters and Star Destroyers.

The best thing we CT players can give them is help, respect, and a fun time.

Crumpp
Title: Arena Radar settings
Post by: Redd on October 08, 2004, 07:34:21 PM
Quote
Originally posted by Crumpp



IMO we should give first time MA pilots transitioning to the CT free TIE Fighters and Star Destroyers.

The best thing we CT players can give them is help, respect, and a fun time.

Crumpp



Not sure what the first one means (does it mean , because they are really crappy and gamey , they should have  a tie fighter)

 but the second one would be a good idea for sure.
Title: Arena Radar settings
Post by: Crumpp on October 08, 2004, 08:01:40 PM
Quote
(does it mean , because they are really crappy and gamey , they should have a tie fighter)


Yes.  I was making a joke though and not trying to be mean.  I think TOD will revolutionize MMOL WWII flight sims.  Hope it will turn out ot be the WWIIOL for the AirWar.  It will take some adjustment though on many of the MA players mindset.  It will be different for many of them and if they give it a chance and keep an open mind, much more fun.

Until TOD comes out, the CT is the best we have now.

Crumpp