Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: NUTTZ on October 04, 2004, 06:14:19 PM
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I've noticed the transitions to each tile is the same. Would this be an Alpha channel? If it is, I'm sure it could be "softened" so the blend is less noticable, especially the land to water transition. If it is could I remake one? I'm sure the land/water could be resolved here.
If it's "Coaded" ignore this post.
Also, could the "river" be alittle more wider, maybe twice or 3x as wide as it's current state, As it is right now it's as wide as a road.
NUTTZ
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It is an Alpha channel... HT said at the Con that by using the alpha, they no longer had to make all those "grass-to-rock" transitions, etc. Btw, the Alpha used in the transitions was originally slated to be the bumpmap alpha... so that's where that went. I hope I'm paraphrasing HT correctly here... I believe I am.
Agree on the river... It's almost invisible unless you're swimming in it.
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Thought so, But whats it called:)?
NUTTZ
Originally posted by Dux
It is an Alpha channel... HT said at the Con that by using the alpha, they no longer had to make all those "grass-to-rock" transitions, etc. Btw, the Alpha used in the transitions was originally slated to be the bumpmap alpha... so that's where that went. I hope I'm paraphrasing HT correctly here... I believe I am.
Agree on the river... It's almost invisible unless you're swimming in it.
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I haven't come across the actual file yet... it may be hardcoaded.
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I'll use 2 different color tiles and snapshot it and see if i can make a transitional tile to water. I like the way it breaks it up, but if I can get the exact shape I think I can make a nice water to land transition.
The tile file system is much easier, I can see how AH2 uses less system resources for the tiles even thou they are twice the size.
I've been reskinning just about everything, The problem is, you don't know where a file is used, sometimes the BMP is used for MORE than just one object.
NUTTZ
Originally posted by Dux
I haven't come across the actual file yet... it may be hardcoaded.