Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: JB73 on October 08, 2004, 08:00:43 PM

Title: HiTech / Pyro dumb question..
Post by: JB73 on October 08, 2004, 08:00:43 PM
how do you model size in the game?

is 1 pixel 1 inch or something?

just curious how you get the sizes of the planes and objects.

ty in advance
Title: HiTech / Pyro dumb question..
Post by: hitech on October 09, 2004, 03:37:58 PM
Size has no real meening when it comes to 3d programing. It basicly comes down to as long as everything is in the correct scale to eachother the units makes no differenct. What give you the concept of size when look at the monitor is your mind telling you how big things are in real life. I.E. put a person standing by a plane, it gives you perspect on how big a plane realy is.

Think of it this way, if you were looking at a scale train set threw a very small minture window, or if you were looking at the exact same real train threw a real window. The picture you saw would be indentical.

The size of your monitor basily determins the window size.


HiTech
Title: HiTech / Pyro dumb question..
Post by: Arlo on October 09, 2004, 05:04:31 PM
Arlo drops by Superfly's pad for a beer in the "land of giants."

(http://jollyrogers.info/images/land_of_giants.jpg)
Title: HiTech / Pyro dumb question..
Post by: debuman on October 09, 2004, 06:02:10 PM
Why is Arlo visiting Superfly with his .45 drawn and at the ready?  It looks more like a potential drug bust about to go down!:eek:
Title: HiTech / Pyro dumb question..
Post by: JB73 on October 09, 2004, 08:25:41 PM
TY sir, i think i understand that concept of it, but how do you tell say a yak taking off inside a p47 at the same spawn how much "larger" the p47 is?
Title: HiTech / Pyro dumb question..
Post by: Kev367th on October 09, 2004, 11:14:16 PM
Think I see what your on about JB.
Scale is set relative to the other objects. If you modelled a Yak, then say a B17 you would scale the B17 up to be in the correct ratio.
E.g if you wanted a 6ft box, you could draw it as say 6 units in the 3 program (come allow you to use m or ft), you could then copy and scale x2 to produce a 12ft box. Every other object with a specific size can be scaled from original box size. You could use say 1 unit in the 3d program = 1ft in real life.
The relative size of the objects is set in the 3d program using the methods above.

HT - have you definately settled on 3dcanvas?
Title: HiTech / Pyro dumb question..
Post by: JB73 on October 10, 2004, 10:51:29 AM
ahh thanks kev.

that is what i was going for. MAN it must be tough to model a plane from WWII without every single spec on it. the whole sizething must be hard as heck to get right.

<> HTC people, the more i learn about what it takes to do what you do the more i go "Whoa"
Title: HiTech / Pyro dumb question..
Post by: DREDIOCK on October 10, 2004, 11:50:44 AM
Quote
Originally posted by debuman
Why is Arlo visiting Superfly with his .45 drawn and at the ready?  It looks more like a potential drug bust about to go down!:eek:


Prolly mad cause SF didnt give him a check6 when he needed one:)
Title: HiTech / Pyro dumb question..
Post by: Ack-Ack on October 17, 2004, 01:11:16 AM
Quote
Originally posted by DREDIOCK
Prolly mad cause SF didnt give him a check6 when he needed one:)




No, he's going to "ask politely" about a Spanish Civil War plane set to be next on Superly's To Do list.



ack-ack