Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: killnu on October 29, 2004, 06:04:33 PM

Title: GVers?
Post by: killnu on October 29, 2004, 06:04:33 PM
question for you GVers, how is it that a panzer ups, takes 3 shots to the turret from another panzer before it fires a shot,then finally gets one off, and its a one shot death?  turret was smoking?  

i am new to gvs, hence the question.  i never really gv'd much before.  this may be wrong forum, if so, sorry.  :)

~S~
Title: GVers?
Post by: JB73 on October 29, 2004, 06:13:11 PM
welcome to the ground war that is AH2.

notice the total kill stats for panzers for the tour...

The Panzer IV H has 53688 kills and has been killed 52955 times

better yet check out this stat:

http://www.innomi.com/ahkillstats/totalstats.php?sortby=kill_sort

top 4 killers in order:

panzer
ship gunner
la7
ostwind


panzer beats next closest by 30,000 kills.

it is sad to see aces low lately. i wish something could be done to make it aces high again.
Title: killnu
Post by: rod367th on October 29, 2004, 07:48:48 PM
More than likely he had supplies out. you shooot his turret he grabs supply, Keeps doing this until he gets shot off.and hits u in side. ! shot side kills happen every time close up. turret or rear armor just disables engine or gun...................
Title: GVers?
Post by: bigsky on October 29, 2004, 09:19:08 PM
next time film it. watch the film and it will prolly show you hitting it some other place than what you were seeing in the game.
Title: GVers?
Post by: crims on October 29, 2004, 09:19:21 PM
KillnU you may have hit the Engine. So he could still get a shot off.





Crims
479th Raiders
Title: GVers?
Post by: killnu on October 29, 2004, 09:27:50 PM
wasnt a side shot, he hit me dead front.

may of had supplies tho.  thanks for the replies.  
i may have to film it next time, sure looked like i hit turret 3 times, at least dead front of him 3 times.  still weird if i hit dead front 3 times, he hit me once dead front.  :(   supplies would be the answer to that tho.  thanx again.
~S~
Title: GVers?
Post by: MOIL on October 29, 2004, 11:19:20 PM
AH2 has a GV game ?
Title: GVers?
Post by: Mak333 on October 29, 2004, 11:22:41 PM
:lol
Title: GVers?
Post by: Mak333 on October 29, 2004, 11:24:06 PM
Unfortunately, yes MOIL.  (Lord know's how it got in there)

If they are going to create ground vehicles for an Air Combat Simulation, they atleast need to make the vehicles look and respond realistically.
Title: GVers?
Post by: MOIL on October 29, 2004, 11:31:03 PM
HiTech knows what's best for the game.
Title: GVers?
Post by: Karnak on October 29, 2004, 11:34:36 PM
Part of the problem is that people expect that X hit will always have Y result, and there are to many variables involved for that to be true.

Your shots may not have penetrated and his one shot did.  He may have had supplies available.


MOIL,

Your trolling is getting really boring.  Why do you persist in it?  Sour grapes?
Title: GVers?
Post by: MOIL on October 29, 2004, 11:44:26 PM
Quote
Originally posted by Karnak
Part of the problem is that people expect that X hit will always have Y result, and there are to many variables involved for that to be true.

Your shots may not have penetrated and his one shot did.  He may have had supplies available.


MOIL,

Your trolling is getting really boring.  Why do you persist in it?  Sour grapes?


Trolling?  hardly.
I'm a paying customer, should I not have the right to post like you?

If you and everyone else wanna keep handin' um this "maybe he had supplys"  "maybe your shot missed"  nonsense go right ahead. Not gonna hear any complaints in my dept.  

Lets just put it this way,  imagine for a sec you logged in to play and your Mossi handled exactly like a B17,  I got a stack a chips to say you'd be right saying something about.
Title: GVers?
Post by: Karnak on October 30, 2004, 12:33:07 AM
I thought you'd quit and gone to WWIIOL.

As to what I meant by "trolling", well, you're obviously not satisfied with the GV game.

The GV game is obviously not as developed as the air-to-air game, but it has gotten markedly better than it was.  There are still some major fixes to be done, such as the downhill racer issue, the flubber tree issue and the high center of gravity issue, but it has gotten better.

I never insinuated that he missed his shot.  It is easy to tell if you hit or not.  What I said was that his shots may not have penetrated.

You have never made clear what your expectations are, you simply post snide quips that are derogatory towards the ground game that does exist in AH.  Because you never post any content to your discontent, I simply take you for somebody who expects very simple and recreatable results, e.g. shot X has Y effect every single time.


FWIW I don't like the resupply system in AH either as I have lost fights due to it.
Title: GVers?
Post by: GreenCloud on October 30, 2004, 01:42:13 AM
very true Karnak..




And yes I could kik my comp soemtiems about GVs..but heh..im a pilot  and rarley GV it...but when I do..I understand its not a perfect model...yet

but to make smartazz sounding comments liek .."HTC Knows whats best"  does nothing positive
Title: GVers?
Post by: Seraphim on October 30, 2004, 01:50:49 AM
I went to the con this year and gv's was a big question. It was explained that gv's, are actually more complicated and modeled realistically than the planes.....armor, will only be penetrated after a certain amount of damage, angle of attack, type of armor is factored....multiple engine hits (for example) will not 'carry over' to other areas that can be damaged. I dont remember everything they said, but it made sense, since air armor is normally very thin, compared to inches of tank armor. Modeling it was far more intricate than you'de think.
Title: GVers?
Post by: Kev367th on October 30, 2004, 02:22:29 AM
Get used to it.
Unfortuneatly GV's appear to be very much an afterthought on HTC's side of things.
The GV damage model is fugged, how else would you explain rounds BOUNCING off M3's at Seraphim - sounds good, don't believe it, see bouncy rounds above.

In fact if ANYONE can find a source from ANY tanker that describes rounds bouncing off M3s or M16s at
Think I'm safe :)

Karnak - I'd disagree, I think the AH2 GV model is way worse than the AH1 one. In fact I would go as far to say just about ANY shot from say  
I still don't understand why multiple shots to same area aren't cumulative? Regenerative armor? Too difficult, can't be bothered to code? Some M16's in here would give an M1A2 a run for its money.
Title: GVers?
Post by: MOIL on October 30, 2004, 04:35:01 AM
Quote
Originally posted by GreenCloud
very true Karnak..




And yes I could kik my comp soemtiems about GVs..but heh..im a pilot  and rarley GV it...but when I do..I understand its not a perfect model...yet

but to make smartazz sounding comments liek .."HTC Knows whats best"  does nothing positive


Sounds to me like that's how you preceived it.  Was not a "smart ***" remark, just stating the facts. HTC has stated they are aware of discrepencies in the veh dept and are working to make them better.
So I stated "they" {HTC} knows what's best for the game, seeing how they developed it.

I guess kev here also must have bumbed his head, he also states
many of the prob's with the "GV game", make sure you guys jump on him for posting NON-positve remarks.
Title: GVers?
Post by: Kev367th on October 30, 2004, 05:14:29 AM
OOOOEEERRRR

There is absolutely nothing wrong with GVs, I triple guarentee it.
Title: GVers?
Post by: lasersailor184 on October 30, 2004, 06:29:37 AM
An M3 is still vulnerable in specific places too.  I've had plenty of shots that hit it and penetrate, yet there was nothing behind it so the shot meant nothing.

(however, HE works best)
Title: GVers?
Post by: BlueJ1 on October 30, 2004, 11:02:27 AM
I mess around in gvs every once in awhile just to add some new element into my day to day AH "life".
Two questions...
1.) Do supplies effect how many hits a gv can take ? ie. A panzer takes 2 AP rounds no turret, engine, or track damage. A friendly drops supplies nearby. Would using one of the supplies enable the panzer to survive longer ?

2.) Is it possible for AP rounds to puncture  one side of a m3 and exit out the other, onlt damage being two large holes ?
Title: GVers?
Post by: JB73 on October 30, 2004, 12:36:58 PM
Quote
Originally posted by BlueJ1
2.) Is it possible for AP rounds to puncture  one side of a m3 and exit out the other, onlt damage being two large holes ?
yes. if there is nothing "critical" between two points the round just goes right through. HT described this in detail at the CON in the Q&A.
Title: GVers?
Post by: Karnak on October 30, 2004, 01:02:31 PM
Quote
Originally posted by BlueJ1
1.) Do supplies effect how many hits a gv can take ? ie. A panzer takes 2 AP rounds no turret, engine, or track damage. A friendly drops supplies nearby. Would using one of the supplies enable the panzer to survive longer ?

No, what it does is allow the tank to be repaired immediately and instantly after being hit.

In the case where I lost such a fight I was in an M8 and going up against an Ostwind.  I hit his turret from very short range five or six times.  There is no way that the armor on the Ostwind's turret can withstand 37mm AP hits from that range.  He then blew me away with his 37mm automatic cannon.  As it happens, he told me what he'd done after I claimed the fight was BS.  Every shot I hit him with had taken out his turret, and he'd simply use a GV supply to fix it and eventually he'd outpaced my RoF and was able to shoot back.
Title: GVers?
Post by: GreenCloud on October 30, 2004, 01:53:32 PM
sorry moil...seemed like a smartbutt remark... ohwell


Funny..I dont spend so much tiem in GVs.,,,and I dotn encounter so many problems..

butwhat the hell you gusy doin..FLY brother FLY!!!!!!!


actaully I love killing GVs in Planes..so ..drive brothers DRIVE!!!!


Kev..just got to say..Love the Typ skin....I dont liek it when I find an nme in my paint job tho; )(seen those yellow stripes from deep) shot down a typ last night..told him to change his paint job..thats mine,,heheeh