Aces High Bulletin Board

General Forums => Custom Skins => Topic started by: Kev367th on November 07, 2004, 12:29:14 PM

Title: Coastal Command Lib
Post by: Kev367th on November 07, 2004, 12:29:14 PM
59 Sqn, BZ724, P for Papa

As per the SEAC one, can't set weathering properly until shinyness can be turned off.
But once we can do that will be ready to go shortly after.

(http://www.cyberonic.net/~kreed/raflib.jpg)
Title: Coastal Command Lib
Post by: Dux on November 07, 2004, 01:03:01 PM
Me likes! :)
Title: Coastal Command Lib
Post by: SELECTOR on November 07, 2004, 01:48:06 PM
thats the skin for me....dont look like a clowns plane like the u.s versions
Title: Coastal Command Lib
Post by: Blixen on November 07, 2004, 02:15:37 PM
sweet!
Title: Coastal Command Lib
Post by: Kweassa on November 07, 2004, 02:42:11 PM
Very strange.

 You'd better ask Superfly or Natedog about this one. I remember them mentioning that the new skin formats will not use the 'glares', and those with such glares are gonna be remodelled, too.

 Perhaps there's an alpha texture for the gloss amongst the downloaded textures??
Title: Coastal Command Lib
Post by: Kev367th on November 07, 2004, 02:46:58 PM
Spoke to Pyro they are going to provide a 'flag' to turn off shinyness.
Yes I know they said wouldn't do it again, but they also said they wouldn't build colors into models (try removing the anti - glare panel - YOU CAN'T).

Thanks for the comments, but will not be doing finishing touches or submitting it until we can turn off shinyness, weathering layers just don't look right. With shinyness off all the opacitys will need adjusting.
Title: Coastal Command Lib
Post by: Kweassa on November 07, 2004, 02:52:30 PM
The B-24 anti glare is permanent??
Title: Coastal Command Lib
Post by: Kev367th on November 07, 2004, 02:59:22 PM
Yup
Title: Coastal Command Lib
Post by: Waffle on November 07, 2004, 04:12:53 PM
Think the anti-glare, de icer boots. engine, and tires have a non-reflective specularity.
Title: Coastal Command Lib
Post by: Kev367th on November 07, 2004, 04:15:51 PM
True waffle - unfortuneately the rest of the plane is specular.
Title: Coastal Command Lib
Post by: Waffle on November 07, 2004, 05:17:42 PM
Cc -

Would be nice to be able to do a 'specularity map' of a skin and be able to submit that to have it turned in with a skin.

Theres alot of 24s with natural metal tops sides with non spec grey underneath as well as many combinations of spec/nonspec colors/surfaces.

I think the specularity has to be built into the model as of now. I don't think you can do a layer for reflective properties yet...
would be nice though to have a layer similar to the way an alpha layer works to do refelctive properties.
Title: Coastal Command Lib
Post by: Guppy35 on November 07, 2004, 11:25:51 PM
Looks great Kev.  Can't wait to see it without the shine.  Sure wish they'd let us get at the ant-glare panal as well.

The 24 is really one that could produce a huge variety of skins too.  The RAF and RAAF birds along with the USAAF and USN

Dan/Slack
Title: Coastal Command Lib
Post by: Kev367th on November 08, 2004, 04:41:51 AM
Waffle - I suggested an alpha map (eg FS2004) to Pyro but they are worried it would double the size of the file. When we get the flag option it will be all or nothing, there will be no way to set parts of the model/skin differently.
Title: Coastal Command Lib
Post by: Waffle on November 08, 2004, 04:51:33 AM
cc - i know that, but they've reduce the texture maps from what we were capable of in Ah2 with the old models using 3-6 1024x1024 bmps. only having 2 1024x1024 bmps for texture per plane saves momory.
Title: Coastal Command Lib
Post by: Kev367th on November 08, 2004, 07:58:09 AM
Yeah the buff skins used to be 2 x 1024 bmps.
Now its only 1, and with that comes a price-: less area (1/2 in fact) = less detail.
Maybe should go back to 1 with fuselage and misc stuff, another one with wings. Just so we can get the detail back in.
Title: Coastal Command Lib
Post by: rogerdee on November 08, 2004, 01:37:24 PM
damn kev everytime  i start a skin  you pick one near enough the same,  i give  up:( :rofl
Title: Coastal Command Lib
Post by: Kev367th on November 08, 2004, 02:52:53 PM
Looks like you started 1st, go ahead and finish it, I'll try something else.
Title: skin
Post by: rogerdee on November 09, 2004, 10:12:01 AM
no kev  you carry  on  my pc is  going la la  and  i might end up loseing my work.yours  looks better then mine anyway

rogerdee