Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Raider179 on November 12, 2004, 01:08:15 PM
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How come you get pilot wounds in bombers but the co pilot doesnt take over? I understand that he would be wounded sometimes as well but think he should be seperate damage or something. just an idea
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hey....
that's one HELL of a good idea! Why didn't we think of that before?
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we're already able to jump from a dead plane into one of the drones. so, you're essentially getting a 2nd and 3rd life already. what more do ya want? :D
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I want my co-pilot to earn his keep! I drag his arse around all the time, do all the preflight checks, etc. When I got a gaping wound in my belly-----HE BETTER STEP UP!
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That's good idea.........very good dam idea!!
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Originally posted by TBolt A-10
we're already able to jump from a dead plane into one of the drones. so, you're essentially getting a 2nd and 3rd life already. what more do ya want? :D
A 4th, 5th, and 6th life
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Not about how many lifes you get. I think the co-pilot should be able to take damage just like the pilot. And in most cases he would probably get wounded too. But there would be those times when you lose the pilot and the copilot would not be hurt. You telling me he would get on the horn and tell everyone to bail out? Why is he there then?
Also mentioned this somewhere else before but I would like to see radio damage. I think this is badly in need in this game. Realism 10 feasiblity/playability I have no idea.
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Originally posted by Raider179
Also mentioned this somewhere else before but I would like to see radio damage. I think this is badly in need in this game. Realism 10 feasiblity/playability I have no idea.
LOL... :rofl I have to admit that a damaged radio would be funny as hell. However, playability would rank at zero with a damaged radio.
If your radio/vox is damaged, let's have the text buffer been inoperative as well. :D :lol
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Back to the topic of co-pilots, another aspect of that guy in the side-seat could be modeled: Stick forces.
The co-pilot didn't just spend the whole flight sitting there, picking his nose, watching the gages, and playing 'spare pilot' if need be, he also helped with controling the plane, as hydraulic assist wasn't all that common back then.
How about, in addition to having that 'spare pilot', you also have it so that if one of the flight-deck crew is knocked out, the controls become stiffer, to simulate the extra work load one guy has to go through to fly one of those big planes.
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I was thinking of this same thing last night!
Copilot does squat right now.
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sounds good to me Tails!