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Help and Support Forums => Help and Training => Topic started by: air_guard on January 15, 2001, 02:31:00 AM

Title: what range should the tbm drop torpedoes at ?
Post by: air_guard on January 15, 2001, 02:31:00 AM
Ive tried diffrent things but never survived 1 attack yet  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
so i really dont know if i hit somthing at all lol.
wanna like to hear somone who manage trouhg

airguard
Title: what range should the tbm drop torpedoes at ?
Post by: Ghosth on January 15, 2001, 07:34:00 AM
Couple of tips that I've discovered.

A make your approach VERY low, I like to set my altitude well before I aproach the fleet, come in skimming the waves in autopilot.

B Do not bore straight in to the CV. This is the easiest possible shot for someone manning the 5" guns. I like to come in at about 45 degrees off the bow, but aiming for the lead DD escort. Then about the time I see yellow ack firing at me, correct aim for CV & drop.
Ext view is handy for doing some moderate jinks while staying low.

C If at all possible have someone in a fighter (preferably with a pair of 1k bombs) make a pass at the same time you do. The more targets you have over the fleet the better chances that you'll survive long enough to drop.

D Unless you are able to drop at point blank range, you have to lead the ships a LOT!
Example, in PT boat, fireing torpedoe's when the yellow ack starts shooting I typiclly put the CV Tower on the edge of my screen. Basicly shooting at a 45 degree angle to the fleet.

Hope this helps, stick with it, theres nothing like the feeling of a successful torpedeo run!

PS hopefully the ju-88 will soon have twin torpedeo loadout option.

Title: what range should the tbm drop torpedoes at ?
Post by: air_guard on January 20, 2001, 03:31:00 AM
ty ghost  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
ive tried it again and heard a boom when i was manouvering back from ack, checked film and it sure did look like a hit.

airguard
Title: what range should the tbm drop torpedoes at ?
Post by: Ghosth on January 20, 2001, 07:40:00 AM
WTG   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: what range should the tbm drop torpedoes at ?
Post by: LJK Raubvogel on January 20, 2001, 04:02:00 PM
I was just coming here to ask the same question   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) I'll have to try out your technique, because mine doesn't work worth a watermelon   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

------------------
LJK_Raubvogel
LuftJägerKorps (http://www.luftjagerkorps.com)

 (http://content.communities.msn.com/isapi/fetch.dll?action=view_photo&ID_Community=Raubspics&ID_Topic=2&ID_Message=30)

[This message has been edited by LJK Raubvogel (edited 01-20-2001).]
Title: what range should the tbm drop torpedoes at ?
Post by: LLv34_Snefens on January 20, 2001, 05:48:00 PM
When using the torpedoes from the TBM this will work weel, but with the latest addition remember what was printed in the ReadMe:

"Added a torpedo loadout option on the Ju 88.  These torpedos are faster but have a
shorter range (2200 yards) than the Mk 13 torpedo.  The maximum drop parameters on
these torpedos are 210 MPH at 390 feet"


Good luck!
Title: what range should the tbm drop torpedoes at ?
Post by: LJK Raubvogel on January 21, 2001, 12:38:00 AM
If you drop torpedoes, and die right after, do they disappear or keep going?
Title: what range should the tbm drop torpedoes at ?
Post by: Ghosth on January 21, 2001, 06:49:00 AM
They keep going raub, got a kill msg in SEA a solid 5 min after I died in a TBM attack.