Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: Roscoroo on December 03, 2004, 04:05:14 PM

Title: C16 stolen ...
Post by: Roscoroo on December 03, 2004, 04:05:14 PM
without taking port c 16 was stolen ...

Now this is a major bug ... They sunk it and it became theres ...
Title: C16 Regen at P15 as bish.
Post by: mef4ud on December 03, 2004, 06:50:34 PM
I killed cv 16 2times only  to have it regen at Port 15 as Bish CV (I was rook and port was also.)
Title: Equinox bug
Post by: gman52nd on December 04, 2004, 09:22:20 PM
first off p5 cv doesnt changeside with the port is captured
a1 is buged to
Title: P5 C6 bugs on Equinox
Post by: OOZ662 on December 04, 2004, 11:25:48 PM
P5 was liberated of Bishops by the Rooks. Carrier was downed twice, once with the cruiser left up, one with it taken down. Final hits were issued with the southward shore battery, but the ships respawned Bishop.
Title: Equinox Port bugs
Post by: Scrap on December 05, 2004, 01:10:18 AM
OMG!!!!!!!! there is a bug!!!!!!!!!



Rooks attacked Bishops!  Something has to be done.


Sorry, just had to say this :D .
Title: Equinox Port bugs
Post by: OOZ662 on December 05, 2004, 03:31:16 AM
I knew the first reply would be to that tune :rolleyes:  :D  :lol

to all you Knights who have to deal with all of our crap
Title: Equinox Port bugs
Post by: SFCHONDO on December 06, 2004, 12:37:40 AM
P15 is also that way. I think all port CV's are this way. Need to take map out of rotation till this is fixed.
Title: Equinox Port bugs
Post by: Skuzzy on December 06, 2004, 06:52:40 AM
The ports are just mapped differently than what you are used to.  However, due to this inconsistency, I will take a look at making it like other maps.

For instance, CV16's field is 94.
Title: Equinox Port bugs
Post by: AKDogg on December 06, 2004, 08:09:14 AM
Skuzzy, is the Ack at the ports also hardened?  The other day when we were attacking a port, the ack would not go down using planes without cannons.  It took like 50 rounds per ack of Tiffy cannons to kill them.
Title: Equinox Port bugs
Post by: Zanth on December 06, 2004, 09:29:31 AM
Leave it this way then the spys are confused as to what cv to bomb :)
Title: Equinox Port bugs
Post by: SFCHONDO on December 06, 2004, 09:59:39 AM
Quote
Originally posted by Skuzzy
The ports are just mapped differently than what you are used to.  However, due to this inconsistency, I will take a look at making it like other maps.

For instance, CV16's field is 94.


Thanks for your quick response Skuzzy.
Title: Equinox Port bugs
Post by: MOSQ on December 06, 2004, 04:56:05 PM
P212 does the same thing. If you capture the port, then sink the CV which may be very close nearby, it re-spawns as an enemy CV. Some folks said on the country channel it's after you sink the CV a second time that it regens to the new country. However I only saw them regen as the enemy country's.

Would be nice to know what is the real story here.
Title: Equinox Port bugs
Post by: Engine on December 06, 2004, 07:12:30 PM
It's a little doofy having an enemy CV spawn next to a friendly port.  Just a little.
Title: P 147
Post by: Beans101 on December 06, 2004, 07:49:21 PM
Im Knight @ port 147, i kill the Bishop CV just off coast.  15 min later the CV re spawns as Bishop when it was the Knights that owned the base.  I recorded it if there is anyone that needs proof.  Please fix, i just checked and they got the port back lol.
   -BEANS
Title: Equinox Port bugs
Post by: Skuzzy on December 07, 2004, 06:49:25 AM
All the errant port/CV combinations have been found and corrected for the next update of the terrain.  

Thanks all for reporting the issues.