Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: bopssgtdibs on December 07, 2004, 03:27:38 PM

Title: Great Sun, No Night?
Post by: bopssgtdibs on December 07, 2004, 03:27:38 PM
The sun effects are realistic, but why no night fall? It was good in AH I. Bring the night back HTC. We need the sleep.    :rofl
Title: Great Sun, No Night?
Post by: Fruda on December 07, 2004, 03:48:47 PM
It will be back soon enough. HiTech just wanted to "put the whines on the other side of the fence for a while", so yes, it will be back.
Title: Great Sun, No Night?
Post by: Stang on December 07, 2004, 04:50:52 PM
No night till it can't be gamed and we actually get night fighters to play with.
Title: Great Sun, No Night?
Post by: mechanic on December 07, 2004, 04:51:47 PM
man, a whole 12 hours would be insane.
Title: Great Sun, No Night?
Post by: DipStick on December 07, 2004, 04:58:02 PM
Gamma rulz!
Title: Great Sun, No Night?
Post by: Gixer on December 07, 2004, 05:01:42 PM
Is there still a Dawn and Dusk?



...-Gixer
Title: Great Sun, No Night?
Post by: ccvi on December 07, 2004, 05:28:56 PM
Night looks really good in AH2.

Maybe something for the CT at least?
Title: Great Sun, No Night?
Post by: mars01 on December 07, 2004, 05:58:16 PM
Thank God!
Title: Great Sun, No Night?
Post by: GreenCloud on December 07, 2004, 05:59:19 PM
thats what is sooo crappy rigth now..


Its constanlty ..SUN RISE..SUN SET...

SUN IN MY FRIKN EYES!! ALL THE TIME



How about Hi -noon for most of the time?


I do like the semi dark time tho...love tracers then
Title: Great Sun, No Night?
Post by: Fruda on December 07, 2004, 06:38:25 PM
It's funny how the same dorks keep hinting about monitor gamma.

Extreme gamma settings will ruin your monitor, and still will look nothing like true night mode.

YOU CAN SEE JUST FINE AT NIGHT ON AHII. IF YOU CAN'T, YOUR GAMMA SETTINGS ARE PROBABLY ****ED ANYWAY.

All this talk about realism, and you idiots will complain for the rest of your lives if somebody so much as mentions the addition of weather and night.
Title: Great Sun, No Night?
Post by: bustr on December 07, 2004, 06:45:11 PM
Just think of the whines.

We get a dark and stormy night. Water on the windscreen obscuring your view. Lightning rattling the wings. Then that first wind gush flipping you on your back. Nothing but IFR to help you right yourself. And you just took off for a night strike. How many points do you loose dieing from wind shear???:)
Title: Great Sun, No Night?
Post by: DREDIOCK on December 07, 2004, 08:11:47 PM
Quote
Originally posted by Stang
No night till it can't be gamed and we actually get night fighters to play with.


"Cause night fighters had onboard dar" bla bla bla etc etc etc.

Terrible reasoning on both counts.

ALL planes currently DO have on board dar.

Almost every aspect of the  Game is already being gamed in one way or another.
Title: Great Sun, No Night?
Post by: DREDIOCK on December 07, 2004, 08:16:11 PM
Quote
Originally posted by bustr
Just think of the whines.

We get a dark and stormy night. Water on the windscreen obscuring your view. Lightning rattling the wings. Then that first wind gush flipping you on your back. Nothing but IFR to help you right yourself. And you just took off for a night strike. How many points do you loose dieing from wind shear???:)


heh, wouldnt mind seeing all of those elements added to the game, including crosswinds, wind blowing in different directions and at different speeds at different alts. Thermals, Thermals caused by a burning factory,rain, lightning and windshear.

Dont see how any simulation can call itself "Realistic" without many of these things
Title: Great Sun, No Night?
Post by: Kev367th on December 07, 2004, 08:24:19 PM
The gamma correction can be prevented if the game loads a registry hive at startup disabling the video properties applet. When the game is over it can set it back.
So the gamma correction excuse can be overcome.
Title: Great Sun, No Night?
Post by: Gixer on December 07, 2004, 09:37:39 PM
Quote
Originally posted by DREDIOCK
heh, wouldnt mind seeing all of those elements added to the game, including crosswinds, wind blowing in different directions and at different speeds at different alts. Thermals, Thermals caused by a burning factory,rain, lightning and windshear.

Dont see how any simulation can call itself "Realistic" without many of these things



To get all that they would need to have the ability to run the map environment using data real world weather stations. Maps would have to be made to reflect different areas of the globe (I don't mean maps of countries just mapping the terrain) weather at what ever time of the year it is.

Island maps in the South Pacfic at the moment would be enjoying good summer weather while in the North Winter etc.

Then you'd have a much more realistic environment rather then just feeling like a console game.  Of course you'd then need all the clouds day,night etc to go with it and that would take it all over HT's limit of 80mb download or what ever it is.

Best though would be it's effect on gameplay, everyone would have to adjust according to the weather of the day. No low down turn fights as there could be low unbroken cloud to 10,000 feet, forcing everyone to higher alt fights, etc.  Clouds would have a great  impact on everything and allow for more strategy. :)

Of course I'd assume most wouldn't want this as they just want an environment of action and to kill stuff as quickly and as often as possible without having to worry about 30 knot crosswinds and low cloud.



...-Gixer
Title: Great Sun, No Night?
Post by: Stang on December 07, 2004, 09:59:26 PM
Quote
Originally posted by DREDIOCK
"Cause night fighters had onboard dar" bla bla bla etc etc etc.

Terrible reasoning on both counts.

ALL planes currently DO have on board dar.

Almost every aspect of the  Game is already being gamed in one way or another.


I agree, I meant actual night fighters to play with, where daylight planes are disabled.  That would be cool.
Title: Great Sun, No Night?
Post by: lasersailor184 on December 07, 2004, 10:34:33 PM
I don't know about you, but I don't think upping a nice shiny P51 is really an advantage at the night.  Nothing to stop you from doing it though.
Title: Great Sun, No Night?
Post by: DREDIOCK on December 07, 2004, 11:34:13 PM
Quote
Originally posted by Stang
I agree, I meant actual night fighters to play with, where daylight planes are disabled.  That would be cool.


Well I would LOVE to see the P61 Black widow here
:D
Title: Great Sun, No Night?
Post by: mars01 on December 07, 2004, 11:55:05 PM
LOLH yeah and maybe we could have weather briefings and blah, blah , blah - three letters TOD.:aok

Dont get me wrong, that stuff would be cool, but it aint cool for MA.
Title: Great Sun, No Night?
Post by: Pongo on December 08, 2004, 12:51:30 AM
Quote
Originally posted by Fruda
It will be back soon enough. HiTech just wanted to "put the whines on the other side of the fence for a while", so yes, it will be back.


number of whines to turn off night..
inumberable.
number of whines to turn it back on.

3?

it doenst work. People log in droves when it comes on. And make it so its high noon like the man said with a quick dawn and dusk transition. Not hours of the big fruit juice label in your eyes.
Title: Great Sun, No Night?
Post by: Kweassa on December 08, 2004, 01:17:40 AM
No night.

 End of story.
Title: Great Sun, No Night?
Post by: Fruda on December 08, 2004, 01:48:20 AM
To answer Pongo: When I first started back on AH1, the most I saw log out at once was around 45 when Night came around. That "incrediblyhugeohmygoditkillst hegameomgomgomgomg" number isn't even enough to hinder gameplay. And it was good that those retards logged off --- more room for the pilots who are actually good.

And to answer Kweassa: You make some great skins, but... You're full of yourself. Get over it.
Title: Great Sun, No Night?
Post by: bopssgtdibs on December 08, 2004, 07:22:57 AM
Glad to most everybody supports night flying. Don't really get the whole GAMMA thing, but it doesn't matter. Just want the enviroment to be as realistic as it can be. HTC has done a great job with the new arena. Make it better. Bring on the night.
For you wuss pilots that can't fly at night, we'll there always the vh.:D
Title: Great Sun, No Night?
Post by: DREDIOCK on December 08, 2004, 07:39:47 AM
Quote
Originally posted by Kweassa
No night.

 End of story.


Thank you for your input.

Unfortunately for you. Last time I checked you werent master and commander,supreme ruler and ultimate dictator of HTC
Title: Great Sun, No Night?
Post by: stantond on December 08, 2004, 09:46:20 AM
I *hate* night.


Regards,

Malta


p.s. The 'continuous' dawn/dusk is starting to get old.  What ever happened to a 12 hour day?
Title: Great Sun, No Night?
Post by: wipass on December 08, 2004, 09:51:14 AM
just give us some freakin clouds !  

That would be a big improvement over the permanent bloody sunshine,

It's not that difficult is it ?

wipass
Title: No night, no clouds, no strat and nothing but bloody head on shots
Post by: wipass on December 08, 2004, 09:52:27 AM
yeah, I said it

wipass
Title: Great Sun, No Night?
Post by: Urchin on December 08, 2004, 09:59:37 AM
I actually used to *like* the night.. I could see/fight fine in it without playing with any gamma settings.. the icons are a real help to let you know where you are supposed to be looking for enemy planes when they are several K away.  

I'd like to have a "true" night environment someday, maybe when TOD rolls around they'll have night for 3 hours a day or something to let the RAF do their night-bombing thing (Japanese did it to, as did the Russians and Germans).  

How I'd do night-

1.  Keep icons for night-fighters.  Planes that had inflight radar now should keep normal icons instead.  Planes that didn't have in-flight radar should keep icons inside of 1k, that wat if they find someone they can still engage them and fight.

2.  Bombers that historically had radar jamming cal instead "jam" icons... instead of showing at 6k, they'd show at 3k or less.

3.  Obviously, introduce night fighters.  Beaufighter, P-61, 110 (C and G versions), maybe the He-219, Ju-88G.  Don't know if the Russians or Japanese had any dedicated night fighters.  

For the current MA, I'd really like the dawn/dusk cycle to be lengthed, so we get more "day" and less "dawn/dusk".
Title: Great Sun, No Night?
Post by: Yippee38 on December 08, 2004, 10:02:36 AM
I think the night is great.  Even if it is short (15-30 minutes).  That still makes for some new and challenging situations.  It adds variety.  Variety is what makes a game have a lot of replay value.  Are you master of the skies?  Now you have to work to become master of the skies at night.  Night is different.  Night is good.  Same is true for weather.  I'd love to try to land a damaged 109 in a crosswind.

If people want to turn up their gamma at night, I have no problem with that.  Do what you need to do.  However, maybe you should try it a few times at the standard gamma settings.  You might end up liking it.  If you can't see anything, try turning off some of the lights in your room.

Bring back the night!
Title: Great Sun, No Night?
Post by: Pongo on December 08, 2004, 10:35:22 AM
Quote
Originally posted by Fruda
To answer Pongo: When I first started back on AH1, the most I saw log out at once was around 45 when Night came around. That "incrediblyhugeohmygoditkillst hegameomgomgomgomg" number isn't even enough to hinder gameplay. And it was good that those retards logged off --- more room for the pilots who are actually good.

And to answer Kweassa: You make some great skins, but... You're full of yourself. Get over it.


You havent ansered anything. How many people log for not having night? O
How many logged for having night.
Tones. Maybe 45 is correct in a 300 person areana..but that is huge.
And I am not saying dont bring back the night. Im saying dont bring back that night. It didnt work. Added nothing to the game. It didnt feel like night. It felt like black sky. Thats not night.

At night. You cant see an unlit airfield from 15 miles away.
At night you cant dogfight in a ww2 aircraft. You bump into each other and then lose each other.
At night you cant fire the main armement of any tank in AH2 the sights simply do not gather any light at all. You can see nothing at all out the main sight.

people dont want night. With very very few notable  exceptions for which the technology is not in this game- at night ww2 ended.
Title: Great Sun, No Night?
Post by: go4maw on December 08, 2004, 11:53:42 AM
URCHIN's got it :aok
Title: Great Sun, No Night?
Post by: Gixer on December 08, 2004, 12:40:53 PM
Quote
Originally posted by wipass
just give us some freakin clouds !  

That would be a big improvement over the permanent bloody sunshine,

It's not that difficult is it ?

wipass



True, even just some cumulus and a upper cirus layer would be nice. One of the best things about FS9, the clouds and weather are amazing even more so when you know it's coming from real world data and in real time.



...-Gixer
Title: Great Sun, No Night?
Post by: StarOfAfrica2 on December 08, 2004, 12:56:14 PM
Quote
Originally posted by wipass
just give us some freakin clouds !  

That would be a big improvement over the permanent bloody sunshine,

It's not that difficult is it ?

wipass


I think it is.  I dont use the TE, so you'd have to ask someone who does for clarification, or ask Skuzzy or HT.  From what I understand of the cloud issue, in AHII map designers cannot add clouds, as they aren't a function of the TE.  That means that after the map is designed and submitted, and tested, and debugged, and retested, someone (read Hitech or Skuzzy or whoever) has to do the programming to add the clouds.  And if you want drift, speed and direction and all of that has to be done with the programming as the clouds are completely separate from the wind and are not affected by it.  And since the clouds are hardwired as part of the terrain, it would have to be done individually with each map.  Given the fact that Pyro posted not too long past now that they are working hard on another patch for this version, plus the new version of AHII with updated planes, and working on the new TE..........................

I think they have enough to keep their relatively small crew busy for some time yet, let alone dropping everything to program some clouds so we can oooo and aaaah.  

I'm not sure if programming clouds will be a function of the new TE or not.  You can ask.  It would be awesome if they made that available to map designers, or if they even made it a function you can turn on and off like wind, but that would probably need a redesign of the basic framework.  

Patience Grasshopper.
Title: Great Sun, No Night?
Post by: CMC Airboss on December 08, 2004, 01:12:59 PM
Bring back night.

Period.
Title: Great Sun, No Night?
Post by: Tinpot on December 08, 2004, 01:32:34 PM
Night and clouds. Ifwe shout loudly enough will they listen?

NIGHT and ClOUDS PLEASE HiTech!!!!
Title: Great Sun, No Night?
Post by: lasersailor184 on December 08, 2004, 01:39:39 PM
45 out of 300 is huge?  What about the 255 WHO LIKED THE NIGHT?
Title: Great Sun, No Night?
Post by: koda76 on December 08, 2004, 01:44:46 PM
Leave it as is.....night sux
Title: Great Sun, No Night?
Post by: mars01 on December 08, 2004, 02:20:41 PM
God I can't wait for TOD.  The MA is no place for night.  The MA should be a place where people can go and fight.  Be it land grab :rolleyes: or furball.

Night has no other affect then to make it harder to find a fight.  Its bad enough with the run babies and ho - mos, now you want to give them some place to hide too.

If you are more concerned about flying around with weather, clouds and night and less concerned with fighting then just fly MSFS.
Title: Great Sun, No Night?
Post by: GreenCloud on December 08, 2004, 02:44:54 PM
Do i need to start another thread TITLED..



GIMEM Golly-gee HIGH NOON!!!!

Im tired of sun settint and sun rising ALL FRIKN DAY!!!!



COME ON!!!!!!


I dont get why people arent complaining more about this..

this sunset-sunrise every frikn hour is crap..

HEll ..night time..the total black period..(maybe 15 minutes) is bettr then SUNRISE SUNSET EVERY HOUR!!!!



GIMME HI NOON!!!!

PLEASE!!!!!!!!!!!!
again..I did enjoy the dark times...We sued to try large NOE raids during this..although no missions were aloud..;  (
Title: Great Sun, No Night?
Post by: Raider179 on December 08, 2004, 04:28:14 PM
HTC how bout turning night on in the backup arena? Could we fly in there?
Title: Great Sun, No Night?
Post by: airbumba on December 08, 2004, 04:53:31 PM
If the sun didn't move around, only the attackers headed in one direction would be able to use the Hun in the Sun trick. So it's one or the other for fairness, stationary at high noon, or as it is.
Title: Great Sun, No Night?
Post by: Gixer on December 08, 2004, 06:48:13 PM
Quote
Originally posted by mars01
If you are more concerned about flying around with weather, clouds and night and less concerned with fighting then just fly MSFS.



Ok. :)

(http://img.photobucket.com/albums/v449/davest/FS2004/Clipboard01.jpg)



...-Gixer