Aces High Bulletin Board
General Forums => Axis vs Allies => Topic started by: storch on December 15, 2004, 05:30:13 PM
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Gentlemen the CT is once again porked would one of you volunteer types mend it?
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I am not sure what you mean by "porked". I had to reboot the arena for the new skin updates today.
What is wrong with it?
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Originally posted by Skuzzy
I am not sure what you mean by "porked". I had to reboot the arena for the new skin updates today.
What is wrong with it?
The full inventory of aircraft is available and there is no flight for the nits which i believe are axis and there is flight for bish which should be down
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Im at work ( as always when this happens:rolleyes: ) If its not fixed by morning Ill get it done.
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Slash, I reloaded the tables last night, after this post, so unless there were some custom settings, it should have been good to go.
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Shouldn't be aoutomatic tables reloading option should be added for AH servers......
It is happends lots of times that terrain become porked because of different reasons - like arena reloading or just someone had captured 3rd country by mistake.
Is it complicated to implement automatic tables upload after rebooting of arena from different reasons.
It will be very helpfull for CT players when they will not have to wait for CM to get home and reload the tables.
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Thanks Skuzzy.
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The reason they do not automatically reload, when an arena reboots, is done to keep a bad table from causing a terminal reboot.
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Originally posted by Skuzzy
The reason they do not automatically reload, when an arena reboots, is done to keep a bad table from causing a terminal reboot.
Is there maybe a way to set a threshold for the amount of reboots? Say, it rebooted x times in x minutes it would not reload the tables at that point.
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Originally posted by plank
Is there maybe a way to set a threshold for the amount of reboots? Say, it rebooted x times in x minutes it would not reload the tables at that point.
How about do a CRC on the table after it loads successfully. If it needs to reload the table automaticly check the CRC. If it passes reload it... if it doesn't load system defaults .....
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Guys, this is stuff we have already thought about. CRC does not work when an error is accidently programmed into the table settings.
Reboot counting does not work for many reasons. You are assuming things go well to a point, but if you do not get to that point, then you are stuck.
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Originally posted by Skuzzy
Guys, this is stuff we have already thought about. CRC does not work when an error is accidently programmed into the table settings.
Reboot counting does not work for many reasons. You are assuming things go well to a point, but if you do not get to that point, then you are stuck.
Darn,
I was hoping you could validate data in a table before recording the CRC...
Looks like were stuck with manual intervention :(
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The table can contain valid data, but still cause a problem, depending on the terrain.
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Originally posted by Skuzzy
The table can contain valid data, but still cause a problem, depending on the terrain.
Old terrian vs new terrain?
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Not at all. Could be an undiscovered bug in the terrain, much like we had with some of the big maps in the MA recently that caused the arena to randomly reboot.
The software systems in all this are pretty complex. Errors will happen. A condition can occur we did not think about.
Heck, I could go one for pages on this.
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Please don't... I'd rather watch golf on T.V.
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Ok, I've got it. We can attach a boot to an end of a hydraulic leg. Every time it goes down it will automatically kick it. Problem solved :aok
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.squelch plank :)
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Originally posted by Skuzzy
Not at all. Could be an undiscovered bug in the terrain, much like we had with some of the big maps in the MA recently that caused the arena to randomly reboot.
The software systems in all this are pretty complex. Errors will happen. A condition can occur we did not think about.
Heck, I could go one for pages on this.
Thanks for the replay and I do assume that you have been thinging on this option,.......
Only I'd like to add that this issue seems to have little bit higher priority and I think someway (with thresholds or other heuristic rules) it could be resolved and the "proked terrains" will not prevent from CT player to relog to MA.
Thanks,