Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Kweassa on December 23, 2004, 02:32:48 PM

Title: Whew.. now this is eyecandy..
Post by: Kweassa on December 23, 2004, 02:32:48 PM
Take a look around the Shockwave (http://www.shockwaveproductions.net/default.htm) website. You can download movies from each of their 'titles' on display.

 Looks like they mostly create 3rd party add-ons, or rather, fiddle and customize the contents of the original game to make some serious upgrades. Sort of like the crazy machine shop mechanics who'd turn a hotdog cart into a dragster.

 In my own taste, I don't think they're real "game developers"(as much as you can't call the custom mechanics 'automobile manufacturers')..

 But as commercial game-customizers, they seem to know how to make pretty stuff. Some very impressive eye candy indeed.
 
 ...

 Man, how long's gonna take AH to look like that on line... five years? Ten more?

ps) Look what they did to Battle of Britain... Rowan's BoB source went public, and they beefed it up to a serious level and released it as BoB2..
Title: Whew.. now this is eyecandy..
Post by: DoKGonZo on December 23, 2004, 03:02:37 PM
Is that game meant for multiplayer? When you expect 100's of planes, you have to optimize different than when you do a standalone game where you can control the number of objects more easily.

All that being said, that cockpit interior is incredible. If I have one beef with the AH eye candy it's the cockpits - the thing you end up seeing the most. I'm going to assume that most of the textures they have in that screenshot are pre-rendered 3D. The new design we see on the Ki-84 and B-24 is definately a step in the right direction, though.
Title: Whew.. now this is eyecandy..
Post by: Kweassa on December 23, 2004, 03:33:55 PM
It's a moot point Dok.

 Technology races ahead, and from the recent experience of giant-sized Pacific Fighters multiplayer rooms, its quite becoming evident that the lagging tech curve is not because a system cannot handle high quality graphics online, but rather the users are lagging behind in their ability to spend to get a better system. However, in a few years, having IL2/FB quality game online is gonna become the new standard.

 The problem is the 'optimization point' moves further towards better quality day by day, but the upgrade speed of AH2 takes years.

 It could be overly optimistic, but basically in about five years the average PCs we'll be using, and the average net connection technology, will become potent enough to handle that kind of graphics in an online massive-multiplayer environment.

 The question is, when that time comes, is AH gonna look like that?

 I dearly hope so.
Title: Whew.. now this is eyecandy..
Post by: JB88 on December 29, 2004, 11:02:06 PM
(http://www.shockwaveproductions.net/main_files/image020.jpg)