Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Vulcan on December 28, 2004, 11:10:33 PM
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and maybe a few oldies...
CRS in their infinite wisdom just pissed 90% of the flying playerbase off by announcing the P-38, Spit IX, and 190 for Xmas, then not letting them get in game, so theres mumblings by the angry mob over there they might give AH2 a go in the meantime.
Please be nice and show these guys the ropes (and enjoy the pickings!).
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And all I wanted to do is fly meh Wurger....
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Seriously. I hope that the developers of this game don't steal / hide your planes :)
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Originally posted by zendog
And all I wanted to do is fly meh Wurger....
You can bore n' zoom in all kinds of run'90's in this game!!
Originally posted by zendog
Seriously. I hope that the developers of this game don't steal / hide your planes :)
Also, check the news section. HTC doesn't reveal the aircraft they are producing until they are nearly completed, so its kind of a nice suprise (or disappointment ;)) when you do find out what is being added.
GL to you, hope you like AH
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HTC is hiding SANTA-reindeer-plane!!!! I QUIT!!!:mad:
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Welcome to AH pilots.
Hope you enjoy just as much as I do.
Tex
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Originally posted by Vulcan
and maybe a few oldies...
CRS in their infinite wisdom just pissed 90% of the flying playerbase off by announcing the P-38, Spit IX, and 190 for Xmas, then not letting them get in game, so theres mumblings by the angry mob over there they might give AH2 a go in the meantime.
Please be nice and show these guys the ropes (and enjoy the pickings!).
Personally and without animosity, I think your dreaming. Noone over there is considering coming over here. Certainly not in the broadest vicinity of the numbers you are indicating. 1 maybe 2 may have allowed the thought to cross their minds. But thats all it would be, a fleeting thought. Those over there, wont get their jollies from Aces High as I suspect many from here would not get theirs there. Too very different animals.
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I'm thinking Spook is probably right. AH needs a solid ground game before it'd successfully pull from WW2OL's playerbase... and if it did have it, all of you would freak when people swarmed over and the focus was no longer on AtA :)
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Too very different animals.
Yes, very.
I played WWIIOL for exactly one year and just closed my account about 2 weeks ago. The game is a blast and the graphics are excellent. Game play is varied and never tiresome. My biggest issue was (since I spent most of my time as a foot solider) was crawling around for 30 minutes, never seeing an enemy and then suddenly “POP”, I am dead. I would often log off and ask myself why I was playing this game. While it is rare in AH for someone to jump you and you never see them, in WWIIOL it is much more common place and a point of frustration for me. In AH you have an exchange. You trade moves with your enemy and even if you lose you may have learned something. You might even have a film to review should you choose to. In WWIIOL your just dead with out any input on what you could have done wrong. Now don’t get me wrong, this is not always the case. I have had many fire fights in armor and building to building street fights that were every bit as exciting as any dog fight I had in AH, but there is that basic and necessary element of game play called the foot solider that often is killed without any exchange of information.
There is much more I could add to this, but that is one game play component that was often very frustrating to me that I would never experience in AH.
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CO CM daddog
Squad Operations (http://events.hitechcreations.com/squadops/index.php)
332nd Flying Mongrels (http://www.332nd.org/)
332nd Roster (http://www.332nd.org/squadroster.htm)
Special Events (http://events.hitechcreations.com/)
Noses in the wind since 1997.
daddog@hitechcreations.com
(http://www.332nd.org/cdaddog.jpg)
Some days you're the dog; some days you're the hydrant. Unknown
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One thing for you WW2OL players that may be joining us.
Dont expect to play WW2OL in another game. Dont expect AH to be another WW2OL. Its not. If you expect it to be another WW2OL you will be extreamly disapointed.
Though if you play AH as AH then you will really enjoy your stay.
A game can never replace another right off. Each game is differnet and if striving to find the same game somewhere else you just set your self up with a huge disapointemnet. Trust me I know.
AH2 is not a WW2 sim. It does not simulate WW2. Its a aviation sim with WW2 planes. It simulates you as a pilot of WW2 planes. But its not a WW2 sim.
You wount find WW2 here (except for in Events) but you will find fantastic airial combat in WW2 planes.
Tex
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Ummm guys, the pile-its in WW2OL aren't all that different from the crowd in AH. A good CT setup would make them happy happy people.
Anyway, let me put it this way, the only A2A in WW2OL right now involves JU-52's and the dorsal gunners trading BB's.
No Spits, Hurris, H75s, H81s, P38s, P39s, Blens, DB7s, Havocs...
No 109s, 110s, HE-111's, Stukas, or 109s....
Just JU52s...
(oh and tomcat41, if ur reading this, kiss my hairy braided butt).
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Well welcome aboard any and all new fellas... many or few :cool:
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Ummm guys, the pile-its in WW2OL aren't all that different from the crowd in AH. A good CT setup would make them happy happy people.
I wish that were true. I am a big fan of the CT, but it offers very little compared to WWIIOL. Not the fault of the CT CM’s but the foundation of both sims. AH is a WWII aircraft sim. WWIIOL is a WWII sim that encompasses ground, sea, and air. As Tex said you can only find the WWII in AH in events in so far as a bit of history and classic matches.
I dare say the coming of the TOD will change that for AH (for those that fly in the TOD) and I for one am looking forward to that.
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WW2OL is an odd lot, even for online crowds. They are masocists. I know. I was one for the first 3 years it was out. I left for a second time this past June to come back here.
Although the game has vastly improved..especially these past few patches, some of the things the Rats do is odd. Im sure they have their reasons, but sometimes it irks alot of people. Thing is it seems few leave. They vent on the forums and come right back for more. AH is no WW2OL, and WW2OL is no AH. Two totally different animals.
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Here some people vent and leave:p
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Originally posted by Vulcan
and maybe a few oldies...
CRS in their infinite wisdom just pissed 90% of the flying playerbase off by announcing the P-38, Spit IX, and 190 for Xmas, then not letting them get in game, so theres mumblings by the angry mob over there they might give AH2 a go in the meantime.
Please be nice and show these guys the ropes (and enjoy the pickings!).
I'd try it if I could get my joy stick to work - how on earth do you get it set up the "instructions" are really really bad....
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does your stick not work at all or you just having troubles configuring it?
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Originally posted by TexMurphy
does your stick not work at all or you just having troubles configuring it?
I can't get the keymapper thingy to even see my CHpro usb stick and pedals - works fine in AH, IL2, FA etc etc etc but nada in WW2online. Help would be appreciated.
They do like have fighter planes in there at the moment right?
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Ohhh... thought you had problems in AH... I know noooothing of WW2OL... Im from barcelooona...;)
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Don't worry apparently they'ved removed all planes except the JU52 and there is a "problem" with USB joysticks - enough reasons to stay clear.
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Originally posted by Schaden
Don't worry apparently they'ved removed all planes except the JU52 and there is a "problem" with USB joysticks - enough reasons to stay clear.
You need to use the CH Manager. The game sees USB joysticks just fine.
Head over here since you need some help getting setup.
Ch Hangar (http://www.ch-hangar.com/news.php)
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I just got the Come back and check the new version out email on the 27th....
I would take another look if they would give me 90 days free to try it out because it takes 4 weeks to get your account resetup properly which the first minute is getting the CC to process properly, "they have figured out how to get billing to work flawlessly of course"
Then 4 weeks to figure out how to not get killed as you spawn from those amazing majically invisible enemies...
Then the last 4 weeks to make up for the release month that never worked and I payed for testing there non working product....
T0J0
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If you gents are having problems, technical, or gameplay look here: 3rdpanzer.rocks.it ; Its the squad I belong too. These guys are an amazing bunch of very helpful guys. If you're playing axis in the evening hours thats usually when most are on.
Don't waste your time in WW2OL not playing with a squad. Get hooked up with one as soon as you can.
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mmm apparently my chpro stuff is working through Win XP rather than the control manager and when I try to calibrate through the control manager it says no devices found - how do I tell it to look at the devices ( which are working perfectly btw)
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I only say WW2OL's intermission it suck. :(
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I was there the day it went gold. Suked. Finally got it patched and still suked. I have tried it 2 times since then..still suks.
Last time was very recently as I was just looking for a time for when AH got to frustating. The whole interface thing is a mess. Nothing worked right. NO HELP anywhere and the only post I made I got flamed because it was the wrong place. BUT IT WAS THE ONLY PLACE TO POST THAT WAS PUBLIC :mad: EVen got flamed by some LTARD :rolleyes:
Screw WWIIOnline. It can't scratch AHII and never will. If you want to fly...this is the ONLY place to do it online. The rest , whether its WWIIOnline , Fighter Ace (Fighter Arcade) , IL2 , all of em...They cant get near this.
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Originally posted by RedTop
I was there the day it went gold. Suked. Finally got it patched and still suked. I have tried it 2 times since then..still suks.
Last time was very recently as I was just looking for a time for when AH got to frustating. The whole interface thing is a mess. Nothing worked right. NO HELP anywhere and the only post I made I got flamed because it was the wrong place. BUT IT WAS THE ONLY PLACE TO POST THAT WAS PUBLIC :mad: EVen got flamed by some LTARD :rolleyes:
Screw WWIIOnline. It can't scratch AHII and never will. If you want to fly...this is the ONLY place to do it online. The rest , whether its WWIIOnline , Fighter Ace (Fighter Arcade) , IL2 , all of em...They cant get near this.
I think someone's been hittin' the cider;)
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They cant get near this.
That's what they used to say in WB and AW, before AH became a superpower.
I wouldn't take other games too lightly. It's only a matter of time until someone comes along and takes all the best points of all those games and compiles it into one, into a format that makes sense and actually playable on a PC.
I've played WW2OL a bit, and some of my squaddies are playing it too. I can definately see why it appeals to some people. If they can establish a more concentrated method of bringing the scattered players together and form it into a succession of tight packed missions and action, it's gonna absorb a lot of people who might not care much about professional knowledge of aircraft or its management, but just want to play a part in a WW2 environment.
In that game, some moments you can never forget. A long boring march to the next town, and then suddenly an enemy aircraft approaches, and everybody near me scatters. Nobody brought an AA vehicle with him so we're all basically dead.. when suddenly, a friendly aircraft also makes the scene, and starts fighting over our heads. Looking at that fight from near the trees, from an infantry soldier's point of view.. man, WW2 immersion doesn't get any better than that.
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Originally posted by Vulcan
so theres mumblings by the angry mob over there they might give AH2 a go in the meantime.
LOL you have to be kidding, what mob is this? I can't see anyone leaving WW2OL to come to AH in it's current form just because there are some new aircraft they can't currently play with online.
...-Gixer
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I played both sims, and plan to keep on doing it in the near future.
AH is a good avsim, and a terrible ground war game.
WWIIOL is a terrible air combat game with a terrible (arguably one of the worst) Flight Model, and an excellent ground war sim.
As it's been said before, two different, very different, animals.
I like them both.
When I want air combat, I click AH.
When I want ground war or CAS missions, I click WWIIOL.
When I want plain fun, I click AH.
When I want immersion and teamwork (both air and ground), I click WWIIOL.
I'm hooked on both... ;)
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Well said Pepe.
Redtop does have the customer service down in WWIIOL. It is the worst I have ever seen for any sim, but if you don't have to deal with CRS then you will be fine.
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Originally posted by Kweassa
It's only a matter of time until someone comes along and takes all the best points of all those games and compiles it into one, into a format that makes sense and actually playable on a PC.
Absolutely right.
That "someone" is Dale.
He'll eventually do a whole new game that has it all or this on will evolve into that.
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Originally posted by Pepe
When I want air combat, I click AH.
When I want ground war or CAS missions, I click WWIIOL.
exactly. Silly to compare them.
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Originally posted by Gixer
LOL you have to be kidding, what mob is this? I can't see anyone leaving WW2OL to come to AH in it's current form just because there are some new aircraft they can't currently play with online.
...-Gixer
Who said leaving? Gixer, maybe you should read a bit closer before you open your mouth... I said "give AH a go in the meantime". Your like the immature brat at the back of the class who tries to be smart with big words but always gets it wrong.
It wasn't just the lack of new aircraft it was the fact that all you could fly for intermission was the JU52, a troop transport. Go look at the forums, WW2OL pilots were forced to AH, PF, IL2... -sim to get their flying fix.
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Originally posted by Vulcan
Who said leaving? Gixer, maybe you should read a bit closer before you open your mouth... I said "give AH a go in the meantime". Your like the immature brat at the back of the class who tries to be smart with big words but always gets it wrong.
It wasn't just the lack of new aircraft it was the fact that all you could fly for intermission was the JU52, a troop transport. Go look at the forums, WW2OL pilots were forced to AH, PF, IL2... -sim to get their flying fix.
Does he stalk over there at WW2OL as well ? Damn he must be busy reading boards of every game he ever played , and adding such positive contribution s to their discussion groups.
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Originally posted by Vulcan
Who said leaving? Gixer, maybe you should read a bit closer before you open your mouth... I said "give AH a go in the meantime". Your like the immature brat at the back of the class who tries to be smart with big words but always gets it wrong.
It wasn't just the lack of new aircraft it was the fact that all you could fly for intermission was the JU52, a troop transport. Go look at the forums, WW2OL pilots were forced to AH, PF, IL2... -sim to get their flying fix.
Gee, someone woke up a bit sensitive this morning what happend have a bad New Years spending it on your own?
You always remind me of the fullback on the field that runs from the other end to throw a punch and then run back behind the forwards.
...;-Gixer
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I've been lonewolfing in WW2 for awhile now, no need to 'BELONG' to a squad to have fun...
learn to read the map, read the radio chatter, pick a spot and have fun...
both sides have there strenghts and weaknesses, but I choose Axis most of the time, the teamwork is just much better then Allies.
the planes do suck though...
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lol got my stick and pedals working in WW2OL - only took 3 days as well!!!
um there still don't appear to be any planes available though - could anyone let us in on the differences one cane xpect between
AH and WW2 when it comes to air combat?
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Originally posted by Pepe
WWIIOL is a terrible air combat game with a terrible (arguably one of the worst) Flight Model,
After a morning in a Hurri I see what you mean....it's a bit well, buggy isn't it?
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I just came back to AH and im not planning on leaving or nothing...however, Ive looked at some of the online info for ww2online. The descriptions sound really cool but, if you want to fly can u just jump in a plane and fly or is it like eve online where u spend wekks and months training a skill to be able to do certain things?
Im still reading the info at there site but it doesnt really answer all my questions
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Hmm dunno were you get that from, All WWIIonline players know that map reset measn back to starter plane set. Havent seen any whining in the forums, which is ushally were the whiners tend to go.
Besides i think most people are buzzed playing with the new toys...Paratroopers...
(http://usera.imagecave.com/fgp123/SShot460.jpg)
(http://usera.imagecave.com/fgp123/SShot449.jpg)
(http://usera.imagecave.com/fgp123/SShot452.jpg)
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'd try it if I could get my joy stick to work - how on earth do you get it set up the "instructions" are really really bad....
That is the reason i never tried ww2ol that was more than a year ago
i couldn't configure my joystick.
tried everything nothin worked
still i think ill try some time but there is no need since it doesn't model the P38
and FM's i hear suk anyway
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That's right!
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Originally posted by WilldCrd
I just came back to AH and im not planning on leaving or nothing...however, Ive looked at some of the online info for ww2online. The descriptions sound really cool but, if you want to fly can u just jump in a plane and fly or is it like eve online where u spend wekks and months training a skill to be able to do certain things?
Im still reading the info at there site but it doesnt really answer all my questions
You have to start off in early planes and work up to later one's depending on how you do - I tried it this week, not a lot of fights and my FR went down the tubes whenever I got near anyone.
On the plus side there's not a lot of planes to choose from anyway and it's all dogfights under 3k from what I saw.
They're also VERY touchy and convinced that their flight mode/gameplay/gunnery etc etc is better than anything else on the planet.
It wasn't a great experience all in all.
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Tried it out when it first came out.
Buggy,buggy,buggy
Bought the cd, paid the sub...
Went back a yr or so ago when they offered free time again....
About a month or so ago figured I'd check it out again,,, pay for a mo to see if I like it or not......
Damn game wants me to purchase a cd key along w/ a sub.
Tell em I got a cd key and it tells me that one is in use (no chit,, It's mine you mullets)
They have all my info from past and there is noway to get around the cd key thing..
Have dropped them many enuff emails, but not 1 frickin response.
So for me it all sums up to they suck and won't see my money I guess.
Noway to run a biz imho
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with all the probs...think ill stear clear of it.
I thought the buy a CD key AND buy a sub was pretty cheesy as well. i mean if your gonna offer a free trial...then make it ...OMG! FREE. not pay 19.95 for a cd key and get a free trial. The 19.95 kinda negates the FREE part.
Or I could be wrong and expecting to much
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the FM model dose not suck, its actually VERY good, Maybe even better than AH is some respects.
HOwever what it is lacking at the moment is structual damage. IE you go to fast and try to pull off impossible manovres and the wings fall off.
At the moment it dosent have this, so the aircraft tend to hold on to there components when they shouldnt. But its one of the things to be added.
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AH.is the only place to be if you like flying wwII aircraft online,and multiplayer! nuff said:aok
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Well I'm done shot down two Me110's - but weird is not the word for it - and the idea of making all the new guys fly lousy planes while the vets get 1942-3 planes well - why bother with an air war....
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Originally posted by Schaden
Well I'm done shot down two Me110's - but weird is not the word for it - and the idea of making all the new guys fly lousy planes while the vets get 1942-3 planes well - why bother with an air war....
Most don't and enjoy the excellent ground war.
...-Gixer
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Wow! I did the free trial and didn't pay a thing.
I guess they must just like me!
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Originally posted by Swager
Wow! I did the free trial and didn't pay a thing.
I guess they must just like me!
Well how did u acomplish this?
It says on their website that you either need to buy the game at a store for the CD key OR downloaded the game then BUY a CD key to be able to play it
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I have a cd w/key, have played before and they still want me to buy a cd key besides a sub,,,
now that's BS
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Free play is Free play, after which you can purchace a CD key (which gives you a month membership) and then the monthy charge after that. IF your not gettting that your doing somthing wrong.
Its not BS, its what all MMORPG are doing (AH excluded) SWG, Anarchy Online, Eve ONline all require you to BUY a CD key first then charge you per month after that.
I wouldnt be supprised if AH goes that way at some point. But AH has always been real good regarding free trials and charges to customers, so maybe they wont.
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Originally posted by Obear1971
the FM model dose not suck, its actually VERY good, Maybe even better than AH is some respects.
HOwever what it is lacking at the moment is structual damage. IE you go to fast and try to pull off impossible manovres and the wings fall off.
At the moment it dosent have this, so the aircraft tend to hold on to there components when they shouldnt. But its one of the things to be added.
Actually it does suck. Its the biggest pile of stinking DOODOO known to mankind. I took up an H75 (P-36A) this weekend to try out the Allied fighters, low and behold during one of my flights I was distracted by the wife ack. I came back to find my H75 rolling down towards the ground. So I pulled her out and checked for damage... no fuel leaks, no coolant leaks, slight roll to the left, no left wing, right wing.... wait a second NO LEFT WING?
Thats right ladies, I kept flying this one-winged wonder for another 15 minutes, apart from the right roll which was easily compensated for I could climb, turn, just as long as my airspeed remained good. Oh yes, and my airspeed, how does 560km/h in an H75 sound ;
Heres some screenies, notice the ingame times and the big empty bit where the left wing should have been:
(http://homepages.paradise.net.nz/mstuart/SShot90.jpg)
(http://homepages.paradise.net.nz/mstuart/SShot92.jpg)
(http://homepages.paradise.net.nz/mstuart/SShot96.jpg)
(http://homepages.paradise.net.nz/mstuart/SShot100.jpg)
(http://homepages.paradise.net.nz/mstuart/SShot105.jpg)
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Vulcan,
He said in some respects and what he mentioned you've experienced. Well you've shown some oversized screen shots of the sky anyway.
WW2OL isn't great for Air War but the ground war is excellent. I think the Air War is just something to have a bit of fun with every now and then I certinly never looked at it anything more then that when I was trying out WW2OL.
Take off kill or be killed rinse and repeat gets pretty boring in either WW2OL or AH imho. Atleast in WW2OL there is some kind of ground war going on and it isn't just MA Deathmatch.
When it comes to FM both are dumbed down and basic. Just that one is a little better then the other. Hence people go to AH (if you can stand the graphics) for air combat and WW2OL for the ground war.
...-Gixer
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Originally posted by Obear1971
Free play is Free play, after which you can purchace a CD key (which gives you a month membership) and then the monthy charge after that. IF your not gettting that your doing somthing wrong.
Its not BS, its what all MMORPG are doing (AH excluded) SWG, Anarchy Online, Eve ONline all require you to BUY a CD key first then charge you per month after that.
I wouldnt be supprised if AH goes that way at some point. But AH has always been real good regarding free trials and charges to customers, so maybe they wont.
this is from the wwII 0nline website:
STEP 1. - SIGNING UP
WWII Online is a paid subscription service ($12.99USD monthly) but with every new account you get a 30-day FREE TRIAL.
In order to activate your subscription you need a CD Key which is found on the jewelcase of your retail copy. If you do not have a retail copy of the game you can purchase an Activation Key online for $19.99USD. Both come with a 30-day FREE TRIAL of the game.
Acording the this u must 1st pay 19.99 to get your 30 day free trial
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IMO it's quite simple really.
WWIIO offers the historical environment & setup. For WWIIO the WWII era combat and immersion are it's strengths. On the other hand I think it falls flat on it's face when it comes providing finess with it's aircraft modelling. There are TOO many details and mechanics missing in the FM and DM for it to be taken seriously as an aircombat sim.
AH is the opposite. It offers superbly modelled WWII aircraft (fm, dm and ballistiocs/gunnery), some great features such as the view system, the clouds, skins etc however the MA environment and the way ground vehicles are added in is IMO a royal chuckle.
If you like AH's MA gameplay you won't like WWIIO.
If you like immersion in WWII era combat and historical oriented gameplay then you won't like AH.
Again, all IMO....
(note: TOD is not included in this comparison as it's not a product yet. And as for AH's scenarios & special events? IMO they had thier peak around 2001 when IL2 came out and attendance has been downhill since. IMO IL2 and WWIIO have sucked that type right out of AH and so IMO one really can't hold up AH scenarios and events as some kind of a bonus)
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WW2OL's bad points is its dark screen and poor sky and clouds.
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Originally posted by Mitsu
WW2OL's bad points is its dark screen and poor sky and clouds.
True they are poor but better then no clouds at all and a flat bright blue sky with a little haze.
Other then FS9 every sim I've seen has crap sky,clouds,water,terrain. etc. Not to mention having zero weather and wind effects.
...-Gixer
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really heavy bad stutters, screen freeze for 10sec, strange D520 rolls, uber 520 cockpit armor...
Need new patch, or call "BUY MORE RAM", or "SHUT UP LUFTWHINNER".
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Wow, the amount of misinformation, half-truths and slightly biased opinions in this thread is amazing.
So far, I think Westy, Pepe and Gixer have made the fairest appreciations of the differences between WW2OL and AH.
As is no surprise, I have a slightly biased opinion, too.
In WW2OL, it's all about combined arms combat. That's where it excels.
It takes a concerted effort of all arms to win battles, and even things like supply can't be ignored, or else your side will fail. There is a whole strategic aspect to WW2OL that I'm embarrassed to admit I don't pay much attention to. But there are people spending hours and hours behind the scenes, making strategic decisions that ultimately affect where I find myself fighting on any given day.
Actually, my favorite feature is the sounds of WW2OL. Each weapon(and most vehicles) has it's own unique sound, and when you have spent enough time in combat, you can actually tell where the enemy and friendly rounds coming from. From the whistling of bombs, the explosions of shells and grenades, the roar of airplane engines, the zing of rifle bullets and the staccato chatter of machine guns, to the quiet chirping of birds, the bark of a dog and even the hoot of an owl, the sounds in WW2OL are fabulous.
Does CRS customer service suck? Completely. Are there some FM issues? Undeniably. Is there a learning curve to playing and getting your joystick setup working? Absolutely.
But once all the planets are lined up, it is a gaming experience second to none right now.
CRS may not have any customer support, but they do have a very active development group who have been cranking out patches and additions like nobody's business in 2004.
When I was at the 2001 AH con, Pyro told me that he would be surprised if CRS made it through 2001 without folding. I wonder what he thinks now as CRS is rolling full steam into 2005, and WW2OL is hitting it's stride and has entered it's glory days.
As always, YMMV. The best thing to do is give it a try and see how you like it. For some people, it's a revelation. For others, it's a non-player.
BTW, the 332nd Fighting Mongrels, an offshoot of the 332nd Flying Mongrels of AH fame, is my squad in WW2OL. Approximately 16 of the 20 Fighting Mongrels of WW2OL are also still playing AH, which I think can be used as evidence of the high quality of both AH and WW2OL. If anyone would like to try out WW2OL and hook up with a squad stacked with AH folks, I'd be happy to help you get started.
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which side you playin on banana?
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mmm banana, I still play WW2OL, a lot more than AH (comon HTs wheres ToD?). But I get sick of the claims that people make like "WW2OL has a real this and real that". As for being in its stride, I dunno, numbers are not what they were 12 months ago, and CRS just locked down the forums so that only sub's can read em (I'm banned til 25/Jan from my Breakfast Club pic.... btw which I'm a member of ;) ) - from what I understand they're worried about the bad effect whining has on subscriptions.
I wonder how long til someone sets up an alternate ww2ol bbs?
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If you can get a group of 8 or 10 guys, most as infantry, a couple of AT, maybe a truck and a plane or 2 for CAS, all on TS, there is no finer war gaming experience than WWIIOL.
As a lone wolf or a newbie, it is a POS.
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I had noticed myself that the forums had bene locked down- i usually had a look there once or twice a week to see how the game is coming along. I wasn't elligible for the welcome back promotion as i ended my account a long time ago, though you could be enabled if you asked.
I had thought about emailing asking to be enabled but with all the trouble i've had with CRS customer support in the past i didn't bother.
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I left AH and went to WWIIO in Oct 2003. I agree with Vulcan. WWIIO flight is horrible. AH still rules the skies, IMHO of course.
Hey Poopy!!!!
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Originally posted by Lizking
If you can get a group of 8 or 10 guys, most as infantry, a couple of AT, maybe a truck and a plane or 2 for CAS, all on TS, there is no finer war gaming experience than WWIIOL.
As a lone wolf or a newbie, it is a POS.
I disagree. I've played wwiiol since day one and except for a couple of months in a squad its been as a lone wolf. I don't like the idea of some punk kid, or anybody else, telling me where I can or cannot play. I've had no problems hooking up with a squad who are on attack or help defending a city.
I agree that the immersion in wwiiol has no rivals. Many times I spent as a inf hiding in some trees at night listening to tanks drive by. You can hear their tracks clanking and actually tell what type of tank it is by the engine noise.
When I fly I like to drive the JU-87. Theres nothing more fun than to fly a few feet above the ground strafing enemy inf as they scatter like scared deer. Of course I've been shot down a few times doing that by inf but its worth it.
Does the FM suck? Sure it does. big time. Thats why I subbed over here. Plus I enjoy the selection of planes over here.
Now if you could take the planes and FM from AH and combine them with wwiiol ground vehicles and add some weather you would have a killer game.
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the 2 games are horses for courses
If you want to fly ANY WWII era aircraft you like, regarless of which side it belongs to, and just take off doigfight till you die, respawn and do it again, AH is your Game and You prob will have issues with WWIIonline,, not becasue you cant do that, but becasue there is a whole other side to it.
I find the people that say AH flight Model is the tops and WWIIonline is the pits is amuseing.
There are some "Areas" of WWIIonline flight model that are weird, structual damage will adress most.
But last time i played AH, you could GLIDE in a fully loaded Lancaster bomber to amazings slow speeds before a stall. Somthein you coudlnt do to any aircraft in WWIIonline.
There is little sence of WEIGHT on the aircraft in Aces High. In WWIIonline you will start to sink if you dont keep a little speed up and you really feel the weight of the aircraft.
So AH is FAr from the bee's knees.
WWIIonlines biggest problem is the fact you fly either Axis or Allied aircraft, the flight models for each side are very diffrent and have to be flown as such.
IN AH you can go spit agaisnt Spit, 109 against 109. No 1 side has an advantage as they all have the same aircraft.
In WWIIonline this somtimes casues a few plaers to get mad, cod they fly Axis and their 109 cant out turn a Spit, or that their Spit wont climb with a 109.
Its actually a bold steap as vertually all online game have 100% balanced equipment.
WWIIonline is better that Aces high in alot of things, the graphics on the terrain for a start, fully 3D buildings, proper towns etc, trees that look GREAT and sway in the wind, AH terrain looks awfull, but then its a Air combat game so it dosent need them.
Aces High has a far larger aircraft set and offers more choice in this department.
But its a game style thing that decides what is great and what is crap.
For every devopted Aces High player that says WWIIonline sucks, there is a WWIIonline player that will tell you otherwise.
People leave WWIIonline, but then people leave Aces High (seen a fair few dear john letters over AH2)
As for the "NO CUSTOMER SERVICES" issue, ive never had reason to contact them so i cant speak for that.
But as far as putting in lots of new stuff very rapidly, keepign the community updates with regular info and a Newletter they cant be beat.
I know how long updates took for AH, WWIIonline knocks out a feature patch with new toys and cool stuff every 6 weeks. So they aint that bad.
2 diffrent games, try and decide.
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Making comparisons with these two games is a waste of time...Let me rephrase...comparisons are fine...arguing over them is the waste of time;).
I played WWIIonline for well over a year and was online day one when the game came out. It's biggests features are it's largest failings. The whole CoC structure did nothing for me even as a member of a squad. For me personally it simply added soap opera dramatics to the game play. Now, the personal dramatics/dynamics are indeed what make a MMOG experience so much fun in many ways but, WWIIonline really trips over it's own player and dev egos here too often.
I can't agree that WWIIonline is more committed to any kind of historical accuracy. In fact, CRS stated several times it is NOT an historical recreation in any form. The representation of countries in the game (and the attitude of CRS regarding it) is an excellent example of this. Perhaps this has changed though.
My biggest critism has always been that the game simply takes too much time to play. This is pretty SOP with Sims but, it's extreme with WWIIonline. I just don't have the time or desire to drive for 30 minutes to participate in a 5 minute engagement or worse find that the action I was heading to support is long over. And as with many online games it's impossible to get any communication via the text chat which is helpful. I've found the AH community to be refershingly different in this regard. I've found them always to be quite helpful.
I very much doubt this game is coming into it's own now. It's simply holding on and I'm really glad they have! The vision is glorious but, the implementation leaves much to be desired. A game coming into it's own does not lock down forums to prevent perspective players from seeing the negative comments from their own player base! WWIIonline had it's chance and it's gone. Only just recently they finally addressed the 64 player visual limit. A good thing but, too late I think. I don't see the game or CRS folding in the near future but, I'm certain that as long as the same people run the show there that game will remain big with only a very small niche group or players.
I spent an hour over there today reading the site which in many areas including the current vehicles and weapons is woefully out of the date (what does that say to a potential player I ask?) and I don't see anything other then graphics and perhaps performance have changed. The basic short comings of the game at least IMHO still remain.
Certainly AH trial model has helped grow their community. It's what lured me here. Having a no CC trial plan is the way to go. If you want to beat the sub key requirement on WWIIonline then just take a look through any dollar bin at your favourite PC game outlet. It's a reasonably good bet you will find the WWIIonline retail box there ;). I think I have a couple lying around here I haven't used yet.
Thanks!
hh
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I guess we will all have to agree to disagree on the quality of the WW2OL air combat experience. I say air combat experience because I don't judge any game soley by the fidelity of it's flight model. I didn't judge Warbirds or AH by this, either. I judge each game by the overall air combat experience. And for me, Warbirds, Aces High, and now WW2OL all felt good to me. Very different, for sure. But all were very immersive and I've had many intense dogfights in all.
I had to LOL when I read my good friend Apache's agreement with Vulcan on his negative view of the air combat experience in WW2OL. I respect Apache a great deal, but I couldn't disagree with him more. I actually think the WW2OL air combat experience is much more impressive than the AH experience, in many ways.
Like obear, I have been impressed with WW2OL's implementation of air combat. When you combine the beauty of the foliage and the terrain in general, with the whispiness of the cloud layers, I actually feel like I'm flying over a living, breathing earth. The actual FM seems very different to me than what I was used to in AH, but after a period of acclimation, it feels "right" to me. Notice that I didn't say "realistic" or "historically correct", because I've never flown a real Hurricane I or Bf-110C, and can't judge what is "real" and what isn't. What I can say is that WW2OL's FM gives me the illusion of flying a real plane, especially the way they handle ground modelling, and when coming in for a landing. Obear's comment on feeling the weight of the planes is spot on. I notice it the most when coming in to land. Unlike the planes in AH, it is relatively easy to bleed off airspeed in WW2OL, without having to resort to my usual AH antics of having to perform multiple flat scissors and apply oppsite rudder to get the AH planes to slow down. In WW2OL, when coming in to land, I just throttle back, and adjust prop pitch up, and the airspeed bleeds off quite quickly. Landing a plane in WW2OL feels much more "right" to me than it does in AH.
That being said, they(CRS) have plenty of work to do on structural damage. While you will black out if you "yank & bank" in WW2OL, you can still perform almost any manuever without fear of snapping your wings off(although you'll probably be blacked out while doing it).
Going back to the positive, the damage model of WW2OL is hugely impressive to me. As your rounds strike an aircraft, chunks come flying off, and if you hit a wing root just right, you can snap the wing right off. Also, hit engines can start streaming back either black smoke(oil hit) or white smoke(radiator hit). You also can't press a keystroke and get a list of which components are damaged. You will feel it in the way your aircraft performs, however. The most impressive experience I've had with the DM is when a 109e bounced me(no direct six view in WW2OL, so bounces are actually possible!) and his first pass damaged me, but didn't cause catastrophic damage, so I was able to use a nearby cloud layer to lose him and make a bee line for home. Something was wrong with my Hurricane, but I couldn't quite figure it out. It just wasn't flying normally. After awhile, in my headphones, I started hearing a slight "tick-tick-tick-tick" sound, like a 70's chevy with a stuck lifter. It got louder after about 10 seconds, so I looked down at my oil temp, and noticed it was way above normal. I got this sickening feeling in my gut, as I now knew what was happening. The engine's ticking got louder, until it became a heavy knocking, and it finally started coughing and belching out black smoke. Then it seized up altogether and left my propeller windmilling. That was pretty damn cool damage effects. Very impressive!
The whole "Battle of France/Battle of Britain" planeset has always been an attraction for me, and the fact that I know what planes I stand a chance at coming into contact with, impresses the historical part of me. No worries about having to battle another Hurricane, or a Nikki or an LA-7.
I like the limited supply rules, too. They may not be realistic, per se, but at least they make me realize that the #1 priority is RTB safely, whether or not I get any kills or not. I know that if I don't RTB safely, there may not be another plane available for me to fly. To some extent, I think this reduces the "kamikaze" attitude of so many AH pilots, who know that an endless supply of planes will be there to fly if they decide to HO that chog.
For me, flying and fighting is more involved than just the "realism" of the flight model. It's the whole flying/fighting experience. So, while I respect the guys who point out the glaring deficiencies of parts of the WW2OL FM and structural DM, I feel that the positives outweigh the negatives.
SLO, my squad plays for the Allies most of the time. We have changed over and played Axis from time to time, but I think we will pretty much remain an Allied squad.
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I have played WWIIOL since it has come out. Some of my squad mates are currently active there with the Allies. I have played both AH and WWIIOL at the same time. As a player of both games I can say that some individuals are correct that these are two different games that should not be compared. WWIIOL is mainly a ground war game. But its not the poor flight sim portion of the game that turning members away or the failure to add new planes. For instance:
1) Equipment is limited. You only a certain number at spawn points. This includes Airfields as well. All too many times I have loged on to find the last lplane at the feild to be in the hands of a new player trying to leanr to fly in the game. I watch as he crashed the last plane at the field, oh well guess Im off to the ground war, but wait all the equipment is almost gone, so I am an infamtry guy staning in the middle of the feild with a rifle wondering if I am going to get a plane this evening. not good working a long day looking for a dogfight and ending up with a rifle. You pay $ but you cant get equipment to do what you want. Hmmm cant wait!
2) Equipment is limited based upon rank. CRS wants you to stay to play. They want players to start with a low rank and then get better equipment as they progress with rank. This also will apply to planes. The Allies have the French and The British, but they want you to join an Area of operation to place you under the Allied High Command ( players picked by CRS...aka guys that play online too much In my opinion); consequently, you have to build rank up in both groups to get a better plane options. But this is ahrd to do if they tell you to play in a certain area of the game all the time! Thanks I pay $ but you tell me I have a few towns to play in, hope I can find a piece of equipment I want there lol. Makes it hard if your looking for a plane!
3) Air Combat is more of an arcade game than anything else. For you WW2OL guys, sorry but it doesn't even compare to any current flight sims , especially AH. I have been in dogfights with 109s wathcing planes never lose E, pumping ammo into planes at point balnks range and not getting a clean kill. For instance, I have flamed 109s and watch them hit the deck and fly away as a fireball and land safely many miles aways, I have watched flamming 110s and Ju87s still casually fly around bombing tanks and infantry on the ground as if nothing was wrong, planes flying with a missing wing without any change in flight performance. Flammming planes crashing to the ground and not getting a kill because I never shot the pilot ( its so infantry oriented that they even expect a pilot kill for a pure air kill). I have watched Ju87s with landing their gear fly along the road and tipping tanks and trucks over, but the Ju87 is never affected. Bombing is a joke in the game the Allied Blem Bomber is so poor guys run around dive bombing in them. CRS gives any guy that flys a Blem for 10 minutes and lands it a success, which is how many new players try to get ranks for planes by flying around in Blems watching a timer(sad).
3) The Axis or Allied command structure is being pushed on players. If you are a squad then you are encouraged to join the command structure in order to accomplish things with other players. IF you do this, which my squad mates have done in WWIIOL they e-mailed instructions to them what to do, when to log on, who will need to drive supplies to fron line towns due to limited resources at towns. If they try and do this they find that they are spending hours driving equipment around doing nothing. At times this Allied High command has told them to stop driving tanks during a fun battle , stop attacking a town the spent hours preparing for to run to a town and be left only playing as riflemen. They are left scratching their heads wondering what is going on. They have pushed squads into this Command structure due to fear that only active members will have a better equipment list at spawn points.
4) If you contact CRS you learn that CRS has poor support staff. Their attitude is their way or no way. They are pushing away the squad concept. For instance, the C HAWKs were known as a fun group of guys that like to play and have fun online. They were recruited by the 8th Cavaly goup made up of several squads, which was part of the 3rd Light mechanized Division in an Area of operation that consisted of several Cav units...the C HAWKS were bogged down with running supplies, being told where to play and when to play, what use as equipment...sad...If you questioned AHC then you were criticized by AHC and CRS. Some squad members still play in WWIIOL, but they ahve left the Allied High Command and now just play for fun, what a concept!
WWIIOL is a fun ground game but CRS is trying to do too much too fast. The poor flight Sim and Allied High Command structure has turned me off to this game. If you want to drive a tank and run around as infantry than you'll probably like like this game.
For now I apprecaite the fact that when I log onto AH I'll always have an option to fly whatever plane I'm in the mood for!
Bison
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Urrraahhhhh V1.8.3 is out, huge screen freezes gone, bad stutters is much improved in my system again.
I'm going back to WW2OL sky till Aces High V2.03 is out. :D
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Originally posted by Mitsu
Urrraahhhhh V1.8.3 is out, huge screen freezes gone, bad stutters is much improved in my system again.
I'm going back to WW2OL sky till Aces High V2.03 is out. :D
Do you still get bad stutters near towns when the tracers are flying? As that was always a real pain.
...-Gixer
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banana, you're disagreeing with me?! Why you...you...lol
My biggest gripe with WWIIO flight is the views. Wish they were as innovative as HTC, realizing that we're looking though a 2d monitor and not "sitting" in a 3d cockpit.
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Hehe Apache.
Actually, I like the "no six view" in WW2OL. It makes bounces possible. It forces you to weave and not fly in a straight line all the time.
Gixer, the stutters have been nearly 100% eliminated for me with the new patch last night. The only caching sutters I get now are the usual ones when you first get near a big city. But the huge stutters from 1.8.0 have been fixed.
Bison, my squad has not joined the AHC for exactly those reasons. What we do instead is to hang out around the AHC squads and will join in and assist them when they attack. We'll even do an occasional supply run to help out, too. We just don't want to sign up and get ordered around.
And regarding all the air weirdness you've seen, and what Vulcan posted with his missing wing(!), all I can say is that I've never experienced any of that myself. Not saying it doesn't happen, but I've yet to see it.
One of my squaddies who flew for the first time in WW2OL last night commented that taking off and landing was much more difficult in WW2OL than in AH. And he meant that in a good way. I concur.
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Wank, would that squaddie would be me??
What about me jamming my flaps! I had a hard time getting home. Thing would not fly worth a damn and made a hell of a racket!! When we were flying over the landscape last night, I actually felt like I was on air patrol (my belief of what an air patrol would be like). The perception seemed more real.
The flying is totally different in WWIIOL than in AH. You really have to pay attention to your plane. You have to fly the plane at all times, not just be a passenger until the actions starts.
Joining WWIIOL I realized that even though I pay my $13 a month I might not have the weapons of my choice available to me all the time. This is a risk that is taken. I guess if a company is trying to emulate war in a simulation, this just might actually happen. Not being 1 dementional, I find other things to do that satisify my thirst for play.
:)
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Landing difficult in WW2OL? Maybe if you have below 10 fps. Who was this! (http://www.332nd.org/forums/html/emoticons/smash.gif). You can land upside at full throttle and still survive. Awesome flight model :rofl. Once you can compensate for lag the game can become enjoyable. ie: dont engage inf below 100m. I've noticed alot of hordes in WW20L , just as bad as AH2. Anytime I see planes they are just bombing or straffing inf in firebases. As if they are after that easy kill to complete their mission, avoiding dogfights at all costs. Yesterday I witnessed a horde of 5 109s straffing a single inf and 3 auger, he lived.. pathetic.
...but Mobile Spawns have made the inf game come alive finally.
Apache I thought I saw your name in WW2OL ! Postwhoring the WW2OL boards these days? I'm " sunking2 " in game.
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lol Sunking :). Good to see you again my friend. I'll look for ya in WWIIO.
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Originally posted by banana
Actually, I like the "no six view" in WW2OL. It makes bounces possible. It forces you to weave and not fly in a straight line all the time.
No 6 View.
No fish-eye view.
No Movable Head Positions.
No instant display plane icons.
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ROFL!
I just found one of those old dollar bin still in the plastic WWIIonline CDs I mentioned I had lying around with Sub key. I might even give the game another go since I get the free trial.
hh
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"No Movable Head Positions."
This IMO is a big negative on thier part Mitsu. AH has the 3D cockpit with variable FOV. It is superb and leaps ahead of FA, WB's and WWIIO. Further more WWIIO can't implement the phenominal IRtrack "6D of freedom" system that is light years up on the evolutionary ladder (compared to AW, WB's and WWIIO's old style "head pivoting on the end of a spear" view system) and CRS will have to redo thier entire view system to feature it.
On the other hand I love WWIIO's icons and if CRS ever "stole" the 3D cockpit view system IMO it could then be considered king of the hill (for in-cockpit immersion and view system)
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Further more WWIIO can't implement the phenominal IRtrack "6D of freedom" system that is light years up on the evolutionary ladder
CRS is going to impliment this into game.
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I've yet to see anyone from CRS say that but regardless of that I believe they will ... some day. It will take a re-write of thier "view" system as I said above.
Which kind of begs the question which thing do you think will come first:
1) 3D views for a track IR 6deg feature
2) Being able to bail out of an airplane/depart a vehicle
3) or the ever elusive, mythical "ordinance" server that CRS uses as a catch-all excuse for all the features still missing?