Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: tofri at work on October 19, 2001, 05:18:00 AM
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Yesterday I did some GV killing with a 190F8.
As usually I went up at 1k above ground , flow over the target and turned over my wing into a steep dive.
I had some problems to target the GV, so I released my bomb at a distance about 200yards.
I heard no explosion and normally a 500kg bomb exploding so near would have ripped me to pieces.
Somehow I managed not to mud dive the plane , so I returned to my target. There was no crate. :eek:
I read that bombs have now security fuses.
As I understand it, they have to go a certain time/way before they are armed. :rolleyes:
Can any body give me some data, how close I can go to a target? Does the fuses arm on flown time or flown way?
Or understood I something completely wrong? :confused:
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I've been doing a little bit of looking into some of the numbers for dropping bombs. There was a similar thread going down in the gameplay forum.
The information that I have so far is at home, so I dont have handy access to it at the moment.
As to how the fuse is armed, I'm still not 100% sure, but I've got a few offline experiments to try that should help figure it out.
I'll keep you updated with my findings.
Pinner
Originally posted by tofri at work:
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Can any body give me some data, how close I can go to a target? Does the fuses arm on flown time or flown way?
Or understood I something completely wrong? :confused:
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These are the comments in the 'readme 108.txt' file in your HTC/Aces High folder.
"Added fuzes to all bombs. A bomb will not arm unless it’s traveled 1000 feet. This translates to about a 100 foot drop at 250 miles per hour. The faster you travel, the less altitude is required and vice versa."
_G
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GP bombs usually have a little propeller spinner which spins as it falls, it spins enough it will arm the bomb.