Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: bustr on January 14, 2005, 02:49:06 PM

Title: Flying the Tempest
Post by: bustr on January 14, 2005, 02:49:06 PM
Last night I discovered how completely different the FM is between the P47D-40 and the Tempest at 25k.

I ran into a flight of lancs being escorted by a 51D at 22k. I thought the extreamly high speed at 22k of the Tempest would be my advantage. So when the poni and I merged I went verticle. The tempest rocketed up to 25k while the poni leveled out at 23k below me. So from 25k I began a run at him. Tempests pick up speed god awfully fast. I was trying to fly P47 tactics. I dove in on his 6, tempest was groaning from speed, I did not want to allow the poni to ping my radiator. When I was 600d and just about to open up, as expected he turned, and began a spiral climb behind me. I pulled up wanting to spiral up to come back on him. Dern tempest just wanted to keep gong up. At that altitiude I didnt want to slow down and try anything fancy with the poni. If he didn't out turn me, we may well have wound up in a dive away, and low chances some of his freinds would show up. The tempest does not impress me as being able to turn fight with a poni. Just fly faster, and in dives earlier that evening, I noticed it gets up to wing ratteling speed and compression faster than I remember with a jug or a poni.

So after 3 passes like this, I stayed at 25k and went home. I could not get an angle on the poni that it wasnt going to get my radiator pinged as the price of putting 20mm in it. With the P47 I could have used flaps to help get the angle on the poni in the positions we were at, 23k and 25k. I've won several encounters that way against ponis in my D40 at 25k.

So how do you fly the Tempest? It flys almost as fast as a 262. I dove from 12k on one and stayed 800d on its tail 100ft off the deck fo half a sector. But it's radiator seems to attract stray ordinence like flys to honey if you slow down or stay low too long.
Title: Flying the Tempest
Post by: BlueJ1 on January 14, 2005, 02:53:03 PM
Fly it like an uberized typhoon.
Title: Flying the Tempest
Post by: Furball on January 14, 2005, 03:00:15 PM
Cherrypick / BnZ, it is awesome at it, possibly best in the game at it.  Those hispano mk V's are unbelieveable.
Title: Flying the Tempest
Post by: bustr on January 14, 2005, 03:12:32 PM
So prudence with this ride is not frowned on? I felt like a runnybunny with that poni last night. I could not see a way based on the skill of the poni pilot not to give him a ping on my radiator. In our 3 passes, he was always able to bring his nose around either quarter front tracking or barrel rolling to take a snap shot on my climbing 6. I did not feel experienced enough in the tempest to attempt reduceing throttle to try and snap back around to catch him with a tracking shot. I wasn't sure if I would have been able to accelerate out of it if I missed.
Title: Flying the Tempest
Post by: BlueJ1 on January 14, 2005, 03:14:32 PM
Nothing wrong with running away in a perk plane IMO.
Title: Flying the Tempest
Post by: Furball on January 14, 2005, 03:23:16 PM
yeah, its a perk plane, so everyone within 25 miles gets $ sign eyes and chases you trying to kill you, dont get stupid in it unless you dont mind losing the perks....

It has awesome zoom climb, awesome speed below 22k or so, awesome guns, awesome dive ability.  Its turning ability is rather average.

Tempest is possibly the best aircraft in aces high in my opinion.

if you want to read up on the real tempest : http://www.hawkertempest.se/
Title: Flying the Tempest
Post by: bustr on January 14, 2005, 03:43:25 PM
Furball,

Thanks for the link. A good read. Now I understand some of my problem above 20k against the poni. I noticed at one point in the war ground actions were called off due to the magnetic nature of the Napier engines to stray ordinence. I'll be a littel more selective in my encounters unlike in my jug.:aok
Title: Flying the Tempest
Post by: Manedew on January 14, 2005, 04:01:31 PM
one idea your missing ... back off the throttle sometime and see how the TEMP can cut a turn without that super torque etc...
Title: Flying the Tempest
Post by: bustr on January 14, 2005, 04:24:32 PM
Manedew,

Thanks I will. I guess I'll just have to spend the points to get the experience. No problem with that. I've been flying jugs so much lately I had no feel for the Tempest and its handeling.
Title: Flying the Tempest
Post by: Zazen13 on January 14, 2005, 04:55:15 PM
The Tempest's biggest asset is acceleration, I think only the LGay7 accelerates better. So, this means you can safely chop throttle for a snap turn and a shot then firewall it again to quickly accelerate up to top speed. Other than the Lgay7, not many 'speed' rides accelerate well, this is a huge advantage. Speed is nice but if it takes you forever and a day to get up to speed well.. it won't matter because you'll likely be dead.


Zazen
Title: Flying the Tempest
Post by: BlueJ1 on January 14, 2005, 05:05:33 PM
Bustr, just mess around with typhoon for awhile. Tempest will just be easier after you do.
Title: Flying the Tempest
Post by: Urchin on January 14, 2005, 05:32:31 PM
Actually, the Tempest out accelerates the Lgay, not by much though.  It also handles the vertical slightly better, but the Lgay out-turns it pretty handily, and out rolls it as well.  

All this is below 10k, don't have any experience Lgay vs Tempest above that.
Title: Flying the Tempest
Post by: Vudak on January 15, 2005, 04:31:24 AM
Sometime if you see Mnkymeat in the main arena, shoot him a few questions on it...  He flies Tempests and Typhoons more aggresively then most and could probably give you a few pointers.
Title: Ironic
Post by: TalonX on January 15, 2005, 09:41:52 AM
I just started flying the Tempest this week, just to try it.  I think I have 15 kills and haven't been pinged.  I do dive into a fight with it, but conserve speed for that "discretion is the better part of valor" RUNNING AND SCREAMING departure.

I find it doesn't turn well at speed (duh), so you really need to line up and anticipate the enemy's move.   If you are wrong, you simply create separation.  Likening it to a 262 is valid on several points.  Not the least of these is the $$$ signs Furball mentioned earlier.  They see you, they all come for you.

Last night I sortied with 4 squaddies...it was fun because they would just fly high cover for me and kill the target fixated perk plane attackers.   all who died with me in their gunsights!
Title: Flying the Tempest
Post by: Widewing on January 15, 2005, 10:01:17 AM
Quote
Originally posted by Furball
yeah, its a perk plane, so everyone within 25 miles gets $ sign eyes and chases you trying to kill you, dont get stupid in it unless you dont mind losing the perks....

It has awesome zoom climb, awesome speed below 22k or so, awesome guns, awesome dive ability.  Its turning ability is rather average.

Tempest is possibly the best aircraft in aces high in my opinion.


There's no doubt that the Tempest is formidable. But, so is the Spitfire Mk.XIV. Indeed, at medium altitudes the Griffon Spit is the Tempest's worst nightmare. Then again, so is the P-51B, a much underused and underrated fighter of tremendous capability, especially at 10k-15k where it is the equal of any perk fighter.

My choice for best fighter is seldom used. In AH1 it wasn't nearly as capable as it is in AH2. That would be the F4U-4.

This late-war Corsair outclimbs the Tempest at any altitude. Acceleration isn't as good down low, but superior above 10k. It turns better (a lot better with one notch of flaps), rolls nearly twice as fast and hopelessly out-classes the Tempest in low-speed stability.

Don't pay any attention to the old AH1 climb charts, they do not reflect the changes in AH2, some of which (as in the case of the F4U-4) are substantial. In AH2, both the Tempest and SpitXIV took performance hits, but the F4U-4 finally matches the performance it should have had all along.

To confirm what I suspected with the AH2 F4U-4, INYO and I flew them head to head in the TA. After the merge, the F4U-4 could gain an advantage quickly, simply because it can be reversed faster. In climb comparison, we started out with the F4U-4 in the lead by 200 yards. We both went to full power with WEP and engaged auto-climb. By 15k, the F4U-4 was 3k distant. In level acceleration at 10k, the F4U-4 walks away. Down on the deck, the Tempest wins.

For passing and deflection shots, the F4U-4's stronger rudder provides yet another advantage.

Since we don't have the F4U-4B, with its four Hispanos, the Tempest easily wins the firepower comparison.

For general MA use, the F4U-4 is a more versatile fighter. It can haul more ordnance and being a carrier fighter, it can show up anywhere. Because it doesn't have a radiator, it is also the more durable of the two.

Those of you who are not familiar with the AH2 F4U-4, drop by the TA and take one up. Bring a friend or squadie to fly the Tempest. I believe you will be amazed at how good the F4U-4 really is and how much better it is than the AH1 version.

My regards,

Widewing
Title: Flying the Tempest
Post by: Flyboy on January 15, 2005, 12:07:50 PM
isnt the p51 faster then the tempest at high alt?

i thought the temp was mainly a low level fighter\attacker
Title: Flying the Tempest
Post by: Schutt on January 15, 2005, 12:16:26 PM
Tempest is good at 7k and 17k, above it looses its edge.
Title: Flying the Tempest
Post by: mechanic on January 15, 2005, 12:30:06 PM
i agree with widewing, F4U-4 is the all round best performing fighter in AH.

i flew one for the first sortie in AH2 a month ago and owned, and i mean OWNED niks, lalas, 109s and FWs.

F4U-4 really is a classy beast, and SOOOOOO sexy to look at.

on the flip side i dont fancy the temp one bit.

my k/d in one i probably negative.

but ive never enjoyed smart BnZ flying, much more of a nife fighting suicide nutball really :)
Title: Flying the Tempest
Post by: Monster0 on January 15, 2005, 02:37:01 PM
Below 7k the la7 will accelerate faster then a temp.
Title: Flying the Tempest
Post by: MOSQ on January 15, 2005, 07:26:38 PM
Quote
Originally posted by Monster0
Below 7k the la7 will accelerate faster then a temp.


The Tempest beats the LA-7 in every acceleration category, not by much, but it does.
Title: Flying the Tempest
Post by: Manedew on January 17, 2005, 12:38:12 PM
Posted a Tempest film ... might show you some idea's about how to move it around.... not the best example maybe ... i'll try to post one of temp vs high spit later.......


http://www.hitechcreations.com/forums/showthread.php?threadid=140315&referrerid=2549
Title: Flying the Tempest
Post by: Edbert1 on January 17, 2005, 12:57:36 PM
The Temp is an awesome steed, probably/debatably the best prop of the game. I blew almost 2,000 perkies one tour flying it like a Spit9 though. I could almost see the suprised faces of my oponents as I chopped throttle and yanked and banked with them, they were surely expecting me to run.  At speed it turns pretty well, but if you get too slow the thick wings that all the Hawker's have will haunt you. I cannot explain why they don't seem to hurt the Hurri's ability to turn though.
Title: Tempest and F4U in slowspeed fight.
Post by: MnkyMeat on January 21, 2005, 09:50:16 PM
Howdy,

 Yah the Tempest is a sweet ride....   I love it... especialy beacause I fly the Typhoon almost exclusively.

  The Best way to fly the temp is to make sure that you always survive.,,, and keep your hard earned Perks.  That can be a tough thing to do. Since Right off the back once your within 5.5k of the enemy they can see your icon.  90% that do will automaticaly attack you first,,, cuz they greedy and suffer from chronic
 KPS (Kill Perk-plane Syndrome).  This is mostly a disadvantage but you can make this work for you.  All the dweebs will go for the HO on every pass.  So avoid a Ho situation.

   Anyway, the best way to survive is to stay high and fast. Also will give you the most kills without lossing your perks.  Even though temp is more of a Mid alt fighter (interceptor)  
Altitude =energy =speed!  
(I like to start high and dog fight against hi cons first and work my way down)
   The Hispanos are very powerfull, but most effective at short range.   Set convergence to within 400yards  I like to fire between 375 and 200yards.  (on a good day w/lil lag a short burst will do it)
Firing at longer ranges is effective at making the target break and lose E or to damage his control surfaces.  (shoot the flaps off of a pony or a F4U and it becomes sooo much easier.  sice you can only drop flaps under 155knots and for this big bird thats really slow)

   Turn fighting in temp can be done.  Its not easy and its nothing like a spitfire!!!  

Weights: Tempest empty 9,100lb / 13,500lb loaded.
           Hurricane2C  "       5,640lb / 8,250lb     "
               Spitfire9     "       5,610lb / 9,500lb     "
thats close to twice its weight,, not hard to figure out why its not a spit... . .   But it picks up speed in a dive like no other ;)

   Now For turn fighting,,,,, Well Im no instructor on ECM, im not "down" with all the terms and proper names for manouvers etc.
But I can give ya 1 simple tip (for Now) Dont try chasing the target around with your gun sight,,, let him come to your sights  ;)
and BlaaammO!   (they typhoon and Tempest are both steady gun platforms with practice percision aim can be aquired.  I haven't been doing my homework lately)

   Choping throtle will be neccasary to stay behind fighters especialy more manuverable ones... once your that slow your probably at 100% flaps  and hand on throtle all the time.
Don't jerk the stick back hard.. (ever) or you'll spin out, and that would be bad when low and slow.
Don't forget you are most likely heavier and larger than your enemy,,, so prolonged dogfights with a nimbel ememy might only be sustained for a 3 or 4 turns/reverses (depending on alt) before you have to break to extend to regain your E,,,  having some alt here Helps!

anyways,   I'm rambling, , ,  Here ya go ..
A slow speed fight with and F4U at low alt.
TEMPESTvsF4U ziped AH film (http://smeg.dyndns.org/matt/TEMPvsF4U.zip)
(wasn't easy trying to keep her from rolling over at 135mph)

---Oh and Don't get me started about LA7's!!!

Monkeymeat

I like the typhoon and tempest ,,, cuz they look so damn cool!
Its a Bad bellybutton looking Bird!
Title: Flying the Tempest
Post by: MnkyMeat on January 24, 2005, 04:09:44 PM
hey Bustr



check out this post in the films forum...

Tempest Duel (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=140856)

MonkeyMeat
Title: Flying the Tempest
Post by: slimm50 on January 24, 2005, 04:26:56 PM
I die equally well in most all rides. I do tend to live longer in the P51D, though. I guess it's what you learn to fly best that matters most.