Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: Waffle on January 16, 2005, 07:29:23 PM
-
Are there any rough guidlelines for poly counts for buildings structures? Will there be a LOD system set up for buildings like there is on the b24 (only visable example I could find in-game)?
And if one goes about designing an object, should one construct a burnt out one/destroyed one also?
Just curious - 3d modeling bug has bitten....lmao, so forgive my Noobisms if I get any terms misconstrued.
Also - a 3d forum might be a good thing to have once the new TE is out and players can design objects for it.
-
LoDs: Yes, there will be LoDs.
I remember Hitech saying it would be something like [name][####]
####=distance
-
Originally posted by Waffle BAS
... And if one goes about designing an object, should one construct a burnt out one/destroyed one also? ...
Also - a 3d forum might be a good thing to have once the new TE is out and players can design objects for it.
I believe I read somewhere that you do need to create the destroyed object.
After a rocky start, AH-terrains already has a 3D forum. It's empty and we lost most of our user base/files after a server crash but we are slowly coming back. :)
-
Yeah there should be a destroyed model for each structure.
Question is should there be partialy destroyed models as well?
Also what objects will be destructable in the future? Bridges? ;)
Tex
-
Another question....
Will maps including custom Objects be allowed for the MA?
Tex
-
Waffle, go download AC3D for making stuff for the new TE.
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=137853
Regards
Gatso
-
I'll have to look at it again. First time I tried it - it corrupted all of the views when ever I tried to move something. Learning on Max right now.
From what I understand - Any program that exports X files can be used.
-
So 3d canvas pro will work then?