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General Forums => The O' Club => Topic started by: spitfiremkv on January 20, 2005, 11:08:21 PM

Title: Fs 2006...
Post by: spitfiremkv on January 20, 2005, 11:08:21 PM
does anybody know of new features, screenshots, spoilers?
Title: Fs 2006...
Post by: Wolfala on January 20, 2005, 11:58:06 PM
If their MP code gets any worse, I think were going to see some mail bombs going their way.
Title: Fs 2006...
Post by: Golfer on January 21, 2005, 04:04:12 AM
I'm going insane with FS2004, I downloaded the update which supposedly fixed the memory leak which causes a declined framerate...nah.

Takeoff from Columbus and fly to Louisville...when ya land its shooting an ILS like its a slideshow.

Although, I recently did discover the Shift+Enter command which lowers your sight line by raising your virtual head...makes a Lear 45 that much happier to land :)
Title: Re: Fs 2006...
Post by: Gixer on January 21, 2005, 07:09:30 AM
Quote
Originally posted by spitfiremkv
does anybody know of new features, screenshots, spoilers?



Nothing has been released yet. Personally I'll be waiting until all the pro houses move their stuff over to FS10 before purchasing. As it is FS9 with a few addons is a great experience especially over VATSIM or IVAO




 ...-Gixer
Title: Fs 2006...
Post by: Otto on January 21, 2005, 11:10:25 AM
Quote
Originally posted by Golfer
I'm going insane with FS2004, I downloaded the update which supposedly fixed the memory leak which causes a declined framerate...nah.

Takeoff from Columbus and fly to Louisville...when ya land its shooting an ILS like its a slideshow.

 


I don't doubt you have a problem but it's not universal.  I've flown FS9 for hours without any graphic problems.

I'm guessing you updated your drivers...

Good luck with a fix...
Title: Fs 2006...
Post by: Chairboy on January 21, 2005, 11:15:13 AM
It might be time to check out X-plane.  Free demo (plays for 5 minutes at a time before joystick is disabled) at:

http://www.x-plane.com/

X-plane is FAA certified for certain training, and has much more realistic aerodynamics then MSFS.  MSFS still has a lead on some eye candy, but that's mostly on the ground.
Title: Re: Re: Fs 2006...
Post by: spitfiremkv on January 21, 2005, 01:22:36 PM
Quote
Originally posted by Gixer
Nothing has been released yet. Personally I'll be waiting until all the pro houses move their stuff over to FS10 before purchasing. As it is FS9 with a few addons is a great experience especially over VATSIM or IVAO




 ...-Gixer


that's basically like FS8  which I currently use :P
Title: Re: Re: Re: Fs 2006...
Post by: Gixer on January 21, 2005, 02:36:22 PM
Quote
Originally posted by spitfiremkv
that's basically like FS8  which I currently use :P



Yeah we still have a few in the VA that are running  FS8 either because they have built it up so much that they don't wish to do it all again with FS9 or they dont have a rig to run it fast enough.

Given I'm in the earlier catagory but with FS9 It will take me a while to move over, but I'll still probably get it just to see what's changed and start building  as new stuff is released to cater for it.



...-Gixer
Title: Fs 2006...
Post by: Gixer on January 21, 2005, 02:48:38 PM
Quote
Originally posted by Chairboy
It might be time to check out X-plane.  Free demo (plays for 5 minutes at a time before joystick is disabled) at:

http://www.x-plane.com/

X-plane is FAA certified for certain training, and has much more realistic aerodynamics then MSFS.  MSFS still has a lead on some eye candy, but that's mostly on the ground.



X-Plane does have good planes that are better then any of the boxed planes with MSFS though all the pro house stuff for MSFS makes it far superior imho.

As for graphics they don't even come close to MSFS with detailed world airports with full SID/STARS, ,global terrain mesh,realisitc  AI traffic if you don't fly online, seasonal textures and real world weather. Oh and ATC.

X-Plane is good but MSFS is still far superior imho if your looking for real world detail,virtual airlines and being able to fly anything from Bush to Jumbo's on a global scale.



...-Gixer
Title: Fs 2006...
Post by: Chairboy on January 21, 2005, 03:09:42 PM
Howdy gixer,

A quick update, some things have changed since you last used X-Plane:

1.  X-Plane now uses accurate meshes of terrain, based on the shuttle radar mapping mission.

2. X-Plane 8.0 now has real world street details, with building generation.  You can use any level of street detail as real visual landmarks.

3. It supports METAR live, real world weather.  

4. It has full VATSIM support.  X-Plane and MSFS pilots can fly side by side and see each others traffic.  This means that participation in virtual airlines exists now.

5. The world is fully mapped to a sphere (for like 3 major versions now) so you can fly anywhere in anything.  X-Plane even simulates orbital flight and full re-entry profiles.

Not trying to threadjack, just clear up some outdated info.  BTW, a cool upcoming feature that makes use of the real-world road data, click the following link.  Didn't put it inline so it wouldn't stretch the window:
http://www.x-plane.com/PICTURES/v8scene.jpg

Best regards,

Chairboy
Title: Fs 2006...
Post by: spitfiremkv on January 21, 2005, 03:15:04 PM
real world roads IMHO are more important than anything to recreate a VFR flying experience.
there's a similar package for MSFS, but u gottta pay. hopefully FS2006 will include it in the default scenery. current road detail is a joke.
Title: Fs 2006...
Post by: Gixer on January 21, 2005, 03:21:50 PM
I appreciate your point of view and I know X-Plane has come along way recently especially with Vatsim and VA's. I just can't agree that it's better (or close to) then FS9 especially with the many professional and freeware addons that take it from being good to quite exceptional. It's that build process that makes it what it is.




...-Gixer
Title: Fs 2006...
Post by: jigsaw on January 21, 2005, 05:27:33 PM
Chairboy, does X-plane have any Garmins and does it support undocked windows?

Would be nice to have a sim where the GPS is more realistic than FS2004.
Title: Fs 2006...
Post by: LePaul on January 21, 2005, 05:28:47 PM
Yup, I agree...FS9 over XPlane

My Fav is the F-104 mod from http://www.captainsim.com/
Title: Fs 2006...
Post by: Otto on January 21, 2005, 06:59:45 PM
Wow....!   Thanks LePaul.   I usually don't buy addon's but I love the 'Starfighter'.   I'm going to have to get that.....
Title: Fs 2006...
Post by: Chairboy on January 21, 2005, 07:05:32 PM
Quote
Originally posted by jigsaw
Chairboy, does X-plane have any Garmins and does it support undocked windows?

Would be nice to have a sim where the GPS is more realistic than FS2004.

X-Plane will output NMEA strings, so you can use any outboard navigation tools you want.  It also has an open interface where you can hook up to to get any data about anything for the plane over UDP.  This makes it straightforward to have it run instrumentation.

It also supports a number of different full-motion simulators out of the box.

Again, I'm not trying to say that X-Plane is straight up better then MSFS, each has their own strengths.  MSFS has better eye candy, ATC, and airport detail.  X-Plane has superior aerodynamics, models complete systems (hydraulics, power, etc), outputs all the airplane data, etc.

After flying in X-Plane, I took flying lessons and my instructor said he could really tell I used a sim because I nailed almost every maneuver immediately.  That was neat.  Everything he's taught me, I've been able to simulate in X-Plane exactly.

Also, I really like how X-Plane does the minutae too.  Here's an example fully modeled startup procedure for a certain jet if you set it to put you in the plane with everything off (note, the default is the same as MSFS, everything running and ready to go).

Battery master on, set APU from OFF to START for a moment, then let it go to ON.  Once the APU is started, bleed air and generator voltage is being supplied to the plane.  Set BLEED AIR to APU, then press the engine start buttons one by one.  Set BLEED AIR to BOTH so you can use the engines to restart each other in flight.  Set APU to OFF.

That, is cool.  And there's all sorts of stuff like that that can be modeled in the sim.  You can fly it right out of the box, but if you're a detail junky, you can do it just like in real life.

There are some commercial package for MSFS, and that's great.  There's over 2,000 free aircraft for X-Plane, but of course, there's varying levels of quality.

Like I said, if I'm looking for something that's pretty, I'll use MSFS.  If I want realistic (to the point where companies use it to test their aircraft virtually or train with), I'll use X-Plane.

Best regards,

Chairboy
Title: Fs 2006...
Post by: Golfer on January 21, 2005, 07:07:58 PM
Does Xplane come 'stock' with any Citation series jets?  500 series? 750?
Title: Fs 2006...
Post by: Chairboy on January 21, 2005, 07:09:02 PM
Quote
Originally posted by Otto
Wow....!   Thanks LePaul.   I usually don't buy addon's but I love the 'Starfighter'.   I'm going to have to get that.....


If you ever try X-Plane, there's a free one here:
http://www.x-plane.org/registry/3739.shtml
Title: Fs 2006...
Post by: Chairboy on January 21, 2005, 07:11:52 PM
Quote
Originally posted by Golfer
Does Xplane come 'stock' with any Citation series jets?  500 series? 750?

I don't remember what comes stock, but there's a free 560 for download:

http://www.x-plane.org/registry/5123.shtml - Citation V
Title: Fs 2006...
Post by: LePaul on January 21, 2005, 07:54:11 PM
So I assume you work for the Public Relations Division of X-Plane?  :p

...couldnt resist !

Does it support TrackIR?
Title: Fs 2006...
Post by: Gixer on January 21, 2005, 07:57:26 PM
Quote
Originally posted by jigsaw
Chairboy, does X-plane have any Garmins and does it support undocked windows?

Would be nice to have a sim where the GPS is more realistic than FS2004.



It does, been out for ages.

http://www.reality-xp.com/



...-Gixer
Title: Fs 2006...
Post by: Chairboy on January 21, 2005, 07:59:03 PM
Quote
Originally posted by LePaul
So I assume you work for the Public Relations Division of X-Plane?  :p

...couldnt resist !

Does it support TrackIR?

Heh, not quite.  Just an admirer of good work.  The new version has integrated 3D cockpits and supports trackir, I think, but there's also a free program to integrate trackir if not:

http://www.naturalpoint.com/trackir/games/xplane.html

Here's a video of that program:
http://media.naturalpoint.com/video/games/XCockpit_beta1_v2.wmv
Title: Fs 2006...
Post by: LePaul on January 21, 2005, 07:59:25 PM
That F-104 is a few versions back (for XPlane)

Nice site tho, found the ver 8 planes...Mr Barry Leger makes some nice planes for that program.

http://www.x-plane.org/registry/117_Military.shtml
Title: Fs 2006...
Post by: Gixer on January 21, 2005, 07:59:55 PM
Chairboy,

If your looking for realistic I'd suggest you check out http://www.panelshop.com or http://www.precisionmanuals.com alot more then just pretty.



...-Gixer
Title: Fs 2006...
Post by: Chairboy on January 21, 2005, 08:03:27 PM
Quote
Originally posted by Gixer
Chairboy,

If your looking for realistic I'd suggest you check out http://www.panelshop.com or http://www.precisionmanuals.com alot more then just pretty.

Absolutely, if you spend some real money, you can get the planes and dashes in MSFS, no argument.  Personally, I think it's great that you get all that with purchase for X-Plane, including aircraft editors, terrain editors, etc.  

Of interest, Scaled Composites (Burt Rutan's company) used X-Plane to simulate the SpaceShipOne/WhiteKnight and also used it to train the pilots on the whole flight regime.  That's a pretty good endorsement.