Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: mars01 on January 23, 2005, 11:26:09 PM
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With the FH all grouped together it is too easy to drop them and stop the fighting IMO. It's getting almost as bad as the Fuel used to be. EVery time something good gets started, 2 seconds later the hangers are dead.
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Originally posted by mars01
With the FH all grouped together it is too easy to drop them and stop the fighting IMO. It's getting almost as bad as the Fuel used to be. EVery time something good gets started, 2 seconds later the hangers are dead.
Yep.
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i agree.
Its been said before and i agreed then also.
i shall agree in any future posts on the topic.
I have spoken.
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Yup.
Back in AH1 when it actually took some sort of skill to bomb it was something that you could deal with. One maybe two FH's taken down with one other standing.
Now, we have them lined up like they are awaiting execution.
I say make them TWICE as hard and spread them out.
You get a fight going and someone who MUST win the war sees this and in a single pass its all gone.
Then to continue fighting you must fly from another base sectors away now.
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Worst part is they aren't winning the war either.
They leave the VH up and it turns into Baghdad.
Then the kicker is, the city is virtually untouched hahhaha.
And best of all, When the fianlly take the city down nobodies got a goon. LOLH.
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They're going to be dispersed, maybe 2 weeks (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=138518)
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Originally posted by mars01
Worst part is they aren't winning the war either.
They leave the VH up and it turns into Baghdad.
Then the kicker is, the city is virtually untouched hahhaha.
And best of all, When the fianlly take the city down nobodies got a goon. LOLH.
lol So true.
Vehicle Hanger!
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Wow, no Rooks posting yet? Shocking. :rolleyes: This is reminscent of the "Enemy Perk Limiter"
Karaya
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Well, just read that post Lok pointed too.
Makes me feel a whole lot better.
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I wish VH, Too many FH. lolh.:lol
Seriousely tho, all the strat jockies in here and very few can take a base 123 like the old days. Some do, and you know who you are for all the guys who's panties almost started to bunch. :lol It's still all timing and even more so in AHII, especially when there is resistance.
I'm not trying to trivialize taking a base either, but I am saying if a base has a bunch of friendly fighters over it put your bombs somewhere that might do some good or hold em till the fightes have to rtb or are all dead.
I dont care how many times you kill the FH, if you dont have a goon and the city down shortly after you drop the last hanger your not gonna get the base.
Now granted, if you are dropping hangers to stop horde and stop an onslaught then by all means drop the hangers.
On the flip side it is equally important for the fighters to press the attack. Too many fighters get caught up fighting at the home base instead of pressing the attack. You have to press the attack so as not to let the enemy climb. There are way too many snoozers caused by the guys who love to climb to 15+ and BnZ then as soon as they blow the advantage as 90% of the guys in here do, they just cut and run. And there is nothing anyone can do to change this other than press the attack.
Of course none of this is important if you have 40+ guys, then all you need to do is kill VH, Ack and City. If you kill anything else that just means, your timing blows and you cant cap.
Ohhhh welll .
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Originally posted by: HiTech
I Agree on dispersing the hangars more.
Sorry Hi Tech, thanks Lok for straitening me ouit and getting me up to speed.
Thank GOD!
Now I am really jonesing for 2.02.
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Originally posted by mars01
Worst part is they aren't winning the war either.
They leave the VH up and it turns into Baghdad.
Then the kicker is, the city is virtually untouched hahhaha.
And best of all, When the fianlly take the city down nobodies got a goon. LOLH.
lol u must've been spying in Rookland or something. this is a typical mission strategy in our country. :aok it's not our fault; we weren't breast-fed as babies...
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Gonna have to agree on this one. Good news.
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Was it Fester's OzKansas map that had the slightly "unconvential" base arrangements in places?
In addition to the hangers being close together.......the bases are all the freakin' same on most maps!
Some of the fields on one of Fester's maps were a little bit different...made it more realistic, instead of "cookie-cutter" fields.
Sounds like it'll be switched up shortly though :).
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Mars and RTpacfan.....I will be flying Rook now......
maybe they will have some appreciation for Bomber pilots and people who play the game outside you box.
999000
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Sheesh 999, you are always so cordial and polite, what happened?
No body said we didn't appreciate the Bombers, personally I don't appreciate bombers that have tunnel vision and all they want to do is drop fighter hangers.
Your PO'd because last night I asked why we are killing FHs when there are 20 fighters capping the field. Meanwhile the VH is up and the City is up and too top it off no one is running a goon anyway.
So am I so crazy, honestly I undersand you guys want the field, but a few bombers, not coordinated with a goon just dropping FHs leaving VH and city aren't doing much except making all the fighters fly around for nothing.
When you guys dropped the FH there wasn't any risk of any enme planes breaking out of the CAP. There was no reason to drop the hangers while the CAP was working. Like I said above, you could have held your bombs till the CAP started to break down or the fighters had to RTB. It's all timing and last night the timing sucked.
All I am asking is that the bombers and toolshedders work together, read the situation and react accordingly, instead of the current mantra which is kill FHs no matter what.
I'm sorry you felt you had to berate the FBs last night and switch countries. That is not like you.
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This is what happens..Ive seen a hundred times.
1. We catch the enemy fighter to fighter mid way between bases.
2. Bombers go over to enemy base, 1 or 2 tries getting there, and kill the FHs.
3. This allows friendly fighters to get in position over the base.
4. Next bomber formation comes in and hits the VH...and drops on city.
5.Fhs regen...any bombers are told to leave them alone if guys are vulching. So bombers hit the city. Soon to report city just about dead and to send a goonie.
6. Goon is 5 miles out, fighter cap, beginning to run out of ammo, and want to rtb their kills, abandon the sight, and goon is left to die short of drop.
We have players that want to vulch, those that want to do 1 on 1s, furball, those that want to bomb with capture in mind, and those that bomb thinking they are helping the effort by killing hangers of all types, even some that strictly hit HQ or strats.
I usually try to be aware if there is a serious attempt at a capture, but sometimes I just bomb whats up. If someone wants to 1 on 1 they are told to goto the DA. When it comes to vulching, to me its a cheezy part of the game, although I do it. But its a bonus of the flight, finding a hardhead that wont stop trying. However, if the hangers go down while Im doing this, its ok. That bomber guy is doing his thing, as I am doing mine. As far as saying that stoping the vulchfest ruins the gameplay, personally good gameplay is when you meet the enemy in the air, not appearing defenseless on the ground.
Unfortunately it takes a few guys hitting a base to alert the enemy to up there. To do that you gotta be blowin stuff up. Once the enemy ups the fighters come calling. Its a vicious cycle. Id like to see hangers very hard, but stay down longer, so that it takes multiple buffs to kill the FHs at a base not just one. But, in doing so, the hangers dont regen before you even get 1/2 way back to base.
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Yeah I agree with that scenario Filth, and that is why I say it is all timing. If you have the goon ready so as the last building goes down your troops start going in, then WTG.
Most of the time, like you said, the goon is poorly planned and timed so that by the time it gets there the FH are back up and consequently the CAP is gone since the hangers were killed so the goon dies.
On the other hand, ok you pushed the fighters back, your fighters have a CAP, your attackers are right behind and instead of wasting energy on FHs, they have dropped the VH and city and hopfully in comes your goon.
Most people have done away with fighter CAP in AHII to replace it with killing the hangers and this does not work. If you don't CAP the field it should not be easy to take it and currently it is not. For this reason I don't like the longer down time, cause all your saying is, I want to be able to kill the hangers and have enough time to get a goon here so I don't have to have a CAP.
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Yeah, it takes longer to form a mission, fly there and drop, than it does for them to reup and make the whole thing pointless. Im not a fan of "the game" where we're frantically running to the base on the deck, hoping to squeeze the goon in.
The old saying "1/2 the fun is getting there" sums it up for me. Getting a goon can be like pulling teeth. Id love to see those guys be awarded huge perks, with the option of where they want to dump them, fighter,buff, or gv.
I hope TOD is a reality..and I hope its more about the mission, than the real estate.
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[SIZE=8]
I asked why we are killing FHs when there are 20 fighters capping the field. Meanwhile the VH is up and the City is up and too top it off no one is running a goon anyway.
[/SIZE]
Mars... Ya know.
Just shut up alright.
IF fllying through a Simulation of baghdad is what these people want then just stfu!
I say.........
[SIZE=40] Fighter Hanger!!![/SIZE]
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:D
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LOLH
.S Toolshed
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I ask when I go to the area what the guys want dropped. Sometimes I get an answer but mostly I get:
Aubrey: Bombers here where do you want these bombs?
Aubrey's chat screen and Vox: *CRICKETS*
Aubrey: where do you want these bombs?
Aubrey's chat screen and vox: * CRICKETS*
Aubrey drops on the base at whatever he can hit.
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lol I guess none of those 20 fighters capping the field brought any ord to take down the vh themselves huh? Typical...
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I applaud you for asking Aubrey. Most guys won't answer for fear of reactions like last night.
So you don't get an answer, the next thing you should think is... Ok what is the largest threat and what are you trying to accomplish, and what support do you have to close the deal.
If the problem are GVs then the obvious is the VH. If there is very little CAP and none on the way, then by all means drop the FH.
If there is a big furball in the middle between the bases then this is a tough question, if you have guys with goons and people ready to take the city than by all means kill FHs in preparation, let the furballers move into CAP and bring in the city killers and goon in. If you don't have any support (goons and city killers) then leave the hangers and take out the troops and ord.
That would be my thought process.
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Hehe Aubrey thats when it comes down to making a quick decision on priorities.
Just for the record.
First thing you always want down at a base is the VH. Thats a MUST. If thats up and flacks are out, its going to be many times more difficult to cap, and capture that base than had that VH been taken down right away and no Flacks or GV's of any kind have gotten out.
I fly bombers every once in a while when I feel like BS'ing and am too tired to fly fighters or just dont want to fly a fighter.
The first thing I'll do is figure out what I'm going to bomb. If I'm going to an enemy field I will always bomb the VH first. Before anything else. Then I'll go drop on the town and whatever bombs I have left over will be for things like GV's (which are very easy to bomb from 10k+ with the new bomb sight) or heck, maybe even an ack.
The thing that makes a base the most diffuclt to cap/capture is when all fighter hangers have been taken down and there are no more bombs left for the VH.
Well guess what. All those guys who WOULD have been up in a fighter can't now because there are no hangers, so they all get in flacks, tigers, M16's you name it... And sit there on the field firing away. All the while heading to the town, the runway spawn points ect. Forget about base capture after that.
So when you roll up on a base in your bombers the best thing to do is not to ask what needs hit. You can easily determine what needs to be bombed by looking at the feild strat on your clipboard.
I swear, I wish they'd make a sticky post in some place easy to find that went over the things (prioritized order) that need to be taken down at a base for easiest capture.
Back in AH1 we hardly ever had this problem.
That big greenish net was always the first thing down and the last thing up. I miss that net.
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Raider, there is a difference between CAP and City killing. I won't go to kill City unless I know a goon is ready.
As for the VH being down and the fighters doing it, that is not the problem, the problem is droping the FH when there is no threat by fighters. It is a waste of Ord when you have more imortant targets to hit. That is the issue. As last night pointed out, killing the FHs had not tactical affect or help. Now killing City and getting a goon in would have been a different story.
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you mean you must have a goon with troops and the city dead to take a base and not the FHs? :(
and if i kilt the VH first, the GVs wouldnt get out, then what would i strafe with my 50 cals? hmmpf
:lol
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LOL strafing with 50 cals, it seem my 50s never do any damage, but if I'm in a GV someone elses 50s eat me alive.:D
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Originally posted by mars01
Raider, there is a difference between CAP and City killing. I won't go to kill City unless I know a goon is ready.
As for the VH being down and the fighters doing it, that is not the problem, the problem is droping the FH when there is no threat by fighters. It is a waste of Ord when you have more imortant targets to hit. That is the issue. As last night pointed out, killing the FHs had not tactical affect or help. Now killing City and getting a goon in would have been a different story.
Never said there wasnt.... I said VH... Load up some 1000s and some rockets and take care of it yourself. I never up when attacking without some rockets and bombs.
I agree VH is most important target but it seems you guys are complaining about not being able to get vulches. just my opinion...
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... seems you guys are complaining about not being able to get vulches
CAP is there to make sure that some La-7 doesnt get wheels up ... just as the goon arrives. Seen it too many times.
There wouldnt be any vulches if the numbnuts wouldnt try to up.
For every action ... there is a reaction.
<> Ammo Bunker
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I'm tired of Knights and Bishops dictating how I need to play this game THROUGH HTC. Example, Bish and Knights whined enough to get the "Enemy Perk Limiter". We played your way, still do, it backfired on the very ones who fought for it.
Enough already.
Karaya
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Should go back to an AH1 type thing for small bases at least. That is not in a line.
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Originally posted by Masherbrum
I'm tired of Knights and Bishops dictating how I need to play this game THROUGH HTC. Example, Bish and Knights whined enough to get the "Enemy Perk Limiter". We played your way, still do, it backfired on the very ones who fought for it.
Enough already.
Karaya
:D Ummmmmmm...just curious, how do you figure it backfired?
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Originally posted by sullie363
Should go back to an AH1 type thing for small bases at least. That is not in a line.
IMO we should go back to everything AH1 when it comes to fields.
I dont know why everyones got to mess with a good thing.
Now that fuel literally cant be porked we have these people who will bomb FH's just for the heck of it. With 25% fuel you could still fight, I do it all of the time in a furball. Thats plenty of gas in a close furball to get up, get some kills and land.
Now a fight is over before it ever starts because of these bombers rollling through killiing FH's any way posible.
Why do you think you see people flying at 20K+ now? Because they have all this fuel. Knock a base down to 50% and bingo, fight gets down under 10k.
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I'm tired of Knights and Bishops dictating how I need to play this game THROUGH HTC.
Ill inform our board of the military coup on the leadership of HTC.
HiTech
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Wha? Your just going to inform yourself? We need to stop these electronic dictators once and for all, not talk to ourselves about it! Jeeze...
:lol
-Paul
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Originally posted by Jackal1
:D Ummmmmmm...just curious, how do you figure it backfired?
I don't know, you obviously MISSED the first 4 Rooks resets after this was enacted. I believe the "best" plane we could up was the P-51B.
Karaya
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Originally posted by hitech
Ill inform our board of the military coup on the leadership of HTC.
HiTech
HT, Rooks never whined about the "Enemy Perk Limiter", we embraced it. After a couple of Rook resets, they were whining again.
Six months later, they are still whining. Which is how the post you replied to should have been taken.
Karaya
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Karaya,
You make it sound like the ENY limiter was created to stop the rooks from ever winning the war. LOLH.
ENY has been completely successful, the numbers per each country have not been grossly out of balance since. ENY has been a smashing success.
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Originally posted by mars01
Karaya,
You make it sound like the ENY limiter was created to stop the rooks from ever winning the war. LOLH.
ENY has been completely successful, the numbers per each country have not been grossly out of balance since. ENY has been a smashing success.
Really? Wow, and to think I must have been blind the last 6 months when I flew practically every night?
Man this place can be as entertaining as an Adam Sandler flick! :rolleyes:
Karaya
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Originally posted by mars01
Karaya,
ENY has been completely successful, the numbers per each country have not been grossly out of balance since. ENY has been a smashing success.
Not sure about eny one way or another. But I can say this Since coming back to rooks I have never not been able to fly what I want. And as for the #'s balance 262's were 96 perks yesterday we were outnumbered by something on the order of 50+ more knights and 30+ more bish...This is not uncommon And I find that the Rooks always have the least numbers. You can dispute it and yes maybe once in awhile numbers are even or the Rooks have more on but it never stays that way for long unless a reset is coming and other countries start logging.
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Originally posted by streetstang
IMO we should go back to everything AH1 when it comes to fields.
I dont know why everyones got to mess with a good thing.
Now that fuel literally cant be porked we have these people who will bomb FH's just for the heck of it. With 25% fuel you could still fight, I do it all of the time in a furball. Thats plenty of gas in a close furball to get up, get some kills and land.
Now a fight is over before it ever starts because of these bombers rollling through killiing FH's any way posible.
Why do you think you see people flying at 20K+ now? Because they have all this fuel. Knock a base down to 50% and bingo, fight gets down under 10k.
Well, they changed the fuel porking because the furballers complained that fuel prokers were ruining the game. Now fighter hangar killers are ruining the game. And bomber pilots. And strat players. and everybody else, apparently.
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Not sure about eny one way or another. But I can say this Since coming back to rooks I have never not been able to fly what I want. And as for the #'s balance 262's were 96 perks yesterday we were outnumbered by something on the order of 50+ more knights and 30+ more bish...This is not uncommon And I find that the Rooks always have the least numbers. You can dispute it and yes maybe once in awhile numbers are even or the Rooks have more on but it never stays that way for long unless a reset is coming and other countries start logging.
prior to the ENY limiter the differences were in the hundreds, 50 people here, 30 people there isn't that bad. When 1 country has 100 or more people then the next that is starting to get out of hand.
The drama Karaya, too bad you havn't been mute too LOLH:rofl So how is it not working?
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Well, they changed the fuel porking because the furballers complained that fuel prokers were ruining the game. Now fighter hangar killers are ruining the game. And bomber pilots. And strat players. and everybody else, apparently.
Shubie you must be Beetle. The fuel porking was ruining the game and the easy kill of fighter hangers is also killing the game.
You strat guys want everything to be easy. Make it easy to stop the fight by letting me pork all the fuel at a base with one P51 and make it take 10 trips to resupply 25%.
Please line up all the hangers so we can stop the fighting in one drop from one box of bombers, God forbid I have to line up more than once.
You guys whine about it being to hard to do this or to hard to do that. Furballers whine about there not being any fights. There is a big difference.
Then guys like you try to make some absurd idea stick as if we dont want bombers or strat players. That is not the case. Do we want intelligent bombers and tool shedders? Yes. Ones that can enter an area read the situation and do what is needed? Yes. Do we want stratters that just see a fight then think they have to stop that fight at all costs, FK NO.
When I go to a field hoping for a furball and notice that it is really concerted base capture effort, I help the base capture. I don't try to stop the base capture. When stratters come to a field and see a furball they stop the furball. They could go take some other base and let the furballers be, but no they have to come in and fk it up. That is where the problems lie. That is where this game sucks the most.
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Originally posted by mars01
prior to the ENY limiter the differences were in the hundreds, 50 people here, 30 people there isn't that bad. When 1 country has 100 or more people then the next that is starting to get out of hand.
The diferrences were never in the hundreds. yes maybe 1 hundred during the old RJO's on sundays. But Not on a daily basis. Our squad has rotated through all the countries and Rooks are always Outnumbered. 50 or 30 isnt bad? it is when you only have 70 pilots going up against combined forces of upwards of 220 enemy pilots going for a reset.
I personally dont mind flying on a side with less numbers. Actually makes a better pilot of you since you are constantly fighting 3 or 4 guys. But to say that the numbers are even is laughable.
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70 pilots going up against combined forces of upwards of 220 enemy pilots going for a reset.
The diferrences were never in the hundreds.
220 - 70 = 150
These two statements contradict each other.
I personally dont mind flying on a side with less numbers. Actually makes a better pilot of you since you are constantly fighting 3 or 4 guys. But to say that the numbers are even is laughable.
Honestly, before the ENY limiter the numbers imbalance was an issue. Are numbers and issue now?
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when did 150 become hundreds notice the plural S on the end.... that indicates over 200+ unless you specify that it does not.
I see what you are saying now though but the way you said it is misleading and seemed to be exaggeration.
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Originally posted by Masherbrum
I'm tired of Knights and Bishops dictating how I need to play this game THROUGH HTC. Example, Bish and Knights whined enough to get the "Enemy Perk Limiter". We played your way, still do, it backfired on the very ones who fought for it.
Enough already.
Karaya
LOL ... your kidding right ?
If the Knights had had the power that the Rooks posessed when the ENY discussion came up, your statement would have read ...
Example, Bish and Rooks whined enough to get the "Enemy Perk Limiter".
If the Bish had had the power that the Rooks posessed when the ENY discussion came up, your statement would have read ...
Example, Knights and Rooks whined enough to get the "Enemy Perk Limiter".
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ENY has been a tremendous success. Since its implementation, for the most part, the arena has been pretty much balanced, hence ENY has no effect. Yes there have been times when it got out of balance and ENY kicks in, but no where near what some are trying to portray here.
Knights got wacked with ENY last Knight. Our squad wanted to make a Tempest run but was unable to do so ... they weren't available.
So ... we all met at A44 and jumped up and down, stamped our feet, screamed, yelled, cried, whined, fell to the floor pounding our feet and hands, held our breath and ... nothing changed ... so we grabbed what was available and still kicked ass. All that angst for nothing.
Some people need to get a grip and move on.
<> Fuel Bunker
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Not me slapshot.
I kicked my dog across the room and then tried to kill a fighter hanger.
Wait, what were we talking about again?
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Originally posted by streetstang
Not me slapshot.
I kicked my dog across the room and then tried to kill a fighter hanger.
Wait, what were we talking about again?
Bah ... you were the worst (outside of Levi) ... the screaming and nashing of teeth was like something I have never witnessed before.
<> Church
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Perception is subjective, however reality is not. He is entitled to whatever perceptions he may want to have, including believing he is always outnumbered 3 and 4 to 1. He probably flys with a tin foil hat on his head too, but until it effects the price of beer - who cares?
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we sat there for 15 minutes pressing runway button cursing all the while watching ENY go up/down but never down enough!!!!:mad:
Ground Objects!
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Yeah rgr raider, I was speaking in context understanding we all know that it wasn't 300 vs 50. But you get what I am saying and that is good enough for me.
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Originally posted by mars01
Shubie you must be Beetle. The fuel porking was ruining the game and the easy kill of fighter hangers is also killing the game.
You strat guys want everything to be easy. Make it easy to stop the fight by letting me pork all the fuel at a base with one P51 and make it take 10 trips to resupply 25%.
Please line up all the hangers so we can stop the fighting in one drop from one box of bombers, God forbid I have to line up more than once.
You guys whine about it being to hard to do this or to hard to do that. Furballers whine about there not being any fights. There is a big difference.
Then guys like you try to make some absurd idea stick as if we dont want bombers or strat players. That is not the case. Do we want intelligent bombers and tool shedders? Yes. Ones that can enter an area read the situation and do what is needed? Yes. Do we want stratters that just see a fight then think they have to stop that fight at all costs, FK NO.
When I go to a field hoping for a furball and notice that it is really concerted base capture effort, I help the base capture. I don't try to stop the base capture. When stratters come to a field and see a furball they stop the furball. They could go take some other base and let the furballers be, but no they have to come in and fk it up. That is where the problems lie. That is where this game sucks the most.
Marsie, sit down. Are you sitting? 'Cause I don't want you to faint and fall down and split your head open on the corner of a table or something when I say this.
Are you ready? OK.
The game is not all about you, or me, or any one other person. Are you sure you're sitting down?
Neither you nor I have any material effect on the overall game. In other words, our individual feelings/needs/thoughts/desires are not impacting the game in any meaningful way. And to be honest, I probably care less about your fun than you care about mine.
The only reason we even have these little talks is because of your CONSTANT WHINING about how your fun is being ruined by all those other kiddies in the sandbox that keep taking your sand away and playing with your bucket.
Every time I log on to this BBS there is a new post by one of you children about how you're being victimized by the mean old people who break your toys, and somehow have an advantage over you in numbers or ordnance or ease of killing your stuff or some other BS reason.
Are you still sitting down?
TAKE RESPONSIBILITY FOR YOUR OWN OUTCOMES. If somebody does something to you, do something back. But don't whine about how the game is "ruined" or "there aren't any skilled players" or "it's all beneath my ability level" or "it's boring". Get a pair, man.
You don't like what I do? Stop me. I can be shot down. My bases are as vulnerable as yours. Last night you should have learned that missions (no, we're not a horde, we are acually organized) can be stopped in their tracks. Your friends did it.
I don't whine about how "hard" it is to take a base. I revel in the challenge, and think of new ways to overcome the difficulties. In fact, I agree that the simple mode bombing and aligned hangars are not challenging enough. Very few Strat players complain about the strat--they complain about YOU and your playmates trying to change the conditions to suit you. Again, grow a pair. Learn to overcome difficulties, and win against the odds.
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Shubie you have no clue nor do I think you will get one. You probably believe the crap you post. I steer away from morons like you in real life cause you cant shine or reason with cheese and life is too short, so I plan on avoiding you like the plague. Your a moron and that is that. That is the last word I have to post to you, so save your dribble for those that buy it.
Beet I apologize for ever comparing you to this Ahole, because honestly you are a decent guy.
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Originally posted by mars01
Shubie you have no clue nor do I think you will get one. You probably believe the crap you post. I steer away from morons like you in real life cause you cant shine or reason with cheese and life is too short, so I plan on avoiding you like the plague. Your a moron and that is that. That is the last word I have to post to you, so save your dribble for those that buy it.
Beet I apologize for ever comparing you to this Ahole, because honestly you are a decent guy.
That's right, marsie. Always point to the other guy. That way you can feel better about yourself. And I guess you need it.
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Starting to go off the deep end , time to close it down. Play nice gents.
HiTech