Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Waffle on January 30, 2005, 06:11:38 AM
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Thinking it would be nice if there were dot commands for the skin properties -or a skinner utitily mode/command offline that would have an interface/slider for adjust values real time while viewing model.
back burner idea :)
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Had considered it, figure wasn't worth the time to write it.
HiTech
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I think I've got it whooped....lol
Tanget: will the object editor have similar edible property values for the created objects?
Maybe someday down the road, you could add a skinning utility to the Object Editor?