Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: hitech on February 06, 2005, 11:18:10 AM
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You might need to delete the corrisponding file in the cache/stdshps folder
HiTech
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I made a test and edited one of default textures, it's grass (terr0201) and I added there couple of fields.
Now I can see it in the terrain editor, but after building terrain and checking the map offline it is not visible... actually the edited texture is a bit more darker than the others!
I also edited the "river" object more gray, but it is just default looking when I go to offline...
Terrain editor shows them both right (edited versions) so what I am making wrong? :confused:
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Cache file?
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I have deleted the corresponding files both TE's and Aces High's cache/stdshps -folders, but no help... TE shows everything right but in the game the new textures are as standard and darker!
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wow with more patches the TE is getting more complicated.
:confused:
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Has anybody solved this? What is the trick? :cool:
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You have to delete the entire cache folder in the editor before you start the editor every time you make a change in your texsrc folder . In the game cash folder just delete the folder for your new map before starting the game.
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Thank you zmeg, that was the trick! :aok
I didn'n noticed at first that there is my map's folder in the game's cache folder! After deleting it's contents the textures were showing in the game!
If you other fellas don't know this, here's the paths:
Delete before building your map with TE:
"HTC/ah2editor/cache/stdshape" folder's contents
Delete before going to game:
"HTC/Aces High II/cache/yourmap" folder's contents
:)