Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: Waffle on February 13, 2005, 10:24:59 PM
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1. a "y" or elevation data entry so you can place objects without having to to back and forth from the tile text if they are on elevated ground. Then you gotta build the terrain and eyeball it from the ground - then if one set of trees is too high/low (if on slight slope)- you gotta find it in the text list by using the index number.... I'm already tired again just thinking about it...
2 - mouse scroll zoom.
:)
about the only 2 things that are giving me grief right now....
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Only thing giving me grief is it doesn't work at all for me. I open program and with in 10 seconds I get an error message. and it shuts down. Guess I won't be doing maps.:mad:
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forgot this -
found the material.ac file - well copied the materials from the text of a HTC a3cd model....and then renamed it to material.ac.
Only problem - would be nice to have a something that describes the material (or material ranges) with a corresponding number...
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Originally posted by SFCHONDO
Only thing giving me grief is it doesn't work at all for me. I open program and with in 10 seconds I get an error message. and it shuts down. Guess I won't be doing maps.:mad:
The object editor isn't required to make maps. It's only needed if you want to add or change standard AH objects.