Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: MarkVZ on February 07, 2000, 01:43:00 PM

Title: Paras and killshooter
Post by: MarkVZ on February 07, 2000, 01:43:00 PM
After the bishes had captured a field yesterday, there was another goon on the way who didn't make it in time, the field was already ours.  Just for fun, he dropped his troops anyways.  I was in a 26 preparing to land, so I fired a few shots at the paras.  To my amazement, the ones I shot dissapeared!
  I think that either killshooter should be on for friendly paras, or nothing at all happens when you shoot them.  I could easily see someone inadvertantly killing their own men while vulching a field.  If we have killshooter on for friendly planes, why not turn it on for friendly paras?

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Mark VanZwoll
33rd Strike Group
Title: Paras and killshooter
Post by: Fatty on February 07, 2000, 03:17:00 PM
I like that effect.  Unless there turns out to be some twit doing it on purpose I'd like to see the vultures have to avoid hitting them.

Fatty
Title: Paras and killshooter
Post by: Shamus on February 08, 2000, 12:34:00 AM
I guess that kinda explains why we don't get a capture after a drop at times, I often wondered why, but I have to agree with Fatty,refrain from shooting your own paras
Title: Paras and killshooter
Post by: pzvg on February 08, 2000, 04:14:00 AM
Humph, typical no one cares about us PBI's
(poor bloody infantry) is it any wonder we're so warped?
 (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

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pzvg- "5 years and I still can't shoot"