Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: Raptor on March 04, 2005, 08:43:03 PM

Title: Object Hardness
Post by: Raptor on March 04, 2005, 08:43:03 PM
How can I make an object indestructable?
Title: Object Hardness
Post by: kanttori on March 05, 2005, 06:35:47 AM
You can define your object for ex. "Bombable" or "Barrier" in the Terrain Editor.

The Host or CM can adjust the hardness off the objects in the game, so he must only know which objects are set to which type.

Using different definitions to different object types gives the CM more options to make his hardness adjustments for ex. so high, that it needs impossible amount of bombs to destroy. ;)

I think that every object in the AH are destroyable, so you should use this way.
Title: Object Hardness
Post by: Skuzzy on March 05, 2005, 08:56:00 AM
Not quite right kanttori.  If you set the object to a 'clutter' type, it cannot be destroyed.
Title: Object Hardness
Post by: kanttori on March 05, 2005, 09:32:29 AM
Of course, I forget it!