Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Anchor on March 06, 2005, 11:50:34 AM
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OMG. I got shot down in my 110 last night @ A33. I chuted and walked onto the bish field without getting killed. I walked over to where they were spawning a/c. I for-the-fun-of-it started firing on the spawners from point blank range.
One hit to the cowling and 1 to the wing brought flames and an explosion, followed by a kill message. I hit another without any effect, but later got an assist.
Now I don't propose this tactic be utilized very often, but it was fun as hell while it lasted.
I guess it don't take much to entertain me.
heh
USMCnav...no your plane didn't just explode for no reason. You were vulched by a sapper with a .45 :)
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You play too much CS.
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I've seen some people discuss the effectiveness of placing guards inside the maproom.
Send some bailed-pilots over the town, make them hide in the maproom, and blast the drunks one by one as they make their way in. I figure a single guy can full stop about two goon drops, if the enemies can't discover him.
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Originally posted by Kweassa
I've seen some people discuss the effectiveness of placing guards inside the maproom.
Send some bailed-pilots over the town, make them hide in the maproom, and blast the drunks one by one as they make their way in. I figure a single guy can full stop about two goon drops, if the enemies can't discover him.
hmmmm 4 goons to take a field... think about it... 2 goons = 20 troops... 21 shots... means that the 3rd goon would be 1 trooper short! :D
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Then all Hitech needs to do is make the troops actually shoot back. Isn't killing the guys guarding the map room their job, after all? :)
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Originally posted by Ecliptik
Then all Hitech needs to do is make the troops actually shoot back. Isn't killing the guys guarding the map room their job, after all? :)
Good make for interesting delimma the next time you try to auger with armed goons on board. :lol
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we had chute koth in da lol. i got 3 kills in a chute on an osti that would spawn, i plinked him and he respawned twice lol. If your firing at planes aim for the pilots head..the first shot wiill crack the glass the next should kill him
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Originally posted by 6GunUSMC
hmmmm 4 goons to take a field... think about it... 2 goons = 20 troops... 21 shots... means that the 3rd goon would be 1 trooper short! :D
I personally think it should take more then 1 goon to take a feild to begin with
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So now after you let your troops out, you need to bail and escort them in. :D
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LOL! That adds a lot of new dimensions of possibilities..
..like ordering the drunks to stop, prone, and watch the situation until guys that bailed with the drunks go in and clear out the map room! Maybe this could be the point where a FPS game meets AH..
:rofl
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Originally posted by 6GunUSMC
hmmmm 4 goons to take a field... think about it... 2 goons = 20 troops... 21 shots... means that the 3rd goon would be 1 trooper short! :D
dont u mean 22 shots 1 in the chamber 7 in the clip and 2 extra clips
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Originally posted by TrueKill
dont u mean 22 shots 1 in the chamber 7 in the clip and 2 extra clips
No, its 21 I believe. Why would you put an extra bullet in from a different clip, anyways?
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Originally posted by hawker238
No, its 21 I believe. Why would you put an extra bullet in from a different clip, anyways?
thats one more bullet u can use and yea it is 22 rounds
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just put a bomb on the map room to be sure, before let the drunks out. :lol
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I've seen some people discuss the effectiveness of placing guards inside the maproom.
One of my squaddies did it yesterday. The drunks came into the map room and he "took them out" one by one. The nme eventually found him and killed him. So, it does work and is effective.
;)
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Can you have an Uzi for some perkies?
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Screw the uzi, how about a flame thrower or a trench shotgun.
:aok
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Hmmm...... decisions decisions
a) Flame thrower :D
b) M2 Browning :lol
c) Mine field :p
d) 88 mm AT gun :rofl
e) All of the above :aok
This looks to be the start of something great
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Originally posted by Kweassa
I've seen some people discuss the effectiveness of placing guards inside the maproom.
Send some bailed-pilots over the town, make them hide in the maproom, and blast the drunks one by one as they make their way in. I figure a single guy can full stop about two goon drops, if the enemies can't discover him.
Actually you need to stand on top of the map room. I stood in a map room and waited... we lost the base and I never saw 1 troop. The M3 released them from behind and they didn't walk around to the door to get in, I guess they melted in from behind.
If you've ever played Battlefield Nams WWI mod, or BF1942.. you know how frustratingly great it is to have effective fighting ability on the ground.
Finding those A-hole snipers around the base picking you off as you wait to fly, or upping and killing them.
BF Nam espically.. it's great fun loading guys into a C47 (well a Spooky hybred) and jumping out over to capture a base.
This game would be perfect for that element, goons loaded with actual players waiting to jump (al la Americas Army), once on the gound they advance to clear and secure the map room.
Opposing teams could of course post guards / defenders.
Having a .45 is just a tease after playing these other games
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HiTech has stated they would like to add an FPS perspective to the game. This is just the tip of the iceberg. Though I suspect we will not see any further FPS development untill after TOD is released.
g00b
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Gimmie a Tompson in my hands, and a trench gun on my back. That's all I ask :aok
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well just think , you might have to escape and evade when shot down in enemy territory . bailing out near a field where there are peeps in a guard tower , or a mob of rook gangers ride out in an M-3 to fight over the kill. hahahaha
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You'll nevar get a group of rooks that low.
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i would probably argue against this a while ago but with as gamey as MA is already i think this stuff will work fine. notice i said ma, not ah in general.
hopefully tod wont garner to the the ma audience.
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Originally posted by RedDg
You'll nevar get a group of rooks that low.
LOLOL
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Originally posted by RedDg
You'll nevar get a group of rooks that low.
BAHAHAHA Give that man a cigar! :rofl
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Originally posted by g00b
HiTech has stated they would like to add an FPS perspective to the game. This is just the tip of the iceberg. Though I suspect we will not see any further FPS development untill after TOD is released.
g00b
Bah! These ideas are WAY better than TOD. HT oughta add the FPS for existing members & worry about the TOD crowd aftewards! :D
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Knits were capturing a base and landed planes on runway waiting for goon. I upped a plane and ejected..ran to the middle of the runway and started blasting away with my 45 on them..was funny watchin the parts fly off. I couldnt get a decent headshot though. :(
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heheheh II would like to know who the guy was that ran up to my osti this morning and started firing at it with the 45. that was funny.
hehehe I about crapped when I saw the head pop over my turret.
hehehehe sorry but I had to shoot you.
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if you walk inside the plane you can kill the pilot instantly.
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Originally posted by RedDg
You'll nevar get a group of rooks that low.
No way I'm reading this typed by you. :D tell your son not to use your puter when you are at work. :D
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Just merge Aces High with America's Army.
Would soon find out running around in any combat zone with only a .45 pistol is a good way to die really quickly.
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Black screen with the text "Pilot hit in the head"
AND YOU DIE