Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: SkyChimp on March 15, 2005, 07:44:14 PM
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ok just give me some info to test the sinwave and how to do it lol was lookin in help files always looks like a spike to
Sin Wave
Alt Feet=?
x=0.000? check or no
y=0.000? check or no
Saw Tooth
Alt feet=?
x=0.000? check or no
y=0.000? check or no
Square Wave
Alt feet=?
x=0.000? check or no
y=0.000? check or no
Also how do i make rivers rofl ;) ima newb is it a tile or a object?
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rivers are under the road tab. click "add new" then place the waypoints (can only go vertically or horizontally). After you do this click "Properties and where it says Road, click it and change it to "River"
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Ok what about the mts sin waves and such lol ;)
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I dont use that, I prefer to import a greyscale bmp
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yes.......But some of them look like spikes ;)
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Of the three you'll use sine wave the most. Try x= 2.2 y=3.0. Your making a peak every 2.2 miles in one direction and 3.0 miles in the other. Tweak and make some interesting results.The other 2 types of waves..... just a waste of time lol :D
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Originally posted by Shuffler
Of the three you'll use sine wave the most. Try x= 2.2 y=3.0. Your making a peak every 2.2 miles in one direction and 3.0 miles in the other. Tweak and make some interesting results.The other 2 types of waves..... just a waste of time lol :D
TY your a god lol <>:aok The 38 King
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Originally posted by SkyChimp
yes.......But some of them look like spikes ;)
What I do is after I make the map in TE, open it up and color the water solid black and all land solid white. then I get an airbrush and set the opacity to about 10 or 20 and start coloring black.
When I finish I resize it to twice as large as the size of the map, so if my map is 128x128 miles, I resize the image to 256x256.
Then I open a new bmp that is 1024x1024 and all black. copy & paste the 256x256 image to the center of the 1024x1024 image and make it a greyscale image and save it. then it is ready to be imported.
This is what the bmp I imported into my osaka map looks like.
(http://www.onpoi.net/ah/pics/users/201_1111121307_elv.jpg)
This is the what it looks like in the game.
(http://www.onpoi.net/ah/pics/users/201_1111121861_ahss39.jpg)
(http://www.onpoi.net/ah/pics/users/201_1111122328_ahss40.jpg)
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well say that again im dumb ;)
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well read that again im lazy:)
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:p :D yea i get it now make the land with no elv then make bmp map color land white water black then go all over the place 2 make mts ok check your e-mail <
>
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so what color makes the mts white yes?
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the lighter the higher the elevation
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smudge with low hardness is also a good tool to use