Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: Raptor on March 18, 2005, 03:53:11 PM

Title: Ford Island Bug
Post by: Raptor on March 18, 2005, 03:53:11 PM
the center grid of Ford Island blinks on and off when on the ground or below 200ft. any ideas how to fix this?
it seems like its touching a grid line but I checked and its not. There are a few hangars that are touching the gridline, but they are not part of that central object so I dont know what is causing it

(http://www.accesswave.ca/~tscott/AcesHigh2-Stuff/fordislandbug.JPG)

(http://www.onpoi.net/ah/pics/users/201_1111104785_dagnabit.jpg) :confused:
Title: Ford Island Bug
Post by: SkyChimp on March 18, 2005, 04:43:00 PM
well i was 2k still did it try to set tile under it make shore blue water*. try that
Title: Ford Island Bug
Post by: SkyChimp on March 18, 2005, 04:45:59 PM
send me what water tile

:D
Title: Ford Island Bug
Post by: Raptor on March 18, 2005, 05:10:39 PM
placing a land tile under it wont solve my problem, then stuff like trees or hills will be sticking up and i dont want that

also that is the only section doing this, the other sections were made the same way and dont do it
Title: Ford Island Bug
Post by: SkyChimp on March 18, 2005, 05:15:57 PM
Quote
Originally posted by Raptor01
placing a land tile under it wont solve my problem, then stuff like trees or hills will be sticking up and i dont want that
:o  heh sry stick foots in mouth ;):p
hmmmmm hmmm lol i have no idea sry raps
Title: Ford Island Bug
Post by: NUTTZ on March 18, 2005, 06:54:48 PM
Raptor, I made Ford Island In the old TE. I had some simular problems. I'll assume you used a default void like I did and changed the BMP for it? If so, If the new TE works in anyway like the old one You also need to change the Alpha tile. I had the same thing happening to me but only on one side not all four like yours.

I'm trying to remember what I did to fix it.

I'll have an answer soon, If that damn Pokie doesn't beat me to it:)

NUTTZ

P.S. BTW what are you going to do about the ships docked at the peirs south of Ford island? I made that tile also, It's perfect in scale and placement. I'll dig this up also.

I burnt everything I did in the TE to DVD's sortin' them out as I go.
Title: Ford Island Bug
Post by: Raptor on March 18, 2005, 08:13:10 PM
I dont have those docks, just a port in the inlet to the south of Ford Island in the harbor
Title: Ford Island Bug
Post by: Raptor on March 18, 2005, 08:18:21 PM
I made a .txt file and put an index number in to show the transparencies, but I did this for all 7 sections of the Island, why is it that this is the only one messing up?
Title: Ford Island Bug
Post by: pokie on March 18, 2005, 10:30:49 PM
Do you have the .res map available for download somewhere?

May require actual Ford Island center piece to try it in the editor for a better look.

Quote
I'll have an answer soon, If that damn Pokie doesn't beat me to it

:lol  Don't worry about me Nuttz, my brain hasn't been working good for awhile.

Pokie
Title: Ford Island Bug
Post by: Raptor on March 19, 2005, 02:23:46 AM
Quote
Originally posted by pokie
May require actual Ford Island center piece to try it in the editor for a better look.

You've got mail

Quote
Originally posted by NUTTZ
I had the same thing happening to me but only on one side not all four like yours.

Its something wrong with that whole section of the island and not just the sides.
The picture I showed has 3 pictures taken with about 5 second intervols between them and have not moved or changed views. Its like trying to watch tv and the show is coming in but with alot of static
Title: Ford Island Bug
Post by: pokie on March 19, 2005, 11:17:51 AM
Raptor can you give a link for your map, or maybe you could upload it onto NHawk's helpful web site http://www.ah-terrains.com/

Pokie
Title: Ford Island Bug
Post by: Roscoroo on March 19, 2005, 12:04:13 PM
here ya go Pokie

http://s90945482.onlinehome.us/roosite/AH2Maps.htm (http://s90945482.onlinehome.us/roosite/AH2Maps.htm)

its the Rpearl  map . (raptors still dialup limited)
Title: Ford Island Bug
Post by: pokie on March 19, 2005, 12:26:12 PM
Excellent Roscoroo, Thanks :aok

Pokie
Title: Ford Island Bug
Post by: pokie on March 19, 2005, 01:08:35 PM
Well Raptor I would say IMHO that it's not a clipping problem from placing the shape in the TE, but a problem while making it in the OE.

I'm a rookie with the OE ........... actually, a rookie is too high of a position :D , but I'm getting close to getting my feet wet.  

Have you tried redoing this center section in the OE again and double checking the settings to that of the other sections.  You could just try with just the basic layout just for testing.

Was this set as a runway?

Pokie
Title: Ford Island Bug
Post by: Raptor on March 19, 2005, 01:34:04 PM
Group Master and put invisible dirt runways over the runway, that one roo sent you I forgot to set the runways as runways so it says you ditch when landing but I already changed that (and cut down on the amount of ack in the harbor)
Title: I Fixed it!
Post by: Raptor on March 19, 2005, 03:40:38 PM
The shape I was using for the ground I imported from AC3D and some reason that was causing it. I used a different ground and now it works fine.
Title: Ford Island Bug
Post by: pokie on March 19, 2005, 04:46:28 PM
That's great Raptor, nothing better than fixing a bloody bug!

Pokie