Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Odessa on March 20, 2005, 04:52:11 PM

Title: TrackIR
Post by: Odessa on March 20, 2005, 04:52:11 PM
Will TrackIR be implemented in Aces High in the future? Or can it be used now. Thanks for the reply
Title: TrackIR
Post by: Octavius on March 20, 2005, 04:56:46 PM
TrackIR with Vector expansion is fully supported... and works great!  :cool:
Title: TrackIR
Post by: Odessa on March 20, 2005, 04:57:04 PM
Found a thread on it.  Thanks
Title: TrackIR
Post by: Pongo on March 20, 2005, 05:31:38 PM
Highly recomended.
Now fix up those cockpits!
Title: TrackIR
Post by: culero on March 20, 2005, 06:39:58 PM
Quote
Originally posted by Octavius
TrackIR with Vector expansion is fully supported... and works great!  :cool:


So, that avatar is you using the TrackIR device?

culero :)
Title: TrackIR
Post by: eilif on March 20, 2005, 06:45:36 PM
tir is working very good, specialy since there was the option for relative movement      added just a while ago, go into set up and views to toggle it, i highly recomend it for those having trouble with the movement relative to ears instead of the sholders.
Title: TrackIR
Post by: ALF on March 20, 2005, 07:16:11 PM
If you invest in a TIR...you simply must get the vector expansion....its like going from a Pinto (no TIR) to a 1969 Hurst Olds 442 (TIR 3) to a Porsche Boxter (TIR3 w/vector)


Sure the regular TIR 3 is hot...but its a little rough around the edges, vector is like a whole new world.  See the review link in my sig.
Title: TrackIR
Post by: Pongo on March 21, 2005, 01:13:06 AM
TIR 3 non vector = 5
TIR 3 Vector = 8.5