Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: sullie363 on March 22, 2005, 05:56:01 AM
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I just had a fun time trying to kill a panzer sitting under some trees. I noticed that my bombs were leaving craters on the tops of the trees. After four 500lb a one 1800kg bomb I just spawned a tiger and killed him. I know those bombs were landing close so were the tree tops preventing the blast from reaching the ground? And since when can branches stop a 3800lb bomb.
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Got an answer...armored leafs... 200mm rolled steel, 45deg angle.
Or not...who knows....was funny to watch the "Fat Boy" leave a crater on the top of the tree.
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Yes, this is how it works. Sounds like it is being looked into for 2.3 and a fix will probably come soon. Its a good thing, I hear the squirrels are getting pissed :D
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it's not just bombs, i was in a tank and shooting at another tank in the woods, my shells were exploding in the trees.
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I blame acid rain.
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Global Warming!!!
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Originally posted by Howitzer
Yes, this is how it works. Sounds like it is being looked into for 2.3 and a fix will probably come soon. Its a good thing, I hear the squirrels are getting pissed :D
As an avid squirrel, i agree that this is unrealistic and should be fixed. Maybe it would then be fair to give the tank a larger fly swatter. Or remove the enemy tank icon visibility for aircraft.
Realizm!
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Originally posted by TWA500
As an avid squirrel, i agree that this is unrealistic and should be fixed. Maybe it would then be fair to give the tank a larger fly swatter. Or remove the enemy tank icon visibility for aircraft.
Realizm!
As a squirrel lover I suggest HT designates a small section of the map with indestructible trees as a squirrel reservation.
Also, the 1800kg bombs should be banned as the loud sound they produce disturbes eagles nestings and the gases contrinbute to global warming.
Why can't we all just get along ?
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I like the idea of removing the icon when your in gv mode you dont get the icon.
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I don't... talk about people complaining about the 'killshooter' problem when using rockets against friendly tanks, I can almost hear it now.
If this was a scenario and you could differentiate between the tanks by nationality, yes. However, it won't work in the MA without some type of 'friendly' or 'enemy' icon.
Originally posted by BALSUR
I like the idea of removing the icon when your in gv mode you dont get the icon.
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if nothing else, GV icons should be visible the same distance as an aircraft!
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Originally posted by bozon
Also, the 1800kg bombs should be banned as the loud sound they produce disturbes eagles nestings and the gases contrinbute to global warming.
Why can't we all just get along ?
umm thats not the bombs that grits after he eats from Taco Bell
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if you look at it now when your in a tank you can see friendly tank's icon but not enemy. SHould be the same from the air.
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Personally, I think all enemy icons should be turned off. Having enemy shown on radar is ok but no icons for enemy, GV or plane.
U should be able to tell what plane it is as soon as u get with 1000 yrds. Same with gv, espescially if it a flak or m16 as more then likely they will shot back before u get with 2000 yrds.
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Originally posted by john9001
it's not just bombs, i was in a tank and shooting at another tank in the woods, my shells were exploding in the trees.
So you want to be able to shoot through trees now too?
How many trees?
How much energy is to be taken out of the round once it passes through one tree?
Two?
Wheres the charts on this? Any info gathered at ALL on this? I'm sure there MIGHT be something but I bet in no way is there enough for HT to want to code that BS in.... Could be wrong.
Then how will its trajectory be affected by passing through a tree?
What will its effects be on the armor of the enemy tank you hit; IF you even hit it, be? Will the round just start going end over end once it passes through a tree and keyhole into the side of the tank? How would you know? How could you know? (starting to get the point here?)
You GVr's can't stand a little challenge?
I hardly ever get into a tank. But when I do, I can shoot between trees and hit a tank off in the distance. If I can do that, anyone can.
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Originally posted by Howitzer
Yes, this is how it works. Sounds like it is being looked into for 2.3 and a fix will probably come soon. Its a good thing, I hear the squirrels are getting pissed :D
not only that but the greenpeace folks are taking up arms now
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Originally posted by MwDogg
Personally, I think all enemy icons should be turned off. Having enemy shown on radar is ok but no icons for enemy, GV or plane.
U should be able to tell what plane it is as soon as u get with 1000 yrds. Same with gv, espescially if it a flak or m16 as more then likely they will shot back before u get with 2000 yrds.
Alt+I.
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Originally posted by MwDogg
Personally, I think all enemy icons should be turned off. Having enemy shown on radar is ok but no icons for enemy, GV or plane.
U should be able to tell what plane it is as soon as u get with 1000 yrds. Same with gv, espescially if it a flak or m16 as more then likely they will shot back before u get with 2000 yrds.
That might work in the CT, but in the MA???????? How would you tellif it was friendy or not since you often have Spits fighting Spits, etc?
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Aircraft to aircraft should always have icons and friendlies should always see other friendy icons no matter what vehicle they are in.
What I was proposing is that GV icons do not show up for any enemy vehicle. Therefore an enemy plane with bombs would have to see the GV itself, not just the icon. This way it makes it more fair when a GV is faced with an enemy bomber.
This is to compensate for the removal of the tree influence on bombs. If I hide in the trees as it stands my icon gives me away, this is equally as unrealistic as bombs landing on top of trees.
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Morph: I doubt he was talking about shooting through tree trunks.
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Any projectile passing through something before it strikes its intended target will be affected in one way or another.
I highly doubt, hawker, that he was refering to the tree tops when he asked for the ability to shoot through trees. If not that, then between? We already know you can shoot between trees tho... so?
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Be cool to fire a couple of rounds in the trees and blow the crap outa them , Clearing a path to the tank you want to kill. Now I'd buy that for a dollar!
Naturally go in after you kill the tank you want and plant some tree seeds and water for 15 - 20 minutes to regrow the forest. <---- for the squarrel people and the green peace people? right? keep things on the up and up here :)
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I think trees stopping bombs is gamey.
But in the MA, people do all kinds of exotic things to try and stop GVs. They strafe it with HMGs, drop bombs at super low alts, up a buff and spray the entire area with 42x 1k bombs, go crash into it... and when they die, they up again and repeat it until the GV is dead/disabled - and that's pretty much darned unrealistic and gamey, too, IMO.
So, considering the fact that trees and forests are probably the only safe haven from the onslaught of aircrafts(as opposed to the fact that in RL, aircraft were extremely inefficient and ineffective means to destroy GVs), I think the titanium roof-top forests are pretty much fine.
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I get back on topic, I was talking about being able to have a bomb actually fall through some branches and hit the ground. I don't know what the perception of trees are, but I live in the middle of a forest and can tell you that branches would not stop a bomb.
And trees provide the protection of hiding your icon, no need for them to be a bomb shelter.