Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: MachNix on March 23, 2005, 04:37:05 PM

Title: OE – Entry Points
Post by: MachNix on March 23, 2005, 04:37:05 PM
On the current version (2.02 Patch 1) there are no entry points listed in the Shapes list.  The entry points can be added in the TE but is there an example line such as:

bmh0           ,-2, 0.000000,0.000000, 0.000000,0.000000,0.000000,0.000000

that can be added to the *.til file to make entry points for fighters, bombers, and vehicles?  I'm looking for a work-around until the next version of OE is released.