Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: straffo on March 25, 2005, 03:38:55 PM

Title: remove trinity fron the rotation
Post by: straffo on March 25, 2005, 03:38:55 PM
Never a map was so bad for gameplay.
Title: remove trinity fron the rotation
Post by: cobia38 on March 25, 2005, 06:43:19 PM
NO WAY trinity is the best map we got next to PIZZA and it isent avalible yet:rolleyes:
Title: remove trinity fron the rotation
Post by: JB73 on March 25, 2005, 06:56:45 PM
no
Title: remove trinity fron the rotation
Post by: Murdr on March 28, 2005, 02:15:24 PM
trinity is the best large map for finding fights.  unless by "game play" you mean grabbing land - hence "infinity"

no
Title: remove trinity fron the rotation
Post by: SuperDud on March 28, 2005, 02:28:49 PM
BUT I CAN'T WIN THE VIRTUAL WAR!!!!:rolleyes: :p
Title: remove trinity fron the rotation
Post by: straffo on March 28, 2005, 02:36:27 PM
Quote
Originally posted by Murdr
trinity is the best large map for finding fights.  unless by "game play" you mean grabbing land - hence "infinity"

no


I've a complete different perception, Trinity is the map were I see the less fight.
That's why I don't love trinity.
It's perhaps more active during another Timezon than mine.
Title: remove trinity fron the rotation
Post by: Curval on March 28, 2005, 03:05:13 PM
No Straffo...I find the same thing.

I hate that map.  You can fly for hours and not find a fight.
Title: remove trinity fron the rotation
Post by: Murdr on March 28, 2005, 03:11:36 PM
A1, A219, A4, A6, A5, A10, when the front lines are in these areas, Ive never had a problem finding a fight.  The south-west corner can be kind of limited if the lines push to far that direction.  Other than that, Ive found it enjoyable from 1800EST-0200EST.