Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Killjoy2 on April 04, 2005, 11:52:32 AM

Title: "Exit" and "Join" for GV's
Post by: Killjoy2 on April 04, 2005, 11:52:32 AM
Other games have a feature for abandoning a damaged GV and joining another as a gunner.  

It seems like a good idea to me.  When you roll that tank, exit and join as a gunner on another.  It keeps the fight going and enhances the teamwork.
Title: "Exit" and "Join" for GV's
Post by: JB73 on April 04, 2005, 11:55:58 AM
.ef

.join XXXXXXX
Title: "Exit" and "Join" for GV's
Post by: JB88 on April 04, 2005, 12:52:35 PM
.dui

.join soberdriver


:)
Title: "Exit" and "Join" for GV's
Post by: Phaser11 on April 04, 2005, 01:04:33 PM
I wonder if you loose your kills?

Might try it tonight
Title: "Exit" and "Join" for GV's
Post by: JB73 on April 04, 2005, 01:12:01 PM
yes you do


.ef = clicking "tower"


you can not "carry over" kills anywhere in game
Title: "Exit" and "Join" for GV's
Post by: JB88 on April 04, 2005, 01:13:05 PM
straight answer.

it actually depends upon whether or not you are in the right place to tower.

though i remain befuddled by the actual rules on this matter, your best solution in that case is to ask a buddy to resupply you.

a resupply will put you upright.

88