Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: richard_rd on April 10, 2005, 06:24:16 PM
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I have been playing Ah2 on my new A64 PC for the past 4 months, but i can't get my frame rates up to a decent number.
I have what i think is a decent mid-high end system:
A64 skt 939 3000+ (1.8Ghz) Winchester core (which i can overclock to 3800+ 2.5Ghz)
1G Dual channel Mem (512M x 2)
BFG 6800 Vid card
The game plays pretty smooth, but when i am in a furball over a base with burning hangers and 10 or more planes sometimes my frames drop to low 20's and i get 1 second lags.
If i am in the tower at a base that has hangers on fire i get about a 30-40 fps.
The only time i get high fps (60-80), is when i am up high >8K above ground and only a couple planes around.
My rig scores very high in all benchmarks (3dmark05-4380, 1M superpie 34sec) and is stable and fast in all other games and apps but AH2.
I use FSautostart to turn off all uneccessary background processes and it makes no diff. I have tried it with AGP fastwrites disabled and enabled in the bios and makes no differance.
I here everyone one else saying they are getting 70+ framerates, what the heck am i doing wrong.
I was using 1024 textures, but just tried 512 and made no diff.
I have set graphics details sliders to more performance (far right) and don't notice any differance.
Like i said the game is playable, but when i am in a fight over a base with hangers on fire i get 20-30fps and 1 sec lags mabe twice every minute. Is this normal for a high end system, or am i missing a setting somewhere?
I have my 6800 set for 1024x768 resolution, no aa/af, Vsync=on, but i tried it off and no diff, i have also tried the 6800 set on quality and performance, makes very little differance.
I preload all textures and skins to Memory.
Any comments would be welcome!!
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Forgot to mentio I use DSL and have great connection (180Kbyte/sec downloads).
Following is my dx diag info (I have all Oveclocking off on CPU and GPU for this):
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System Information
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Time of this report: 12/31/2004, 23:55:50
Machine name: BEAMER
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
Language: English (Regional Setting: English)
System Manufacturer: VIAK8T
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 3000+, MMX, 3DNow, ~1.8GHz
Memory: 1024MB RAM
Page File: 227MB used, 1466MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 6800
Manufacturer: NVIDIA
Chip type: GeForce 6800
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0041&SUBSYS_00000000&REV_A1
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (85Hz)
Monitor: KDS Xtreme Flat XF-9b
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.6693 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/29/2004 17:50:00, 3736704 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 10/29/2004 17:50:00, 2826944 bytes
Device Identifier: {D7B71E3E-4301-11CF-9579-0A2000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0041
SubSys ID: 0x00000000
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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-------------
Sound Devices
-------------
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_1415147B&REV_60
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5630 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 7/1/2004 01:49:00, 626977 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
---------------------
Sound Capture Devices
---------------------
Description: Realtek AC97 Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5630 (English)
Driver Attributes: Final Retail
Date and Size: 7/1/2004 01:49:00, 626977 bytes
Cap Flags: 0x0
Format Flags: 0x0
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DirectMusic
-----------
DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: n/a
Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
Realtek AC97 Audio, Software (Kernel Mode), Output, DLS, Internal
Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Registry: OK
Test Result: Not run
-------------------
DirectInput Devices
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Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Microsoft SideWinder Force Feedback 2
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x045E, 0x001B
FF Driver: C:\WINDOWS\system32\swpdflt2.dll
FF Driver Date: 8/17/2001 22:36:32
FF Driver Version: 4.05.2600.0000
FF Driver Size: 10240 bytes
Poll w/ Interrupt: No
Registry: OK
-----------
USB Devices
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+ USB Root Hub
| Vendor/Product ID: 0x1106, 0x3038
| Matching Device ID: usb\root_hub
| Lower Filters: vulfntrs
| Service: usbhub
| Driver: usbhub.sys, 10/8/2004 07:01:47, 57600 bytes
| Driver: usbd.sys, 10/8/2004 07:01:47, 4736 bytes
----------------
Gameport Devices
----------------
------------
PS/2 Devices
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+ Standard 101/102-Key or Microsoft Natural PS/2 Keyboard
| Matching Device ID: *pnp0303
| Service: i8042prt
| Driver: i8042prt.sys, 10/8/2004 07:01:47, 52736 bytes
| Driver: kbdclass.sys, 10/8/2004 07:01:47, 24576 bytes
|
+ HID Keyboard Device
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
| Driver: kbdhid.sys, 8/3/2004 22:58:36, 14848 bytes
| Driver: kbdclass.sys, 10/8/2004 07:01:47, 24576 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: termdd.sys, 8/4/2004 01:01:08, 40840 bytes
| Driver: kbdclass.sys, 10/8/2004 07:01:47, 24576 bytes
|
+ HID-compliant mouse
| Vendor/Product ID: 0x046D, 0xC408
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
| Driver: mouclass.sys, 10/8/2004 07:01:47, 23040 bytes
| Driver: mouhid.sys, 8/17/2001 13:48:00, 12160 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 8/4/2004 01:01:08, 40840 bytes
| Driver: mouclass.sys, 10/8/2004 07:01:47, 23040 bytes
----------------------------
DirectPlay Service Providers
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DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.2180)
Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.2180)
Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)
Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.2180)
DirectPlay Voice Wizard Tests: Full Duplex: Passed, Half Duplex: Passed, Mic: Passed
DirectPlay Test Result: Not run
Registry: OK
-------------------
DirectPlay Adapters
-------------------
DirectPlay8 Serial Service Provider: COM1
DirectPlay8 TCP/IP Service Provider: Local Area Connection - IPv4 -
-----------------------
DirectPlay Voice Codecs
-----------------------
Voxware VR12 1.4kbit/s
Voxware SC06 6.4kbit/s
Voxware SC03 3.2kbit/s
MS-PCM 64 kbit/s
MS-ADPCM 32.8 kbit/s
Microsoft GSM 6.10 13 kbit/s
TrueSpeech(TM) 8.6 kbit/s
-------------------------
DirectPlay Lobbyable Apps
-------------------------
------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 53.4 GB
Total Space: 78.5 GB
File System: NTFS
Model: HDS72258 0VLSA80 SCSI Disk Device
Drive: D:
Model: _NEC DVD_RW ND-3500AG
Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 49536 bytes
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--------------------------------
System Devices
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Name: VIA CPU to AGP2.0/AGP3.0 Controller
Device ID: PCI\VEN_1106&DEV_B188&SUBSYS_00000000&REV_00\3&13C0B0C5&0&08
Driver: C:\WINDOWS\system32\DRIVERS\VIAAGP1.SYS, 5.01.0000.3442 (English), 7/2/2003 04:42:00, 27904 bytes
Name: VIA Standard Host Bridge
Device ID: PCI\VEN_1106&DEV_7282&SUBSYS_00000000&REV_00\3&13C0B0C5&0&07
Driver: n/a
Name: VIA Standard Host Bridge
Device ID: PCI\VEN_1106&DEV_4282&SUBSYS_00000000&REV_00\3&13C0B0C5&0&04
Driver: n/a
Name: VIA Standard Host Bridge
Device ID: PCI\VEN_1106&DEV_3282&SUBSYS_00000000&REV_00\3&13C0B0C5&0&03
Driver: n/a
Name: VIA Standard PCI to ISA Bridge
Device ID: PCI\VEN_1106&DEV_3227&SUBSYS_00000000&REV_00\3&13C0B0C5&0&88
Driver: C:\WINDOWS\system32\DRIVERS\isapnp.sys, 5.01.2600.0000 (English), 8/17/2001 13:58:02, 35840 bytes
Name: VIA SATA RAID Controller
Device ID: PCI\VEN_1106&DEV_3149&SUBSYS_1415147B&REV_80\3&13C0B0C5&0&78
Driver: C:\WINDOWS\system32\DRIVERS\viamraid.sys, 5.01.2600.0310 (English), 5/18/2004 03:55:26, 74112 bytes
Name: VIA Networking Velocity Family Giga-bit Ethernet Adapter
Device ID: PCI\VEN_1106&DEV_3119&SUBSYS_1415147B&REV_11\3&13C0B0C5&0&70
Driver: C:\WINDOWS\system32\DRIVERS\getnd5b.sys, 1.25.0000.0083 (English), 1/29/2004 01:32:24, 44544 bytes
Name: VIA USB Enhanced Host Controller
Device ID: PCI\VEN_1106&DEV_3104&SUBSYS_1415147B&REV_86\3&13C0B0C5&0&84
Driver: C:\WINDOWS\system32\drivers\usbehci.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 26624 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 19:56:48, 74240 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 57600 bytes
Driver: C:\WINDOWS\system32\hccoin.dll, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 7168 bytes
Name: Realtek AC'97 Audio for VIA (R) Audio Controller
Device ID: PCI\VEN_1106&DEV_3059&SUBSYS_1415147B&REV_60\3&13C0B0C5&0&8D
Driver: C:\WINDOWS\system32\ksuser.dll, 5.03.2600.2180 (English), 8/4/2004 00:56:44, 4096 bytes
Driver: C:\WINDOWS\system32\ksproxy.ax, 5.03.2600.2180 (English), 8/4/2004 00:56:58, 130048 bytes
Driver: C:\WINDOWS\system32\drivers\ks.sys, 5.03.2600.2180 (English), 8/3/2004 23:15:22, 140928 bytes
Driver: C:\WINDOWS\system32\drivers\drmk.sys, 5.01.2600.2180 (English), 8/3/2004 23:08:00, 60288 bytes
Driver: C:\WINDOWS\system32\drivers\portcls.sys, 5.01.2600.2180 (English), 8/3/2004 23:15:50, 145792 bytes
Driver: C:\WINDOWS\system32\drivers\stream.sys, 5.03.2600.2180 (English), 8/3/2004 23:08:04, 48640 bytes
Driver: C:\WINDOWS\system32\wdmaud.drv, 5.01.2600.2180 (English), 8/4/2004 00:56:58, 23552 bytes
Driver: C:\WINDOWS\system32\drivers\ALCXWDM.SYS, 5.10.0000.5630 (English), 7/1/2004 01:49:00, 626977 bytes
Driver: C:\WINDOWS\SOUNDMAN.EXE, 5.01.0000.0029 (English), 7/1/2004 05:23:32, 67584 bytes
Driver: C:\WINDOWS\system32\ALSNDMGR.CPL, 2.02.0000.0030 (English), 7/1/2004 05:22:58, 15692800 bytes
Driver: C:\WINDOWS\system32\ALSNDMGR.WAV, 2/5/2002 00:54:58, 141016 bytes
Driver: C:\WINDOWS\system32\RTLCPL.EXE, 1.00.0001.0030 (English), 7/1/2004 04:50:18, 7509504 bytes
Driver: C:\WINDOWS\system32\drivers\ALCXSENS.SYS, 5.10.0000.3513 (English), 2/23/2004 22:08:52, 400384 bytes
Driver: C:\WINDOWS\system\crlds3d.dll, 4.12.0001.2002 (English), 11/21/2002 02:07:10, 765952 bytes
Driver: C:\WINDOWS\system32\a3d.dll, 4.12.0001.2009 (English), 8/19/2003 06:36:16, 65536 bytes
Driver: C:\WINDOWS\system32\Audio3D.dll, 4.12.0001.2009 (English), 8/19/2003 06:36:16, 65536 bytes
Driver: C:\WINDOWS\system32\RTLCPAPI.dll, 1.00.0000.0002 (English), 2/9/2004 02:18:18, 155648 bytes
Name: VIA OHCI Compliant IEEE 1394 Host Controller
Device ID: PCI\VEN_1106&DEV_3044&SUBSYS_30441106&REV_46\3&13C0B0C5&0&38
Driver: C:\WINDOWS\system32\DRIVERS\ohci1394.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 61056 bytes
Driver: C:\WINDOWS\system32\DRIVERS\1394bus.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 53248 bytes
Driver: C:\WINDOWS\system32\DRIVERS\nic1394.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 61824 bytes
Driver: C:\WINDOWS\system32\DRIVERS\arp1394.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 60800 bytes
Driver: C:\WINDOWS\system32\DRIVERS\enum1394.sys, 5.01.2600.0000 (English), 8/17/2001 08:46:40, 6400 bytes
Name: VIA Rev 5 or later USB Universal Host Controller
Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_1415147B&REV_81\3&13C0B0C5&0&83
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 19:56:48, 74240 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 57600 bytes
Name: VIA Rev 5 or later USB Universal Host Controller
Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_1415147B&REV_81\3&13C0B0C5&0&82
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 19:56:48, 74240 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 57600 bytes
Name: VIA Rev 5 or later USB Universal Host Controller
Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_1415147B&REV_81\3&13C0B0C5&0&81
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 19:56:48, 74240 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 57600 bytes
Name: VIA Rev 5 or later USB Universal Host Controller
Device ID: PCI\VEN_1106&DEV_3038&SUBSYS_1415147B&REV_81\3&13C0B0C5&0&80
Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 20480 bytes
Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 142976 bytes
Driver: C:\WINDOWS\system32\usbui.dll, 5.01.2600.2180 (English), 8/3/2004 19:56:48, 74240 bytes
Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 57600 bytes
Name: VIA Standard Host Bridge
Device ID: PCI\VEN_1106&DEV_2282&SUBSYS_00000000&REV_00\3&13C0B0C5&0&02
Driver: n/a
Name: VIA Standard Host Bridge
Device ID: PCI\VEN_1106&DEV_1282&SUBSYS_00000000&REV_00\3&13C0B0C5&0&01
Driver: n/a
Name: VIA Bus Master IDE Controller
Device ID: PCI\VEN_1106&DEV_0571&SUBSYS_1415147B&REV_06\3&13C0B0C5&0&79
Driver: C:\WINDOWS\system32\DRIVERS\viaide.sys, 1.00.0001.0001 (English), 10/8/2004 07:01:47, 5376 bytes
Driver: C:\WINDOWS\system32\DRIVERS\pciidex.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 25088 bytes
Driver: C:\WINDOWS\system32\DRIVERS\atapi.sys, 5.01.2600.2180 (English), 10/8/2004 07:01:47, 95360 bytes
Name: VIA Standard Host Bridge
Device ID: PCI\VEN_1106&DEV_0282&SUBSYS_00000000&REV_00\3&13C0B0C5&0&00
Driver: n/a
Name: NVIDIA GeForce 6800
Device ID: PCI\VEN_10DE&DEV_0041&SUBSYS_00000000&REV_A1\4&26E5F5CD&0&0008
Driver: C:\WINDOWS\system32\DRIVERS\nv4_mini.sys, 6.14.0010.6693 (English), 10/29/2004 17:50:00, 2826944 bytes
Driver: C:\WINDOWS\system32\nvsvc32.exe, 6.14.0010.6693 (English), 10/29/2004 17:50:00, 127043 bytes
Driver: C:\WINDOWS\system32\nvcod.dll, 1.00.0000.0015 (English), 10/29/2004 17:50:00, 32256 bytes
Driver: C:\WINDOWS\system32\nvcodins.dll, 1.00.0000.0015 (English), 10/29/2004 17:50:00, 32256 bytes
Driver: C:\WINDOWS\system32\nv4_disp.dll, 6.14.0010.6693 (English), 10/29/2004 17:50:00, 3736704 bytes
Driver: C:\WINDOWS\system32\nvoglnt.dll, 6.14.0010.6693 (English), 10/29/2004 17:50:00, 5271552 bytes
Driver: C:\WINDOWS\system32\nvcpl.dll, 6.14.0010.6693 (English), 10/29/2004 17:50:00, 4620288 bytes
Driver: C:\WINDOWS\system32\nvmctray.dll, 6.14.0010.6693 (English), 10/29/2004 17:50:00, 86016 bytes
Driver: C:\WINDOWS\system32\nvwddi.dll, 6.14.0010.6693 (English), 10/29/2004 17:50:00, 81920 bytes
Driver: C:\WINDOWS\system32\nvnt4cpl.dll, 6.14.0010.6693 (English), 10/29/2004 17:50:00, 245760 bytes
Driver: C:\WINDOWS\help\nvcpl.hlp, 10/29/2004 17:50:00, 161839 bytes
Driver: C:\WINDOWS\help\nvwcplen.hlp, 10/29/2004 17:50:00, 55256 bytes
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1103&SUBSYS_00000000&REV_00\3&13C0B0C5&0&C3
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1102&SUBSYS_00000000&REV_00\3&13C0B0C5&0&C2
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1101&SUBSYS_00000000&REV_00\3&13C0B0C5&0&C1
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1100&SUBSYS_00000000&REV_00\3&13C0B0C5&0&C0
Driver: n/a
-
------------------
DirectX Components
------------------
ddraw.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 266240 bytes
ddrawex.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 27136 bytes
dxapi.sys: 5.01.2600.0000 English Final Retail 10/8/2004 07:01:47 10496 bytes
d3d8.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 1179648 bytes
d3d8thk.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 8192 bytes
d3d9.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 1689088 bytes
d3dim.dll: 5.01.2600.0000 English Final Retail 10/8/2004 07:01:47 436224 bytes
d3dim700.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 825344 bytes
d3dramp.dll: 5.01.2600.0000 English Final Retail 10/8/2004 07:01:47 590336 bytes
d3drm.dll: 5.01.2600.0000 English Final Retail 10/8/2004 07:01:47 350208 bytes
d3dxof.dll: 5.01.2600.0000 English Final Retail 10/8/2004 07:01:47 47616 bytes
d3dpmesh.dll: 5.01.2600.0000 English Final Retail 10/8/2004 07:01:47 34816 bytes
dplay.dll: 5.00.2134.0001 English Final Retail 10/8/2004 07:01:47 33040 bytes
dplayx.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 229888 bytes
dpmodemx.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 23552 bytes
dpwsock.dll: 5.00.2134.0001 English Final Retail 10/8/2004 07:01:47 42768 bytes
dpwsockx.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 57344 bytes
dplaysvr.exe: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 30208 bytes
dpnsvr.exe: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 18432 bytes
dpnet.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 375296 bytes
dpnlobby.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 3584 bytes
dpnaddr.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 3584 bytes
dpvoice.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 212480 bytes
dpvsetup.exe: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 83456 bytes
dpvvox.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 116736 bytes
dpvacm.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 21504 bytes
dpnhpast.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 35328 bytes
dpnhupnp.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 60928 bytes
dpserial.dll: 5.00.2134.0001 English Final Retail 10/8/2004 07:01:47 53520 bytes
dinput.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 159232 bytes
dinput8.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 181760 bytes
dimap.dll: 5.01.2600.0000 English Final Retail 10/8/2004 07:01:47 44032 bytes
diactfrm.dll: 5.01.2600.0000 English Final Retail 10/8/2004 07:01:47 394240 bytes
joy.cpl: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 68608 bytes
gcdef.dll: 5.01.2600.0000 English Final Retail 10/8/2004 07:01:47 76800 bytes
pid.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 35328 bytes
dsound.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 367616 bytes
dsound3d.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 1294336 bytes
dswave.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 19456 bytes
dsdmo.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 181760 bytes
dsdmoprp.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 71680 bytes
dmusic.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 104448 bytes
dmband.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 28672 bytes
dmcompos.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 61440 bytes
dmime.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 181248 bytes
dmloader.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 35840 bytes
dmstyle.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 105984 bytes
dmsynth.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 103424 bytes
dmscript.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 82432 bytes
dx7vb.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 619008 bytes
dx8vb.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 1227264 bytes
dxdiagn.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 2113536 bytes
mfc40.dll: 4.01.0000.6140 English Final Retail 10/8/2004 07:01:47 924432 bytes
mfc42.dll: 6.02.4131.0000 English Final Retail 10/8/2004 07:01:47 1028096 bytes
wsock32.dll: 5.01.2600.2180 English Final Retail 10/8/2004 07:01:47 22528 bytes
amstream.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 70656 bytes
devenum.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 59904 bytes
dxmasf.dll: 6.04.0009.1125 English Final Retail 10/8/2004 07:01:47 498205 bytes
mciqtz32.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 35328 bytes
mpg2splt.ax: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 148992 bytes
msdmo.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 14336 bytes
encapi.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 20480 bytes
qasf.dll: 10.00.0000.3646 English Final Retail 9/22/2004 18:46:02 221184 bytes
qcap.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 192512 bytes
qdv.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 279040 bytes
qdvd.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 385024 bytes
qedit.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 562176 bytes
qedwipes.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 733696 bytes
quartz.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 1287680 bytes
strmdll.dll: 4.01.0000.3928 English Final Retail 10/8/2004 07:01:47 246302 bytes
iac25_32.ax: 2.00.0005.0053 English Final Retail 10/8/2004 07:01:47 199680 bytes
ir41_32.ax: 4.51.0016.0003 English Final Retail 10/8/2004 07:01:47 848384 bytes
ir41_qc.dll: 4.30.0062.0002 English Final Retail 10/8/2004 07:01:47 120320 bytes
ir41_qcx.dll: 4.30.0064.0001 English Final Retail 10/8/2004 07:01:47 338432 bytes
ir50_32.dll: 5.2562.0015.0055 English Final Retail 10/8/2004 07:01:47 755200 bytes
ir50_qc.dll: 5.00.0063.0048 English Final Retail 10/8/2004 07:01:47 200192 bytes
ir50_qcx.dll: 5.00.0064.0048 English Final Retail 10/8/2004 07:01:47 183808 bytes
ivfsrc.ax: 5.10.0002.0051 English Final Retail 10/8/2004 07:01:47 154624 bytes
mswebdvd.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 204288 bytes
ks.sys: 5.03.2600.2180 English Final Retail 8/3/2004 23:15:22 140928 bytes
ksproxy.ax: 5.03.2600.2180 English Final Retail 8/4/2004 00:56:58 130048 bytes
ksuser.dll: 5.03.2600.2180 English Final Retail 8/4/2004 00:56:44 4096 bytes
stream.sys: 5.03.2600.2180 English Final Retail 8/3/2004 23:08:04 48640 bytes
mspclock.sys: 5.03.2600.2180 English Final Retail 8/3/2004 22:58:40 5376 bytes
mspqm.sys: 5.01.2600.2180 English Final Retail 8/3/2004 22:58:42 4992 bytes
mskssrv.sys: 5.03.2600.2180 English Final Retail 8/3/2004 22:58:42 7552 bytes
swenum.sys: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 4352 bytes
mpeg2data.ax: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 118272 bytes
msvidctl.dll: 6.05.2600.2180 English Final Retail 10/8/2004 07:01:47 1428480 bytes
vbisurf.ax: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 30720 bytes
msyuv.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 17408 bytes
wstdecod.dll: 5.03.2600.2180 English Final Retail 10/8/2004 07:01:47 50688 bytes
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------------------
DirectShow Filters
------------------
DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,,
WMAPro over S/PDIF DMO,0x00600800,1,1,,
WMSpeech Decoder DMO,0x00600800,1,1,,
WMVideo Advanced Decoder DMO,0x00800001,1,1,,
Mpeg4s Decoder DMO,0x00800001,1,1,,
WMV Screen decoder DMO,0x00800001,1,1,,
WMVideo Decoder DMO,0x00800001,1,1,,
Mpeg43 Decoder DMO,0x00800001,1,1,,
Mpeg4 Decoder DMO,0x00800001,1,1,,
WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4026.0000
Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.2600.2180
Nero Scene Detector 2,0x00200000,2,0,NeSceneDetector.ax,1.00.0000.0007
DV Muxer,0x00400000,0,0,qdv.dll,6.05.2600.2180
Nero Digital Audio Decoder,0x00600000,1,1,NeAudio.ax,1.00.0004.0046
DV Scenes,0x00200000,1,1,NVDV.dll,3.00.0002.0000
Color Space Converter,0x00400001,1,1,quartz.dll,6.05.2600.2180
WM ASF Reader,0x00400000,0,0,qasf.dll,10.00.0000.3646
Audio Source,0x00200000,0,1,wmprevu.dll,9.00.0000.2980
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,10.00.0000.3646
AVI Splitter,0x00600000,1,1,quartz.dll,6.05.2600.2180
WMT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.2600.2180
Indeo® video 5.10 Compression Filter,0x00200000,1,1,ir50_32.dll,5.2562.0015.0055
Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.2600.2180
WMT Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
StreamBufferSink,0x00200000,0,0,sbe.dll,6.05.2600.2180
WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.2180
Indeo® video 5.10 Decompression Filter,0x00640000,1,1,ir50_32.dll,5.2562.0015.0055
WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
Nero Mpeg Audio Encoder,0x00200000,1,1,NeAudioEnc.ax,1.00.0000.0004
Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000.4487
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.2600.2180
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.2600.2180
MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.05.0000.0050
Nero Audio Stream Renderer,0x00200000,1,0,NeRender.ax,1.00.0001.0008
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2600.2180
ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000
Nero Digital AVC Audio Encoder,0x00200000,1,2,NeNDAud.ax,2.06.0004.0015
Nero Digital AVC File Writer,0x00200000,1,0,NeNDMux.ax,2.06.0004.0015
Nero Digital AVC Null Renderer,0x00200000,1,0,NeNDMux.ax,2.06.0004.0015
Nero Digital AVC Muxer,0x00200000,2,1,NeNDMux.ax,2.06.0004.0015
Nero Digital AVC Video Enc,0x00200000,1,2,,
Plus! Photo Story WAV Dest Lite,0x00200000,0,0,WavDestLite.dll,1.00.0000.2339
Nero QuickTime(tm) Video Decoder,0x00400000,1,1,NeQTDec.ax,1.00.0000.0004
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.2600.2180
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.2600.2180
File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,10.00.0000.3646
Nero Format Converter,0x00200000,1,1,NeroFormatConv.ax,1.00.0000.0054
WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
DV Splitter,0x00600000,1,2,qdv.dll,6.05.2600.2180
Bitmap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.2600.2180
Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000
Nero Photo Source,0x00200000,0,1,NePhotoSource.ax,1.02.0000.0006
WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero Video Analyzer,0x00200000,2,0,NeVideoAnalyzer.ax,1.00.0000.0004
Record Queue,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Disk Record Queue,0x00200000,1,1,wmedque.dll,9.00.0000.2980
Nero ES Video Reader,0x00600000,0,1,NDParser.ax,2.00.0002.0037
DV Source Filter,0x00400000,0,1,NVDV.dll,3.00.0002.0000
Nero Audio CD Filter,0x00200000,0,1,NeAudCD.ax,1.00.0000.0001
Color Converter,0x00200000,1,1,declrds.ax,9.00.0000.2980
Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,10.00.0000.3646
ASX file Parser,0x00600000,1,1,wmpasf.dll,10.00.0000.3646
ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,10.00.0000.3646
NSC file Parser,0x00600000,1,1,wmpasf.dll,10.00.0000.3646
ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.2600.2180
Windows Media source filter,0x00600000,0,2,wmpasf.dll,10.00.0000.3646
Video Renderer,0x00800001,1,0,quartz.dll,6.05.2600.2180
Frame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero DVD Navigator,0x00600000,0,4,NeDVD.ax,2.01.0002.0010
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.05.2600.2180
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.2600.2180
Video Port Manager,0x00600000,2,1,quartz.dll,6.05.2600.2180
WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.2600.2180
Video Renderer,0x00400000,1,0,quartz.dll,6.05.2600.2180
Photo Story Lite Source Filter,0x00200000,0,1,PSSourceFilterLite.dll,1.00.0000.2339
Nero Audio Sample Renderer,0x00200000,1,0,NeRender.ax,1.00.0001.0008
Nero Vcd Navigator,0x00600000,0,2,NeVcd.ax,1.02.0000.0025
Nero Audio Processor,0x00200000,1,1,NeAudioConv.ax,1.02.0000.0004
WM ASF Writer,0x00400000,0,0,qasf.dll,10.00.0000.3646
WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero Mpeg2 Encoder,0x00200000,2,1,NeVCR.ax,1.00.0000.0031
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.2600.2180
Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000.4487
Nero Video Stream Renderer,0x00200000,1,0,NeRender.ax,1.00.0001.0008
File writer,0x00200000,1,0,qcap.dll,6.05.2600.2180
Nero PS Muxer,0x00200000,1,1,NePSMuxer.ax,1.00.0000.0006
WMT Log Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMT Virtual Renderer,0x00200000,1,0,wmm2filt.dll,2.01.4026.0000
DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.2600.2180
Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.2600.2180
Nero Splitter,0x00600000,1,3,NeSplitter.ax,1.00.0002.0003
AVI Draw,0x00600064,9,1,quartz.dll,6.05.2600.2180
.RAM file Parser,0x00600000,1,0,wmpasf.dll,10.00.0000.3646
Nero File Source / Splitter,0x00600000,0,3,NeFSource.ax,1.00.0004.0006
WMT DirectX Transform Wrapper,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.2600.2180
DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.2600.2180
Indeo® audio software,0x00500000,1,1,iac25_32.ax,2.00.0005.0053
Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,10.00.0000.3646
Screen Capture filter,0x00200000,0,1,wmesrcwp.dll,9.00.0000.2980
ASF DIB Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646
ASF ACM Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646
ASF ICM Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646
ASF URL Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646
ASF JPEG Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646
ASF DJPEG Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646
ASF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,10.00.0000.3646
9x8Resize,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000
Nero Video Processor,0x00200000,1,1,NeroVideoProc.ax,1.00.0000.0075
Nero Video Decoder,0x00600000,2,2,NeVideo.ax,2.00.0002.0031
Allocator Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
SampleGrabber,0x00200000,1,1,qedit.dll,6.05.2600.2180
Null Renderer,0x00200000,1,0,qedit.dll,6.05.2600.2180
WMT Virtual Source,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
WMT Interlacer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
StreamBufferSource,0x00200000,0,0,sbe.dll,6.05.2600.2180
Smart Tee,0x00200000,1,2,qcap.dll,6.05.2600.2180
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.2600.2180
Nero Scene Detector,0x00200000,1,0,NeSceneDetector.ax,1.00.0000.0007
RealPlayer Audio Filter,0x00200000,1,1,rdsf3260.dll,6.00.0012.0933
AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.2180
Uncompressed Domain Shot Detection Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.2600.2180
QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.2600.2180
Wave Parser,0x00400000,1,1,quartz.dll,6.05.2600.2180
MIDI Parser,0x00400000,1,1,quartz.dll,6.05.2600.2180
Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.2600.2180
File stream renderer,0x00400000,1,1,quartz.dll,6.05.2600.2180
XML Playlist,0x00400000,1,0,wmpasf.dll,10.00.0000.3646
Nero File Source,0x00200000,0,1,NeFileSrc.ax,1.00.0000.0006
Nero QuickTime(tm) Audio Decoder,0x00400000,1,1,NeQTDec.ax,1.00.0000.0004
Nero File Source (Async.),0x00400000,0,1,NeFileSourceAsync.ax,1.02.0000.0006
Video Source,0x00200000,0,1,wmprevu.dll,9.00.0000.2980
Nero DVD Decoder,0x00600000,2,2,NeVideo.ax,2.00.0002.0031
Nero Digital Parser,0x00600000,0,3,NDParser.ax,2.00.0002.0037
AVI Mux,0x00200000,1,0,qcap.dll,6.05.2600.2180
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.2600.2180
File Source (Async.),0x00400000,0,1,quartz.dll,6.05.2600.2180
File Source (URL),0x00400000,0,1,quartz.dll,6.05.2600.2180
WMT DV Extract,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero Frame Capture,0x00200000,1,1,NeCapture.ax,1.04.0000.0010
WMT Switch Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMT Volume,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero Video Sample Renderer,0x00200000,1,0,NeRender.ax,1.00.0001.0008
Stretch Video,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.2600.2180
Nero DV Splitter,0x00200000,1,2,NeDVSplitter.ax,1.00.0000.0007
QT Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.2180
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.2600.2180
Indeo® video 4.4 Decompression Filter,0x00640000,1,1,ir41_32.ax,4.51.0016.0003
Indeo® video 4.4 Compression Filter,0x00200000,1,1,ir41_32.ax,4.51.0016.0003
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------------------
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More than likely its in your desktop video settings. You probably have Vsync on, or you'd be showing much higher fps. Thats fine, it needs to be on.
Right click on your desktop and go to Properties -> Settings -> Advanced. At the top right should be your video adapter but along the bottom towards the right you should see Monitor. Click that tab, and set your refresh rate to the highest rate shown for your monitor. For most, thats 85. Unless you have an older monitor, it might be 75. Anyway, select the highest number it shows for your given screen resolution. I run 1024x768 res. and 85hz refresh. Now go to your video card settings tab, it should say something like Geforce 6800. The main menu will pop up out to the left. Go to the Performance settings. The biggest two to look at are Anti Aliasing and Anisotropic Filtering. Make sure AA is set no higher than 4x, and AF is either off or set to Application Preference (which is off in AH). Image settings should be at High Performance, and Vsync should be on. The rest I would leave as they are until you can read up on how the settings work and decide for yourself how you want them.
Go down to AGP settings and make sure AGP 8x is enabled. If Fast Writes are enabled, and your system is stable, you can leave them on. Mine are. If they are off, you can try enabling them, but if you start experiencing lockups or crashes, disable it again.
Go down to Temperature Settings and make sure the check box for Enable Heat Indicator Warning is checked (enabled). This will warn you if the card ever starts to get too hot and give you time to shut down. Click on Apply, and then OK until you are back to the desktop.
Start AH. Go to your video settings. Set your max textures to 512. Unless you are running high resolutions on your monitor, you will never notice the difference between 512 and 1024, and it may make the difference in speed if you are swapping out textures because your video card's memory is overloaded.
Start up AH and play with your ingame settings until you are comfortable with your fps. You should be able to max out your sliders under most circumstances, although I leave mine at about 75% - 80% of the way to the left. Animated water is up to you, the 6800 should handle it with no problems. Some people say it throws off their depth perception, some people like it. It shouldnt cost you much frame rate, so try it out and make your own decision.
Good luck!
Oh, and btw, you really only need to post about the first 1/3 or so of that Diagnostic report. The rest has little or no bearing on game performance.
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Thanks StarOfAfrica2,
I all ready have all the settings you mentioned, but still can't seem to get good FPS, this is driving me crazy, LOL!!!! When i OC my cpu to 2.5Ghz it runs as fast as a Athlon FX53 and i still have below average fps with AH2 when i run my CPU at stock speeds or OC it.
I get great numbers in all benchmarks and this is the only app or game that gives me problems. I don't think i should be getting 30-40 FPS while in the tower looking out the window at a burning hanger? And if i take off or fly over a base with burning hangers, and there are more then a handful of planes around, my fps are 20-30fps and this is when i get the 1 second lags, not constant but averages maybe 2 lags per minute that are .5 to 1 second in duration. If i was running 1200x1600 with aa/af set to 8x i would understand, but i have aa/af set off and only running 1024x768.
I am set at 1024x768 @ 85Hz.
I have both aa and af set to off, Vsync on, Tried both High perfermance and quality mode srttings on the 6800.
AGP 8x, tried fast writes enabled and disabled (no differance).
I was running 1024 textures, but have set them to 512 two days ago, preload textures and skins to mem.
I actually moved all my sliders in the AH2 app to the right (performance, and still get the low FPS's, so i just leave them at default now. I don't use animated water, like the color but throws my depth perception off also.
My 6800 scores 4380 in 3Dmark05 which is high for a 6800, most only score in the 3500-3800 range, but i OC the GPU and have softmoded it to use all 16 pipes and 6 vertex shaders. And yes, i also tried AH2 without OCing my 6800 and with the original 12 pipes and 5 vertex shaders (no RivaTuner softmod).
I also read a thread about the DX sound hardware acceleratin setting (i use winXPsp2) so i tried moving the DX sound acceleration slider 1 and 2 settings to the left and it makes no differance.
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Its your sound, onboard sound gives you stutter and framerate drop. I would think that it skips sound sometimes too?
You need a good soundcard, i was using on board sound and had the same trouble. I wont reccommend any soundcard since i dont know if all work well with the via chipset.
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Thanks Schutt,
Maybe the onboard sound is causing the pblm, my mobo is an Abit AV8 (skt 939 Via chipset with onboard AC97 sound).
Can anyone make a recomendation on what PCI sound card i can buy that will work with the Via chipset on this mobo. I am only using 2 stereo speakers now, but i may purchase surround sound head phones in the near future so 5.1 support would be nice also.
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Was having similar problems. Had onboard sound, network, ?game controler?.
Disbaled all of em and replaced with cards where needed. Now getting much better FPS.
Now getting good/much better everything.
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Thanks Guys,
I disabled my onboard sound and put a cheap SB Live 24bit 5.1 card in ($29) and i can notice the differance. Now for the first time i can be in the tower looking at a base and see 70-85 FPS for light action bases, even bases that have all hangers on fire and lots of planes i am getting 40-55 fps. I only dropp under 35fps in really heavy furball base attacks (20-35 planes, all hangers on fire, lots of GV's out,) and then only breifly and it would try to stay above 35-40 fps. I would say i am probably averaging 10-20 fps higher across the range of all types of scenerios.
I am running winXPsp2 and the OS did not find the drivers for the card (even over the web), so i had to have the os look for them on the included driver CD that came with the card. Several people said these drivers were reseource hogs and you get better cpu fps by letting the os run the windows drivers for this card.
1. Does anyone know where i can get the XPsp2 basic windows drivers for this?
2. The game feels more comfortable now and plays alot smother for me, still which i could squeeze another 10-15 FPS in heavy base attack furballs. Do you guys think if i would have spent $65 for the Audigy 2 Value or $95 for the Audigy 2ZS i would get the additional 10-15 fps i still am looking for. I am only using a basic 2 stereo speaker setup (not even a subwolfer), i do not use 5.1 surround sound so i did not think the more expensive cards would add much improvement, but maybe i am wrong. If i could stay above 50FPS in the worst furballs i would be really happy (curently i dip to 35fps ocassionally in the worst conditions, but only briefly, and it tries to stay above 40)
3. My mobo also has the Gig Ethernet lan port built on, but i am only running it at 10M ethernet speeds for connection to my DSL modem. Do you guys think that i could get some more fps by disabling the onboard gig port and using a PCI ethernet card?
Thanks again for the help, things are getting better, and the smother game play i am getting now is helping me track and shoot bogies better.
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Anything onboard (part of the motherboard) is going to use valuable CPU cycles IMHO. Skuzzy could probably tell you for sure.
I have everything not absolutely required onboard turned off. EVERYTHING!
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Go to this site right here http://fileforum.betanews.com/detail/Sound_Blaster_Live_Driver_for_Windows_2000XP/950927801/1
When the page loads, look down on the left side where it says "Note:You must have previous LiveDrvPack.exe (SBLW-XPWEB-W3-US) installed ", click on the "LiveDrvPack.exe" link and it will download the older file you must have for the autoupdater to work. Since this page is also the update, after you download and install the original then just bring the website back up and download the update.
Good luck!
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Yup.. I have an Abit IS7 board.. I was using the onboard sound in the beginning and had similar problems. I disabled it and got a good soundcard.. I think my fps doubled in most games..
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Originally posted by richard_rd
Thanks Schutt,
Maybe the onboard sound is causing the pblm, my mobo is an Abit AV8 (skt 939 Via chipset with onboard AC97 sound).
Can anyone make a recomendation on what PCI sound card i can buy that will work with the Via chipset on this mobo. I am only using 2 stereo speakers now, but i may purchase surround sound head phones in the near future so 5.1 support would be nice also.
any PCI sound card will work on any motherboard just remember to disable the onboard sound in the bios
a good Brand to get is Creative maybe an Audigy there usaully cheaper if u can find a online store selling them as OEM
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:mad: :confused: I have a amd 64 (3000) at 2ghz, 1 gig of corsair value ram, and a nvidia geforce MX 4000 video card. I am happy with the frame rate, but every couple of minutes, there is about a 5 second lag session that is very anoying. I don't think that it is my internet (wireless broadband) becase it never does this on Condition Zero. Do u guys think that a PCI sound card would fix this problem?
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Originally posted by redviper
:mad: :confused: "nvidia geforce MX 4000 video card. I am happy with the frame rate, but every couple of minutes, there is about a 5 second lag session that is very anoying".
what are your ingame settings? If i was going to guess ,i would say that its your video card swapping out textures. is that a 64 MB card or 128? GL 38
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It is a 128mb. I think that i get pretty decent fps with it. Before the new update i was sometimes able to hit 85fps if nothing was going on much.
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i don't know if this makes much of a difference, but it hasn't started doing this till about a week or so ago......... I think.
Thanks for taking the time to try and help me
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Red , things to look at are spyware. If it is a consistant lag or studder ,5 seconds is alot , its got to be somthing in the back ground, or the V card swapping something. with the pc running , but no internet apps on , look at the networking monitor . It shouldnt have any or much usage. u can do this by control alt delete in Winxp . if you see alot of network usage , that could be spyware/ Malware hitting your connection and causing the symptoms u describe. It also could be somthing hitting the cpu as well , from the same taskmanger look at the cpu usage and see you have a high utilization when no programs are running . With a gig of ram i would find it hard to believe that you are running out , but windows writing to the page file would also produce the sympthoms u describe ... its a long shot , but something to look at. GL
38
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thanks for the suggestion, but its definitly now spyware. I run spybot, ad-aware and spy sweeper every couple of days. I also have norton anti virus to. I emailed hitech and they said that the problem sounded heat realated and they think that my gpu fan could be out. I checked it and found out that it was working properly but dusty. So i blew the dust out with compressed air and i just put it back in. I'm just now going to start up AH and see if it works. (crossing fingers)
I'll let u know if it works or not:rolleyes:
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My system:
Amd64 3500 socket 939
2 GB ram
GeForce 6800 Ultra 256MB
Soundblaster Audigry (something)
Systemdisk raptor 36,4 GB (10000 RPM)
Gamedisk raptor 74,5 GB (10000 RPM)
I play AH in 1280x1024 with AA x4 and AFx4, in AH all adjustments are maxed out.
Everything are loaded in vid mem, and sytem mem.
When in "normal" flight (5K and above) I have 20-50FPS, low over forests I get 10fps + - , Takeoff from field under attack 5-10 fps.
I feel this is a tad low FPS for my system, or is this the FPS i should excpect in AH with everything on max ?
((Just has ordered a Dell 24" widescreen, wonder what FPS I will get in 192x1200)):confused:
PS! On my motherboard I have 2xGB lan and one 54mbps wireless network card, I use all these.If I disable these 3, and install a PCI network card, will this help my FPS ?
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Originally posted by StarOfAfrica2
Image settings should be at High Performance, and Vsync should be on.
Why does everybody in the game recommend Vsync to be turned OFF?
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damn lasse i can't believe that u get that low of a frame rate with that good of a system. You comp must have cost u at least 2k! I get better frame rates than that and i have
amd 64 3000+
1gig of ram
mx4000 card
on board audio
80gig 7,200 rpm sata hard drive
Try turning your settings to default and see what happens. If that doesn't help than there must be somthing wrong there.
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Lasse and Capera,
Ansiotropic filtering is useless in AHII. That comes from Skuzzy. It causes nothing but problems, particularly in the text box and icon fonts. If you like it for other games, just change it to "Application Aware."
There have been reports of rubber bullets if you shoot without V-Sync on.
From all the posts I've seen, including several from Skuzzy, it is highly reccommended you have V-Sync ON.
Lasse I have an AMD Athlon 64 3200, but not as uber as yours. You should be getting much netter frame rates than that.
Since the new "trees" patch I've had the same problem when low near the ground, especially near mountains covered with trees. My frames dropped to 7, unplayable.
I tried a lot of changes, the only thing that helped was moving my sliders away from max detail to the right a little bit. Lasse try moving all three of your sliders to the right maybe 10% of the distance, it will make a dramatic change to your frame rate I'd bet.
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Originally posted by capera
Why does everybody in the game recommend Vsync to be turned OFF?
Because it shows higher frame rates with vsync off. It makes them think they are getting good frame rates, but its not. Vsync synchronizes your video card's frame rates to your monitor's refresh rate. Thats the max number of frames per second you can see anyway. Visible frame rates are limited to your refresh rate value no matter what you do, so by turning vsync "off", you allow the video card to "run ahead" of what the computer is showing. This can lead to false images on your screen, warping, tearing and artifacts, and lost frames. Some people will argue that this isnt the case with modern systems, but why take the risk? If you cant SEE the frames, why fool yourself into thinking you can? Let the guys online do whatever they like, most of them end up posting here with problems and then whine "it cant be my system". Bah. If you need corroboration, do a search of the BBS with Vsync as your keyword, and Skuzzy as the poster. You'll find several threads he posted in on the subject.
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Originally posted by lasse
My system:
Amd64 3500 socket 939
2 GB ram
GeForce 6800 Ultra 256MB
Soundblaster Audigry (something)
Systemdisk raptor 36,4 GB (10000 RPM)
Gamedisk raptor 74,5 GB (10000 RPM)
I play AH in 1280x1024 with AA x4 and AFx4, in AH all adjustments are maxed out.
Everything are loaded in vid mem, and sytem mem.
When in "normal" flight (5K and above) I have 20-50FPS, low over forests I get 10fps + - , Takeoff from field under attack 5-10 fps.
I feel this is a tad low FPS for my system, or is this the FPS i should excpect in AH with everything on max ?
((Just has ordered a Dell 24" widescreen, wonder what FPS I will get in 192x1200)):confused:
PS! On my motherboard I have 2xGB lan and one 54mbps wireless network card, I use all these.If I disable these 3, and install a PCI network card, will this help my FPS ?
Skuzzy has stated before, they dont make a system that can max out AH and run good. You have all your settings maxxed ingame, and you are running 4x AA and 4x AF (both of which use memory) and I'm betting you are using the 1024 max texture sizes? Try turning off the AF (or set to Application preference), and see if that helps it. Is the 6800 a PCI express card, or AGP? Is your power supply adequate for this card? The one's I've looked at have a pretty strict low limit of 480Watts for a PS with this card. If you have any doubts about the quality of your PS, check the voltage under a load and see if it drops. If it does, your card isnt getting enough juice.
Just some thoughts.
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My system:
AMD 64 3200+
1.0 gig ram
ATI XT800XL 256 meg card
80 gig SATA 7200 rpm (system disk)
120 gig SATA 7200 rpm (Game disk)
SB audigy 2z
only 22 process's running
Game settings is 6x antialias, AF is off, vsync is on, graphic detail is half way, object size is turned up all the way along with 3 mile.
I get nothing lower then 25 fps but get as high as 100fps.
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With the various problems some people are having with frame rates, is it possible that the offline map could have a base with things burning for people to use to tweak their pc's?
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Originally posted by lasse
My system:
Amd64 3500 socket 939
2 GB ram
GeForce 6800 Ultra 256MB
Soundblaster Audigry (something)
Systemdisk raptor 36,4 GB (10000 RPM)
Gamedisk raptor 74,5 GB (10000 RPM)
I play AH in 1280x1024 with AA x4 and AFx4, in AH all adjustments are maxed out.
Everything are loaded in vid mem, and sytem mem.
When in "normal" flight (5K and above) I have 20-50FPS, low over forests I get 10fps + - , Takeoff from field under attack 5-10 fps.
I feel this is a tad low FPS for my system, or is this the FPS i should excpect in AH with everything on max ?
((Just has ordered a Dell 24" widescreen, wonder what FPS I will get in 192x1200)):confused:
PS! On my motherboard I have 2xGB lan and one 54mbps wireless network card, I use all these.If I disable these 3, and install a PCI network card, will this help my FPS ?
I can categorically tell you, you have over extended your resources in that system with those settings. The video card will be thrashing in its memory moving data in and out, which is probably the source of the low FPS.
Your video card would need a 1GB of ram to do what you are asking of it and then it would be tight.
Turn off AF. Turn down AA to 2X and set your maximum texture size to 512 or less. Turn off preloading into video ram. Leave the option to preload into system ram checked.
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Riddle me this?
I have a
800mhz Anthalon
Geeforce3 128mb
soundblaster x-gamer 5.1
1gig system ram.
I used to get an average frame rate, with everything slid all the way to the left. After this latest patch I get good up high but single digits on the deck. Please help if you can with any sugjestions. I have already tried lowering my detail sliders and going from 1600x1200x1024 to 1024x768x512 and it yeild about a 20fps at alt and 11 or so on the deck?
Skuz, please give sugestions to make it work until my wife lets me get my new video card. :)
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Try these settings DA.
Resolution:1024x768
Texture Size: 256
Preload both skins and textures into system memory, but not into video ram.
In the game, move the object detail slider to about 3/4 position towards performance. Same with the distance slider.
Start with that as the baseline.
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Thank you, I will try these when I get home from work. I would also clearify that I do love the latest version of AH2 and it looks awesome in 1600x1200 with all the bells a whistles, I understand that It is just my computer showing her age that causes my greif. Good jod to you and your comrads! I apreciate your hard work!! :D
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Check this site out. Has a complete list of almost every video card made by all manufactures. It tells you everything about each and every card (ex. memory bandwidth, transistor count, pipe lines, fill rate, etc...)
Video card guide (http://www.rojakpot.com/default.aspx?location=3&var1=88&var2=0)
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Thanks guys.....
My video settings were set to "Application Controlled" and I manually set my Vsync to "ON" and I also checked the box in the game video settings to cap off frame rate at 60fps and I see a great improvement in game play.
Yesterday when I had Vsync manually turned OFF, I seen frame rates 140+ but I knew that meant nothing seeing my max refresh rate was only 75.
Running a solid 64 and very little deviation when close to the ground. Now the next test is "The Misfire Mission" or a heavy furball over a airfield or CV. That will let me know if I need an upgrade.
System info:
AMD Athlon 3200+
GeForce 6600GT 128 Meg
1024 DDR PC3200 Ram
Sound Blaster "Live"
P.S. I should have read this fourm a long time ago. Thanks Skuzzy and StarOfAfrica2 for all your advice. Very helpfull. :aok
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Just my opinion, but you should be good with that system for awhile. Very similar to what I have. Only suggestion I'll make for an upgrade, is your sound card. I have one of the "Live" cards as well, and I was convinced the Audigy 2 is a better deal for performance. I have to wait a month to buy it, but I'm hoping to see an increase.
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Originally posted by StarOfAfrica2
Just my opinion, but you should be good with that system for awhile. Very similar to what I have. Only suggestion I'll make for an upgrade, is your sound card. I have one of the "Live" cards as well, and I was convinced the Audigy 2 is a better deal for performance. I have to wait a month to buy it, but I'm hoping to see an increase.
Upgrading my sound card will improve gameplay?
How so?
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Onboard sound cards are generally are software controlled which takes valuable CPU time to process. PCI soundcards most of the time are hardware controlled (processor on card) to do all the acceleration leaving the CPU to do other things with its time. PCI sound cards are generally fully directx compatable (ex. DX9 like the audigy 2z)
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Yup....know it is better to have a PCI sound card than use your onboard sound. Just one less thing your CPU has to deal with....
What I was wondering is how upgrading from a Creative SoundBlaster "Live" to a Audigy 2 can improve gameplay.
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The Live cards from Creative have very poor support for DirectX. They do not expose any hardware buffers at all to DirectX.
All the newer cards from Creative have much better driver support in DirectX which reduces the CPU overhead substantially. It is possible to see as much as a 15FPS gain in frame rate due to the CPU usage reduction in handling sound.
Your mileage may vary on the performance increase in video, but there is a very good chance there will be some increase.
And due to the hardware beinbg better exposed in DirectX, you will probably lose sounds less. This is more difficult to measure.
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Good information. Thx Skuzzy.
:D
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Oh, one other thing. If you have a VIA based motherboard, do not bother getting a Creative Labs Audigy or newer card. They just do not work well in with VIA chipsets.
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I am using onboard sound on my msi neo platinum 2 with nforce 3 chipset. I disabled it and put in an old sound card (at least 5 years old) and noticed no increase in performance. if I use a new soundcard will i see an increase in frame rate? Is the resource an issue with nforce or just via?
Since I use headphones i would require a cheap basic card what is recommended.
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Hmmm.......
Warning? HIDSERV? HDSERV? Something like that anyways.
Seems to create some problems with some systems. Hanging, blue screen, and locking up.
Got installed on my system by a USB gaming keyboard. Kept resetting hanging blue screening etc.
Shut it down and ran the keyboard as just a standard usb keyboard, now system seems to run fine.
System OS is W98SE but heard XP even had some issues with the above program until service pack 2?
Skuzzy any news/info re this?
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HID = Human Interface Device (generic for any input device, USB or gameport) that isnt covered by a specific driver. HIDSERV is probably a more specific driver for your USB keyboard.